1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-10-19 19:59:43 +00:00

- Update to 1.2

- Add pkg-message file
- Mark IGNORE on 4.x
- Take maintanership
- Other tiny modifications
This commit is contained in:
Jose Alonso Cardenas Marquez 2006-12-30 17:47:40 +00:00
parent f8029123dd
commit a0c897f6fd
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=181075
8 changed files with 309 additions and 103 deletions

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@ -6,69 +6,76 @@
#
PORTNAME= irrlicht
PORTVERSION= 0.12.0
PORTVERSION= 1.2
CATEGORIES= x11-toolkits graphics
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
MASTER_SITE_SUBDIR= ${PORTNAME}
MAINTAINER= ports@FreeBSD.org
MAINTAINER= acm@FreeBSD.org
COMMENT= High performance realtime 3D engine
LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \
png.5:${PORTSDIR}/graphics/png
USE_GL= yes
USE_ZIP= yes
WRKBASE= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
WRKSRC= ${WRKBASE}/source/Irrlicht
USE_DOS2UNIX= yes
USE_GMAKE= yes
USE_GL= yes
USE_XLIB= yes
USE_LDCONFIG= yes
SHARED_LIB_VER= 2
PLIST_SUB+= SHARED_LIB_VER=${SHARED_LIB_VER}
MAKE_ENV+= CXX="${CXX}"
PLIST_SUB+= SHARED_LIB_VER=${SHARED_LIB_VER}
SUB_FILES= pkg-message
BUILD_WRKSRC= ${WRKSRC}/source/Irrlicht
SHARED_LIB_VER= 1.2.0
EXAMPLEDIRS= 01.HelloWorld 02.Quake3Map 03.CustomSceneNode 04.Movement 05.UserInterface \
06.2DGraphics 07.Collision 08.SpecialFX 09.Meshviewer 10.Shaders \
11.PerPixelLighting 12.TerrainRendering 13.RenderToTexture Demo
11.PerPixelLighting 12.TerrainRendering 13.RenderToTexture 15.LoadIrrFile \
Demo
OPTIONS= EXAMPLES "Install example files" on
.include <bsd.port.pre.mk>
.if (${ARCH} == amd64) || (${ARCH} == ia64)
.if ${OSVERSION} < 500000
IGNORE= does not build on FreeBSD 4.x
.endif
.if (${ARCH} == "amd64") || (${ARCH} == "ia64")
CFLAGS+= -fPIC
.endif
# g++ 2.95.4 does not support the language features used by Irrlicht
USE_GCC= 3.3+
PORTDOCS= examples media
# The source resides in a zip file inside the distribution archive
post-extract:
@cd ${WRKBASE}/source && \
${UNZIP_CMD} -a source.zip > /dev/null
@${RM} -rf ${WRKSRC}/zlib ${WRKSRC}/jpeglib ${WRKSRC}/libpng
do-install:
${MKDIR} ${PREFIX}/lib
${INSTALL_PROGRAM} ${WRKSRC}/libIrrlicht.so.${PORTVERSION} ${PREFIX}/lib/libIrrlicht.so.${SHARED_LIB_VER}
cd ${PREFIX}/lib && ${RM} -f libIrrlicht.so && ${LN} libIrrlicht.so.${SHARED_LIB_VER} libIrrlicht.so
${MKDIR} ${PREFIX}/include/irrlicht
${FIND} ${WRKSRC}/include -name "*.h" -exec ${INSTALL_DATA} {} \
${PREFIX}/include/irrlicht \;
.if !defined(NOPORTDOCS)
# These are example applications.
.for dir in ${EXAMPLEDIRS}
${MKDIR} ${DOCSDIR}/examples/${dir}
${REINPLACE_CMD} -e 's|../../include|${PREFIX}/include/${PORTNAME}|' \
-e 's|../../lib/Linux|${PREFIX}/lib|' \
${WRKBASE}/examples/${dir}/Makefile
${INSTALL_DATA} ${WRKBASE}/examples/${dir}/Makefile \
${DOCSDIR}/examples/${dir}
${FIND} ${WRKBASE}/examples/${dir} \( -name "*.cpp" -or -name "*.h" \) \
-exec ${INSTALL_DATA} {} ${DOCSDIR}/examples/${dir} \;
.endfor
${MKDIR} ${DOCSDIR}/media
${FIND} ${WRKBASE}/media -type f \
-exec ${INSTALL_DATA} {} ${DOCSDIR}/media \;
.if !defined(WITHOUT_EXAMPLES)
PLIST_SUB+= EXAMPLES=""
.else
PLIST_SUB+= EXAMPLES="@comment "
.endif
do-install:
${MKDIR} ${PREFIX}/include/${PORTNAME}
cd ${WRKSRC}/include && \
${INSTALL_DATA} *.h ${PREFIX}/include/${PORTNAME}
${INSTALL_DATA} ${WRKSRC}/lib/FreeBSD/libIrrlicht.a ${PREFIX}/lib
