1
0
mirror of https://git.FreeBSD.org/ports.git synced 2025-02-06 11:41:52 +00:00

- Unbreak fetch, switch to github, simplify port

PR:		212849
Submitted by:	lightside@gmx.com
This commit is contained in:
Dmitry Marakasov 2016-09-21 15:20:42 +00:00
parent e99300673c
commit a00bbe3288
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=422565
4 changed files with 9 additions and 102 deletions

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@ -4,22 +4,23 @@
PORTNAME= osgg
PORTVERSION= 1.0
CATEGORIES= games
MASTER_SITES= SF
MAINTAINER= amdmi3@FreeBSD.org
COMMENT= OldSkool Gravity Game
LICENSE= GPLv3+
BROKEN= unfetchable (checksum mismatch)
USE_GITHUB= yes
GH_ACCOUNT= DusteDdk
GH_PROJECT= Osgg
GH_TAGNAME= 32d9e02 # 1.0 + extra FreeBSD-related fixes
USES= tar:bzip2
USE_SDL= sdl image ttf mixer
USE_GL= gl
MAKE_ENV= DATADIR="${DATADIR}/"
PLIST_FILES= bin/${PORTNAME}
PORTDATA= *
PORTDATA= *.txt *.ogg Bandal.ttf icon.png levels
DESKTOP_ENTRIES="Osgg" \
"" \
@ -28,11 +29,8 @@ DESKTOP_ENTRIES="Osgg" \
"Game;ArcadeGame;" \
""
post-extract:
@${RM} -f ${WRKSRC}/osgg ${WRKSRC}/launcher/launcher
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin/
cd ${WRKSRC} && ${COPYTREE_SHARE} "*.txt *.ogg Bandal.ttf icon.png levels" ${STAGEDIR}${DATADIR}/
@cd ${WRKSRC} && ${COPYTREE_SHARE} "${PORTDATA}" ${STAGEDIR}${DATADIR}/
.include <bsd.port.mk>

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@ -1,3 +1,3 @@
TIMESTAMP = 1471280939
SHA256 (osgg-1.0.tar.bz2) = 59654b2a845883078071eca847a1fd07f0084302c1555a4d9d239155f29d758c
SIZE (osgg-1.0.tar.bz2) = 300614
TIMESTAMP = 1474370793
SHA256 (DusteDdk-Osgg-1.0-32d9e02_GH0.tar.gz) = 5d21f7f2608e2b2f43b814e4e1b9fa46b05b18314ba8af0ab15c89302d61e46d
SIZE (DusteDdk-Osgg-1.0-32d9e02_GH0.tar.gz) = 237328

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@ -1,37 +0,0 @@
--- Makefile.orig 2016-08-13 02:07:57 UTC
+++ Makefile
@@ -1,26 +1,26 @@
DATADIR?=./
-CC=g++ -DDATADIR="\"$(DATADIR)\""
+CXX?=g++
-CFLAGS+=-Wall `sdl-config --cflags`
+CXXFLAGS+=-Wall `sdl-config --cflags` -DDATADIR="\"$(DATADIR)\""
-LIBS+=-lGL `sdl-config --libs` -lSDL_ttf -lSDL_image -lSDL_mixer
+LIBS+=`sdl-config --libs` -lSDL_ttf -lSDL_image -lSDL_mixer -lGL -lm
SOURCES=main.cpp text.cpp sound.cpp
-OBJECTS=$(SOURCES:.c=.o)
+OBJECTS=$(SOURCES:.cpp=.o)
EXECUTABLE=osgg
all: $(SOURCES) $(EXECUTABLE)
server: server.cpp
- $(CC) $(LDFLAGS) server.cpp $(LIBS) -o $@
-
+ $(CXX) $(CXXFLAGS) $(LDFLAGS) server.cpp $(LIBS) -o $@
+
$(EXECUTABLE): $(OBJECTS)
- $(CC) $(LDFLAGS) $(OBJECTS) $(LIBS) -o $@
+ $(CXX) $(LDFLAGS) $(OBJECTS) $(LIBS) -o $@
.cpp.o:
- $(CC) $(CFLAGS) $< -o $@
+ $(CXX) $(CXXFLAGS) -c $< -o $@
clean:
rm -f *.o $(EXECUTABLE)

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@ -1,54 +0,0 @@
--- main.cpp.orig 2016-08-13 02:07:57 UTC
+++ main.cpp
@@ -27,15 +27,18 @@
#include <fstream>
#include <iostream>
#include <sstream>
+#include <unistd.h> // for usleep()
#include <sys/time.h>
-#ifndef WIN32
- #include <endian.h>
-#else
+#if defined(WIN32)
typedef unsigned int uint;
#include <windows.h>
#include <GL/glext.h>
+#elif defined(__FreeBSD__)
+ #include <sys/endian.h>
+#else
+ #include <endian.h>
#endif
@@ -348,6 +351,7 @@ bool classBullets::col(vector<vert> targ
}
}
}
+ return false;
}
void classBullets::shoot(entity owner, gPs velocity)
@@ -1826,9 +1830,9 @@ int main(int argc, char **argv)
GLfloat scale;
- readEnt("ship.txt", gameInfo.shipStaticVerts);
- readEnt("base.txt", gameInfo.baseStaticVerts);
- readEnt("enemy.txt", gameInfo.enemyStaticVerts);
+ readEnt(DATADIR "ship.txt", gameInfo.shipStaticVerts);
+ readEnt(DATADIR "base.txt", gameInfo.baseStaticVerts);
+ readEnt(DATADIR "enemy.txt", gameInfo.enemyStaticVerts);
//Enter Main loop
while(gameState != GameStateQuit)
@@ -1958,7 +1962,7 @@ int main(int argc, char **argv)
break;
case SDLK_d:
- saveMap(polys, ents, "verts.txt");
+ saveMap(polys, ents, DATADIR "verts.txt");
break;
case SDLK_s: