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mirror of https://git.FreeBSD.org/ports.git synced 2025-01-04 06:15:24 +00:00

Add new port of Battle Tanks, fast 2D tank arcade game with multiplayer and

split-screen modes.

WWW: http://btanks.sourceforge.net/
This commit is contained in:
Alexey Dokuchaev 2008-04-02 10:18:54 +00:00
parent 9cf28aed84
commit 8c58ee6a88
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=210374
11 changed files with 576 additions and 0 deletions

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@ -71,6 +71,7 @@
SUBDIR += bastet
SUBDIR += battalion
SUBDIR += battleball
SUBDIR += battletanks
SUBDIR += belooted
SUBDIR += bfm
SUBDIR += biloba

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@ -0,0 +1,51 @@
# New ports collection makefile for: Battle Tanks
# Date created: 24 Mar 2008
# Whom: Alexey Dokuchaev <danfe@FreeBSD.org>
#
# $FreeBSD$
#
PORTNAME= btanks
PORTVERSION= 0.7.5800
CATEGORIES= games
MASTER_SITES= SF
MAINTAINER= danfe@FreeBSD.org
COMMENT= Fast 2D tank arcade game with multiplayer and split-screen modes
LIB_DEPENDS= sigc-2.0.0:${PORTSDIR}/devel/libsigc++20 \
openal.0:${PORTSDIR}/audio/openal
USE_BZIP2= yes
USE_LDCONFIG= yes
USE_SCONS= yes
USE_SDL= image sdl
SCONS_BUILDENV= ${SCONS_ENV} LDFLAGS=${PTHREAD_LIBS}
SCONS_ARGS= prefix=${PREFIX} resources_dir=${DATADIR}
PORTDOCS= *
OPTIONS= LUA "Build with Lua scripting support" off
.include <bsd.port.pre.mk>
.if defined(WITH_LUA)
USE_LUA= 5.0+
.else
SCONS_ARGS+= enable_lua=false
.endif
DESKTOP_ENTRIES="Battle Tanks" "${COMMENT}" "" "bt" "Application;Game;" false
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/bt ${PREFIX}/bin
${INSTALL_PROGRAM} ${WRKSRC}/*[^s].so ${PREFIX}/lib
@${MKDIR} ${DATADIR}
${INSTALL_PROGRAM} ${WRKSRC}/libbt_objects.so ${DATADIR}
(cd ${WRKSRC} && ${COPYTREE_SHARE} data ${DATADIR})
.if !defined(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/README-en.txt ${DOCSDIR}/README
${INSTALL_DATA} ${WRKSRC}/*.url ${DOCSDIR}
.endif
.include <bsd.port.post.mk>

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@ -0,0 +1,3 @@
MD5 (btanks-0.7.5800.tar.bz2) = 538eadf2b78897620f3ef683a4ea423a
SHA256 (btanks-0.7.5800.tar.bz2) = 1c82a2a1d1acd9bba7498be6623ad94a05783aba23fb0ac84330049a02107c2f
SIZE (btanks-0.7.5800.tar.bz2) = 56610996

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@ -0,0 +1,23 @@
--- SConscript.orig 2007-12-21 15:36:00.000000000 +0600
+++ SConscript 2008-03-27 06:26:45.000000000 +0600
@@ -68,17 +68,17 @@
if sys.platform != 'win32' and env['enable_lua']:
got_lua = False
- for lua in ['lua5.1', 'lua5.0', 'lua']:
+ for lua in ['lua-5.1', 'lua-5.0', 'lua']:
try:
env.ParseConfig("pkg-config --cflags --libs %s 2>/dev/null" %lua);
got_lua = True
env.Append(CPPDEFINES=['ENABLE_LUA'])
- bt_libs.append(lua)
+ bt_libs.append('lua')
break
except:
