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mirror of https://git.FreeBSD.org/ports.git synced 2024-12-21 04:06:46 +00:00

- Update to 0.91-1

PR:		ports/115368
Submitted by:	Dmitry Marakasov <amdmi3 at amdmi3.ru> (maintainer)
This commit is contained in:
Rong-En Fan 2007-08-12 11:15:21 +00:00
parent 45cbe49117
commit 7aebcc533f
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=197513
6 changed files with 79 additions and 163 deletions

View File

@ -6,8 +6,7 @@
#
PORTNAME= blobandconquer
DISTVERSION= 0.8-2
PORTREVISION= 1
DISTVERSION= 0.91-1
CATEGORIES= games
MASTER_SITES= http://www.amdmi3.ru/distfiles/ \
http://www.parallelrealities.co.uk/download.php?type=zip&file=
@ -22,10 +21,11 @@ USE_SDL= sdl mixer image ttf
USE_GL= yes
USE_GMAKE= yes
USE_DOS2UNIX= makefile src/headers.h src/main.cpp
USE_GETTEXT= yes
FETCH_CMD= /usr/bin/fetch
WRKSRC= ${WRKDIR}/blobAndConquer-${DISTVERSION:C/^([0-9]\.[0-9]).*/\1/}
WRKSRC= ${WRKDIR}/blobAndConquer-${DISTVERSION:C/^([0-9]\.[0-9][0-9]).*/\1/}
PORTDOCS= *
MAKEFILE= makefile
@ -39,7 +39,6 @@ DESKTOP_ENTRIES="Blob and Conquer" \
false
post-patch:
@${RM} -f ${WRKSRC}/doc/LICENSE
@${FIND} ${WRKSRC} -type d -empty -exec ${TOUCH} "{}/.keep_me" \;
do-install:

View File

@ -1,3 +1,3 @@
MD5 (blobAndConquer-0.8-2.tar.gz) = 0e9c9cb3fd095d0139b2659a813a2297
SHA256 (blobAndConquer-0.8-2.tar.gz) = 122749d38dd0c5c8695ffa3c86ce3a3f88f29629b5ef7a7c9062ed032397b266
SIZE (blobAndConquer-0.8-2.tar.gz) = 34758377
MD5 (blobAndConquer-0.91-1.tar.gz) = b96c6bb80b0be8f46df2af3c1a716e86
SHA256 (blobAndConquer-0.91-1.tar.gz) = 121b29b535c20f861126d5660a1804905a0704859b3a06d916def5e1dcf760dd
SIZE (blobAndConquer-0.91-1.tar.gz) = 37546582

View File

@ -1,6 +1,6 @@
--- makefile.orig Tue Jan 9 19:54:33 2007
+++ makefile Sat Jan 27 12:37:37 2007
@@ -12,15 +12,15 @@
--- makefile.orig Fri Aug 10 01:56:59 2007
+++ makefile Fri Aug 10 01:58:10 2007
@@ -12,21 +12,20 @@
PREFIX = $(DESTDIR)/usr
BINDIR = $(PREFIX)/games
@ -10,24 +10,20 @@
+DOCDIR = $(DOCSDIR)/
ICONDIR = $(PREFIX)/share/icons
MENUDIR = $(PREFIX)/share/applications
LOCALEDIR = $(PREFIX)/share/locale/
-CFLAGS += `sdl-config --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) -DDEV=$(DEV)
-CFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DGAMEPLAYMANUAL=\"$(DOCDIR)index.html\" -Wall -pedantic
-CXXFLAGS = $(CFLAGS)
CXXFLAGS += -Wformat=2 -Wformat-security -Wstrict-aliasing=2
CXXFLAGS += -Wmissing-format-attribute -Wmissing-noreturn
CXXFLAGS += -Wdisabled-optimization
-CXXFLAGS += `sdl-config --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) -DDEV=$(DEV)
+CXXFLAGS += -I$(X11BASE)/include `$(SDL_CONFIG) --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) -DDEV=$(DEV)
CXXFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DGAMEPLAYMANUAL=\"$(DOCDIR)/index.html\" -Wall -pedantic
CXXFLAGS += -DLOCALEDIR=\"$(LOCALEDIR)\"
-LIBPATH = -L/usr/X11/lib -L/usr/X11R6/lib
-LIBS = -lGL -lGLU `sdl-config --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz
+CXXFLAGS += -I$(X11BASE)/include `$(SDL_CONFIG) --cflags` -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DUSEPAK=$(USEPAK) -DDEV=$(DEV)
+CXXFLAGS += -DPAKNAME=\"$(PAKNAME)\" -DPAKLOCATION=\"$(DATADIR)\" -DGAMEPLAYMANUAL=\"$(DOCDIR)index.html\" -Wall -pedantic
+LIBPATH = -L$(X11BASE)/lib
+LIBS = -lGL -lGLU `$(SDL_CONFIG) --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz
+LIBS = -lGL -lGLU `$(SDL_CONFIG) --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lz -lintl
# Yes, it means compiling is a little slower... but it's less hassle
SEARCHPATH += src/ src/3d/ src/bosses/ src/combat src/common/ src/effects/ src/entities/ src/game/ src/gui/
@@ -70,7 +70,7 @@
all: $(PROG)
%.o: %.cpp %.h data/gameDefs/defines.h defs.h headers.h
- $(CXX) $(CFLAGS) -c $<
+ $(CXX) $(CXXFLAGS) -c $<
# linking the program.
$(PROG): $(OBJS) main.o

