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Initial import of MirrorMagic version 1.3.
An arcade style game for X Windows with stereo sound. PR: 9164 Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
This commit is contained in:
parent
8564e7f4c1
commit
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=16528
42
games/mirrormagic/Makefile
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42
games/mirrormagic/Makefile
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# New ports collection makefile for: mirrormagic
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# Version required: 1.3
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# Date created: 1 April 1998
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# Whom: Andrey Zakhvatov
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#
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# $Id$
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#
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DISTNAME= mirrormagic-1.3
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_XCONTRIB}
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MASTER_SITE_SUBDIR= games
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MAINTAINER= andy@icc.surw.chel.su
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LIB_DEPENDS= Xpm.4:${PORTSDIR}/graphics/xpm
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USE_X_PREFIX= yes
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pre-build:
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.for file in DoubleRayDoor DoubleRayFont DoubleRayFont2 DoubleRayScreen
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@ ${GUNZIP_CMD} ${WRKSRC}/graphics/${file}.xpm
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.endfor
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@ (cd ${WRKDIR}; ${CP} ${FILESDIR}/RAY.* .; uudecode *.uu; ${RM} *.uu)
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do-install:
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@ ${INSTALL_PROGRAM} ${WRKSRC}/mirrormagic ${PREFIX}/bin
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@ ${MKDIR} ${PREFIX}/share/mirrormagic/graphics
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@ ${INSTALL_DATA} ${WRKSRC}/graphics/* ${PREFIX}/share/mirrormagic/graphics
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@ ${MKDIR} ${PREFIX}/share/mirrormagic/sounds
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@ ${INSTALL_DATA} ${WRKSRC}/sounds/*.8svx ${PREFIX}/share/mirrormagic/sounds
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@ ${MKDIR} ${PREFIX}/share/mirrormagic/data
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@ ${INSTALL_DATA} ${WRKSRC}/RAY.level ${PREFIX}/share/mirrormagic/data
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@ ${INSTALL_DATA} ${WRKDIR}/RAY.* ${PREFIX}/share/mirrormagic/data
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@ ${MKDIR} ${PREFIX}/share/doc/mirrormagic
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.for file in CHANGES COPYRIGHT DISCLAIMER README
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@ ${INSTALL_DATA} ${WRKSRC}/${file} ${PREFIX}/share/doc/mirrormagic
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.endfor
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# @ chmod a=rwx ${PREFIX}/share/mirrormagic/data
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@ chmod a=rw ${PREFIX}/share/mirrormagic/data/RAY.*
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.include <bsd.port.mk>
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1
games/mirrormagic/distinfo
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1
games/mirrormagic/distinfo
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MD5 (mirrormagic-1.3.tar.gz) = 4b130375b8a923788470f616b28dddfe
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5
games/mirrormagic/files/RAY.names.uu
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games/mirrormagic/files/RAY.names.uu
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begin 644 RAY.names
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M34E24D]234%'24-?3D%-15-?1DE,15]615)324].7S$N,V%N9'D`````````
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.86YD>0`````````!``--
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`
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end
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1
games/mirrormagic/files/RAY.score
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1
games/mirrormagic/files/RAY.score
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File diff suppressed because one or more lines are too long
48
games/mirrormagic/files/patch-aa
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games/mirrormagic/files/patch-aa
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--- Makefile Wed Sep 6 11:56:17 1995
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+++ /home/andy/tmp/wrk/Makefile Tue Mar 31 23:07:25 1998
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@@ -8,11 +8,17 @@
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CC = gcc
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# CC = cc # for HP-UX and others
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-GFX_PATH = -DGFX_PATH=\"./graphics\" # path where the graphics are
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-SND_PATH = -DSND_PATH=\"./sounds\" # path where the sounds are
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-LEVEL_PATH = -DLEVEL_PATH=\".\" # path where the level file is
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-SCORE_PATH = -DSCORE_PATH=\".\" # path where the score file is
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-NAMES_PATH = -DNAMES_PATH=\".\" # path where the names file is
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+.ifndef PREFIX
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+ROOT= .