${INSTALL_PROGRAM} ${WRKSRC}/lib/FreeBSD/libIrrlicht.so.${SHARED_LIB_VER} \
${PREFIX}/lib && ${LN} -s ${PREFIX}/lib/libIrrlicht.so.${SHARED_LIB_VER} \
${PREFIX}/lib/libIrrlicht.so
.if !defined(WITHOUT_EXAMPLES)
.for DIRE in ${EXAMPLEDIRS}
${MKDIR} ${EXAMPLESDIR}/${DIRE}
${INSTALL_DATA} ${WRKSRC}/examples/${DIRE}/Makefile \
${EXAMPLESDIR}/${DIRE}
${FIND} ${WRKSRC}/examples/${DIRE} \( -name "*.cpp" -or -name "*.h" \) \
-exec ${INSTALL_DATA} "{}" ${EXAMPLESDIR}/${DIRE} \;
.endfor
${MKDIR} ${EXAMPLESDIR}/media
${FIND} ${WRKSRC}/media -type f \
-exec ${INSTALL_DATA} "{}" ${EXAMPLESDIR}/media \;
.endif
post-install:
@${CAT} ${PKGMESSAGE}
.include <bsd.port.post.mk>

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@ -1,3 +1,3 @@
MD5 (irrlicht-0.12.0.zip) = b6f046fee28630cf08aa391ee69c94c5
SHA256 (irrlicht-0.12.0.zip) = 9376e0db1d061eec7a6488555efad168ff13c1dd438e4557e6557efbf3586740
SIZE (irrlicht-0.12.0.zip) = 14060742
MD5 (irrlicht-1.2.zip) = caf1d610d1268ab2f9e53e45c7349bf8
SHA256 (irrlicht-1.2.zip) = e89184273e35168011c533c1a61cd9a5a6547f76ca7eee08ee677793db55bc9b
SIZE (irrlicht-1.2.zip) = 17278801

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@ -1,18 +0,0 @@
--- CImageLoaderJPG.h.orig Wed Oct 19 17:24:14 2005
+++ CImageLoaderJPG.h Wed Oct 19 17:26:32 2005
@@ -12,12 +12,13 @@
#include "IrrCompileConfig.h"
#ifdef _IRR_COMPILE_WITH_LIBJPEG_
extern "C" {
- #include "jpeglib/jconfig.h"
#ifndef _IRR_USE_NON_SYSTEM_JPEG_LIB_
+ #include <jconfig.h>
#include <jpeglib.h> // use system lib
#else // _IRR_USE_NON_SYSTEM_JPEG_LIB_
+ #include "jpeglib/jconfig.h"
#include "jpeglib/jpeglib.h" // use irrlicht jpeglib
-#endif // _IRR_USE_NON_SYSTEM_JPEG_LIB_
+ #endif // _IRR_USE_NON_SYSTEM_JPEG_LIB_
}
#endif // _IRR_COMPILE_WITH_LIBJPEG_

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@ -1,27 +0,0 @@
--- Makefile.orig Wed Aug 24 20:31:56 2005
+++ Makefile Thu Oct 20 02:26:40 2005
@@ -18,17 +18,17 @@
# probably not tested.
#
-CPP = g++
-LINKOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUIToolBar.o CGUIWindow.o CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o COpenGLDriver.o COpenGLNormalMapRenderer.o COpenGLParallaxMapRenderer.o COpenGLShaderMaterialRenderer.o COpenGLTexture.o CD3D8Driver.o CD3D8NormalMapRenderer.o CD3D8ParallaxMapRenderer.o CD3D8ShaderMaterialRenderer.o CD3D8Texture.o CColorConverter.o CFPSCounter.o CImage.o CImageLoaderBmp.o CImageLoaderJPG.o CImageLoaderPCX.o CImageLoaderPNG.o CImageLoaderPSD.o CImageLoaderTGA.o CNullDriver.o CD3D9Driver.o CD3D9HLSLMaterialRenderer.o CD3D9NormalMapRenderer.o CD3D9ParallaxMapRenderer.o CD3D9ShaderMaterialRenderer.o CD3D9Texture.o CVideoModeList.o C3DSMeshFileLoader.o CAnimatedMeshMD2.o CAnimatedMeshMS3D.o CAnimatedMeshSceneNode.o CBillboardSceneNode.o CCameraFPSSceneNode.o CCameraMayaSceneNode.o CCameraSceneNode.o CColladaFileLoader.o CCSMLoader.o CDefaultMeshFormatLoader.o CDMFLoader.o CDummyTransformationSceneNode.o CEmptySceneNode.o CGeometryCreator.o CLightSceneNode.o CLMTSMeshFileLoader.o CMeshManipulator.o CMeshSceneNode.o CMetaTriangleSelector.o CMY3DMeshFileLoader.o COCTLoader.o COctTreeSceneNode.o COctTreeTriangleSelector.o CParticleBoxEmitter.o CParticleFadeOutAffector.o CParticleGravityAffector.o CParticlePointEmitter.o CParticleSystemSceneNode.o CQ3LevelMesh.o CSceneCollisionManager.o CSceneManager.o CSceneNodeAnimatorCollisionResponse.o