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[MAINTAINER] graphics/cal3d: Fix build
Fix build (as done in cal3d-devel). PR: ports/91211 Submitted by: Stefan Walter <sw@gegenunendlich.de>
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=152612
@ -7,6 +7,7 @@
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PORTNAME= cal3d
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PORTVERSION= 0.10.0
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PORTREVISION= 1
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CATEGORIES= graphics devel
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE_EXTENDED}
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MASTER_SITE_SUBDIR= ${PORTNAME}
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@ -18,6 +19,7 @@ COMMENT= Skeletal based 3d character animation library written in C++
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CONFLICTS= cal3d-devel-[0-9]*
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USE_BZIP2= yes
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USE_REINPLACE= yes
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USE_GNOME= pkgconfig
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USE_AUTOTOOLS= automake:19 autoheader:259 libtool:15:inc
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AUTOMAKE_ARGS= "--add-missing"
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@ -26,6 +28,9 @@ CONFIGURE_ARGS+= --disable-static
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.include <bsd.port.pre.mk>
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post-patch:
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@${REINPLACE_CMD} -e '/^all_libraries/d' ${WRKSRC}/src/cal3d/Makefile.am
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pre-configure:
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cd ${WRKSRC} && ${ACLOCAL} -I ${LOCALBASE}/share/aclocal
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cd ${WRKSRC} && ${AUTOHEADER}
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