mirror of
https://git.FreeBSD.org/ports.git
synced 2024-12-21 04:06:46 +00:00
- Update to 0.91-1
PR: ports/115368 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer)
This commit is contained in:
parent
45cbe49117
commit
7aebcc533f
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=197513
@ -6,8 +6,7 @@
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#
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PORTNAME= blobandconquer
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DISTVERSION= 0.8-2
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PORTREVISION= 1
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DISTVERSION= 0.91-1
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CATEGORIES= games
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MASTER_SITES= http://www.amdmi3.ru/distfiles/ \
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http://www.parallelrealities.co.uk/download.php?type=zip&file=
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@ -22,10 +21,11 @@ USE_SDL= sdl mixer image ttf
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USE_GL= yes
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USE_GMAKE= yes
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USE_DOS2UNIX= makefile src/headers.h src/main.cpp
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USE_GETTEXT= yes
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FETCH_CMD= /usr/bin/fetch
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WRKSRC= ${WRKDIR}/blobAndConquer-${DISTVERSION:C/^([0-9]\.[0-9]).*/\1/}
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WRKSRC= ${WRKDIR}/blobAndConquer-${DISTVERSION:C/^([0-9]\.[0-9][0-9]).*/\1/}
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PORTDOCS= *
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MAKEFILE= makefile
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@ -39,7 +39,6 @@ DESKTOP_ENTRIES="Blob and Conquer" \
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false
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post-patch:
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@${RM} -f ${WRKSRC}/doc/LICENSE
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@${FIND} ${WRKSRC} -type d -empty -exec ${TOUCH} "{}/.keep_me" \;
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do-install:
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@ -1,3 +1,3 @@
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MD5 (blobAndConquer-0.8-2.tar.gz) = 0e9c9cb3fd095d0139b2659a813a2297
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SHA256 (blobAndConquer-0.8-2.tar.gz) = 122749d38dd0c5c8695ffa3c86ce3a3f88f29629b5ef7a7c9062ed032397b266
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SIZE (blobAndConquer-0.8-2.tar.gz) = 34758377
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MD5 (blobAndConquer-0.91-1.tar.gz) = b96c6bb80b0be8f46df2af3c1a716e86
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SHA256 (blobAndConquer-0.91-1.tar.gz) = 121b29b535c20f861126d5660a1804905a0704859b3a06d916def5e1dcf760dd
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SIZE (blobAndConquer-0.91-1.tar.gz) = 37546582
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@ -1,6 +1,6 @@
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--- makefile.orig Tue Jan 9 19:54:33 2007
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+++ makefile Sat Jan 27 12:37:37 2007
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@@ -12,15 +12,15 @@
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--- makefile.orig Fri Aug 10 01:56:59 2007
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+++ makefile Fri Aug 10 01:58:10 2007
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@@ -12,21 +12,20 @@
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PREFIX = $(DESTDIR)/usr
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BINDIR = $(PREFIX)/games
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@ -10,24 +10,20 @@
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+DOCDIR = $(DOCSDIR)/
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ICONDIR = $(PREFIX)/share/icons
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MENUDIR = $(PREFIX)/share/applications
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LOCALEDIR = $(PREFIX)/share/locale/
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-CFLAGS += `sdl-config --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) -DDEV=$(DEV)
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-CFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DGAMEPLAYMANUAL=\"$(DOCDIR)index.html\" -Wall -pedantic
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-CXXFLAGS = $(CFLAGS)
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CXXFLAGS += -Wformat=2 -Wformat-security -Wstrict-aliasing=2
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CXXFLAGS += -Wmissing-format-attribute -Wmissing-noreturn
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CXXFLAGS += -Wdisabled-optimization
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-CXXFLAGS += `sdl-config --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) -DDEV=$(DEV)
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+CXXFLAGS += -I$(X11BASE)/include `$(SDL_CONFIG) --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) -DDEV=$(DEV)
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CXXFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DGAMEPLAYMANUAL=\"$(DOCDIR)/index.html\" -Wall -pedantic
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CXXFLAGS += -DLOCALEDIR=\"$(LOCALEDIR)\"
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-LIBPATH = -L/usr/X11/lib -L/usr/X11R6/lib
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-LIBS = -lGL -lGLU `sdl-config --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz
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+CXXFLAGS += -I$(X11BASE)/include `$(SDL_CONFIG) --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) -DDEV=$(DEV)
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+CXXFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DGAMEPLAYMANUAL=\"$(DOCDIR)index.html\" -Wall -pedantic
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+LIBPATH = -L$(X11BASE)/lib
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+LIBS = -lGL -lGLU `$(SDL_CONFIG) --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz
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+LIBS = -lGL -lGLU `$(SDL_CONFIG) --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz -lintl
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# Yes, it means compiling is a little slower... but it's less hassle
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SEARCHPATH += src/ src/3d/ src/bosses/ src/combat src/common/ src/effects/ src/entities/ src/game/ src/gui/
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@@ -70,7 +70,7 @@
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all: $(PROG)
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%.o: %.cpp %.h data/gameDefs/defines.h defs.h headers.h
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- $(CXX) $(CFLAGS) -c $<
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+ $(CXX) $(CXXFLAGS) -c $<
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# linking the program.
