mirror of
https://git.FreeBSD.org/ports.git
synced 2025-01-10 07:04:03 +00:00
Augment port description text.
This commit is contained in:
parent
e200ff11f2
commit
811baea0ee
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=274350
@ -3,4 +3,22 @@ contains critical security updates for both clients and servers, an
|
||||
improved console, and some major speed increases. Quetoo is up to 140%
|
||||
faster than stock Quake II.
|
||||
|
||||
If you're looking for visual effect updates and gimmick features, or a
|
||||
rich single-player experience, run something else. However, perhaps the
|
||||
following features will sound good to you:
|
||||
|
||||
* Dramatic performance increases through proper removal of dynamic
|
||||
lighting, polyblend, and other "candy" features
|
||||
* R1Q2 Protocol 35 support and Quetoo-specific protocol extensions to
|
||||
save bandwidth
|
||||
* Support for asynchronous video/sound/input and network framing: run
|
||||
at 90fps over a dial-up connection!
|
||||
* Location (.loc) file support for alerting team members to your
|
||||
position
|
||||
* Bright player skins supported directly within the engine
|
||||
* Ability to disable ambient sounds and load wildcard pakfiles (*.pak)
|
||||
* Vastly improved console with Bash-style tab completion, positioned
|
||||
editing, mouse wheel scrolling, etc.
|
||||
* Optional deathmatch mod with MySQL frag logging and team play
|
||||
|
||||
WWW: http://jdolan.dyndns.org/trac/wiki/Quetoo
|
||||
|
Loading…
Reference in New Issue
Block a user