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- Provide working mirror for the time being and unbreak fetch
- Add a comment about why we stick to version 1.76 - Include "quake3-data/Makefile.include" before <bsd.port.options.mk> so port options can work correctly; define DOCS option - Unmute installation commands, unquote and shorten NO_PACKAGE - Remove defunct URL from port description, drop maintainership
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=317592
@ -1,41 +1,38 @@
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# Created by: pat@databits.net
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# Created by: Patrick Li <pat@databits.net>
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# $FreeBSD$
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PORTNAME= ra3
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PORTVERSION= 1.76
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PORTVERSION= 1.76 # 1.80 exists, but is kinda goofy; 1.76 is classic
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CATEGORIES= games
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MASTER_SITES= ftp://ftp.clanbase.com/pub/ \
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ftp://ftp.mirrors.degnet.de/pub/misc/PlanetQuake3.net/modifications/rocketarena3/ \
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http://freebsd.unixfreunde.de/sources/
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MASTER_SITES= http://games.mirrors.tds.net/pub/planetquake3/modifications/rocketarena3/
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PKGNAMEPREFIX= ${Q3PKGNAMEPREFIX}
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DISTNAME= ${PORTNAME}${PORTVERSION:S/.//}
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= Quake III Arena Mod: Rocket Arena 3
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MAINTAINER= ports@FreeBSD.org
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COMMENT= Quake III Arena mod: Rocket Arena 3
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NO_PACKAGE= "Package will be 102MB, set FORCE_PACKAGE if you really want to build it"
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NO_PACKAGE= Package will be 102MB, set FORCE_PACKAGE if you really want it
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WRKSRC= ${WRKDIR}/arena
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BROKEN= Does not fetch
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USE_ZIP= yes
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USE_CRLF= yes
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NO_BUILD= yes
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WRKSRC= ${WRKDIR}/arena
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DATADIR= ${Q3DIR}/${PORTNAME}
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OPTIONS_DEFINE= DOCS
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.include "${.CURDIR}/../quake3-data/Makefile.include"
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.include <bsd.port.options.mk>
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do-install:
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@${MKDIR} ${DATADIR}
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.for f in *.cfg *.pk3
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@${INSTALL_DATA} ${WRKSRC}/${f} ${DATADIR}
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${INSTALL_DATA} ${WRKSRC}/${f} ${DATADIR}
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.endfor
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.if ${PORT_OPTIONS:MDOCS}
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@${MKDIR} ${DOCSDIR}
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@${INSTALL_DATA} ${WRKSRC}/*.txt ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/*.txt ${DOCSDIR}
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.endif
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.include "${.CURDIR}/../quake3-data/Makefile.include"
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.include <bsd.port.mk>
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@ -1,6 +1,4 @@
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Rocket Arena matches are played in "arenas." Each map may have one or more
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arenas in it. When you connect to a server, you need select an arena and then
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either create or join a team. Once you are in the arena you will be put in
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line to fight.
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WWW: http://www.planetquake.com/arena/
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Rocket Arena matches are played in "arenas". Each map may have one or more
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arenas in it. When you connect to a server, you need to select an arena and
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then either create or join a team. Once you are in the arena, you will be
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put in line to fight.
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