View File

@ -1,10 +0,0 @@
--- src/headers.h.orig Tue May 30 23:08:58 2006
+++ src/headers.h Tue May 30 23:09:11 2006
@@ -20,6 +20,7 @@
#define GL_GLEXT_PROTOTYPES
+#include "unistd.h"
#include "stdlib.h"
#include "stdio.h"
#include "string.h"

View File

@ -1,10 +0,0 @@
--- src/main.cpp.orig Mon Apr 3 06:07:33 2006
+++ src/main.cpp Mon Apr 3 06:08:15 2006
@@ -88,6 +88,7 @@
int main(int argc, char *argv[])
{
+ chdir(PAKLOCATION);
atexit(cleanup);
loadLocaleIndex();

View File

@ -1,4 +1,6 @@
bin/blobAndConquer
%%DATADIR%%/data/bsp/ambush.bsp
%%DATADIR%%/data/bsp/ambush.map
%%DATADIR%%/data/bsp/ancientTomb1.bsp
%%DATADIR%%/data/bsp/ancientTomb1.map
%%DATADIR%%/data/bsp/ancientTomb2.bsp
@ -47,6 +49,8 @@ bin/blobAndConquer
%%DATADIR%%/data/bsp/enemyBase3_3.map
%%DATADIR%%/data/bsp/enemyTest.bsp
%%DATADIR%%/data/bsp/enemyTest.map
%%DATADIR%%/data/bsp/finalBattle.bsp
%%DATADIR%%/data/bsp/finalBattle.map
%%DATADIR%%/data/bsp/floodedTunnel.bsp
%%DATADIR%%/data/bsp/floodedTunnel.map
%%DATADIR%%/data/bsp/floodedTunnel2.bsp
@ -66,10 +70,27 @@ bin/blobAndConquer
%%DATADIR%%/data/combatResources/models
%%DATADIR%%/data/combatResources/sounds
%%DATADIR%%/data/combatResources/textures
%%DATADIR%%/data/cutscenes/ancientTomb3End
%%DATADIR%%/data/cutscenes/grasslands2Start
%%DATADIR%%/data/cutscenes/hub
%%DATADIR%%/data/cutscenes/wasteDisposalStart
%%DATADIR%%/data/cutscenes/scripts/ancientTomb1Start
%%DATADIR%%/data/cutscenes/scripts/ancientTomb3End
%%DATADIR%%/data/cutscenes/scripts/assimilatorStart
%%DATADIR%%/data/cutscenes/scripts/communicationStart
%%DATADIR%%/data/cutscenes/scripts/grasslands2Start
%%DATADIR%%/data/cutscenes/scripts/hub
%%DATADIR%%/data/cutscenes/scripts/innerTowerStart
%%DATADIR%%/data/cutscenes/scripts/supplyExit
%%DATADIR%%/data/cutscenes/scripts/supplyStart
%%DATADIR%%/data/cutscenes/scripts/unknownStart
%%DATADIR%%/data/cutscenes/scripts/wasteDisposalStart
%%DATADIR%%/data/cutscenes/text/en/ambushEnd
%%DATADIR%%/data/cutscenes/text/en/ancientTomb1Start
%%DATADIR%%/data/cutscenes/text/en/assimilatorStart
%%DATADIR%%/data/cutscenes/text/en/communicationsStart
%%DATADIR%%/data/cutscenes/text/en/grasslands2Start
%%DATADIR%%/data/cutscenes/text/en/innerTowerStart
%%DATADIR%%/data/cutscenes/text/en/supplyExit
%%DATADIR%%/data/cutscenes/text/en/supplyStart
%%DATADIR%%/data/cutscenes/text/en/unknownStart
%%DATADIR%%/data/cutscenes/text/en/wasteStart
%%DATADIR%%/data/fonts/909.ttf
%%DATADIR%%/data/fonts/tele.ttf
%%DATADIR%%/data/fonts/tycho.ttf
@ -85,113 +106,8 @@ bin/blobAndConquer
