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- Remove games/jfduke3d: development ceased,
the games/eduke32 port provides a much better alternative. PR: ports/149959 Submitted by: maintainer
This commit is contained in:
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commit
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=260163
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@ -4501,3 +4501,4 @@ net/tintin++-devel|net/tintin++|2010-08-24|net/tintin++-devel is no longer devel
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audio/gmm|audio/gogglesmm|2010-08-24|Project was renamed
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irc/irssi-xmpp-devel||2010-08-25|Devel is unmaintained and older than stable
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www/lighttpd-mysqlauth|www/lighttpd|2010-08-28|Integrated into www/lighttpd
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games/jfduke3d||2010-08-28|Development ceased; see games/eduke32 for alternative
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@ -395,7 +395,6 @@
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SUBDIR += jaggedalliance2
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SUBDIR += jchessboard
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SUBDIR += jetpack
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SUBDIR += jfduke3d
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SUBDIR += jfk
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SUBDIR += jfsw
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SUBDIR += jigsaw
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@ -1,60 +0,0 @@
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# New ports collection makefile for: jfduke3d
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# Date Created: 26 August 2005
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# Whom: <arundel@h3c.de>
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#
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# $FreeBSD$
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PORTNAME= jfduke3d
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PORTVERSION= 20051009
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PORTREVISION= 8
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CATEGORIES= games
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MASTER_SITES= http://users.on.net/~jonof/buildport/
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DISTFILES= ${PORTNAME}_src_${PORTVERSION}.zip \
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jfbuild_src_${PORTVERSION}.zip
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PATCH_SITES= http://www.mephisto.ma.cx/mephisto/patches/
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PATCHFILES= ${PORTNAME}_src_${PORTVERSION}.patch \
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jfbuild_src_${PORTVERSION}.patch
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MAINTAINER= arundel@h3c.de
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COMMENT= Jonathon Fowler's Duke Nukem 3D Port
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BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
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ONLY_FOR_ARCHS= i386
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ONLY_FOR_ARCHS_REASON= uses x86 assembly code
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USE_ZIP= yes
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USE_GMAKE= yes
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USE_GL= gl
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USE_GNOME= gtk20
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USE_SDL= mixer sdl
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WRKSRC= ${WRKDIR}/${PORTNAME}_src_${PORTVERSION}
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PATCH_WRKSRC= ${WRKDIR}
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post-patch:
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@${REINPLACE_CMD} -Ee \
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's|^(EROOT=)../build/|\1../jfbuild_src_${PORTVERSION}/|; \
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s|^(CC=).*|\1${CC}|; \
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s|^(CFLAGS=).*|\1${CFLAGS}|; \
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s|^(NASMFLAGS=).*|\1 -s -f elf|; \
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s|/usr/X11R6|${LOCALBASE}|; \
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s|sdl-config|${SDL_CONFIG}|' \
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${WRKSRC}/Makefile \
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${WRKDIR}/jfbuild_src_${PORTVERSION}/Makefile \
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${WRKDIR}/jfbuild_src_${PORTVERSION}/Makefile.shared
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@${REINPLACE_CMD} -e 's|/usr/share/games/jfduke3d|${DN3DDIR}|' \
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${WRKSRC}/source/game.c ${WRKSRC}/source/astub.c
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/duke3d ${PREFIX}/bin/${PORTNAME}
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${INSTALL_PROGRAM} ${WRKSRC}/build ${PREFIX}/bin/${PORTNAME}-build
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.if !defined(NOPORTDOCS)
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.for f in ChangeLog readme.txt releasenotes.html duke3d.def.sample
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${MKDIR} ${DOCSDIR}
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${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
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.endfor
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.endif
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.include "${.CURDIR}/../duke3d-data/Makefile.include"
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.include <bsd.port.mk>
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@ -1,12 +0,0 @@
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MD5 (jfduke3d_src_20051009.zip) = b67bdcb3dda1a18b6802e26c6588bf11
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SHA256 (jfduke3d_src_20051009.zip) = 910a1616ee5f3b83d1a0ff25ff463112f82fc68e55cb76922ccbdff82c0bb140
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SIZE (jfduke3d_src_20051009.zip) = 686915
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MD5 (jfbuild_src_20051009.zip) = 44a943c0050bfd46ce1e6af24c951898
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SHA256 (jfbuild_src_20051009.zip) = 4bab5eb5171b6480c529f2076411f83038bd19861e3a9c8ede95c4c026bd746e
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SIZE (jfbuild_src_20051009.zip) = 610745
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MD5 (jfduke3d_src_20051009.patch) = 7575e8f78b1cb9c39645f2d49915e738
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SHA256 (jfduke3d_src_20051009.patch) = 0abf81415c32259dffa659bbb49e4b4c41513005b34deae87921bdd05b25bdb3
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SIZE (jfduke3d_src_20051009.patch) = 117574
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MD5 (jfbuild_src_20051009.patch) = b5db75643dd9034749f0a8766354c03b
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SHA256 (jfbuild_src_20051009.patch) = b8c2b53b768c419e2f552c79237af42c9055d6d2ff3d59963ad9f97c674e18d3
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SIZE (jfbuild_src_20051009.patch) = 3788
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@ -1,24 +0,0 @@
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JonoF's Duke Nukem 3D Port with icculus.org/duke3d patches for sound and
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joystick support.
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This is the Duke Nukem 3D Port written by Jonathan Fowler. Like any other Duke
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Nukem 3D Port it is a hack of the original Duke Nukem 3D source code (v1.5 CD
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Version) which was made publicly avilable by 3D Realms (the developer of Duke
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Nukem 3D) on the 1st of April 2003.
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The following Duke Nukem 3D versions are supported:
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* Duke3D Shareware
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* Duke3D 1.3d
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* Duke3D 1.4/5 Atomic
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Be sure to read the release notes in this distribution. There's important
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information about using the new features in this release.
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Additions to the retail version features of Duke Nukem 3D can be found on the
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3D Realms forum. These patches/hacks feature high/low resolution textures,
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MD2/MD3 models, Blood and Gore hacks, map hacks, etc. The 3D Realms Forum can
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be accessed through this URL:
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http://forums.3drealms.com/
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WWW: http://jonof.edgenetwork.org/index.php?p=jfduke3d
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@ -1,7 +0,0 @@
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bin/jfduke3d
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bin/jfduke3d-build
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%%PORTDOCS%%%%DOCSDIR%%/ChangeLog
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%%PORTDOCS%%%%DOCSDIR%%/duke3d.def.sample
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%%PORTDOCS%%%%DOCSDIR%%/readme.txt
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%%PORTDOCS%%%%DOCSDIR%%/releasenotes.html
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%%PORTDOCS%%@dirrm %%DOCSDIR%%
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