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$(PROG): $(OBJS) main.o
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@ -1,10 +0,0 @@
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--- src/headers.h.orig Tue May 30 23:08:58 2006
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+++ src/headers.h Tue May 30 23:09:11 2006
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@@ -20,6 +20,7 @@
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#define GL_GLEXT_PROTOTYPES
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+#include "unistd.h"
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#include "stdlib.h"
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#include "stdio.h"
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#include "string.h"
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@ -1,10 +0,0 @@
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--- src/main.cpp.orig Mon Apr 3 06:07:33 2006
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+++ src/main.cpp Mon Apr 3 06:08:15 2006
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@@ -88,6 +88,7 @@
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int main(int argc, char *argv[])
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{
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+ chdir(PAKLOCATION);
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atexit(cleanup);
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loadLocaleIndex();
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@ -1,4 +1,6 @@
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bin/blobAndConquer
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%%DATADIR%%/data/bsp/ambush.bsp
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%%DATADIR%%/data/bsp/ambush.map
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%%DATADIR%%/data/bsp/ancientTomb1.bsp
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%%DATADIR%%/data/bsp/ancientTomb1.map
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%%DATADIR%%/data/bsp/ancientTomb2.bsp
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@ -47,6 +49,8 @@ bin/blobAndConquer
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%%DATADIR%%/data/bsp/enemyBase3_3.map
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%%DATADIR%%/data/bsp/enemyTest.bsp
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%%DATADIR%%/data/bsp/enemyTest.map
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%%DATADIR%%/data/bsp/finalBattle.bsp
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%%DATADIR%%/data/bsp/finalBattle.map
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%%DATADIR%%/data/bsp/floodedTunnel.bsp
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%%DATADIR%%/data/bsp/floodedTunnel.map
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%%DATADIR%%/data/bsp/floodedTunnel2.bsp
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@ -66,10 +70,27 @@ bin/blobAndConquer
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%%DATADIR%%/data/combatResources/models
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%%DATADIR%%/data/combatResources/sounds
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%%DATADIR%%/data/combatResources/textures
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%%DATADIR%%/data/cutscenes/ancientTomb3End
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%%DATADIR%%/data/cutscenes/grasslands2Start
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%%DATADIR%%/data/cutscenes/hub
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%%DATADIR%%/data/cutscenes/wasteDisposalStart
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%%DATADIR%%/data/cutscenes/scripts/ancientTomb1Start
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%%DATADIR%%/data/cutscenes/scripts/ancientTomb3End
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%%DATADIR%%/data/cutscenes/scripts/assimilatorStart
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%%DATADIR%%/data/cutscenes/scripts/communicationStart
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%%DATADIR%%/data/cutscenes/scripts/grasslands2Start
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%%DATADIR%%/data/cutscenes/scripts/hub
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%%DATADIR%%/data/cutscenes/scripts/innerTowerStart
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%%DATADIR%%/data/cutscenes/scripts/supplyExit
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%%DATADIR%%/data/cutscenes/scripts/supplyStart
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%%DATADIR%%/data/cutscenes/scripts/unknownStart
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%%DATADIR%%/data/cutscenes/scripts/wasteDisposalStart
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%%DATADIR%%/data/cutscenes/text/en/ambushEnd
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%%DATADIR%%/data/cutscenes/text/en/ancientTomb1Start
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%%DATADIR%%/data/cutscenes/text/en/assimilatorStart
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%%DATADIR%%/data/cutscenes/text/en/communicationsStart
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%%DATADIR%%/data/cutscenes/text/en/grasslands2Start
