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mirror of https://git.FreeBSD.org/ports.git synced 2025-01-04 06:15:24 +00:00

- Update to 0.5

PR:		114841
Submitted by:	Christoph Mallon <christoph.mallon@gmx.de> (maintainer)
This commit is contained in:
Martin Wilke 2007-07-24 10:41:31 +00:00
parent 72a0ecf15b
commit 8715befd8d
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=196181
3 changed files with 18 additions and 14 deletions

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@ -6,8 +6,7 @@
# #
PORTNAME= ja2 PORTNAME= ja2
PORTVERSION= 0.3 PORTVERSION= 0.5
PORTREVISION= 1
CATEGORIES= games CATEGORIES= games
MASTER_SITES= http://deponie.yamagi.org/freebsd/distfiles/ \ MASTER_SITES= http://deponie.yamagi.org/freebsd/distfiles/ \
http://ja2.dragonriders.de/files/ http://ja2.dragonriders.de/files/
@ -15,8 +14,6 @@ MASTER_SITES= http://deponie.yamagi.org/freebsd/distfiles/ \
MAINTAINER= christoph.mallon@gmx.de MAINTAINER= christoph.mallon@gmx.de
COMMENT= A port of "Jagged Alliance 2" using SDL COMMENT= A port of "Jagged Alliance 2" using SDL
BUILD_DEPENDS= iconv:${PORTSDIR}/converters/iconv
DISTVERSIONSUFFIX= -source DISTVERSIONSUFFIX= -source
# There are still many endianness and data size issues # There are still many endianness and data size issues
@ -30,12 +27,13 @@ NO_PACKAGE= Language of the datafiles must be hardcoded in the game binary
WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
OPTIONS= DUTCH "Compile for dutch version" Off \ OPTIONS= DUTCH "Compile for Dutch version" Off \
ENGLISH "Compile for english version" Off \ ENGLISH "Compile for English version" Off \
FRENCH "Compile for french version" Off \ FRENCH "Compile for French version" Off \
GERMAN "Compile for german version" Off \ GERMAN "Compile for German version" Off \
ITALIAN "Compile for italian version" Off \ ITALIAN "Compile for Italian version" Off \
POLISH "Compile for polish version" Off POLISH "Compile for Polish version" Off \
RUSSIAN "Compile for Russian version" Off
.include <bsd.port.pre.mk> .include <bsd.port.pre.mk>
@ -51,6 +49,8 @@ MAKE_ARGS+= LNG=GERMAN
MAKE_ARGS+= LNG=ITALIAN MAKE_ARGS+= LNG=ITALIAN
.elifdef WITH_POLISH .elifdef WITH_POLISH
MAKE_ARGS+= LNG=POLISH MAKE_ARGS+= LNG=POLISH
.elifdef WITH_RUSSIAN
MAKE_ARGS+= LNG=RUSSIAN
.else .else
IGNORE= no language has been chosen. Please choose the appropriate language for your game CD IGNORE= no language has been chosen. Please choose the appropriate language for your game CD
.endif .endif
@ -63,7 +63,7 @@ MAN6= ja2.6
do-install: do-install:
@${MKDIR} ${DATADIR}/Data/TILECACHE @${MKDIR} ${DATADIR}/Data/TILECACHE
@${INSTALL_PROGRAM} ${WRKSRC}/ja ${PREFIX}/bin/${PORTNAME} @${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
@${INSTALL_MAN} ${WRKSRC}/${MAN6} ${MANPREFIX}/man/man6 @${INSTALL_MAN} ${WRKSRC}/${MAN6} ${MANPREFIX}/man/man6
post-install: post-install:

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@ -1,3 +1,3 @@
MD5 (ja2-0.3-source.tar.bz2) = 504742ea4927a37537ed3e5632ee3639 MD5 (ja2-0.5-source.tar.bz2) = 22003ee20037cdd24a900c978280bd38
SHA256 (ja2-0.3-source.tar.bz2) = 8f7a006603b822768c1f98fb80b054617ea4263fb500c4b317e3de0bc6b77943 SHA256 (ja2-0.5-source.tar.bz2) = ddefda93ac4b74325a79ebc80c2ff08b814de766a89666b17725eadd0959e1f2
SIZE (ja2-0.3-source.tar.bz2) = 2584844 SIZE (ja2-0.5-source.tar.bz2) = 2529613

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@ -9,6 +9,10 @@
All filenames must be lowercase! All filenames must be lowercase!
After copying you can use "make lowercase" to rename all files. After copying you can use "make lowercase" to rename all files.
When a user starts the game for the first time a file ~/.ja2/ja2.ini
is created. In there the path to the data files has to be specified at
the line "data_dir = ...".
Enjoy! Enjoy!
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