continue
if not got_lua:
- raise Exception("Cannot find lua5.1/lua5.0 or lua pkg-config information")
+ raise Exception("Cannot find lua-5.1/lua-5.0 or lua pkg-config information")
if env['enable_lua']:
env.Append(CPPDEFINES=['ENABLE_LUA'])

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@ -0,0 +1,21 @@
--- SConstruct.orig 2007-12-21 19:45:15.000000000 +0600
+++ SConstruct 2008-03-27 04:41:37.000000000 +0600
@@ -53,6 +53,8 @@
env['CXXFLAGS'] += SCons.Util.CLVar(os.environ['CXXFLAGS'])
if os.environ.has_key('LDFLAGS'):
env['LINKFLAGS'] += SCons.Util.CLVar(os.environ['LDFLAGS'])
+if os.environ.has_key('CPPPATH'):
+ env['CPPPATH'] = os.environ['CPPPATH'].split()
if (env['gcc_visibility']):
env.Append(CCFLAGS=' -fvisibility-inlines-hidden -fvisibility=hidden -DGCC_HASCLASSVISIBILITY ')
@@ -97,9 +99,6 @@
if debug:
env.Append(CCFLAGS='-ggdb ')
env.Append(CPPFLAGS='-ggdb ')
- else:
- env.Append(CCFLAGS='-O3 ')
- env.Append(CPPFLAGS='-O3 ')
al_lib = 'openal'
env.Append(CPPFLAGS=' -Wall -pedantic -Wno-long-long -pipe -pthread ')

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@ -0,0 +1,10 @@
--- mrt/tcp_socket.cpp.orig 2007-09-12 15:46:52.000000000 +0700
+++ mrt/tcp_socket.cpp 2008-03-27 06:19:19.000000000 +0600
@@ -26,6 +26,7 @@
# include <sys/socket.h>
# include <netinet/in.h>
# include <netinet/tcp.h>
+# include <netinet/in_systm.h>
# include <netinet/ip.h> /* superset of previous */
# include <arpa/inet.h>
# include <netdb.h>

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@ -0,0 +1,10 @@
--- mrt/udp_socket.cpp.orig 2007-09-13 12:28:11.000000000 +0700
+++ mrt/udp_socket.cpp 2008-03-27 06:19:44.000000000 +0600
@@ -7,6 +7,7 @@
# include <sys/socket.h>
# include <netinet/in.h>
# include <netinet/tcp.h>
+# include <netinet/in_systm.h>
# include <netinet/ip.h> /* superset of previous */
# include <arpa/inet.h>
# include <netdb.h>

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@ -0,0 +1,10 @@
--- net/monitor.cpp.orig 2007-12-21 16:55:30.000000000 +0600
+++ net/monitor.cpp 2008-03-27 06:20:09.000000000 +0600
@@ -33,6 +33,7 @@
#else
# include <sys/socket.h>
# include <netinet/in.h>
+# include <netinet/in_systm.h>
# include <netinet/ip.h> /* superset of previous */
# include <arpa/inet.h>
# include <netdb.h>

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@ -0,0 +1,10 @@
--- net/scanner.cpp.orig 2007-12-21 19:28:34.000000000 +0600
+++ net/scanner.cpp 2008-03-27 06:20:31.000000000 +0600
@@ -13,6 +13,7 @@
#else
# include <sys/socket.h>
# include <netinet/in.h>
+# include <netinet/in_systm.h>
# include <netinet/ip.h> /* superset of previous */
#endif

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@ -0,0 +1,13 @@
Battle Tanks is a funny battle on your desk, where you can choose one of
three vehicles and eliminate your enemy using the whole arsenal of weapons.
