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mirror of https://git.FreeBSD.org/ports.git synced 2024-11-30 01:15:52 +00:00

- Trim old-school Makefile header per recent agreements

- Convert to new OPTIONS framework (courtesy of jgh@)
- Turn simple one-line patch into REINPLACE_CMD
- Clarify in COMMENT that this is a game (not engine) source code
- Make COMMENT really reflect what's being installed (based on OPTIONS)
- Generally cleanup Makefile while here, drop maintainership
- Reword port description text a bit
This commit is contained in:
Alexey Dokuchaev 2013-03-17 10:11:03 +00:00
parent 301100dd5b
commit 8e236553e7
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=314416
3 changed files with 26 additions and 34 deletions

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@ -1,9 +1,5 @@
# New ports collection makefile for: quake-source
# Date created: 15 Sep 2005
# Whom: Alejandro Pulver <alejandro@varnet.biz>
#
# Created by: Alejandro Pulver <alejandro@varnet.biz>
# $FreeBSD$
#
PORTNAME= source
PORTVERSION= 1.01
@ -15,45 +11,50 @@ PKGNAMEPREFIX= quake-
DISTNAME= qcc
DISTFILES= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= danfe@FreeBSD.org
COMMENT= Quake and QuakeWorld source
MAINTAINER= ports@FreeBSD.org
COMMENT= Quake game source code
NO_BUILD= yes
NO_WRKSUBDIR= yes
OPTIONS= QUAKEWORLD "Install QuakeWorld source" on
LATEST_LINK= ${PKGNAMEPREFIX}${PORTNAME}
.include "Makefile.include"
OPTIONS_DEFINE= QUAKEWORLD
OPTIONS_DEFAULT= QUAKEWORLD
.include <bsd.port.pre.mk>
QUAKEWORLD_DESC= Install QuakeWorld game source
.if !defined(WITHOUT_QUAKEWORLD)
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MQUAKEWORLD}
MASTER_SITES+= ${MASTER_SITE_IDSOFTWARE:S|$|quakeworld/unix/:qw|}
DISTFILES+= qwsv-2.30-glibc-i386-unknown-linux2.0${EXTRACT_SUFX}:qw
COMMENT:= ${COMMENT:S/Quake/& and QuakeWorld/}
PLIST_SUB+= QUAKEWORLD=""
.else
PLIST_SUB+= QUAKEWORLD="@comment "
.endif
pre-patch:
# CRLF -> LF conversion (XXX why not USE_DOS2UNIX?)
@${FIND} ${WRKSRC} -type f | ${XARGS} ${FILE} | \
${GREP} 'CRLF' | ${SED} -e 's/:.*//' | \
${XARGS} ${REINPLACE_CMD} -i "" -e "s/`${PRINTF} '\r'`$$//"
${GREP} 'CRLF' | ${SED} -e 's/:.*//' | ${XARGS} \
${REINPLACE_CMD} -i "" -e "s/`${PRINTF} '\r'`$$//"
post-patch:
@${RM} ${WRKSRC}/send/v101qc/progs.src.orig
@${REINPLACE_CMD} -e 's,^\.\.,.,' ${WRKSRC}/send/v101qc/progs.src
@${RM} ${WRKSRC}/send/v101qc/progs.src.bak
do-install:
${MKDIR} ${DATADIR}
${CP} -R ${WRKSRC}/send/v101qc ${DATADIR}
.if !defined(WITHOUT_QUAKEWORLD)
${MKDIR} ${DATADIR}/qw
@${MKDIR} ${DATADIR}
${CP} -a ${WRKSRC}/send/v101qc ${DATADIR}
.if ${PORT_OPTIONS:MQUAKEWORLD}
@${MKDIR} ${DATADIR}/qw
. for f in *.h *.qc *.src
@${REINPLACE_CMD} -e "s|`${ECHO_CMD} -e '\r'`$$||" ${WRKSRC}/qw/${f}
${INSTALL_DATA} ${WRKSRC}/qw/${f} ${DATADIR}/qw
. endfor
.endif
.include <bsd.port.post.mk>
.include "Makefile.include"
.include <bsd.port.mk>

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@ -1,8 +0,0 @@
--- send/v101qc/progs.src.orig Thu Jul 25 03:51:28 1996
+++ send/v101qc/progs.src Thu Dec 8 17:57:20 2005
@@ -1,4 +1,4 @@
-../progs.dat
+./progs.dat
defs.qc
subs.qc

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@ -1,6 +1,5 @@
Quake and QuakeWorld sources.
This port installs the Quake (and optionally QuakeWorld) game sources (in
QuakeC) to allow the development of Quake mods.
QuakeC) to allow the development of Quake modifications (mods).
Note that to compile it you need a QuakeC compiler (there are many in ports).
Note that to compile it you need a QuakeC compiler (several are available
in the ports).