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%%DATADIR%%/data/cutscenes/text/en/innerTowerStart
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%%DATADIR%%/data/cutscenes/text/en/supplyExit
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%%DATADIR%%/data/cutscenes/text/en/supplyStart
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%%DATADIR%%/data/cutscenes/text/en/unknownStart
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%%DATADIR%%/data/cutscenes/text/en/wasteStart
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%%DATADIR%%/data/fonts/909.ttf
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%%DATADIR%%/data/fonts/tele.ttf
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%%DATADIR%%/data/fonts/tycho.ttf
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@ -85,113 +106,8 @@ bin/blobAndConquer
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%%DATADIR%%/data/gameDefs/specialist
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%%DATADIR%%/data/gameDefs/spiderBlobCommander
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%%DATADIR%%/data/gameDefs/weapons
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%%DATADIR%%/data/locale/ca/additional
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%%DATADIR%%/data/locale/ca/battle
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%%DATADIR%%/data/locale/ca/cheats
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%%DATADIR%%/data/locale/ca/controls
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%%DATADIR%%/data/locale/ca/enemies
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%%DATADIR%%/data/locale/ca/hubLocale
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%%DATADIR%%/data/locale/ca/items
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%%DATADIR%%/data/locale/ca/laserGrid
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%%DATADIR%%/data/locale/ca/loadSave
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%%DATADIR%%/data/locale/ca/mastermind
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%%DATADIR%%/data/locale/ca/mission01Locale
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%%DATADIR%%/data/locale/ca/mission02Locale
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%%DATADIR%%/data/locale/ca/mission03Locale
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%%DATADIR%%/data/locale/ca/mission04Locale
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%%DATADIR%%/data/locale/ca/options
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%%DATADIR%%/data/locale/ca/status
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%%DATADIR%%/data/locale/ca/system
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%%DATADIR%%/data/locale/ca/weapons
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%%DATADIR%%/data/locale/de/additional
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%%DATADIR%%/data/locale/de/battle
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%%DATADIR%%/data/locale/de/cheats
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%%DATADIR%%/data/locale/de/controls
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%%DATADIR%%/data/locale/de/enemies
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%%DATADIR%%/data/locale/de/hubLocale
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%%DATADIR%%/data/locale/de/items
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%%DATADIR%%/data/locale/de/laserGrid
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%%DATADIR%%/data/locale/de/loadSave
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%%DATADIR%%/data/locale/de/mastermind
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%%DATADIR%%/data/locale/de/mission01Locale
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%%DATADIR%%/data/locale/de/mission02Locale
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%%DATADIR%%/data/locale/de/mission03Locale
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%%DATADIR%%/data/locale/de/mission04Locale
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%%DATADIR%%/data/locale/de/mission05Locale
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%%DATADIR%%/data/locale/de/mission06Locale
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%%DATADIR%%/data/locale/de/mission07Locale
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%%DATADIR%%/data/locale/de/mission08Locale
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%%DATADIR%%/data/locale/de/mission09Locale
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%%DATADIR%%/data/locale/de/mission10Locale
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%%DATADIR%%/data/locale/de/mission11Locale
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%%DATADIR%%/data/locale/de/mission12Locale
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%%DATADIR%%/data/locale/de/mission13Locale
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%%DATADIR%%/data/locale/de/mission14Locale
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%%DATADIR%%/data/locale/de/mission15Locale
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%%DATADIR%%/data/locale/de/mission17Locale
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%%DATADIR%%/data/locale/de/mission18Locale