%%DATADIR%%/data/gameDefs/specialist
%%DATADIR%%/data/gameDefs/spiderBlobCommander
%%DATADIR%%/data/gameDefs/weapons
%%DATADIR%%/data/locale/ca/additional
%%DATADIR%%/data/locale/ca/battle
%%DATADIR%%/data/locale/ca/cheats
%%DATADIR%%/data/locale/ca/controls
%%DATADIR%%/data/locale/ca/enemies
%%DATADIR%%/data/locale/ca/hubLocale
%%DATADIR%%/data/locale/ca/items
%%DATADIR%%/data/locale/ca/laserGrid
%%DATADIR%%/data/locale/ca/loadSave
%%DATADIR%%/data/locale/ca/mastermind
%%DATADIR%%/data/locale/ca/mission01Locale
%%DATADIR%%/data/locale/ca/mission02Locale
%%DATADIR%%/data/locale/ca/mission03Locale
%%DATADIR%%/data/locale/ca/mission04Locale
%%DATADIR%%/data/locale/ca/options
%%DATADIR%%/data/locale/ca/status
%%DATADIR%%/data/locale/ca/system
%%DATADIR%%/data/locale/ca/weapons
%%DATADIR%%/data/locale/de/additional
%%DATADIR%%/data/locale/de/battle
%%DATADIR%%/data/locale/de/cheats
%%DATADIR%%/data/locale/de/controls
%%DATADIR%%/data/locale/de/enemies
%%DATADIR%%/data/locale/de/hubLocale
%%DATADIR%%/data/locale/de/items
%%DATADIR%%/data/locale/de/laserGrid
%%DATADIR%%/data/locale/de/loadSave
%%DATADIR%%/data/locale/de/mastermind
%%DATADIR%%/data/locale/de/mission01Locale
%%DATADIR%%/data/locale/de/mission02Locale
%%DATADIR%%/data/locale/de/mission03Locale
%%DATADIR%%/data/locale/de/mission04Locale
%%DATADIR%%/data/locale/de/mission05Locale
%%DATADIR%%/data/locale/de/mission06Locale
%%DATADIR%%/data/locale/de/mission07Locale
%%DATADIR%%/data/locale/de/mission08Locale
%%DATADIR%%/data/locale/de/mission09Locale
%%DATADIR%%/data/locale/de/mission10Locale
%%DATADIR%%/data/locale/de/mission11Locale
%%DATADIR%%/data/locale/de/mission12Locale
%%DATADIR%%/data/locale/de/mission13Locale
%%DATADIR%%/data/locale/de/mission14Locale
%%DATADIR%%/data/locale/de/mission15Locale
%%DATADIR%%/data/locale/de/mission17Locale
%%DATADIR%%/data/locale/de/mission18Locale
%%DATADIR%%/data/locale/de/mission19Locale
%%DATADIR%%/data/locale/de/mission21Locale
%%DATADIR%%/data/locale/de/mission22Locale
%%DATADIR%%/data/locale/de/mission23Locale
%%DATADIR%%/data/locale/de/mission24Locale
%%DATADIR%%/data/locale/de/mission25Locale
%%DATADIR%%/data/locale/de/mission26Locale
%%DATADIR%%/data/locale/de/mission29Locale
%%DATADIR%%/data/locale/de/mission30Locale
%%DATADIR%%/data/locale/de/mission31Locale
%%DATADIR%%/data/locale/de/options
%%DATADIR%%/data/locale/de/status
%%DATADIR%%/data/locale/de/system
%%DATADIR%%/data/locale/de/trainingLocale
%%DATADIR%%/data/locale/de/weapons
%%DATADIR%%/data/locale/en/additional
%%DATADIR%%/data/locale/en/battle
