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[MAINTAINER] graphics/cal3d: Fix build

Fix build (as done in cal3d-devel).

PR:		ports/91211
Submitted by:	Stefan Walter <sw@gegenunendlich.de>
This commit is contained in:
Edwin Groothuis 2006-01-02 22:11:58 +00:00
parent 20e59bae9d
commit 6fdb3b0196
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=152612

View File

@ -7,6 +7,7 @@
PORTNAME= cal3d
PORTVERSION= 0.10.0
PORTREVISION= 1
CATEGORIES= graphics devel
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE_EXTENDED}
MASTER_SITE_SUBDIR= ${PORTNAME}
@ -18,6 +19,7 @@ COMMENT= Skeletal based 3d character animation library written in C++
CONFLICTS= cal3d-devel-[0-9]*
USE_BZIP2= yes
USE_REINPLACE= yes
USE_GNOME= pkgconfig
USE_AUTOTOOLS= automake:19 autoheader:259 libtool:15:inc
AUTOMAKE_ARGS= "--add-missing"
@ -26,6 +28,9 @@ CONFIGURE_ARGS+= --disable-static
.include <bsd.port.pre.mk>
post-patch:
@${REINPLACE_CMD} -e '/^all_libraries/d' ${WRKSRC}/src/cal3d/Makefile.am
pre-configure:
cd ${WRKSRC} && ${ACLOCAL} -I ${LOCALBASE}/share/aclocal
cd ${WRKSRC} && ${AUTOHEADER}