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Add sdlsand 20060207, a simulation of falling sand and other materials.
PR: 96905 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
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4aaf5e970a
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=161665
@ -558,6 +558,7 @@
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SUBDIR += sdb
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SUBDIR += sdlquake2
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SUBDIR += sdlroids
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SUBDIR += sdlsand
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SUBDIR += seabattle
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SUBDIR += seahaven
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SUBDIR += senken
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38
games/sdlsand/Makefile
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38
games/sdlsand/Makefile
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# New ports collection makefile for: sdlsand
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# Date created: 22 Apr 2006
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# Whom: Dmitry Marakasov <amdmi3@mail.ru>
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#
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# $FreeBSD$
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#
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PORTNAME= sdlsand
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PORTVERSION= 20060207
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
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MASTER_SITE_SUBDIR= ${PORTNAME}
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DISTNAME= sldsand-src-${PORTVERSION}
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MAINTAINER= amdmi3@mail.ru
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COMMENT= Simulation of falling sand and other materials
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USE_ZIP= yes
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USE_SDL= sdl
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WRKSRC= ${WRKDIR}/${DISTNAME}/SDL\ Sand/SDL\ Sand
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PLIST_FILES= bin/${PORTNAME}
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PORTDOCS= readme.txt
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do-build:
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cd ${WRKSRC} && ${CXX} -o ${PORTNAME} ${CXXFLAGS} \
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`${SDL_CONFIG} --cflags --libs` main.cpp
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/readme.txt ${DOCSDIR}
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.endif
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.include <bsd.port.mk>
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3
games/sdlsand/distinfo
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3
games/sdlsand/distinfo
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MD5 (sldsand-src-20060207.zip) = c2611a17ad7665bcbfb28352dc95434e
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SHA256 (sldsand-src-20060207.zip) = cab31d00789115fbd13a57b29a5a4e6752e3f70b718d168389785cdda8d649d5
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SIZE (sldsand-src-20060207.zip) = 552046
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7
games/sdlsand/pkg-descr
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7
games/sdlsand/pkg-descr
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The SDL Sand game (The Falling SDL-Sand Game) is a C++ implementation of the
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original 'World of Sand' (and later 'Hell of Sand') game implemented in JAVA.
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SDL Sand uses the SDL (Simple DirectMedia Library - http://www.libsdl.org/)
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library for screen output. Therefore the implementation can possibly run on
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every platform supported by SDL.
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WWW: http://sourceforge.net/projects/sdlsand/
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