CSceneNodeAnimatorDelete.o CSceneNodeAnimatorFlyCircle.o CSceneNodeAnimatorFlyStraight.o CSceneNodeAnimatorFollowSpline.o CSceneNodeAnimatorRotation.o CSceneNodeAnimatorTexture.o CShadowVolumeSceneNode.o CSkyBoxSceneNode.o CStaticMeshOBJ.o CTerrainSceneNode.o CTerrainTriangleSelector.o CTestSceneNode.o CTextSceneNode.o CTriangleBBSelector.o CTriangleSelector.o CWaterSurfaceSceneNode.o CXAnimationPlayer.o CXFileReader.o CXMeshFileLoader.o CFileList.o CFileSystem.o CLimitReadFile.o CMemoryReadFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o irrXML.o zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o zlib/uncompr.o zlib/zutil.o jpeglib/jcapimin.o jpeglib/jcapistd.o jpeglib/jccoefct.o jpeglib/jccolor.o jpeglib/jcdctmgr.o jpeglib/jchuff.o jpeglib/jcinit.o jpeglib/jcmainct.o jpeglib/jcmarker.o jpeglib/jcmaster.o jpeglib/jcomapi.o jpeglib/jcparam.o jpeglib/jcphuff.o jpeglib/jcprepct.o jpeglib/jcsample.o jpeglib/jctrans.o jpeglib/jdapimin.o jpeglib/jdapistd.o jpeglib/jdatadst.o jpeglib/jdatasrc.o jpeglib/jdcoefct.o jpeglib/jdcolor.o jpeglib/jddctmgr.o jpeglib/jdhuff.o jpeglib/jdinput.o jpeglib/jdmainct.o jpeglib/jdmarker.o jpeglib/jdmaster.o jpeglib/jdmerge.o jpeglib/jdphuff.o jpeglib/jdpostct.o jpeglib/jdsample.o jpeglib/jdtrans.o jpeglib/jerror.o jpeglib/jfdctflt.o jpeglib/jfdctfst.o jpeglib/jfdctint.o jpeglib/jidctflt.o jpeglib/jidctfst.o jpeglib/jidctint.o jpeglib/jidctred.o jpeglib/jmemmgr.o jpeglib/jmemnobs.o jpeglib/jquant1.o jpeglib/jquant2.o jpeglib/jutils.o jpeglib/rdbmp.o jpeglib/rdcolmap.o jpeglib/rdgif.o jpeglib/rdppm.o jpeglib/rdrle.o jpeglib/rdswitch.o jpeglib/rdtarga.o jpeglib/transupp.o jpeglib/wrbmp.o jpeglib/wrgif.o jpeglib/wrppm.o jpeglib/wrrle.o jpeglib/wrtarga.o libpng/png.o libpng/pngerror.o libpng/pngget.o libpng/pngmem.o libpng/pngpread.o libpng/pngread.o libpng/pngrio.o libpng/pngrtran.o libpng/pngrutil.o libpng/pngset.o libpng/pngtrans.o libpng/pngwio.o libpng/pngwrite.o libpng/pngwtran.o libpng/pngwutil.o CIrrDeviceLinux.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o CStringParameters.o Irrlicht.o os.o CMeshCache.o COpenGLSLMaterialRenderer.o $(RES)
-LIBS = -L"/usr/X11R6/lib" -L"jpeglib" -L"zlib" --no-export-all-symbols --add-stdcall-alias -lGL -lGLU -lXxf86vm
-CXXINCS = -I"include/" -I"zlib/"
+CPP = ${CXX}
+LINKOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUIToolBar.o CGUIWindow.o CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o COpenGLDriver.o COpenGLNormalMapRenderer.o COpenGLParallaxMapRenderer.o COpenGLShaderMaterialRenderer.o COpenGLTexture.o CD3D8Driver.o CD3D8NormalMapRenderer.o CD3D8ParallaxMapRenderer.o CD3D8ShaderMaterialRenderer.o CD3D8Texture.o CColorConverter.o CFPSCounter.o CImage.o CImageLoaderBmp.o CImageLoaderJPG.o CImageLoaderPCX.o CImageLoaderPNG.o CImageLoaderPSD.o CImageLoaderTGA.o CNullDriver.o CD3D9Driver.o CD3D9HLSLMaterialRenderer.o CD3D9NormalMapRenderer.o CD3D9ParallaxMapRenderer.o CD3D9ShaderMaterialRenderer.o CD3D9Texture.o CVideoModeList.o C3DSMeshFileLoader.o CAnimatedMeshMD2.o CAnimatedMeshMS3D.o CAnimatedMeshSceneNode.o CBillboardSceneNode.o CCameraFPSSceneNode.o CCameraMayaSceneNode.o CCameraSceneNode.o CColladaFileLoader.o CCSMLoader.o CDefaultMeshFormatLoader.o CDMFLoader.o CDummyTransformationSceneNode.o CEmptySceneNode.o CGeometryCreator.o CLightSceneNode.o CLMTSMeshFileLoader.o CMeshManipulator.o CMeshSceneNode.o CMetaTriangleSelector.o CMY3DMeshFileLoader.o