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mirror of https://git.FreeBSD.org/ports.git synced 2025-02-02 11:09:29 +00:00

- Fix LICENSE

- Add LICENSE_FILE
- Add missing xorg depends
- Convert USE_SDL=yes to USE_SDL=sdl

Approved by:	portmgr blanket
This commit is contained in:
Dmitry Marakasov 2019-02-05 14:49:44 +00:00
parent 14e68a593b
commit 8d7524fee3
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=492244

View File

@ -3,7 +3,7 @@
PORTNAME= quake2max
PORTVERSION= 0.45
PORTREVISION= 12
PORTREVISION= 13
CATEGORIES= games
MASTER_SITES= http://www.bfeared.com/library/quake/archive/quakedev/qudos/quake2/engines/Quake2MaX/:src \
LOCAL/alepulver/:data
@ -14,12 +14,13 @@ EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= danfe@FreeBSD.org
COMMENT= OpenGL-only Quake II engine modification
LICENSE= GPLv2
LICENSE= GPLv2+
LICENSE_FILE= ${WRKSRC}/gnu.txt
EXTRACT_DEPENDS= unrar:archivers/unrar
USES= gmake tar:bzip2
USE_XORG= xxf86dga
USE_XORG= x11 xext xxf86vm xxf86dga
ALL_TARGET= release
WRKSRC= ${WRKDIR}/${DISTNAME:S/quake2max/Quake2maX/}
@ -48,7 +49,7 @@ USE_GL= glu
.endif
.if ${PORT_OPTIONS:MSDLCLIENT} || ${PORT_OPTIONS:MSDLGL}
USE_SDL= yes
USE_SDL= sdl
.endif
.if ${PORT_OPTIONS:MCLIENT}