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mirror of https://git.FreeBSD.org/ports.git synced 2024-10-20 20:09:11 +00:00

- Remove games/jfduke3d: development ceased,

the games/eduke32 port provides a much better alternative.

PR:		ports/149959
Submitted by:	maintainer
This commit is contained in:
Max Brazhnikov 2010-08-29 15:34:10 +00:00
parent ae68f24e3a
commit 9a74daae71
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=260163
6 changed files with 1 additions and 104 deletions

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@ -4501,3 +4501,4 @@ net/tintin++-devel|net/tintin++|2010-08-24|net/tintin++-devel is no longer devel
audio/gmm|audio/gogglesmm|2010-08-24|Project was renamed
irc/irssi-xmpp-devel||2010-08-25|Devel is unmaintained and older than stable
www/lighttpd-mysqlauth|www/lighttpd|2010-08-28|Integrated into www/lighttpd
games/jfduke3d||2010-08-28|Development ceased; see games/eduke32 for alternative

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@ -395,7 +395,6 @@
SUBDIR += jaggedalliance2
SUBDIR += jchessboard
SUBDIR += jetpack
SUBDIR += jfduke3d
SUBDIR += jfk
SUBDIR += jfsw
SUBDIR += jigsaw

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@ -1,60 +0,0 @@
# New ports collection makefile for: jfduke3d
# Date Created: 26 August 2005
# Whom: <arundel@h3c.de>
#
# $FreeBSD$
PORTNAME= jfduke3d
PORTVERSION= 20051009
PORTREVISION= 8
CATEGORIES= games
MASTER_SITES= http://users.on.net/~jonof/buildport/
DISTFILES= ${PORTNAME}_src_${PORTVERSION}.zip \
jfbuild_src_${PORTVERSION}.zip
PATCH_SITES= http://www.mephisto.ma.cx/mephisto/patches/
PATCHFILES= ${PORTNAME}_src_${PORTVERSION}.patch \
jfbuild_src_${PORTVERSION}.patch
MAINTAINER= arundel@h3c.de
COMMENT= Jonathon Fowler's Duke Nukem 3D Port
BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
ONLY_FOR_ARCHS= i386
ONLY_FOR_ARCHS_REASON= uses x86 assembly code
USE_ZIP= yes
USE_GMAKE= yes
USE_GL= gl
USE_GNOME= gtk20
USE_SDL= mixer sdl
WRKSRC= ${WRKDIR}/${PORTNAME}_src_${PORTVERSION}
PATCH_WRKSRC= ${WRKDIR}
post-patch:
@${REINPLACE_CMD} -Ee \
's|^(EROOT=)../build/|\1../jfbuild_src_${PORTVERSION}/|; \
s|^(CC=).*|\1${CC}|; \
s|^(CFLAGS=).*|\1${CFLAGS}|; \
s|^(NASMFLAGS=).*|\1 -s -f elf|; \
s|/usr/X11R6|${LOCALBASE}|; \
s|sdl-config|${SDL_CONFIG}|' \
${WRKSRC}/Makefile \
${WRKDIR}/jfbuild_src_${PORTVERSION}/Makefile \
${WRKDIR}/jfbuild_src_${PORTVERSION}/Makefile.shared
@${REINPLACE_CMD} -e 's|/usr/share/games/jfduke3d|${DN3DDIR}|' \
${WRKSRC}/source/game.c ${WRKSRC}/source/astub.c
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/duke3d ${PREFIX}/bin/${PORTNAME}
${INSTALL_PROGRAM} ${WRKSRC}/build ${PREFIX}/bin/${PORTNAME}-build
.if !defined(NOPORTDOCS)
.for f in ChangeLog readme.txt releasenotes.html duke3d.def.sample
${MKDIR} ${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
.endfor
.endif
.include "${.CURDIR}/../duke3d-data/Makefile.include"
.include <bsd.port.mk>

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@ -1,12 +0,0 @@
MD5 (jfduke3d_src_20051009.zip) = b67bdcb3dda1a18b6802e26c6588bf11
SHA256 (jfduke3d_src_20051009.zip) = 910a1616ee5f3b83d1a0ff25ff463112f82fc68e55cb76922ccbdff82c0bb140
SIZE (jfduke3d_src_20051009.zip) = 686915
MD5 (jfbuild_src_20051009.zip) = 44a943c0050bfd46ce1e6af24c951898
SHA256 (jfbuild_src_20051009.zip) = 4bab5eb5171b6480c529f2076411f83038bd19861e3a9c8ede95c4c026bd746e
SIZE (jfbuild_src_20051009.zip) = 610745
MD5 (jfduke3d_src_20051009.patch) = 7575e8f78b1cb9c39645f2d49915e738
SHA256 (jfduke3d_src_20051009.patch) = 0abf81415c32259dffa659bbb49e4b4c41513005b34deae87921bdd05b25bdb3
SIZE (jfduke3d_src_20051009.patch) = 117574
MD5 (jfbuild_src_20051009.patch) = b5db75643dd9034749f0a8766354c03b
SHA256 (jfbuild_src_20051009.patch) = b8c2b53b768c419e2f552c79237af42c9055d6d2ff3d59963ad9f97c674e18d3
SIZE (jfbuild_src_20051009.patch) = 3788

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@ -1,24 +0,0 @@
JonoF's Duke Nukem 3D Port with icculus.org/duke3d patches for sound and
joystick support.
This is the Duke Nukem 3D Port written by Jonathan Fowler. Like any other Duke
Nukem 3D Port it is a hack of the original Duke Nukem 3D source code (v1.5 CD
Version) which was made publicly avilable by 3D Realms (the developer of Duke
Nukem 3D) on the 1st of April 2003.
The following Duke Nukem 3D versions are supported:
* Duke3D Shareware
* Duke3D 1.3d
* Duke3D 1.4/5 Atomic
Be sure to read the release notes in this distribution. There's important
information about using the new features in this release.
Additions to the retail version features of Duke Nukem 3D can be found on the
3D Realms forum. These patches/hacks feature high/low resolution textures,
MD2/MD3 models, Blood and Gore hacks, map hacks, etc. The 3D Realms Forum can
be accessed through this URL:
http://forums.3drealms.com/
WWW: http://jonof.edgenetwork.org/index.php?p=jfduke3d

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@ -1,7 +0,0 @@
bin/jfduke3d
bin/jfduke3d-build
%%PORTDOCS%%%%DOCSDIR%%/ChangeLog
%%PORTDOCS%%%%DOCSDIR%%/duke3d.def.sample
%%PORTDOCS%%%%DOCSDIR%%/readme.txt
%%PORTDOCS%%%%DOCSDIR%%/releasenotes.html
%%PORTDOCS%%@dirrm %%DOCSDIR%%