COCTLoader.o COctTreeSceneNode.o COctTreeTriangleSelector.o CParticleBoxEmitter.o CParticleFadeOutAffector.o CParticleGravityAffector.o CParticlePointEmitter.o CParticleSystemSceneNode.o CQ3LevelMesh.o CSceneCollisionManager.o CSceneManager.o CSceneNodeAnimatorCollisionResponse.o CSceneNodeAnimatorDelete.o CSceneNodeAnimatorFlyCircle.o CSceneNodeAnimatorFlyStraight.o CSceneNodeAnimatorFollowSpline.o CSceneNodeAnimatorRotation.o CSceneNodeAnimatorTexture.o CShadowVolumeSceneNode.o CSkyBoxSceneNode.o CStaticMeshOBJ.o CTerrainSceneNode.o CTerrainTriangleSelector.o CTestSceneNode.o CTextSceneNode.o CTriangleBBSelector.o CTriangleSelector.o CWaterSurfaceSceneNode.o CXAnimationPlayer.o CXFileReader.o CXMeshFileLoader.o CFileList.o CFileSystem.o CLimitReadFile.o CMemoryReadFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o irrXML.o CIrrDeviceLinux.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o CStringParameters.o Irrlicht.o os.o CMeshCache.o COpenGLSLMaterialRenderer.o $(RES)
+LIBS = -L${X11BASE}/lib -L/${LOCALBASE}/lib --no-export-all-symbols --add-stdcall-alias -lGL -lGLU -lXxf86vm -lz -lpng -ljpeg
+CXXINCS = -I"include/" -I${X11BASE}/include -I${LOCALBASE}/include
STATIC_LIB = libIrrlicht.a
SHARED_LIB = libIrrlicht.so
-CXXFLAGS = $(CXXINCS) -DIRRLICHT_EXPORTS=1
-INSTALL_DIR = /usr/local/lib
+CXXFLAGS+= $(CXXINCS) -DIRRLICHT_EXPORTS=1
+INSTALL_DIR = ${PREFIX}/lib
# All target, builds Irrlicht as static lib (libIrrlicht.a) and copies it into /lib/Linux
-all: $(LINKOBJ) staticlib
+all: $(LINKOBJ) sharedlib
# Cleans all temporary files and compilation results.
clean:

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@ -1,29 +1,29 @@
--- include/IrrCompileConfig.h.orig Wed Oct 19 17:20:37 2005
+++ include/IrrCompileConfig.h Wed Oct 19 17:21:01 2005
@@ -65,7 +65,7 @@
--- include/IrrCompileConfig.h Fri Dec 29 19:14:48 2006
+++ include/IrrCompileConfig.h Fri Dec 29 19:15:49 2006
@@ -90,7 +90,7 @@
//! Define _IRR_USE_NON_SYSTEM_ZLIB_ to let irrlicht use the zlib which comes with irrlicht.
/** If this is commented out, Irrlicht will try to compile using the zlib installed in the system.
This is only used when _IRR_COMPILE_WITH_ZLIB_ is defined. */
-#define _IRR_USE_NON_SYSTEM_ZLIB_
+// #define _IRR_USE_NON_SYSTEM_ZLIB_
+//#define _IRR_USE_NON_SYSTEM_ZLIB_
//! Define _IRR_COMPILE_WITH_JPEGLIB_ to enable compiling the engine using libjpeg.
@@ -76,7 +76,7 @@
@@ -101,7 +101,7 @@
//! Define _IRR_USE_NON_SYSTEM_JPEG_LIB_ to let irrlicht use the jpeglib which comes with irrlicht.
/** If this is commented out, Irrlicht will try to compile using the jpeg lib installed in the system.
This is only used when _IRR_COMPILE_WITH_LIBJPEG_ is defined. */
-#define _IRR_USE_NON_SYSTEM_JPEG_LIB_
+// #define _IRR_USE_NON_SYSTEM_JPEG_LIB_
+//#define _IRR_USE_NON_SYSTEM_JPEG_LIB_
//! Define _IRR_COMPILE_WITH_LIBPNG_ to enable compiling the engine using libpng.
@@ -87,7 +87,7 @@
@@ -112,7 +112,7 @@
//! Define _IRR_USE_NON_SYSTEM_LIBPNG_ to let irrlicht use the libpng which comes with irrlicht.
/** If this is commented out, Irrlicht will try to compile using the libpng installed in the system.
This is only used when _IRR_COMPILE_WITH_LIBPNG_ is defined. */
-#define _IRR_USE_NON_SYSTEM_LIB_PNG_
+// #define _IRR_USE_NON_SYSTEM_LIB_PNG_
+//#define _IRR_USE_NON_SYSTEM_LIB_PNG_
//! Define _IRR_D3D_NO_SHADER_DEBUGGING to disable shader debugging in D3D9