It has original cartoon-like graphics and cool music, its fun and dynamic,
it has several network modes for deathmatch and cooperative -- what else is
needed to have some fun with your friends? And all is packed and ready for
you in Battle Tanks. Features include:
- Multiplayer
- Cross-platform
- Free distribution and open source
- Old-school oriented
WWW: http://btanks.sourceforge.net/

424
games/battletanks/pkg-plist Normal file
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@ -0,0 +1,424 @@
bin/bt
lib/libbt.so
lib/libmrt.so
lib/libsdlx.so
%%DATADIR%%/data/font/big.png
%%DATADIR%%/data/font/big_0080.png
%%DATADIR%%/data/font/big_0400.png
%%DATADIR%%/data/font/digits.png
%%DATADIR%%/data/font/medium.png
%%DATADIR%%/data/font/medium_0080.png
%%DATADIR%%/data/font/medium_0400.png
%%DATADIR%%/data/font/medium_dark.png
%%DATADIR%%/data/font/medium_dark_0080.png
%%DATADIR%%/data/font/medium_dark_0400.png
%%DATADIR%%/data/font/small.png
%%DATADIR%%/data/font/small_0080.png
%%DATADIR%%/data/font/small_0400.png
%%DATADIR%%/data/maps/aqua_world.jpg
%%DATADIR%%/data/maps/aqua_world.tmx
%%DATADIR%%/data/maps/aqua_world_tactics.jpg
%%DATADIR%%/data/maps/arena.jpg
%%DATADIR%%/data/maps/arena.lua
%%DATADIR%%/data/maps/arena.tmx
%%DATADIR%%/data/maps/baykonur.jpg
%%DATADIR%%/data/maps/baykonur.tmx
%%DATADIR%%/data/maps/baykonur_tactics.jpg
%%DATADIR%%/data/maps/curfew.jpg
%%DATADIR%%/data/maps/curfew.tmx
%%DATADIR%%/data/maps/curfew_tactics.jpg
%%DATADIR%%/data/maps/dune.jpg
%%DATADIR%%/data/maps/dune.tmx
%%DATADIR%%/data/maps/dune_tactics.jpg
%%DATADIR%%/data/maps/gaddino.jpg
%%DATADIR%%/data/maps/gaddino.tmx
%%DATADIR%%/data/maps/gaddino_tactics.jpg
%%DATADIR%%/data/maps/hell_swamp.jpg
%%DATADIR%%/data/maps/hell_swamp.tmx
%%DATADIR%%/data/maps/hell_swamp_tactics.jpg
%%DATADIR%%/data/maps/lenin_square.jpg
%%DATADIR%%/data/maps/lenin_square.tmx
%%DATADIR%%/data/maps/lenin_square_tactics.jpg
%%DATADIR%%/data/maps/null.png
%%DATADIR%%/data/maps/paintball.jpg
%%DATADIR%%/data/maps/paintball.tmx
%%DATADIR%%/data/maps/paintball_tactics.jpg
%%DATADIR%%/data/maps/platform.jpg
%%DATADIR%%/data/maps/platform.lua
%%DATADIR%%/data/maps/platform.tmx
%%DATADIR%%/data/maps/platform_tactics.jpg
%%DATADIR%%/data/maps/university.jpg
%%DATADIR%%/data/maps/university.lua
%%DATADIR%%/data/maps/university.tmx
%%DATADIR%%/data/maps/university_tactics.jpg
%%DATADIR%%/data/maps/wastes.jpg
%%DATADIR%%/data/maps/wastes.tmx
%%DATADIR%%/data/maps/wastes_tactics.jpg
%%DATADIR%%/data/playlist
%%DATADIR%%/data/preload.xml
%%DATADIR%%/data/resources.xml
%%DATADIR%%/data/sounds/ambient/city.ogg
%%DATADIR%%/data/sounds/ambient/country.ogg
%%DATADIR%%/data/sounds/ambient/forest.ogg
%%DATADIR%%/data/sounds/ambient/horror.ogg
%%DATADIR%%/data/sounds/ambient/swamp.ogg
%%DATADIR%%/data/sounds/boomerang-missile.ogg
%%DATADIR%%/data/sounds/building-explosion1.ogg
