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mirror of https://git.FreeBSD.org/ports.git synced 2024-10-19 19:59:43 +00:00

- Convert to modern OPTIONS framework (courtesy of jgh@)

- Rephrase some of the knob names while here
- Trim the header, drop shlib ABI versions, etc.
This commit is contained in:
Alexey Dokuchaev 2013-04-27 07:12:07 +00:00
parent 730a0eab74
commit 725c837e40
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=316651
2 changed files with 62 additions and 60 deletions

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@ -1,9 +1,5 @@
# New ports collection makefile for: Quake2-LNX
# Date created: 11 Jun 2003
# Whom: Alexey Dokuchaev <danfe@regency.nsu.ru>
#
# Created by: Alexey Dokuchaev <danfe@regency.nsu.ru>
# $FreeBSD$
#
PORTNAME= quake2lnx
PORTVERSION= 0.16.2
@ -18,29 +14,11 @@ EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= danfe@FreeBSD.org
COMMENT= Icculus.org version of the original Quake II
LICENSE= GPLv2
USE_GMAKE= yes
WANT_SDL= yes
OPTIONS= X11 "Build X11 software driver" on \
GLX "Build GLX driver" on \
EYECANDY "Build executable with fancier GL graphics" off \
SDL "Build SDL software driver" off \
SDLGL "Build SDL OpenGL driver" off \
SDLCLIENT "Build executable that uses SDL" off \
SVGA "Build SVGA driver (i386 only)" off \
AA "Build ASCII software renderer" off \
CLIENT "Build client executable" on \
SERVER "Build dedicated server executable" on \
GAME "Build a main game .so file" off \
CTF "Build Capture The Flag mod" off \
RETEXTURE "Enable support of retextured graphics" off \
JOYSTICK "Enable joystick support" off \
REDBLUE "Enable 3D glasses rendering" off \
IPV6 "Enable experimental IPv6 support" off \
ARTS "Enable support for aRts sound daemon" off \
OPTIMIZED_CFLAGS "Enable extra optimization options" off \
X86_ASM "Enable use of x86 assembly code" on
ALL_TARGET= build_release
PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
@ -48,13 +26,36 @@ PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
TGTDIR= ${WRKSRC}/release
LIBDIR= ${PREFIX}/lib/${PORTNAME}
.include <bsd.port.pre.mk>
OPTIONS_DEFINE= X11 GLX EYECANDY SOFTSDL SDLGL SDLCLIENT AA CLIENT \
SERVER GAME CTF RETEXTURE JOYSTICK REDBLUE IPV6 \
ARTS OPTIMIZED_CFLAGS DOCS
OPTIONS_DEFAULT= X11 GLX CLIENT SERVER
OPTIONS_DEFINE_i386= SVGA ASM
OPTIONS_DEFAULT_i386= ASM
X11_DESC= Build X11 (software) renderer
GLX_DESC= Build OpenGL (GLX) renderer
EYECANDY_DESC= Build client with fancier GL graphics
SOFTSDL_DESC= Build software SDL renderer
SDLGL_DESC= Build SDL OpenGL renderer
SDLCLIENT_DESC= Build SDL client
SVGA_DESC= Build SVGA renderer
AA_DESC= Build ASCII graphics renderer
CLIENT_DESC= Build default client
SERVER_DESC= Build dedicated server