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%%DATADIR%%/data/locale/de/mission19Locale
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%%DATADIR%%/data/locale/de/mission21Locale
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%%DATADIR%%/data/locale/de/mission22Locale
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%%DATADIR%%/data/locale/de/mission23Locale
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%%DATADIR%%/data/locale/de/mission24Locale
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%%DATADIR%%/data/locale/de/mission25Locale
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%%DATADIR%%/data/locale/de/mission26Locale
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%%DATADIR%%/data/locale/de/mission29Locale
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%%DATADIR%%/data/locale/de/mission30Locale
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%%DATADIR%%/data/locale/de/mission31Locale
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%%DATADIR%%/data/locale/de/options
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%%DATADIR%%/data/locale/de/status
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%%DATADIR%%/data/locale/de/system
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%%DATADIR%%/data/locale/de/trainingLocale
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%%DATADIR%%/data/locale/de/weapons
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%%DATADIR%%/data/locale/en/additional
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%%DATADIR%%/data/locale/en/battle
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%%DATADIR%%/data/locale/en/cheats
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%%DATADIR%%/data/locale/en/controls
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%%DATADIR%%/data/locale/en/enemies
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%%DATADIR%%/data/locale/en/hubLocale
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%%DATADIR%%/data/locale/en/items
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%%DATADIR%%/data/locale/en/laserGrid
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%%DATADIR%%/data/locale/en/loadSave
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%%DATADIR%%/data/locale/en/mastermind
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%%DATADIR%%/data/locale/en/mission01Locale
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%%DATADIR%%/data/locale/en/mission02Locale
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%%DATADIR%%/data/locale/en/mission03Locale
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%%DATADIR%%/data/locale/en/mission04Locale
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%%DATADIR%%/data/locale/en/mission05Locale
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%%DATADIR%%/data/locale/en/mission06Locale
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%%DATADIR%%/data/locale/en/mission07Locale
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%%DATADIR%%/data/locale/en/mission08Locale
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%%DATADIR%%/data/locale/en/mission09Locale
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%%DATADIR%%/data/locale/en/mission10Locale
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%%DATADIR%%/data/locale/en/mission11Locale
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%%DATADIR%%/data/locale/en/mission12Locale
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%%DATADIR%%/data/locale/en/mission13Locale
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%%DATADIR%%/data/locale/en/mission14Locale
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%%DATADIR%%/data/locale/en/mission15Locale
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%%DATADIR%%/data/locale/en/mission16Locale
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%%DATADIR%%/data/locale/en/mission17Locale
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%%DATADIR%%/data/locale/en/mission18Locale
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%%DATADIR%%/data/locale/en/mission19Locale
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%%DATADIR%%/data/locale/en/mission20Locale
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%%DATADIR%%/data/locale/en/mission21Locale
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%%DATADIR%%/data/locale/en/mission22Locale
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%%DATADIR%%/data/locale/en/mission23Locale
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%%DATADIR%%/data/locale/en/mission24Locale
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%%DATADIR%%/data/locale/en/mission25Locale
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%%DATADIR%%/data/locale/en/mission26Locale
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%%DATADIR%%/data/locale/en/mission27Locale
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%%DATADIR%%/data/locale/en/mission28Locale
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%%DATADIR%%/data/locale/en/mission29Locale
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%%DATADIR%%/data/locale/en/mission30Locale
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%%DATADIR%%/data/locale/en/mission31Locale