%%DATADIR%%/data/sounds/building-explosion2.ogg
%%DATADIR%%/data/sounds/building-explosion3.ogg
%%DATADIR%%/data/sounds/cannon1.ogg
%%DATADIR%%/data/sounds/cannon2.ogg
%%DATADIR%%/data/sounds/cannon3.ogg
%%DATADIR%%/data/sounds/cannon4.ogg
%%DATADIR%%/data/sounds/deadman1.ogg
%%DATADIR%%/data/sounds/deadman2.ogg
%%DATADIR%%/data/sounds/deadman3.ogg
%%DATADIR%%/data/sounds/dirt-bullet-explosion.ogg
%%DATADIR%%/data/sounds/disembark.ogg
%%DATADIR%%/data/sounds/dispersion-bullet.ogg
%%DATADIR%%/data/sounds/dumb-missile.ogg
%%DATADIR%%/data/sounds/engine-car.ogg
%%DATADIR%%/data/sounds/engine-start.ogg
%%DATADIR%%/data/sounds/engine-vehicle.ogg
%%DATADIR%%/data/sounds/explosion.ogg
%%DATADIR%%/data/sounds/fire-fadeout.ogg
%%DATADIR%%/data/sounds/fire.ogg
%%DATADIR%%/data/sounds/guided-missile.ogg
%%DATADIR%%/data/sounds/helicopter.ogg
%%DATADIR%%/data/sounds/klaxon-funny.ogg
%%DATADIR%%/data/sounds/klaxon.ogg
%%DATADIR%%/data/sounds/laugh01.ogg
%%DATADIR%%/data/sounds/laugh02.ogg
%%DATADIR%%/data/sounds/machinegunner-bullet.ogg
%%DATADIR%%/data/sounds/menu/change.ogg
%%DATADIR%%/data/sounds/menu/move.ogg
%%DATADIR%%/data/sounds/menu/return.ogg
%%DATADIR%%/data/sounds/menu/select.ogg
%%DATADIR%%/data/sounds/mine-tick.ogg
%%DATADIR%%/data/sounds/nuke-explosion.ogg
%%DATADIR%%/data/sounds/nuke-missile.ogg
%%DATADIR%%/data/sounds/old-mine-tick.ogg
%%DATADIR%%/data/sounds/old-nuke-explosion.ogg
%%DATADIR%%/data/sounds/respawn.ogg
%%DATADIR%%/data/sounds/shot.ogg
%%DATADIR%%/data/sounds/smoke-missile.ogg
%%DATADIR%%/data/sounds/stun-missile.ogg
%%DATADIR%%/data/sounds/submarine.ogg
%%DATADIR%%/data/sounds/taking-item-1.ogg
%%DATADIR%%/data/sounds/taking-item-2.ogg
%%DATADIR%%/data/sounds/taking-item-3.ogg
%%DATADIR%%/data/sounds/taking-item-4.ogg
%%DATADIR%%/data/sounds/taking-item-5.ogg
%%DATADIR%%/data/sounds/teleport.ogg
%%DATADIR%%/data/sounds/train.ogg
%%DATADIR%%/data/sounds/vehicle-capture.ogg
%%DATADIR%%/data/sounds/vehicle-explosion.ogg
%%DATADIR%%/data/sounds/vehicle-explosion2.ogg
%%DATADIR%%/data/sounds/zombie-dead.ogg
%%DATADIR%%/data/sounds/zombie.ogg
%%DATADIR%%/data/strings.xml
%%DATADIR%%/data/tiles/aviabomb.png
%%DATADIR%%/data/tiles/baykonur.png
%%DATADIR%%/data/tiles/biotoilet.png
%%DATADIR%%/data/tiles/boat.png
%%DATADIR%%/data/tiles/boat_crash.png
%%DATADIR%%/data/tiles/boat_missile.png
%%DATADIR%%/data/tiles/buggy.png
%%DATADIR%%/data/tiles/buggy_air_bullet1.png
%%DATADIR%%/data/tiles/buggy_air_bullet2.png
%%DATADIR%%/data/tiles/buggy_bullet1.png
%%DATADIR%%/data/tiles/buggy_bullet2.png
%%DATADIR%%/data/tiles/buggy_crash.png
%%DATADIR%%/data/tiles/buggy_gun.png
%%DATADIR%%/data/tiles/building_explosion_128.png
%%DATADIR%%/data/tiles/bullet.png
%%DATADIR%%/data/tiles/bullet16.png
%%DATADIR%%/data/tiles/bus01.png
%%DATADIR%%/data/tiles/bus01_crash.png
