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- Update to 20060720 for graphics/cal3d-devel
- Host graphics/cal3d-devel tarball locally - Add DIST_SUBDIR for graphics/cal3d and graphics/cal3d-devel Approved by: garga (mentor)
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parent
e4c1d19785
commit
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=171282
@ -6,35 +6,27 @@
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#
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PORTNAME= cal3d
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DISTVERSION= ${CAL3DVER}_pre20050823
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PORTREVISION= 2
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PORTVERSION= 20060720
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CATEGORIES= graphics devel
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MASTER_SITES= ${MASTER_SITE_GENTOO}
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MASTER_SITE_SUBDIR= distfiles
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MASTER_SITES= ${MASTER_SITE_LOCAL}
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MASTER_SITE_SUBDIR= acm/${PORTNAME}
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PKGNAMESUFFIX= -devel
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DISTNAME= ${PORTNAME}-${DISTVERSION}
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DIST_SUBDIR= ${PORTNAME}
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MAINTAINER= acm@FreeBSD.org
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COMMENT= Skeletal based 3d character animation library written in C++ (devel)
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CAL3DVER= 0.11.0
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CONFLICTS= cal3d-[0-9]*
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USE_BZIP2= yes
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INSTALLS_SHLIB= yes
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USE_GNOME= pkgconfig
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USE_GCC= 3.2+
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USE_LDCONFIG= yes
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USE_GCC= 3.4+
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USE_AUTOTOOLS= automake:19 autoheader:259 libtool:15
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AUTOMAKE_ARGS= --add-missing
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CPPFLAGS+= -I${LOCALBASE}/include -I${X11BASE}/include
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LDFLAGS+= -L${LOCALBASE}/lib -L${X11BASE}/lib
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CONFIGURE_ENV+= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" CXX="${CXX}"
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CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
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WRKSRC= ${WRKDIR}/${PORTNAME}
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MAN1= cal3d_converter.1
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post-patch:
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@${REINPLACE_CMD} \
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@ -1,3 +1,3 @@
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MD5 (cal3d-0.11.0_pre20050823.tar.bz2) = da196ac6a41e34c2166cf894f7085bf0
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SHA256 (cal3d-0.11.0_pre20050823.tar.bz2) = 05c48360149be601e851b909bbbd80da0abfe77fc7828b262b80c08494844041
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SIZE (cal3d-0.11.0_pre20050823.tar.bz2) = 8138576
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MD5 (cal3d/cal3d-20060720.tar.bz2) = efc5803a9b96ecbaf920a5b2dbc3280e
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SHA256 (cal3d/cal3d-20060720.tar.bz2) = c40071e14b9b1f71e36b36d29796bd7de41a1d32b1de6307ffdb334cb39418de
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SIZE (cal3d/cal3d-20060720.tar.bz2) = 607624
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@ -1,3 +1,4 @@
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bin/cal3d_converter
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include/cal3d/animation.h
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include/cal3d/animation_action.h
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include/cal3d/animation_cycle.h
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@ -8,6 +9,7 @@ include/cal3d/cal3d.h
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include/cal3d/cal3d_wrapper.h
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include/cal3d/coreanimation.h
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include/cal3d/corebone.h
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include/cal3d/corekeyframe.h
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include/cal3d/corematerial.h
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include/cal3d/coremesh.h
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include/cal3d/coremodel.h
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@ -15,6 +17,7 @@ include/cal3d/coremorphanimation.h
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include/cal3d/coreskeleton.h
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include/cal3d/coresubmesh.h
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include/cal3d/coresubmorphtarget.h
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include/cal3d/coretrack.h
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include/cal3d/datasource.h
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include/cal3d/error.h
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include/cal3d/global.h
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@ -40,8 +43,8 @@ include/cal3d/submesh.h
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include/cal3d/tinyxml.h
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include/cal3d/transform.h
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include/cal3d/vector.h
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@dirrm include/cal3d
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lib/libcal3d.so.12
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lib/libcal3d.la
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lib/libcal3d.so
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lib/libcal3d.so.11
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libdata/pkgconfig/cal3d.pc
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@dirrm include/cal3d
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@ -9,6 +9,7 @@ PORTNAME= cal3d
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PORTVERSION= 0.11.0
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CATEGORIES= graphics devel
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MASTER_SITES= http://download.gna.org/cal3d/sources/
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DIST_SUBDIR= ${PORTNAME}
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MAINTAINER= acm@FreeBSD.org
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COMMENT= Skeletal based 3d character animation library written in C++
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@ -1,3 +1,3 @@
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MD5 (cal3d-0.11.0.tar.gz) = 82ad09c1c28e73bc9596aec47237bfba
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SHA256 (cal3d-0.11.0.tar.gz) = fc4a6fe311004987377ec80b804a04aab44c32085fd974d275aa9d0b14144b06
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SIZE (cal3d-0.11.0.tar.gz) = 568532
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MD5 (cal3d/cal3d-0.11.0.tar.gz) = 82ad09c1c28e73bc9596aec47237bfba
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SHA256 (cal3d/cal3d-0.11.0.tar.gz) = fc4a6fe311004987377ec80b804a04aab44c32085fd974d275aa9d0b14144b06
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SIZE (cal3d/cal3d-0.11.0.tar.gz) = 568532
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