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mirror of https://git.FreeBSD.org/ports.git synced 2024-10-18 19:49:40 +00:00

- Update to 20060720 for graphics/cal3d-devel

- Host graphics/cal3d-devel tarball locally
- Add DIST_SUBDIR for graphics/cal3d and graphics/cal3d-devel

Approved by:	garga (mentor)
This commit is contained in:
Jose Alonso Cardenas Marquez 2006-08-23 15:57:48 +00:00
parent e4c1d19785
commit 913f138107
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=171282
5 changed files with 19 additions and 23 deletions

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@ -6,35 +6,27 @@
#
PORTNAME= cal3d
DISTVERSION= ${CAL3DVER}_pre20050823
PORTREVISION= 2
PORTVERSION= 20060720
CATEGORIES= graphics devel
MASTER_SITES= ${MASTER_SITE_GENTOO}
MASTER_SITE_SUBDIR= distfiles
MASTER_SITES= ${MASTER_SITE_LOCAL}
MASTER_SITE_SUBDIR= acm/${PORTNAME}
PKGNAMESUFFIX= -devel
DISTNAME= ${PORTNAME}-${DISTVERSION}
DIST_SUBDIR= ${PORTNAME}
MAINTAINER= acm@FreeBSD.org
COMMENT= Skeletal based 3d character animation library written in C++ (devel)
CAL3DVER= 0.11.0
CONFLICTS= cal3d-[0-9]*
USE_BZIP2= yes
INSTALLS_SHLIB= yes
USE_GNOME= pkgconfig
USE_GCC= 3.2+
USE_LDCONFIG= yes
USE_GCC= 3.4+
USE_AUTOTOOLS= automake:19 autoheader:259 libtool:15
AUTOMAKE_ARGS= --add-missing
CPPFLAGS+= -I${LOCALBASE}/include -I${X11BASE}/include
LDFLAGS+= -L${LOCALBASE}/lib -L${X11BASE}/lib
CONFIGURE_ENV+= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" CXX="${CXX}"
CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL}
WRKSRC= ${WRKDIR}/${PORTNAME}
MAN1= cal3d_converter.1
post-patch:
@${REINPLACE_CMD} \

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@ -1,3 +1,3 @@
MD5 (cal3d-0.11.0_pre20050823.tar.bz2) = da196ac6a41e34c2166cf894f7085bf0
SHA256 (cal3d-0.11.0_pre20050823.tar.bz2) = 05c48360149be601e851b909bbbd80da0abfe77fc7828b262b80c08494844041
SIZE (cal3d-0.11.0_pre20050823.tar.bz2) = 8138576
MD5 (cal3d/cal3d-20060720.tar.bz2) = efc5803a9b96ecbaf920a5b2dbc3280e
SHA256 (cal3d/cal3d-20060720.tar.bz2) = c40071e14b9b1f71e36b36d29796bd7de41a1d32b1de6307ffdb334cb39418de
SIZE (cal3d/cal3d-20060720.tar.bz2) = 607624

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@ -1,3 +1,4 @@
bin/cal3d_converter
include/cal3d/animation.h
include/cal3d/animation_action.h
include/cal3d/animation_cycle.h
@ -8,6 +9,7 @@ include/cal3d/cal3d.h
include/cal3d/cal3d_wrapper.h
include/cal3d/coreanimation.h
include/cal3d/corebone.h
include/cal3d/corekeyframe.h
include/cal3d/corematerial.h
include/cal3d/coremesh.h
include/cal3d/coremodel.h
@ -15,6 +17,7 @@ include/cal3d/coremorphanimation.h
include/cal3d/coreskeleton.h
include/cal3d/coresubmesh.h
include/cal3d/coresubmorphtarget.h
include/cal3d/coretrack.h
include/cal3d/datasource.h
include/cal3d/error.h
include/cal3d/global.h
@ -40,8 +43,8 @@ include/cal3d/submesh.h
include/cal3d/tinyxml.h
include/cal3d/transform.h
include/cal3d/vector.h
@dirrm include/cal3d
lib/libcal3d.so.12
lib/libcal3d.la
lib/libcal3d.so
lib/libcal3d.so.11
libdata/pkgconfig/cal3d.pc
@dirrm include/cal3d

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@ -9,6 +9,7 @@ PORTNAME= cal3d
PORTVERSION= 0.11.0
CATEGORIES= graphics devel
MASTER_SITES= http://download.gna.org/cal3d/sources/
DIST_SUBDIR= ${PORTNAME}
MAINTAINER= acm@FreeBSD.org
COMMENT= Skeletal based 3d character animation library written in C++

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@ -1,3 +1,3 @@
MD5 (cal3d-0.11.0.tar.gz) = 82ad09c1c28e73bc9596aec47237bfba
SHA256 (cal3d-0.11.0.tar.gz) = fc4a6fe311004987377ec80b804a04aab44c32085fd974d275aa9d0b14144b06
SIZE (cal3d-0.11.0.tar.gz) = 568532
MD5 (cal3d/cal3d-0.11.0.tar.gz) = 82ad09c1c28e73bc9596aec47237bfba
SHA256 (cal3d/cal3d-0.11.0.tar.gz) = fc4a6fe311004987377ec80b804a04aab44c32085fd974d275aa9d0b14144b06
SIZE (cal3d/cal3d-0.11.0.tar.gz) = 568532