%%DATADIR%%/data/tiles/bus_stop_left.png
%%DATADIR%%/data/tiles/bus_stop_right.png
%%DATADIR%%/data/tiles/bus_stop_top.png
%%DATADIR%%/data/tiles/cannon.png
%%DATADIR%%/data/tiles/cannon_bullet.png
%%DATADIR%%/data/tiles/cannon_corpse.png
%%DATADIR%%/data/tiles/cannon_explosion.png
%%DATADIR%%/data/tiles/cannon_explosion_xmas.png
%%DATADIR%%/data/tiles/car-waypoint.png
%%DATADIR%%/data/tiles/car01.png
%%DATADIR%%/data/tiles/car01_crash.png
%%DATADIR%%/data/tiles/car02.png
%%DATADIR%%/data/tiles/car02_crash.png
%%DATADIR%%/data/tiles/car03.png
%%DATADIR%%/data/tiles/car03_crash.png
%%DATADIR%%/data/tiles/car04.png
%%DATADIR%%/data/tiles/car04_crash.png
%%DATADIR%%/data/tiles/chinook.png
%%DATADIR%%/data/tiles/chinook_crash.png
%%DATADIR%%/data/tiles/civilian_outline.png
%%DATADIR%%/data/tiles/cow.png
%%DATADIR%%/data/tiles/cow_dead.png
%%DATADIR%%/data/tiles/cow_mutated.png
%%DATADIR%%/data/tiles/dirt.png
%%DATADIR%%/data/tiles/dirt_bullet.png
%%DATADIR%%/data/tiles/dirt_item.png
%%DATADIR%%/data/tiles/dispersion_item.png
%%DATADIR%%/data/tiles/donate.jpg
%%DATADIR%%/data/tiles/edge.png
%%DATADIR%%/data/tiles/explosion.png
%%DATADIR%%/data/tiles/fire.png
%%DATADIR%%/data/tiles/fog_of_war.png
%%DATADIR%%/data/tiles/gate01.png
%%DATADIR%%/data/tiles/gay_paratrooper.png
%%DATADIR%%/data/tiles/grenade.png
%%DATADIR%%/data/tiles/heal.png
%%DATADIR%%/data/tiles/helicopter.png
%%DATADIR%%/data/tiles/helicopter_bullet1.png
%%DATADIR%%/data/tiles/helicopter_bullet2.png
%%DATADIR%%/data/tiles/helicopter_crash.png
%%DATADIR%%/data/tiles/helmet_cyan.png
%%DATADIR%%/data/tiles/helmet_cyan_xmas.png
%%DATADIR%%/data/tiles/helmet_green.png
%%DATADIR%%/data/tiles/helmet_green_xmas.png
%%DATADIR%%/data/tiles/helmet_red.png
%%DATADIR%%/data/tiles/helmet_red_xmas.png
%%DATADIR%%/data/tiles/helmet_yellow.png
%%DATADIR%%/data/tiles/helmet_yellow_xmas.png
%%DATADIR%%/data/tiles/hud/hp.png
%%DATADIR%%/data/tiles/hud/hud_icons.png
%%DATADIR%%/data/tiles/hud/hud_line.png
%%DATADIR%%/data/tiles/hud/hud_splitter.png
%%DATADIR%%/data/tiles/hud/loading_border.png
%%DATADIR%%/data/tiles/hud/loading_item.png
%%DATADIR%%/data/tiles/hud/loading_item_xmas.png
%%DATADIR%%/data/tiles/hud/split_line.png
%%DATADIR%%/data/tiles/icon.png
%%DATADIR%%/data/tiles/kamikaze.png
%%DATADIR%%/data/tiles/kamikaze_explosion.png
%%DATADIR%%/data/tiles/kamikaze_explosion_xmas.png
%%DATADIR%%/data/tiles/launcher01.png
%%DATADIR%%/data/tiles/launcher01_crash.png
%%DATADIR%%/data/tiles/launcher02.png
%%DATADIR%%/data/tiles/launcher02_crash.png
%%DATADIR%%/data/tiles/launcher03.png
%%DATADIR%%/data/tiles/launcher03_crash.png
%%DATADIR%%/data/tiles/launcher04.png
%%DATADIR%%/data/tiles/launcher04_crash.png
%%DATADIR%%/data/tiles/launcher_machinegunner.png
%%DATADIR%%/data/tiles/launcher_mine.png
%%DATADIR%%/data/tiles/launcher_missile01.png