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@ -0,0 +1,62 @@
--- source/Irrlicht/Makefile Fri Dec 29 19:20:07 2006
+++ source/Irrlicht/Makefile Fri Dec 29 19:25:48 2006
@@ -18,46 +18,45 @@
# probably not tested.
#
-CC = gcc
-CXX = g++
+CC? = gcc
+CXX? = g++
IRROBJ = C3DSMeshFileLoader.o COgreMeshFileLoader.o COBJMeshFileLoader.o CAnimatedMeshMD2.o CAnimatedMeshMS3D.o CAnimatedMeshB3d.o CAnimatedMeshSceneNode.o CBillboardSceneNode.o CCameraFPSSceneNode.o CCameraMayaSceneNode.o CCameraSceneNode.o CColladaFileLoader.o CCSMLoader.o CDefaultMeshFormatLoader.o CDMFLoader.o CDummyTransformationSceneNode.o CEmptySceneNode.o CGeometryCreator.o CLightSceneNode.o CLMTSMeshFileLoader.o CMeshManipulator.o CMeshSceneNode.o CMetaTriangleSelector.o CMY3DMeshFileLoader.o COCTLoader.o COctTreeSceneNode.o COctTreeTriangleSelector.o CParticleBoxEmitter.o CParticleFadeOutAffector.o CParticleGravityAffector.o CParticlePointEmitter.o CParticleSystemSceneNode.o CQ3LevelMesh.o CSceneCollisionManager.o CSceneManager.o CSceneNodeAnimatorCollisionResponse.o CSceneNodeAnimatorDelete.o CSceneNodeAnimatorFlyCircle.o CSceneNodeAnimatorFlyStraight.o CSceneNodeAnimatorFollowSpline.o CSceneNodeAnimatorRotation.o CSceneNodeAnimatorTexture.o CShadowVolumeSceneNode.o CSkyBoxSceneNode.o CSkyDomeSceneNode.o CTerrainSceneNode.o CTerrainTriangleSelector.o CCubeSceneNode.o CSphereSceneNode.o CTextSceneNode.o CTriangleBBSelector.o CTriangleSelector.o CWaterSurfaceSceneNode.o CXAnimationPlayer.o CXFileReader.o CXMeshFileLoader.o CMeshCache.o CDefaultSceneNodeAnimatorFactory.o CDefaultSceneNodeFactory.o
IRRVIDEOOBJ = COpenGLDriver.o COpenGLNormalMapRenderer.o COpenGLParallaxMapRenderer.o COpenGLShaderMaterialRenderer.o COpenGLTexture.o COpenGLSLMaterialRenderer.o CD3D8Driver.o CD3D8NormalMapRenderer.o CD3D8ParallaxMapRenderer.o CD3D8ShaderMaterialRenderer.o CD3D8Texture.o CColorConverter.o CFPSCounter.o CImage.o CImageLoaderBMP.o CImageLoaderJPG.o CImageLoaderPCX.o CImageLoaderPNG.o CImageLoaderPSD.o CImageLoaderTGA.o CImageWriterBMP.o CImageWriterJPG.o CImageWriterPCX.o CImageWriterPNG.o CImageWriterPPM.o CImageWriterPSD.o CImageWriterTGA.o CNullDriver.o CD3D9Driver.o CD3D9HLSLMaterialRenderer.o CD3D9NormalMapRenderer.o CD3D9ParallaxMapRenderer.o CD3D9ShaderMaterialRenderer.o CD3D9Texture.o CVideoModeList.o
IRRSWRENDEROBJ = CSoftwareDriver.o CSoftwareTexture.o CTRFlat.o CTRFlatWire.o CTRGouraud.o CTRGouraudWire.o CTRTextureFlat.o CTRTextureFlatWire.o CTRTextureGouraud.o CTRTextureGouraudAdd.o CTRTextureGouraudNoZ.o CTRTextureGouraudWire.o CZBuffer.o CZBuffer2.o CTRTextureGouraudVertexAlpha2.o CTRTextureGouraudNoZ2.o CTRTextureLightMap2_M2.o CTRTextureLightMap2_M4.o CTRTextureLightMap2_M1.o CSoftwareDriver2.o CSoftwareTexture2.o CTRTextureGouraud2.o CTRGouraud2.o CTRGouraudAlpha2.o CTRGouraudAlphaNoZ2.o CTRTextureDetailMap2.o CTRTextureGouraudAdd2.o CTRTextureGouraudAddNoZ2.o CTRTextureWire2.o CTRTextureLightMap2_Add.o ITriangleRenderer2.o CTRTextureLightMapGouraud2_M4.o
IRRIOOBJ = CFileList.o CFileSystem.o CLimitReadFile.o CMemoryReadFile.o CReadFile.o CWriteFile.o CXMLReader.o CXMLWriter.o CZipReader.o CPakReader.o irrXML.o CAttributes.o
IRROTHEROBJ = CIrrDeviceLinux.o CIrrDeviceStub.o CIrrDeviceWin32.o CLogger.o COSOperator.o Irrlicht.o os.o
IRRGUIOBJ = CGUIButton.o CGUICheckBox.o CGUIComboBox.o CGUIContextMenu.o CGUIEditBox.o CGUIEnvironment.o CGUIFileOpenDialog.o CGUIFont.o CGUIImage.o CGUIInOutFader.o CGUIListBox.o CGUIMenu.o CGUIMeshViewer.o CGUIMessageBox.o CGUIModalScreen.o CGUIScrollBar.o CGUISkin.o CGUIStaticText.o CGUITabControl.o CGUIToolBar.o CGUIWindow.o CGUIColorSelectDialog.o
-ZLIBOBJ = zlib/adler32.o zlib/compress.o zlib/crc32.o zlib/deflate.o zlib/inffast.o zlib/inflate.o zlib/inftrees.o zlib/trees.o zlib/uncompr.o zlib/zutil.o
-JPEGLIBOBJ = jpeglib/jcapimin.o jpeglib/jcapistd.o jpeglib/jccoefct.o jpeglib/jccolor.o jpeglib/jcdctmgr.o jpeglib/jchuff.o jpeglib/jcinit.o jpeglib/jcmainct.o jpeglib/jcmarker.o jpeglib/jcmaster.o jpeglib/jcomapi.o jpeglib/jcparam.o jpeglib/jcphuff.o jpeglib/jcprepct.o jpeglib/jcsample.o jpeglib/jctrans.o jpeglib/jdapimin.o jpeglib/jdapistd.o jpeglib/jdatadst.o jpeglib/jdatasrc.o jpeglib/jdcoefct.o jpeglib/jdcolor.o jpeglib/jddctmgr.o jpeglib/jdhuff.o jpeglib/jdinput.o jpeglib/jdmainct.o jpeglib/jdmarker.o jpeglib/jdmaster.o jpeglib/jdmerge.o jpeglib/jdphuff.o jpeglib/jdpostct.o jpeglib/jdsample.o jpeglib/jdtrans.o jpeglib/jerror.o jpeglib/jfdctflt.o jpeglib/jfdctfst.o jpeglib/jfdctint.o jpeglib/jidctflt.o jpeglib/jidctfst.o jpeglib/jidctint.o jpeglib/jidctred.o jpeglib/jmemmgr.o jpeglib/jmemnobs.o jpeglib/jquant1.o jpeglib/jquant2.o jpeglib/jutils.o jpeglib/rdbmp.o jpeglib/rdcolmap.o jpeglib/rdgif.o jpeglib/rdppm.o jpeglib/rdrle.o jpeglib/rdswitch.o jpeglib/rdtarga.o jpeglib/transupp.o jpeglib/wrbmp.o jpeglib/wrgif.o jpeglib/wrppm.o jpeglib/wrrle.o jpeglib/wrtarga.o