GAME_DESC= Build main game (default mod)
CTF_DESC= Build Capture The Flag modification
RETEXTURE_DESC= Retextured graphics support
JOYSTICK_DESC= Joystick support
REDBLUE_DESC= Enable 3D glasses rendering
.include <bsd.port.options.mk>
### #
## CLIENTS AND RENDERERS ##
# ###
.if defined(WITH_X11)
.if ${PORT_OPTIONS:MX11}
USE_XORG= x11 xxf86dga
MAKE_ARGS+= BUILD_X11=YES
REF_TARGETS+= softx
@ -63,8 +64,8 @@ PLIST_SUB+= X11=""
PLIST_SUB+= X11="@comment "
.endif
.if defined(WITH_GLX) || defined(WITH_EYECANDY)
USE_GL= yes
.if ${PORT_OPTIONS:MGLX} || ${PORT_OPTIONS:MEYECANDY}
USE_GL= gl
MAKE_ARGS+= BUILD_GLX=YES
REF_TARGETS+= glx
PLIST_SUB+= GLX=""
@ -72,25 +73,26 @@ PLIST_SUB+= GLX=""
PLIST_SUB+= GLX="@comment "
.endif
.if defined(WITH_EYECANDY)
.if ${PORT_OPTIONS:MEYECANDY}
DISTFILES+= maxpak.pak
LIB_DEPENDS+= jpeg.11:${PORTSDIR}/graphics/jpeg
LIB_DEPENDS+= jpeg:${PORTSDIR}/graphics/jpeg
MAKE_ARGS+= BUILD_QMAX=YES
PLIST_SUB+= QMAX=""
.else
PLIST_SUB+= QMAX="@comment "
.endif
.if defined(WITH_SDL)
.if ${PORT_OPTIONS:MSOFTSDL}
USE_SDL= sdl
MAKE_ARGS+= BUILD_SDL=YES
REF_TARGETS+= softsdl
PLIST_SUB+= SDL=""
PLIST_SUB+= SOFTSDL=""
.else
PLIST_SUB+= SDL="@comment "
PLIST_SUB+= SOFTSDL="@comment "
.endif
.if defined(WITH_SDLGL) && defined(WITH_SDL)
.if ${PORT_OPTIONS:MSDLGL}
USE_SDL= sdl
MAKE_ARGS+= BUILD_SDLGL=YES
REF_TARGETS+= sdlgl
PLIST_SUB+= SDLGL=""
@ -98,7 +100,8 @@ PLIST_SUB+= SDLGL=""
PLIST_SUB+= SDLGL="@comment "
.endif
.if defined(WITH_SDLCLIENT) && defined(WITH_SDL)
.if ${PORT_OPTIONS:MSDLCLIENT}
USE_SDL= sdl
MAKE_ARGS+= BUILD_SDLQUAKE2=YES
EXE_TARGETS+= quake2-sdl
PLIST_SUB+= SDLCLIENT=""
@ -106,8 +109,8 @@ PLIST_SUB+= SDLCLIENT=""
PLIST_SUB+= SDLCLIENT="@comment "
.endif
.if ${ARCH} == "i386" && defined(WITH_SVGA)
LIB_DEPENDS+= vga.1:${PORTSDIR}/graphics/svgalib
.if ${PORT_OPTIONS:MSVGA}
LIB_DEPENDS+= vga:${PORTSDIR}/graphics/svgalib
MAKE_ARGS+= BUILD_SVGA=YES
REF_TARGETS+= soft
PLIST_SUB+= SVGA=""
@ -115,8 +118,8 @@ PLIST_SUB+= SVGA=""
PLIST_SUB+= SVGA="@comment "
.endif
.if defined(WITH_AA)
LIB_DEPENDS+= aa.1:${PORTSDIR}/graphics/aalib
.if ${PORT_OPTIONS:MAA}
LIB_DEPENDS+= aa:${PORTSDIR}/graphics/aalib
MAKE_ARGS+= BUILD_AA=YES
REF_TARGETS+= softaa
PLIST_SUB+= AA=""
@ -124,7 +127,7 @@ PLIST_SUB+= AA=""
PLIST_SUB+= AA="@comment "
.endif
.if defined(WITH_CLIENT)
.if ${PORT_OPTIONS:MCLIENT}
MAKE_ARGS+= BUILD_CLIENT=YES
EXE_TARGETS+= quake2
PLIST_SUB+= CLIENT=""
@ -132,7 +135,7 @@ PLIST_SUB+= CLIENT=""
PLIST_SUB+= CLIENT="@comment "
.endif
.if defined(WITH_SERVER)
.if ${PORT_OPTIONS:MSERVER}
MAKE_ARGS+= BUILD_DEDICATED=YES
PLIST_SUB+= SERVER=""
EXE_TARGETS+= q2ded
@ -144,14 +147,14 @@ PLIST_SUB+= SERVER="@comment "