%%DATADIR%%/data/tiles/launcher_missile02.png
%%DATADIR%%/data/tiles/launcher_missile03.png
%%DATADIR%%/data/tiles/launcher_missile04.png
%%DATADIR%%/data/tiles/launcher_missile05.png
%%DATADIR%%/data/tiles/launcher_missile06.png
%%DATADIR%%/data/tiles/launcher_outline.png
%%DATADIR%%/data/tiles/launcher_smoke.png
%%DATADIR%%/data/tiles/launcher_thrower.png
%%DATADIR%%/data/tiles/lodge.png
%%DATADIR%%/data/tiles/machinegunner.png
%%DATADIR%%/data/tiles/machinegunner_bullet.png
%%DATADIR%%/data/tiles/machinegunner_bullet2.png
%%DATADIR%%/data/tiles/machinegunner_dead.png
%%DATADIR%%/data/tiles/machinegunner_item.png
%%DATADIR%%/data/tiles/machinegunner_outline.png
%%DATADIR%%/data/tiles/man-waypoint.png
%%DATADIR%%/data/tiles/man01.png
%%DATADIR%%/data/tiles/man01_dead01.png
%%DATADIR%%/data/tiles/man02.png
%%DATADIR%%/data/tiles/man02_dead01.png
%%DATADIR%%/data/tiles/man03.png
%%DATADIR%%/data/tiles/man03_dead01.png
%%DATADIR%%/data/tiles/megaheal.png
%%DATADIR%%/data/tiles/menu/background_box.png
%%DATADIR%%/data/tiles/menu/background_box_dark.png
%%DATADIR%%/data/tiles/menu/background_box_xmas.png
%%DATADIR%%/data/tiles/menu/checkbox.png
%%DATADIR%%/data/tiles/menu/controls.png
%%DATADIR%%/data/tiles/menu/controls_split.png
%%DATADIR%%/data/tiles/menu/dice.png
%%DATADIR%%/data/tiles/menu/edit.png
%%DATADIR%%/data/tiles/menu/gamepad.png
%%DATADIR%%/data/tiles/menu/gamepad_buttons.png
%%DATADIR%%/data/tiles/menu/gamepad_ministick.png
%%DATADIR%%/data/tiles/menu/highlight_big.png
%%DATADIR%%/data/tiles/menu/highlight_medium.png
%%DATADIR%%/data/tiles/menu/keys_selection.png
%%DATADIR%%/data/tiles/menu/keys_table.png
%%DATADIR%%/data/tiles/menu/left_right.png
%%DATADIR%%/data/tiles/menu/radio.png
%%DATADIR%%/data/tiles/menu/slider.png
%%DATADIR%%/data/tiles/menu/v_scroller.png
%%DATADIR%%/data/tiles/menu/vehicles.png
%%DATADIR%%/data/tiles/mine.png
%%DATADIR%%/data/tiles/mine_item.png
%%DATADIR%%/data/tiles/missile01.png
%%DATADIR%%/data/tiles/missile01_item.png
%%DATADIR%%/data/tiles/missile02.png
%%DATADIR%%/data/tiles/missile02_item.png
%%DATADIR%%/data/tiles/missile03.png
%%DATADIR%%/data/tiles/missile03_item.png
%%DATADIR%%/data/tiles/missile04.png
%%DATADIR%%/data/tiles/missile04_item.png
%%DATADIR%%/data/tiles/missile05.png
%%DATADIR%%/data/tiles/missile05_item.png
%%DATADIR%%/data/tiles/missile06.png
%%DATADIR%%/data/tiles/missile06_item.png
%%DATADIR%%/data/tiles/missile_blast.png
%%DATADIR%%/data/tiles/missile_fire.png
%%DATADIR%%/data/tiles/missile_launch.png
%%DATADIR%%/data/tiles/mortar.png
%%DATADIR%%/data/tiles/mortar_bullet.png
%%DATADIR%%/data/tiles/mortar_bullet2.png
%%DATADIR%%/data/tiles/mortar_bullet2_item.png
%%DATADIR%%/data/tiles/mortar_bullet2_multi_item.png
%%DATADIR%%/data/tiles/mortar_bullet3.png
%%DATADIR%%/data/tiles/mortar_bullet3_item.png
%%DATADIR%%/data/tiles/mortar_bullet3_multi_item.png
