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mirror of https://git.FreeBSD.org/ports.git synced 2024-10-21 20:38:45 +00:00

- Update to version 1.24.

- Add more information to pkg-message.
This commit is contained in:
Alejandro Pulver 2007-07-24 13:57:53 +00:00
parent 76c21d9ed0
commit a3ffe18ee0
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=196206
4 changed files with 608 additions and 604 deletions

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@ -6,8 +6,7 @@
#
PORTNAME= vavoom
PORTVERSION= 1.23.1
PORTREVISION= 1
PORTVERSION= 1.24
CATEGORIES= games
MASTER_SITES= SF

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@ -1,3 +1,3 @@
MD5 (vavoom-1.23.1.tar.bz2) = 59df0ce8b84711b9c569014e349cb0d6
SHA256 (vavoom-1.23.1.tar.bz2) = 85d95ff9fda0dc0c2e4a106cefaf849f2409a1e57c04c3a9a046fedc25c5f390
SIZE (vavoom-1.23.1.tar.bz2) = 1694668
MD5 (vavoom-1.24.tar.bz2) = 449cc9cef561b05b7214a5bdf80a0b87
SHA256 (vavoom-1.24.tar.bz2) = 26d9f036f8429924d71dc16d805e9272b3c44cccc2067e82cb632170a21dd80b
SIZE (vavoom-1.24.tar.bz2) = 1683706

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@ -9,9 +9,13 @@ additional IWAD files in "%%DMDIR%%".
The real executables (and utils) are in "%%PREFIX%%/libexec/vavoom".
To run in OpenGL mode add the "-opengl" parameter.
If you enabled the EDITING option the VavoomC source code of the supported
games has been installed to "%%DATADIR%%/progs".
If you want to install additional textures, models, editing tools or
soundtracks (needs VORBIS option) use the "games/vavoom-extras" port.
To run in OpenGL mode add the "-opengl" parameter, and "-openal" for OpenAL.
If you want to install enhaced textures, models or soundtracks use the
"games/vavoom-extras" port. Note that textures require OPENGL and soundtracks
need VORBIS (build options).
==============================================================================

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