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+.else
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+ROOT=${PREFIX}/share/mirrormagic
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+.endif
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+
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+GFX_PATH = -DGFX_PATH=\"${ROOT}/graphics\" # path where the graphics are
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+SND_PATH = -DSND_PATH=\"${ROOT}/sounds\" # path where the sounds are
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+LEVEL_PATH = -DLEVEL_PATH=\"${ROOT}/data\" # path where the level file is
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+SCORE_PATH = -DSCORE_PATH=\"${ROOT}/data\" # path where the score file is
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+NAMES_PATH = -DNAMES_PATH=\"${ROOT}/data\" # path where the names file is
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# SOUNDS = -DNO_SOUNDS # don't play any sounds
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# SCORE_ENTRIES = -DONE_PER_NAME # only one score entry per name
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SCORE_ENTRIES = -DMANY_PER_NAME # many score entries per name
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@@ -26,7 +32,7 @@
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# DEBUG = -DDEBUG -g -ansi -pedantic -Wall
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# DEBUG = -DDEBUG -g -Wall
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-DEBUG = -O6
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+# DEBUG = -O6
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# SYSTEM = -Aa -D_HPUX_SOURCE -Dhpux # for HP-UX (obsolete)
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# SYSTEM = -DSYSV -Ae # for HP-UX
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@@ -34,10 +40,11 @@
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# INCL = -I/usr/include/X11R5 # for HP-UX and others
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# LIBS = -lXpm -lX11 -lm
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# LIBS = -L/usr/lib/X11R5 -lXpm -lX11 -lm # for HP-UX and others
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-LIBS = -lXpm -lXpm -lXpm -lX11 -lm # triple "-lXpm" because of Xpm error
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+INCL = -I/usr/X11R6/include
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+LIBS = -L/usr/X11R6/lib -lXpm -lX11 -lm # triple "-lXpm" because of Xpm error
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# CFLAGS = -O2 $(CONFIG) $(SYSTEM)
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-CFLAGS = $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL)
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+CFLAGS+= $(DEBUG) $(CONFIG) $(SYSTEM) $(INCL)
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OBJS = main.o \
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init.o \
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1
games/mirrormagic/pkg-comment
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1
games/mirrormagic/pkg-comment
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An arcade style game for X Windows with stereo sound.
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6
games/mirrormagic/pkg-descr
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6
games/mirrormagic/pkg-descr
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This is a nice little game with color graphics and sound for your
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Unix system with color X11. You need an 8-Bit color display or better.
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It is not recommended on black&white systems, and maybe not on gray
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scale systems.
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It was first released as "Mirror Magic" in the year 1989 on the
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Amiga (with ports on other computer systems).
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48
games/mirrormagic/pkg-plist
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48
games/mirrormagic/pkg-plist
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bin/mirrormagic
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share/doc/mirrormagic/CHANGES
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share/doc/mirrormagic/COPYRIGHT
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share/doc/mirrormagic/DISCLAIMER
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share/doc/mirrormagic/README
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@mode 666
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share/mirrormagic/data/RAY.level
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share/mirrormagic/data/RAY.names
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share/mirrormagic/data/RAY.score
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@mode
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share/mirrormagic/graphics/DoubleRayDoor.xpm
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share/mirrormagic/graphics/DoubleRayDoorMaske.xbm
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share/mirrormagic/graphics/DoubleRayFont.xpm
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share/mirrormagic/graphics/DoubleRayFont2.xpm
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share/mirrormagic/graphics/DoubleRayFont2Maske.xbm
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share/mirrormagic/graphics/DoubleRayFontMaske.xbm
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share/mirrormagic/graphics/DoubleRayMaskeF.xbm
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share/mirrormagic/graphics/DoubleRayScreen.xpm
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share/mirrormagic/graphics/DoubleRayScreenMaske.xbm
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share/mirrormagic/graphics/mirrormagic_icon.xbm
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share/mirrormagic/graphics/mirrormagic_iconmask.xbm
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share/mirrormagic/sounds/amoebe.8svx
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share/mirrormagic/sounds/antigrav.8svx
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share/mirrormagic/sounds/autsch.8svx
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share/mirrormagic/sounds/bong.8svx
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share/mirrormagic/sounds/fuel.8svx
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share/mirrormagic/sounds/halloffame.8svx
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share/mirrormagic/sounds/holz.8svx
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share/mirrormagic/sounds/hui.8svx
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share/mirrormagic/sounds/kabumm.8svx
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share/mirrormagic/sounds/kink.8svx
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share/mirrormagic/sounds/kling.8svx
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share/mirrormagic/sounds/laser.8svx
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share/mirrormagic/sounds/oeffnen.8svx
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share/mirrormagic/sounds/quiek.8svx
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share/mirrormagic/sounds/rhythmloop.8svx
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share/mirrormagic/sounds/roaaar.8svx
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share/mirrormagic/sounds/sirr.8svx
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share/mirrormagic/sounds/slurp.8svx
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share/mirrormagic/sounds/tyger.8svx
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share/mirrormagic/sounds/voyager.8svx
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share/mirrormagic/sounds/warnton.8svx
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share/mirrormagic/sounds/whoosh.8svx
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@dirrm share/doc/mirrormagic
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@dirrm share/mirrormagic/data
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@dirrm share/mirrormagic/graphics
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@dirrm share/mirrormagic/sounds
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@dirrm share/mirrormagic
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