%%DATADIR%%/data/tiles/mortar_bullet_multi_item.png
%%DATADIR%%/data/tiles/mortar_crash.png
%%DATADIR%%/data/tiles/mortar_outline.png
%%DATADIR%%/data/tiles/nuke_explosion.png
%%DATADIR%%/data/tiles/nuke_mine.png
%%DATADIR%%/data/tiles/nukeman.png
%%DATADIR%%/data/tiles/nukeman_outline.png
%%DATADIR%%/data/tiles/object.png
%%DATADIR%%/data/tiles/oil-barrels.png
%%DATADIR%%/data/tiles/paratrooper.png
%%DATADIR%%/data/tiles/pointer.png
%%DATADIR%%/data/tiles/pond.png
%%DATADIR%%/data/tiles/ricochet_item.png
%%DATADIR%%/data/tiles/road_sign01.png
%%DATADIR%%/data/tiles/road_sign02.png
%%DATADIR%%/data/tiles/road_sign03.png
%%DATADIR%%/data/tiles/road_sign04.png
%%DATADIR%%/data/tiles/road_sign05.png
%%DATADIR%%/data/tiles/road_sign06.png
%%DATADIR%%/data/tiles/road_sign07.png
%%DATADIR%%/data/tiles/road_sign08.png
%%DATADIR%%/data/tiles/road_sign09.png
%%DATADIR%%/data/tiles/road_sign10.png
%%DATADIR%%/data/tiles/road_sign11.png
%%DATADIR%%/data/tiles/sandworm.png
%%DATADIR%%/data/tiles/sandworm_body.png
%%DATADIR%%/data/tiles/shilka01.png
%%DATADIR%%/data/tiles/shilka01_crash.png
%%DATADIR%%/data/tiles/shilka02.png
%%DATADIR%%/data/tiles/shilka02_crash.png
%%DATADIR%%/data/tiles/shilka03.png
%%DATADIR%%/data/tiles/shilka03_crash.png
%%DATADIR%%/data/tiles/shilka04.png
%%DATADIR%%/data/tiles/shilka04_crash.png
%%DATADIR%%/data/tiles/shilka_bullet1.png
%%DATADIR%%/data/tiles/shilka_bullet2.png
%%DATADIR%%/data/tiles/shilka_dirt_bullet1.png
%%DATADIR%%/data/tiles/shilka_dirt_bullet2.png
%%DATADIR%%/data/tiles/shilka_outline.png
%%DATADIR%%/data/tiles/skotobaza.png
%%DATADIR%%/data/tiles/slime.png
%%DATADIR%%/data/tiles/slime_bullet.png
%%DATADIR%%/data/tiles/slime_dead.png
%%DATADIR%%/data/tiles/smoke_cloud.png
%%DATADIR%%/data/tiles/spawnpoint.png
%%DATADIR%%/data/tiles/splash_1024_1.jpg
%%DATADIR%%/data/tiles/splash_1024_2.jpg
%%DATADIR%%/data/tiles/splash_1024_3.jpg
%%DATADIR%%/data/tiles/splash_1024_4.jpg
%%DATADIR%%/data/tiles/splash_1152_1.jpg
%%DATADIR%%/data/tiles/splash_1152_2.jpg
%%DATADIR%%/data/tiles/splash_1152_3.jpg
%%DATADIR%%/data/tiles/splash_1152_4.jpg
%%DATADIR%%/data/tiles/splash_1280_1.jpg
%%DATADIR%%/data/tiles/splash_1280_2.jpg
%%DATADIR%%/data/tiles/splash_1280_3.jpg
%%DATADIR%%/data/tiles/splash_1280_4.jpg
%%DATADIR%%/data/tiles/splash_800_1.jpg
%%DATADIR%%/data/tiles/splash_800_2.jpg
%%DATADIR%%/data/tiles/splash_800_3.jpg
%%DATADIR%%/data/tiles/splash_800_4.jpg
%%DATADIR%%/data/tiles/stack.png
%%DATADIR%%/data/tiles/stall_left.png
%%DATADIR%%/data/tiles/stall_right.png
%%DATADIR%%/data/tiles/submarine.png
%%DATADIR%%/data/tiles/tank01.png
%%DATADIR%%/data/tiles/tank01_crash.png
%%DATADIR%%/data/tiles/tank02.png
%%DATADIR%%/data/tiles/tank02_crash.png
%%DATADIR%%/data/tiles/tank03.png
%%DATADIR%%/data/tiles/tank03_crash.png
%%DATADIR%%/data/tiles/tank04.png