## GAME, MISSION ADDONS, AND MODS ##
# ###
.if defined(WITH_GAME)
.if ${PORT_OPTIONS:MGAME}
MAKE_ARGS+= BUILD_GAME=YES
PLIST_SUB+= GAME=""
.else
PLIST_SUB+= GAME="@comment "
.endif
.if defined(WITH_CTF)
.if ${PORT_OPTIONS:MCTF}
MAKE_ARGS+= BUILD_CTFDLL=YES
PLIST_SUB+= CTF=""
.else
@ -162,33 +165,33 @@ PLIST_SUB+= CTF="@comment "
## MISCELLANEOUS TUNABLES ##
# ###
.if defined(WITH_RETEXTURE)
.if ${PORT_OPTIONS:MRETEXTURE}
MAKE_ARGS+= BUILD_RETEXTURE=YES
RUN_DEPENDS+= ${Q2DIR}/baseq2/pak10.pak:${PORTSDIR}/games/quake2-extras
.endif
.if defined(WITH_JOYSTICK)
.if ${PORT_OPTIONS:MJOYSTICK}
MAKE_ARGS+= BUILD_JOYSTICK=YES
.endif
.if defined(WITH_REDBLUE)
.if ${PORT_OPTIONS:MREDBLUE}
MAKE_ARGS+= BUILD_REDBLUE=YES
.endif
.if defined(WITH_IPV6)
.if ${PORT_OPTIONS:MIPV6}
MAKE_ARGS+= HAVE_IPV6=YES
.endif
.if defined(WITH_ARTS)
LIB_DEPENDS+= artsc.0:${PORTSDIR}/audio/arts
.if ${PORT_OPTIONS:MARTS}
LIB_DEPENDS+= artsc:${PORTSDIR}/audio/arts
MAKE_ARGS+= BUILD_ARTS=YES
.endif
.if defined(WITH_OPTIMIZED_CFLAGS)
.if ${PORT_OPTIONS:MOPTIMIZED_CFLAGS}
MAKE_ARGS+= OPTIMIZED_CFLAGS="-O3 -s -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations"
.endif
.if ${ARCH} != "i386" || defined(WITHOUT_X86_ASM)
.if ! ${PORT_OPTIONS:MASM}
MAKE_ARGS+= NO_X86_ASM=YES
.endif
@ -202,7 +205,7 @@ post-patch: .SILENT
${WRKSRC}/src/linux/vid_so.c
${REINPLACE_CMD} -e 's|dllname, RTLD_LAZY|& \| RTLD_GLOBAL|' \
${WRKSRC}/src/linux/qgl_linux.c
${REINPLACE_CMD} -e 's|/dev/js|/dev/joy|' ${WRKSRC}/src/linux/joystick.c
${REINPLACE_CMD} -e 's|/js|/joy|' ${WRKSRC}/src/linux/joystick.c
do-install:
.for tgt in ${EXE_TARGETS}
@ -212,17 +215,17 @@ do-install:
.for tgt in ${REF_TARGETS}
${INSTALL_PROGRAM} ${TGTDIR}/ref_${tgt}.so ${LIBDIR}
.endfor
.if defined(WITH_CTF)
.if ${PORT_OPTIONS:MCTF}
@${MKDIR} ${LIBDIR}/ctf
${INSTALL_PROGRAM} ${TGTDIR}/ctf/game.so ${LIBDIR}/ctf
.endif
.if defined(WITH_EYECANDY)
.if ${PORT_OPTIONS:MEYECANDY}
${INSTALL_DATA} ${DISTDIR}/${DIST_SUBDIR}/maxpak.pak ${LIBDIR}/baseq2
.endif
.if defined(WITH_GAME)
.if ${PORT_OPTIONS:MGAME}
${INSTALL_PROGRAM} ${TGTDIR}/game.so ${LIBDIR}/baseq2
.endif
.if !defined(NOPORTDOCS)
.if ${PORT_OPTIONS:MDOCS}
@${MKDIR} ${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/src/docs/README ${DOCSDIR}/README.320
@ -231,5 +234,4 @@ do-install:
.endif
.include "${.CURDIR}/../quake2-data/Makefile.include"
.include <bsd.port.post.mk>
.include <bsd.port.mk>

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@ -9,7 +9,7 @@
%%SDLGL%%%%LIBDIR%%/ref_sdlgl.so
%%SVGA%%%%LIBDIR%%/ref_soft.so
%%AA%%%%LIBDIR%%/ref_softaa.so
%%SDL%%%%LIBDIR%%/ref_softsdl.so
%%SOFTSDL%%%%LIBDIR%%/ref_softsdl.so
%%X11%%%%LIBDIR%%/ref_softx.so
@comment === DOCS ===
%%PORTDOCS%%%%DOCSDIR%%/README