-LIBPNGOBJ = libpng/png.o libpng/pngerror.o libpng/pngget.o libpng/pngmem.o libpng/pngpread.o libpng/pngread.o libpng/pngrio.o libpng/pngrtran.o libpng/pngrutil.o libpng/pngset.o libpng/pngtrans.o libpng/pngwio.o libpng/pngwrite.o libpng/pngwtran.o libpng/pngwutil.o
# Next variable is for additional scene nodes etc. of customized Irrlicht versions
EXTRAOBJ =
-LINKOBJ = $(IRROBJ) $(IRRVIDEOOBJ) $(IRRSWRENDEROBJ) $(IRRIOOBJ) $(IRROTHEROBJ) $(IRRGUIOBJ) $(ZLIBOBJ) $(JPEGLIBOBJ) $(LIBPNGOBJ) $(EXTRAOBJ)
+LINKOBJ = $(IRROBJ) $(IRRVIDEOOBJ) $(IRRSWRENDEROBJ) $(IRRIOOBJ) $(IRROTHEROBJ) $(IRRGUIOBJ) $(EXTRAOBJ)
-LDFLAGS = -L/usr/X11R6/lib --no-export-all-symbols --add-stdcall-alias -lGLU -lGL -lXxf86vm
+LDFLAGS = -L/usr/lib -L$(LOCALBASE) -L$(X11BASE)/lib --no-export-all-symbols --add-stdcall-alias -lGLU -lGL -lXxf86vm
WIN32_LIBS = -lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lodbc32 -lodbccp32 -lglu32 -lopengl32
-CXXINCS = -I../../include -Izlib -Ijpeglib -Ilibpng -I/usr/X11R6/include
+CXXINCS = -I../../include -I$(LOCALBASE)/include -I$(X11BASE)/include -I/usr/include
STATIC_LIB = libIrrlicht.a
SHARED_LIB = libIrrlicht.so
IRRLICHT_DLL = ../../bin/Win32-gcc/Irrlicht.dll
-CPPFLAGS = $(CXXINCS) -DIRRLICHT_EXPORTS=1
+CPPFLAGS+= $(CXXINCS) -DIRRLICHT_EXPORTS=1
#CXXFLAGS = -g -Wall -Wno-reorder
-CXXFLAGS = -Wno-reorder
+CXXFLAGS+= -Wno-reorder
# -fexpensive-optimizations -O3
CFLAGS = -fexpensive-optimizations -O3
-INSTALL_DIR = /usr/local/lib
+INSTALL_DIR = $(PREFIX)/lib
# All target, builds Irrlicht as static lib (libIrrlicht.a) and copies it into /lib/Linux
-all: staticlib
+all: staticlib sharedlib
# Builds Irrlicht as shared lib (libIrrlicht.so.versionNumber) and copies it into /lib/Linux
sharedlib: $(LINKOBJ)
$(CXX) $(CPPFLAGS) $(CXXFLAGS) -shared -fPIC -o $(SHARED_LIB).$(VERSION) $^ $(LDFLAGS)
- cp $(SHARED_LIB).$(VERSION) ../../lib/Linux/
+ mkdir -p ../../lib/FreeBSD
+ cp $(SHARED_LIB).$(VERSION) ../../lib/FreeBSD/
# Builds Irrlicht as static lib (libIrrlicht.a) and copies it into /lib/Linux
staticlib: $(LINKOBJ)
$(AR) rs $(STATIC_LIB) $^
- cp libIrrlicht.a ../../lib/Linux/
+ mkdir -p ../../lib/FreeBSD
+ cp libIrrlicht.a ../../lib/FreeBSD/
# Builds Irrlicht on Linux systems as dll (Irrlicht.dll) using a cross compiler
# into ../../bin/Win32-gcc

View File

@ -0,0 +1,15 @@
###############################################################################
The Irrlicht Engine was installed
1) See the complete documentation at:
http://irrlicht.sourceforge.net/docu/index.html
2) If you selected EXAMPLES option, you can see these examples at:
%%EXAMPLESDIR%%
3) Enjoy it ;)
###############################################################################

View File

@ -1,12 +1,16 @@
lib/libIrrlicht.so
lib/libIrrlicht.so.%%SHARED_LIB_VER%%
include/irrlicht/EDriverTypes.h
include/irrlicht/EGUIElementTypes.h
include/irrlicht/ESceneNodeAnimatorTypes.h
include/irrlicht/ESceneNodeTypes.h
include/irrlicht/ETerrainElements.h
include/irrlicht/IAnimatedMesh.h
include/irrlicht/IAnimatedMeshB3d.h
include/irrlicht/IAnimatedMeshMD2.h
include/irrlicht/IAnimatedMeshMS3D.h
include/irrlicht/IAnimatedMeshSceneNode.h
include/irrlicht/IAnimatedMeshX.h
include/irrlicht/IAttributeExchangingObject.h
include/irrlicht/IAttributes.h
include/irrlicht/IBillboardSceneNode.h
include/irrlicht/ICameraSceneNode.h
include/irrlicht/ICursorControl.h
@ -16,9 +20,10 @@ include/irrlicht/IFileList.h
include/irrlicht/IFileSystem.h
include/irrlicht/IGPUProgrammingServices.h
include/irrlicht/IGUIButton.h
include/irrlicht/IGUICheckBox.h
include/irrlicht/IGUIColorSelectDialog.h
include/irrlicht/IGUIComboBox.h
include/irrlicht/IGUIContextMenu.h
include/irrlicht/IGUICheckBox.h
include/irrlicht/IGUIEditBox.h
include/irrlicht/IGUIElement.h
include/irrlicht/IGUIEnvironment.h
@ -36,14 +41,17 @@ include/irrlicht/IGUIToolbar.h
include/irrlicht/IGUIWindow.h
include/irrlicht/IImage.h
include/irrlicht/IImageLoader.h
include/irrlicht/IImageWriter.h
include/irrlicht/ILightSceneNode.h
include/irrlicht/ILogger.h
include/irrlicht/IMaterialRenderer.h
include/irrlicht/IMaterialRendererServices.h
include/irrlicht/IMesh.h
include/irrlicht/IMeshBuffer.h
include/irrlicht/IMeshCache.h
include/irrlicht/IMeshLoader.h
include/irrlicht/IMeshManipulator.h
include/irrlicht/IMeshSceneNode.h
include/irrlicht/IMetaTriangleSelector.h
include/irrlicht/IOSOperator.h
include/irrlicht/IParticleAffector.h
@ -56,9 +64,11 @@ include/irrlicht/ISceneManager.h
include/irrlicht/ISceneNode.h
include/irrlicht/ISceneNodeAnimator.h
include/irrlicht/ISceneNodeAnimatorCollisionResponse.h
include/irrlicht/ISceneNodeAnimatorFactory.h
include/irrlicht/ISceneNodeFactory.h
include/irrlicht/ISceneUserDataSerializer.h
include/irrlicht/IShaderConstantSetCallBack.h
include/irrlicht/IShadowVolumeSceneNode.h
include/irrlicht/IStringParameters.h
include/irrlicht/ITerrainSceneNode.h
include/irrlicht/ITextSceneNode.h
