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games/quake2max: specify return type of Mod_GetTris() function correctly
It iterates over a counter (local variable) and returns its value, not the address. While here, staticize it as it is not called elsewhere. Reported by: pkg-fallout (clang 15)
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@ -27,3 +27,12 @@
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if (mod->script[i])
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RS_ReadyScript((rscript_t *)mod->script[i]);
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}
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@@ -1465,7 +1465,7 @@
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}
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-signed int *Mod_GetTris(short p1, short p2, dtriangle_t *side1, dmdl_t *hdr)
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+static signed int Mod_GetTris(short p1, short p2, dtriangle_t *side1, dmdl_t *hdr)
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{
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dtriangle_t *tris = (dtriangle_t *)((unsigned char*)hdr + hdr->ofs_tris);
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int i;
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