mirror of
https://git.FreeBSD.org/ports.git
synced 2024-12-29 05:38:00 +00:00
Add new port games/hexglass:
Tetris-like puzzle game based on a hexagonal grid. WWW: http://code.google.com/p/hexglass/
This commit is contained in:
parent
2a6f2be95b
commit
7c97c224b4
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=266556
38
games/hexglass/Makefile
Normal file
38
games/hexglass/Makefile
Normal file
@ -0,0 +1,38 @@
|
||||
# New ports collection makefile for: hexglass
|
||||
# Date created: 2010-12-17
|
||||
# Whom: Max Brazhnikov <makc@FreeBSD.org>
|
||||
#
|
||||
# $FreeBSD$
|
||||
#
|
||||
|
||||
PORTNAME= hexglass
|
||||
PORTVERSION= 1.2.0
|
||||
CATEGORIES= games
|
||||
MASTER_SITES= GOOGLE_CODE
|
||||
|
||||
MAINTAINER= makc@FreeBSD.org
|
||||
COMMENT= Tetris-like puzzle game based on a hexagonal grid
|
||||
|
||||
USE_QT_VER= 4
|
||||
QT_COMPONENTS= gui qmake_build moc_build rcc_build
|
||||
HAS_CONFIGURE= yes
|
||||
MAKE_JOBS_SAFE= yes
|
||||
|
||||
PLIST_FILES= bin/${PORTNAME} \
|
||||
share/pixmaps/${PORTNAME}.xpm
|
||||
|
||||
DESKTOP_ENTRIES= "HexGlass" "${COMMENT}" \
|
||||
"${PREFIX}/share/pixmaps/${PORTNAME}.xpm" \
|
||||
"${PORTNAME}" "Application;BlocksGame;Game;" false
|
||||
|
||||
do-configure:
|
||||
cd ${WRKSRC} && ${SETENV} ${CONFIGURE_ENV} ${QMAKE} ${QMAKEFLAGS}
|
||||
|
||||
do-install:
|
||||
${MKDIR} ${PREFIX}/bin
|
||||
${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
|
||||
${MKDIR} ${PREFIX}/share/pixmaps
|
||||
${INSTALL_DATA} ${WRKSRC}/resources/logo512x512.xpm \
|
||||
${PREFIX}/share/pixmaps/${PORTNAME}.xpm
|
||||
|
||||
.include <bsd.port.mk>
|
2
games/hexglass/distinfo
Normal file
2
games/hexglass/distinfo
Normal file
@ -0,0 +1,2 @@
|
||||
SHA256 (hexglass-1.2.0.tar.gz) = b280815bbe92b09ad5c272b40b37b89fa6c1431134ffdae39415a85a82208214
|
||||
SIZE (hexglass-1.2.0.tar.gz) = 146670
|
8
games/hexglass/pkg-descr
Normal file
8
games/hexglass/pkg-descr
Normal file
@ -0,0 +1,8 @@
|
||||
The HexGlass is a Tetris-like puzzle game. Ten different types of
|
||||
blocks continuously fall from above and you must arrange them to
|
||||
make horizontal rows of hexagonal bricks. Completing any row causes
|
||||
those hexagonal blocks to disappear and the rest above move downwards.
|
||||
The blocks above gradually fall faster and the game is over when
|
||||
the screen fills up and blocks can no longer fall from the top.
|
||||
|
||||
WWW: http://code.google.com/p/hexglass/
|
Loading…
Reference in New Issue
Block a user