%%DATADIR%%/data/locale/en/cheats
%%DATADIR%%/data/locale/en/controls
%%DATADIR%%/data/locale/en/enemies
%%DATADIR%%/data/locale/en/hubLocale
%%DATADIR%%/data/locale/en/items
%%DATADIR%%/data/locale/en/laserGrid
%%DATADIR%%/data/locale/en/loadSave
%%DATADIR%%/data/locale/en/mastermind
%%DATADIR%%/data/locale/en/mission01Locale
%%DATADIR%%/data/locale/en/mission02Locale
%%DATADIR%%/data/locale/en/mission03Locale
%%DATADIR%%/data/locale/en/mission04Locale
%%DATADIR%%/data/locale/en/mission05Locale
%%DATADIR%%/data/locale/en/mission06Locale
%%DATADIR%%/data/locale/en/mission07Locale
%%DATADIR%%/data/locale/en/mission08Locale
%%DATADIR%%/data/locale/en/mission09Locale
%%DATADIR%%/data/locale/en/mission10Locale
%%DATADIR%%/data/locale/en/mission11Locale
%%DATADIR%%/data/locale/en/mission12Locale
%%DATADIR%%/data/locale/en/mission13Locale
%%DATADIR%%/data/locale/en/mission14Locale
%%DATADIR%%/data/locale/en/mission15Locale
%%DATADIR%%/data/locale/en/mission16Locale
%%DATADIR%%/data/locale/en/mission17Locale
%%DATADIR%%/data/locale/en/mission18Locale
%%DATADIR%%/data/locale/en/mission19Locale
%%DATADIR%%/data/locale/en/mission20Locale
%%DATADIR%%/data/locale/en/mission21Locale
%%DATADIR%%/data/locale/en/mission22Locale
%%DATADIR%%/data/locale/en/mission23Locale
%%DATADIR%%/data/locale/en/mission24Locale
%%DATADIR%%/data/locale/en/mission25Locale
%%DATADIR%%/data/locale/en/mission26Locale
%%DATADIR%%/data/locale/en/mission27Locale
%%DATADIR%%/data/locale/en/mission28Locale
%%DATADIR%%/data/locale/en/mission29Locale
%%DATADIR%%/data/locale/en/mission30Locale
%%DATADIR%%/data/locale/en/mission31Locale
%%DATADIR%%/data/locale/en/options
%%DATADIR%%/data/locale/en/status
%%DATADIR%%/data/locale/en/system
%%DATADIR%%/data/locale/en/trainingLocale
%%DATADIR%%/data/locale/en/weapons
%%DATADIR%%/data/locale/index
%%DATADIR%%/data/misc/en/laserGrid
%%DATADIR%%/data/misc/en/mastermind
%%DATADIR%%/data/misc/letterFrequencyTable
%%DATADIR%%/data/missions/bossTest
%%DATADIR%%/data/missions/hub
@ -243,6 +159,16 @@ bin/blobAndConquer
%%DATADIR%%/data/widgets/masterMind
%%DATADIR%%/data/widgets/status
%%DATADIR%%/data/widgets/title
%%DATADIR%%/gfx/cutscenes/mission04Start.jpg
%%DATADIR%%/gfx/cutscenes/mission07Start.jpg
%%DATADIR%%/gfx/cutscenes/mission09Start.jpg
%%DATADIR%%/gfx/cutscenes/mission11Start.jpg
%%DATADIR%%/gfx/cutscenes/mission13Start.jpg
%%DATADIR%%/gfx/cutscenes/mission17Start.jpg
%%DATADIR%%/gfx/cutscenes/mission21Start.jpg
%%DATADIR%%/gfx/cutscenes/mission24Start.jpg