%%DATADIR%%/data/tiles/tank04_crash.png
%%DATADIR%%/data/tiles/tank_mine.png
%%DATADIR%%/data/tiles/tank_missile01.png
%%DATADIR%%/data/tiles/tank_missile02.png
%%DATADIR%%/data/tiles/tank_missile03.png
%%DATADIR%%/data/tiles/tank_missile04.png
%%DATADIR%%/data/tiles/tank_missile05.png
%%DATADIR%%/data/tiles/tank_missile06.png
%%DATADIR%%/data/tiles/tank_outline.png
%%DATADIR%%/data/tiles/tank_smoke.png
%%DATADIR%%/data/tiles/target.png
%%DATADIR%%/data/tiles/teleport.png
%%DATADIR%%/data/tiles/tent_left.png
%%DATADIR%%/data/tiles/tent_right.png
%%DATADIR%%/data/tiles/tent_top.png
%%DATADIR%%/data/tiles/thrower.png
%%DATADIR%%/data/tiles/thrower_dead.png
%%DATADIR%%/data/tiles/thrower_item.png
%%DATADIR%%/data/tiles/thrower_missile.png
%%DATADIR%%/data/tiles/traffic_lights.png
%%DATADIR%%/data/tiles/train.png
%%DATADIR%%/data/tiles/train_crash.png
%%DATADIR%%/data/tiles/train_smoke.png
%%DATADIR%%/data/tiles/trooper_hut.png
%%DATADIR%%/data/tiles/trooper_tent.png
%%DATADIR%%/data/tiles/trooper_tent_xmas.png
%%DATADIR%%/data/tiles/umbrella.png
%%DATADIR%%/data/tiles/van.png
%%DATADIR%%/data/tiles/wagon.png
%%DATADIR%%/data/tiles/wagon_crash.png
%%DATADIR%%/data/tiles/watchtower.png
%%DATADIR%%/data/tiles/waypoint16x16.png
%%DATADIR%%/data/tiles/ziehharmonikaspieler.png
%%DATADIR%%/data/tiles/ziehharmonikaspieler_dead.png
%%DATADIR%%/data/tiles/zombak_vasya.png
%%DATADIR%%/data/tiles/zombak_vasya_dead.png
%%DATADIR%%/data/tiles/zombak_vasya_xmas.png
%%DATADIR%%/data/tilesets/animated.png
%%DATADIR%%/data/tilesets/animated.xml
%%DATADIR%%/data/tilesets/captions.png
%%DATADIR%%/data/tilesets/destroyed_houses.png
%%DATADIR%%/data/tilesets/destruction.png
%%DATADIR%%/data/tilesets/fences.png
%%DATADIR%%/data/tilesets/fences.xml
%%DATADIR%%/data/tilesets/houses.png
%%DATADIR%%/data/tilesets/objects.png
%%DATADIR%%/data/tilesets/roads.png
%%DATADIR%%/data/tilesets/shadows.png
%%DATADIR%%/data/tilesets/shadows.xml
%%DATADIR%%/data/tilesets/stadium.png
%%DATADIR%%/data/tilesets/terrains.png
%%DATADIR%%/data/tilesets/terrains.xml
%%DATADIR%%/data/tilesets/terrains_xmas.png
%%DATADIR%%/data/tilesets/trees.png
%%DATADIR%%/data/tilesets/trees_xmas.png
%%DATADIR%%/data/tunes/batterie.ogg
%%DATADIR%%/data/tunes/boss-1.ogg
%%DATADIR%%/data/tunes/boss-2.ogg
%%DATADIR%%/data/tunes/gameboy.ogg
%%DATADIR%%/data/tunes/glory.ogg
%%DATADIR%%/data/tunes/karbofos.ogg
%%DATADIR%%/data/tunes/nostalgy.ogg
%%DATADIR%%/data/tunes/utrennik.ogg
%%DATADIR%%/libbt_objects.so
@dirrm %%DATADIR%%/data/font
@dirrm %%DATADIR%%/data/maps
@dirrm %%DATADIR%%/data/sounds/ambient
@dirrm %%DATADIR%%/data/sounds/menu
@dirrm %%DATADIR%%/data/sounds
@dirrm %%DATADIR%%/data/tiles/hud
@dirrm %%DATADIR%%/data/tiles/menu
@dirrm %%DATADIR%%/data/tiles
@dirrm %%DATADIR%%/data/tilesets
@dirrm %%DATADIR%%/data/tunes
@dirrm %%DATADIR%%/data
@dirrm %%DATADIR%%