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- Fix LICENSE
- Add LICENSE_FILE - Add missing xorg depends - Convert USE_SDL=yes to USE_SDL=sdl Approved by: portmgr blanket
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parent
14e68a593b
commit
8d7524fee3
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=492244
@ -3,7 +3,7 @@
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PORTNAME= quake2max
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PORTVERSION= 0.45
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PORTREVISION= 12
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PORTREVISION= 13
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CATEGORIES= games
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MASTER_SITES= http://www.bfeared.com/library/quake/archive/quakedev/qudos/quake2/engines/Quake2MaX/:src \
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LOCAL/alepulver/:data
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@ -14,12 +14,13 @@ EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= OpenGL-only Quake II engine modification
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LICENSE= GPLv2
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LICENSE= GPLv2+
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LICENSE_FILE= ${WRKSRC}/gnu.txt
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EXTRACT_DEPENDS= unrar:archivers/unrar
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USES= gmake tar:bzip2
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USE_XORG= xxf86dga
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USE_XORG= x11 xext xxf86vm xxf86dga
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ALL_TARGET= release
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WRKSRC= ${WRKDIR}/${DISTNAME:S/quake2max/Quake2maX/}
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@ -48,7 +49,7 @@ USE_GL= glu
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.endif
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.if ${PORT_OPTIONS:MSDLCLIENT} || ${PORT_OPTIONS:MSDLGL}
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USE_SDL= yes
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USE_SDL= sdl
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.endif
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.if ${PORT_OPTIONS:MCLIENT}
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