include/irrlicht/ITexture.h
@ -87,9 +97,11 @@ include/irrlicht/SMeshBufferLightMap.h
include/irrlicht/SMeshBufferTangents.h
include/irrlicht/SParticle.h
include/irrlicht/SViewFrustrum.h
include/irrlicht/SceneParameters.h
include/irrlicht/aabbox3d.h
include/irrlicht/dimension2d.h
include/irrlicht/heapsort.h
include/irrlicht/irrAllocator.h
include/irrlicht/irrArray.h
include/irrlicht/irrList.h
include/irrlicht/irrMath.h
@ -107,4 +119,159 @@ include/irrlicht/rect.h
include/irrlicht/triangle3d.h
include/irrlicht/vector2d.h
include/irrlicht/vector3d.h
lib/libIrrlicht.a
lib/libIrrlicht.so
lib/libIrrlicht.so.%%SHARED_LIB_VER%%
%%EXAMPLES%%%%EXAMPLESDIR%%/01.HelloWorld/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/01.HelloWorld/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/02.Quake3Map/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/02.Quake3Map/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/03.CustomSceneNode/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/03.CustomSceneNode/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/04.Movement/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/04.Movement/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/05.UserInterface/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/05.UserInterface/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/06.2DGraphics/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/06.2DGraphics/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/07.Collision/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/07.Collision/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/08.SpecialFX/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/08.SpecialFX/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/09.Meshviewer/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/09.Meshviewer/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/09.Meshviewer/resource.h
%%EXAMPLES%%%%EXAMPLESDIR%%/10.Shaders/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/10.Shaders/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/11.PerPixelLighting/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/11.PerPixelLighting/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/12.TerrainRendering/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/12.TerrainRendering/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/13.RenderToTexture/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/13.RenderToTexture/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/15.LoadIrrFile/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/15.LoadIrrFile/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/Demo/CDemo.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/Demo/CDemo.h
%%EXAMPLES%%%%EXAMPLESDIR%%/Demo/CMainMenu.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/Demo/CMainMenu.h
%%EXAMPLES%%%%EXAMPLESDIR%%/Demo/Makefile
%%EXAMPLES%%%%EXAMPLESDIR%%/Demo/main.cpp
%%EXAMPLES%%%%EXAMPLESDIR%%/Demo/resource.h
%%EXAMPLES%%%%EXAMPLESDIR%%/media/001shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/002shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/003shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/004shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/005shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/006shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/007shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/008shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/009shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/010shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/011shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/012shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/013shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/014shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/015shot.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/2ddemo.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/Faerie5.BMP
%%EXAMPLES%%%%EXAMPLESDIR%%/media/IrrlichtTheme.ogg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/Particle.tga
%%EXAMPLES%%%%EXAMPLESDIR%%/media/axe.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/ball.wav
%%EXAMPLES%%%%EXAMPLESDIR%%/media/burning avatar.gif
%%EXAMPLES%%%%EXAMPLESDIR%%/media/burninglogo.png
%%EXAMPLES%%%%EXAMPLESDIR%%/media/config.xml
%%EXAMPLES%%%%EXAMPLESDIR%%/media/d3d8.psh
%%EXAMPLES%%%%EXAMPLESDIR%%/media/d3d8.vsh
%%EXAMPLES%%%%EXAMPLESDIR%%/media/d3d9.hlsl
%%EXAMPLES%%%%EXAMPLESDIR%%/media/d3d9.psh
%%EXAMPLES%%%%EXAMPLESDIR%%/media/d3d9.vsh
%%EXAMPLES%%%%EXAMPLESDIR%%/media/demoback.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/detailmap3.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/dotnetback.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/dwarf-Read-Me.txt
%%EXAMPLES%%%%EXAMPLESDIR%%/media/dwarf.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/dwarf.x