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%%DATADIR%%/data/locale/en/options
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%%DATADIR%%/data/locale/en/status
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%%DATADIR%%/data/locale/en/system
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%%DATADIR%%/data/locale/en/trainingLocale
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%%DATADIR%%/data/locale/en/weapons
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%%DATADIR%%/data/locale/index
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%%DATADIR%%/data/misc/en/laserGrid
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%%DATADIR%%/data/misc/en/mastermind
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%%DATADIR%%/data/misc/letterFrequencyTable
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%%DATADIR%%/data/missions/bossTest
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%%DATADIR%%/data/missions/hub
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@ -243,6 +159,16 @@ bin/blobAndConquer
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%%DATADIR%%/data/widgets/masterMind
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%%DATADIR%%/data/widgets/status
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%%DATADIR%%/data/widgets/title
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%%DATADIR%%/gfx/cutscenes/mission04Start.jpg
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%%DATADIR%%/gfx/cutscenes/mission07Start.jpg
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%%DATADIR%%/gfx/cutscenes/mission09Start.jpg
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%%DATADIR%%/gfx/cutscenes/mission11Start.jpg
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%%DATADIR%%/gfx/cutscenes/mission13Start.jpg
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%%DATADIR%%/gfx/cutscenes/mission17Start.jpg
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%%DATADIR%%/gfx/cutscenes/mission21Start.jpg
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%%DATADIR%%/gfx/cutscenes/mission24Start.jpg
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%%DATADIR%%/gfx/cutscenes/mission29Start.jpg
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%%DATADIR%%/gfx/cutscenes/mission30Start.png
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%%DATADIR%%/gfx/game/0.png
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%%DATADIR%%/gfx/game/1.png
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%%DATADIR%%/gfx/game/2.png
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@ -258,6 +184,7 @@ bin/blobAndConquer
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%%DATADIR%%/gfx/game/colon.png
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%%DATADIR%%/gfx/game/cypher1.png
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%%DATADIR%%/gfx/game/cypher2.png
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%%DATADIR%%/gfx/game/desimilator.png
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%%DATADIR%%/gfx/game/dot.png
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%%DATADIR%%/gfx/game/episode2.png
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%%DATADIR%%/gfx/game/eyedroidcommander.png
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@ -266,10 +193,10 @@ bin/blobAndConquer
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%%DATADIR%%/gfx/game/hook.png
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%%DATADIR%%/gfx/game/icegun.png
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%%DATADIR%%/gfx/game/missionFailed.png
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||||
%%DATADIR%%/gfx/game/orderIcon1.png
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||||
%%DATADIR%%/gfx/game/orderIcon2.png
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||||
%%DATADIR%%/gfx/game/orderIcon3.png
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||||
%%DATADIR%%/gfx/game/orderIcon4.png
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||||
%%DATADIR%%/gfx/game/orderIcon1.tga
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||||
%%DATADIR%%/gfx/game/orderIcon2.tga
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||||
%%DATADIR%%/gfx/game/orderIcon3.tga
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||||
%%DATADIR%%/gfx/game/orderIcon4.tga
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||||
%%DATADIR%%/gfx/game/plasmapistol.blend.tga
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||||
%%DATADIR%%/gfx/game/plasmarifle.blend.tga
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||||
%%DATADIR%%/gfx/game/rifle.png
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||||
@ -277,6 +204,7 @@ bin/blobAndConquer
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%%DATADIR%%/gfx/game/rocketlauncher.png
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||||
%%DATADIR%%/gfx/game/shieldbelt.png
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||||
%%DATADIR%%/gfx/game/spiderblob.png
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%%DATADIR%%/gfx/game/stickyc4.png
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||||
%%DATADIR%%/gfx/game/switch.png
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%%DATADIR%%/gfx/game/tankbase.png