%%DATADIR%%/gfx/cutscenes/mission29Start.jpg
%%DATADIR%%/gfx/cutscenes/mission30Start.png
%%DATADIR%%/gfx/game/0.png
%%DATADIR%%/gfx/game/1.png
%%DATADIR%%/gfx/game/2.png
@ -258,6 +184,7 @@ bin/blobAndConquer
%%DATADIR%%/gfx/game/colon.png
%%DATADIR%%/gfx/game/cypher1.png
%%DATADIR%%/gfx/game/cypher2.png
%%DATADIR%%/gfx/game/desimilator.png
%%DATADIR%%/gfx/game/dot.png
%%DATADIR%%/gfx/game/episode2.png
%%DATADIR%%/gfx/game/eyedroidcommander.png
@ -266,10 +193,10 @@ bin/blobAndConquer
%%DATADIR%%/gfx/game/hook.png
%%DATADIR%%/gfx/game/icegun.png
%%DATADIR%%/gfx/game/missionFailed.png
%%DATADIR%%/gfx/game/orderIcon1.png
%%DATADIR%%/gfx/game/orderIcon2.png
%%DATADIR%%/gfx/game/orderIcon3.png
%%DATADIR%%/gfx/game/orderIcon4.png
%%DATADIR%%/gfx/game/orderIcon1.tga
%%DATADIR%%/gfx/game/orderIcon2.tga
%%DATADIR%%/gfx/game/orderIcon3.tga
%%DATADIR%%/gfx/game/orderIcon4.tga
%%DATADIR%%/gfx/game/plasmapistol.blend.tga
%%DATADIR%%/gfx/game/plasmarifle.blend.tga
%%DATADIR%%/gfx/game/rifle.png
@ -277,6 +204,7 @@ bin/blobAndConquer
%%DATADIR%%/gfx/game/rocketlauncher.png
%%DATADIR%%/gfx/game/shieldbelt.png
%%DATADIR%%/gfx/game/spiderblob.png
%%DATADIR%%/gfx/game/stickyc4.png
%%DATADIR%%/gfx/game/switch.png
%%DATADIR%%/gfx/game/tankbase.png
%%DATADIR%%/gfx/game/tanktop1.png
@ -305,6 +233,7 @@ bin/blobAndConquer
%%DATADIR%%/gfx/primitive/cryptBoss.primitive
%%DATADIR%%/gfx/primitive/darkBlob.primitive
%%DATADIR%%/gfx/primitive/darkEyeDroid.primitive
%%DATADIR%%/gfx/primitive/energyBall.primitive
%%DATADIR%%/gfx/primitive/eyeDroidCommander.primitive
%%DATADIR%%/gfx/primitive/eyedroid.primitive
%%DATADIR%%/gfx/primitive/gunStand.primitive
@ -326,6 +255,7 @@ bin/blobAndConquer
%%DATADIR%%/gfx/rw2/debris3.blend.raw
%%DATADIR%%/gfx/rw2/debris4.blend.raw
%%DATADIR%%/gfx/rw2/debris5.blend.raw
%%DATADIR%%/gfx/rw2/desimilator.blend.raw
%%DATADIR%%/gfx/rw2/diamond.blend.raw
%%DATADIR%%/gfx/rw2/eyedroidcommander.blend.raw
%%DATADIR%%/gfx/rw2/flamethrower.blend.raw
@ -344,6 +274,7 @@ bin/blobAndConquer
%%DATADIR%%/gfx/rw2/rocketlauncher.blend.raw
%%DATADIR%%/gfx/rw2/shieldbelt.blend.raw
%%DATADIR%%/gfx/rw2/spiderblob.blend.raw
%%DATADIR%%/gfx/rw2/stickyc4.blend.raw
%%DATADIR%%/gfx/rw2/switch.blend.raw
%%DATADIR%%/gfx/rw2/tankbase.blend.raw
%%DATADIR%%/gfx/rw2/tanktop1.blend.raw
@ -361,6 +292,7 @@ bin/blobAndConquer
%%DATADIR%%/music/Liquid Crystal.xm
%%DATADIR%%/music/Longstabben.xm
%%DATADIR%%/music/Neutral Zone.xm
%%DATADIR%%/music/Return To Napali.s3m
%%DATADIR%%/music/Scene Music.xm
%%DATADIR%%/music/Sodom of Evil.xm