%%EXAMPLES%%%%EXAMPLESDIR%%/media/earth.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/earth.x
%%EXAMPLES%%%%EXAMPLESDIR%%/media/earthbump.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/enano.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/example.irr
%%EXAMPLES%%%%EXAMPLESDIR%%/media/faerie.md2
%%EXAMPLES%%%%EXAMPLESDIR%%/media/faerie2.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/fire.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/fireball.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/fontcourier.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/fonthaettenschweiler.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/fontlucida.png
%%EXAMPLES%%%%EXAMPLESDIR%%/media/help.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/impact.wav
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irr.ico
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht.dat
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_bk.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_dn.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_ft.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_lf.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_rt.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlicht2_up.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogo.BMP
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogo.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogoaligned.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogoalpha.tga
%%EXAMPLES%%%%EXAMPLESDIR%%/media/irrlichtlogoalpha2.tga
%%EXAMPLES%%%%EXAMPLESDIR%%/media/map-20kdm2.pk3
%%EXAMPLES%%%%EXAMPLESDIR%%/media/map-20kdm2.txt
%%EXAMPLES%%%%EXAMPLESDIR%%/media/open.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/opengl.frag
%%EXAMPLES%%%%EXAMPLESDIR%%/media/opengl.psh
%%EXAMPLES%%%%EXAMPLESDIR%%/media/opengl.vert
%%EXAMPLES%%%%EXAMPLESDIR%%/media/opengl.vsh
%%EXAMPLES%%%%EXAMPLESDIR%%/media/particle.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/particlered.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/particlewhite.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/portal1.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/portal2.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/portal3.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/portal4.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/portal5.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/portal6.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/portal7.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/rockwall.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/rockwall_height.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/room.3ds
%%EXAMPLES%%%%EXAMPLESDIR%%/media/rsptnback.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/smoke.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/sphere.3ds
%%EXAMPLES%%%%EXAMPLESDIR%%/media/spheremap.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/stones.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/sydney.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/sydney.md2
%%EXAMPLES%%%%EXAMPLESDIR%%/media/t351sml.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/terrain-heightmap.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/terrain-texture.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/tools.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/vc6include.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/vc6optionsdir.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/vcnetinclude.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/wall.bmp
%%EXAMPLES%%%%EXAMPLESDIR%%/media/wall.jpg
%%EXAMPLES%%%%EXAMPLESDIR%%/media/water.jpg
@dirrm include/irrlicht
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/01.HelloWorld
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/02.Quake3Map
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/03.CustomSceneNode
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/04.Movement
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/05.UserInterface
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/06.2DGraphics
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/07.Collision
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/08.SpecialFX
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/09.Meshviewer
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/10.Shaders
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/11.PerPixelLighting
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/12.TerrainRendering
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/13.RenderToTexture
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/15.LoadIrrFile
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/Demo
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%/media
%%EXAMPLES%%@dirrm %%EXAMPLESDIR%%