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%%DATADIR%%/gfx/game/tanktop1.png
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@ -305,6 +233,7 @@ bin/blobAndConquer
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%%DATADIR%%/gfx/primitive/cryptBoss.primitive
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||||
%%DATADIR%%/gfx/primitive/darkBlob.primitive
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%%DATADIR%%/gfx/primitive/darkEyeDroid.primitive
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||||
%%DATADIR%%/gfx/primitive/energyBall.primitive
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||||
%%DATADIR%%/gfx/primitive/eyeDroidCommander.primitive
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%%DATADIR%%/gfx/primitive/eyedroid.primitive
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%%DATADIR%%/gfx/primitive/gunStand.primitive
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||||
@ -326,6 +255,7 @@ bin/blobAndConquer
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||||
%%DATADIR%%/gfx/rw2/debris3.blend.raw
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%%DATADIR%%/gfx/rw2/debris4.blend.raw
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||||
%%DATADIR%%/gfx/rw2/debris5.blend.raw
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%%DATADIR%%/gfx/rw2/desimilator.blend.raw
|
||||
%%DATADIR%%/gfx/rw2/diamond.blend.raw
|
||||
%%DATADIR%%/gfx/rw2/eyedroidcommander.blend.raw
|
||||
%%DATADIR%%/gfx/rw2/flamethrower.blend.raw
|
||||
@ -344,6 +274,7 @@ bin/blobAndConquer
|
||||
%%DATADIR%%/gfx/rw2/rocketlauncher.blend.raw
|
||||
%%DATADIR%%/gfx/rw2/shieldbelt.blend.raw
|
||||
%%DATADIR%%/gfx/rw2/spiderblob.blend.raw
|
||||
%%DATADIR%%/gfx/rw2/stickyc4.blend.raw
|
||||
%%DATADIR%%/gfx/rw2/switch.blend.raw
|
||||
%%DATADIR%%/gfx/rw2/tankbase.blend.raw
|
||||
%%DATADIR%%/gfx/rw2/tanktop1.blend.raw
|
||||
@ -361,6 +292,7 @@ bin/blobAndConquer
|
||||
%%DATADIR%%/music/Liquid Crystal.xm
|
||||
%%DATADIR%%/music/Longstabben.xm
|
||||
%%DATADIR%%/music/Neutral Zone.xm
|
||||
%%DATADIR%%/music/Return To Napali.s3m
|
||||
%%DATADIR%%/music/Scene Music.xm
|
||||
%%DATADIR%%/music/Sodom of Evil.xm
|
||||
%%DATADIR%%/music/Super Robot Fighter.xm
|
||||
@ -399,6 +331,8 @@ bin/blobAndConquer
|
||||
%%DATADIR%%/sound/combat/death2.ogg
|
||||
%%DATADIR%%/sound/combat/death3.ogg
|
||||
%%DATADIR%%/sound/combat/death4.ogg
|
||||
%%DATADIR%%/sound/combat/desimilated.ogg
|
||||
%%DATADIR%%/sound/combat/desimilator.ogg
|
||||
%%DATADIR%%/sound/combat/doorOpened.ogg
|
||||
%%DATADIR%%/sound/combat/doorStart.ogg
|
||||
%%DATADIR%%/sound/combat/drowning.ogg
|
||||
@ -440,6 +374,7 @@ bin/blobAndConquer
|
||||
%%DATADIR%%/sound/combat/pain1.ogg
|
||||
%%DATADIR%%/sound/combat/pistol.ogg
|
||||
%%DATADIR%%/sound/combat/pistolReload.ogg
|
||||
%%DATADIR%%/sound/combat/plantBomb.ogg
|
||||
%%DATADIR%%/sound/combat/plasma1.ogg
|
||||
%%DATADIR%%/sound/combat/plasmaHit.ogg
|
||||
%%DATADIR%%/sound/combat/rico1.ogg
|
||||
@ -513,7 +448,9 @@ bin/blobAndConquer
|
||||
%%DATADIR%%/textures/game/demolitionPlate08.png
|
||||
%%DATADIR%%/textures/game/demolitionPlate09.png
|
||||
%%DATADIR%%/textures/game/demolitionPlate10.png
|
||||
%%DATADIR%%/textures/game/desimilator.png
|
||||
%%DATADIR%%/textures/game/dusk.jpg
|
||||
%%DATADIR%%/textures/game/energyShot.png
|
||||
%%DATADIR%%/textures/game/explosion.png
|
||||
%%DATADIR%%/textures/game/explosionMark01.tga
|
||||
%%DATADIR%%/textures/game/explosionMark02.tga
|
||||
@ -583,6 +520,8 @@ bin/blobAndConquer
|
||||
%%DATADIR%%/textures/game/spiderBlobCommander.png
|
||||
%%DATADIR%%/textures/game/spotLightMap.png
|
||||
%%DATADIR%%/textures/game/starsky.png
|
||||
%%DATADIR%%/textures/game/starsky2.png
|
||||
%%DATADIR%%/textures/game/stickyc4.png
|
||||
%%DATADIR%%/textures/game/sunset.png
|
||||
%%DATADIR%%/textures/game/switch1.png
|
||||
%%DATADIR%%/textures/game/switch2.png
|
||||
@ -638,6 +577,7 @@ bin/blobAndConquer
|
||||
%%DATADIR%%/textures/liquid/cryptpool.jpg
|
||||
%%DATADIR%%/textures/liquid/lava01.jpg
|
||||
%%DATADIR%%/textures/liquid/lava02.jpg
|
||||
%%DATADIR%%/textures/liquid/mist.jpg
|
||||
%%DATADIR%%/textures/liquid/slime.jpg
|
||||
%%DATADIR%%/textures/liquid/waste01.jpg
|
||||
%%DATADIR%%/textures/liquid/water01.jpg
|
||||
@ -730,17 +670,18 @@ bin/blobAndConquer
|
||||
@dirrm %%DATADIR%%/gfx/md2
|
||||
@dirrm %%DATADIR%%/gfx/gui
|
||||
@dirrm %%DATADIR%%/gfx/game
|
||||
@dirrm %%DATADIR%%/gfx/cutscenes
|
||||
@dirrm %%DATADIR%%/gfx
|
||||
@dirrm %%DATADIR%%/data/widgets
|
||||
@dirrm %%DATADIR%%/data/texturespecs
|
||||
@dirrm %%DATADIR%%/data/missions
|
||||
@dirrm %%DATADIR%%/data/misc/en
|
||||
@dirrm %%DATADIR%%/data/misc
|
||||
@dirrm %%DATADIR%%/data/locale/en
|
||||
@dirrm %%DATADIR%%/data/locale/de
|
||||
@dirrm %%DATADIR%%/data/locale/ca
|
||||
@dirrm %%DATADIR%%/data/locale
|
||||
@dirrm %%DATADIR%%/data/gameDefs
|
||||
@dirrm %%DATADIR%%/data/fonts
|
||||
@dirrm %%DATADIR%%/data/cutscenes/text/en
|
||||
@dirrm %%DATADIR%%/data/cutscenes/text
|
||||
@dirrm %%DATADIR%%/data/cutscenes/scripts
|
||||
@dirrm %%DATADIR%%/data/cutscenes
|
||||
@dirrm %%DATADIR%%/data/combatResources
|
||||
@dirrm %%DATADIR%%/data/bsp
|
||||
|
Loading…
Reference in New Issue
Block a user