%%DATADIR%%/music/Super Robot Fighter.xm
@ -399,6 +331,8 @@ bin/blobAndConquer
%%DATADIR%%/sound/combat/death2.ogg
%%DATADIR%%/sound/combat/death3.ogg
%%DATADIR%%/sound/combat/death4.ogg
%%DATADIR%%/sound/combat/desimilated.ogg
%%DATADIR%%/sound/combat/desimilator.ogg
%%DATADIR%%/sound/combat/doorOpened.ogg
%%DATADIR%%/sound/combat/doorStart.ogg
%%DATADIR%%/sound/combat/drowning.ogg
@ -440,6 +374,7 @@ bin/blobAndConquer
%%DATADIR%%/sound/combat/pain1.ogg
%%DATADIR%%/sound/combat/pistol.ogg
%%DATADIR%%/sound/combat/pistolReload.ogg
%%DATADIR%%/sound/combat/plantBomb.ogg
%%DATADIR%%/sound/combat/plasma1.ogg
%%DATADIR%%/sound/combat/plasmaHit.ogg
%%DATADIR%%/sound/combat/rico1.ogg
@ -513,7 +448,9 @@ bin/blobAndConquer
%%DATADIR%%/textures/game/demolitionPlate08.png
%%DATADIR%%/textures/game/demolitionPlate09.png
%%DATADIR%%/textures/game/demolitionPlate10.png
%%DATADIR%%/textures/game/desimilator.png
%%DATADIR%%/textures/game/dusk.jpg
%%DATADIR%%/textures/game/energyShot.png
%%DATADIR%%/textures/game/explosion.png
%%DATADIR%%/textures/game/explosionMark01.tga
%%DATADIR%%/textures/game/explosionMark02.tga
@ -583,6 +520,8 @@ bin/blobAndConquer
%%DATADIR%%/textures/game/spiderBlobCommander.png
%%DATADIR%%/textures/game/spotLightMap.png
%%DATADIR%%/textures/game/starsky.png
%%DATADIR%%/textures/game/starsky2.png
%%DATADIR%%/textures/game/stickyc4.png
%%DATADIR%%/textures/game/sunset.png
%%DATADIR%%/textures/game/switch1.png
%%DATADIR%%/textures/game/switch2.png
@ -638,6 +577,7 @@ bin/blobAndConquer
%%DATADIR%%/textures/liquid/cryptpool.jpg
%%DATADIR%%/textures/liquid/lava01.jpg
%%DATADIR%%/textures/liquid/lava02.jpg
%%DATADIR%%/textures/liquid/mist.jpg
%%DATADIR%%/textures/liquid/slime.jpg
%%DATADIR%%/textures/liquid/waste01.jpg
%%DATADIR%%/textures/liquid/water01.jpg
@ -730,17 +670,18 @@ bin/blobAndConquer
@dirrm %%DATADIR%%/gfx/md2
@dirrm %%DATADIR%%/gfx/gui
@dirrm %%DATADIR%%/gfx/game
@dirrm %%DATADIR%%/gfx/cutscenes
@dirrm %%DATADIR%%/gfx
@dirrm %%DATADIR%%/data/widgets
@dirrm %%DATADIR%%/data/texturespecs
@dirrm %%DATADIR%%/data/missions
@dirrm %%DATADIR%%/data/misc/en
@dirrm %%DATADIR%%/data/misc
@dirrm %%DATADIR%%/data/locale/en
@dirrm %%DATADIR%%/data/locale/de
@dirrm %%DATADIR%%/data/locale/ca
@dirrm %%DATADIR%%/data/locale
@dirrm %%DATADIR%%/data/gameDefs
@dirrm %%DATADIR%%/data/fonts
@dirrm %%DATADIR%%/data/cutscenes/text/en
@dirrm %%DATADIR%%/data/cutscenes/text
@dirrm %%DATADIR%%/data/cutscenes/scripts
@dirrm %%DATADIR%%/data/cutscenes
@dirrm %%DATADIR%%/data/combatResources
@dirrm %%DATADIR%%/data/bsp