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mirror of https://git.FreeBSD.org/ports.git synced 2024-12-24 04:33:24 +00:00

Update to 1.2; add WWW to DESCR.

PR:		18974
Submitted by:	KATO Tsuguru <tkato@prontomail.ne.jp>
This commit is contained in:
Will Andrews 2000-06-04 19:10:39 +00:00
parent e1ead8abcb
commit a547285c7b
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=29180
5 changed files with 115 additions and 19 deletions

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@ -1,4 +1,4 @@
# New ports collection makefile for: acm
# New ports collection makefile for: blackjack
# Date created: 23 February 1998
# Whom: Peter Mutsaers
#
@ -6,13 +6,16 @@
#
PORTNAME= blackjack
PORTVERSION= 1.1
PORTVERSION= 1.2
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_SUNSITE}
MASTER_SITE_SUBDIR= games/strategy
EXTRACT_SUFX= .tgz
MAINTAINER= ports@FreeBSD.org
WRKSRC= ${WRKDIR}/${PORTNAME}
USE_QT= yes
WRKSRC= ${WRKDIR}/blackjack
MAN1= blackjack.1

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@ -1 +1 @@
MD5 (blackjack-1.1.tar.gz) = 2e6d2747e368f4f70eb598b437a9dc76
MD5 (blackjack-1.2.tgz) = 3b7751ee38c06ce758ab06015d57cb11

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@ -1,6 +1,6 @@
--- Makefile.orig Wed Feb 11 19:42:00 1998
+++ Makefile Sat Jan 8 23:59:30 2000
@@ -1,9 +1,11 @@
--- Makefile.orig Thu Jun 3 11:28:44 1999
+++ Makefile Sat Jun 3 01:28:49 2000
@@ -1,9 +1,8 @@
-CC=gcc
-CXX=g++
@ -11,22 +11,19 @@
+CXX?=g++
+INCLUDES=-I$(X11BASE)/include/X11/qt
+LDFLAGS=-L$(X11BASE)/lib -lqt
+.if $(PORTOBJFORMAT) == "elf"
+LDFLAGS+=-Wl,-rpath,$(X11BASE)/lib
+.endif
VERSION=1.1
VERSION=1.2
# For systems that don't have install, use this
@@ -25,7 +27,7 @@
blackjack/*.cpp \
blackjack/*.bm
-INSTALL=install
+INSTALL=install -c
@@ -28,7 +27,7 @@
INSTALL=install
INSTALL_BIN_FLAGS=-s
INSTALL_ROOT=/usr/local
@@ -39,12 +41,14 @@
-INSTALL_ROOT=/usr/local
+INSTALL_ROOT=${PREFIX}
INSTALL_BIN=$(INSTALL_ROOT)/bin
INSTALL_MAN=$(INSTALL_ROOT)/man
@@ -39,19 +38,21 @@
user_input.o dollar_scroll_bar.o bet_option.o table_option.o \
insurance_window.o $(METAOBJS)
@ -43,3 +40,12 @@
blackjack: main.o $(OBJS)
$(CXX) -o $@ $(LDFLAGS) main.o $(OBJS)
install:
- $(INSTALL) $(INSTALL_BIN_FLAGS) blackjack $(INSTALL_BIN)
- $(INSTALL) blackjack.1 $(INSTALL_MAN)/man1
+ ${BSD_INSTALL_PROGRAM} blackjack $(INSTALL_BIN)
+ ${BSD_INSTALL_MAN} blackjack.1 $(INSTALL_MAN)/man1
mblackjack.cpp: blackjack.h
$(MOC) -o mblackjack.cpp blackjack.h

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@ -0,0 +1,85 @@
--- card.cpp.orig Mon Dec 6 00:45:34 1999
+++ card.cpp Sat Jun 3 02:47:49 2000
@@ -201,8 +201,8 @@
QBitmap *bitmap_p = new QBitmap(CARD_W, CARD_H, TRUE);
QBitmap *back_bitmap_p = new QBitmap(logo_width, logo_height, logo_bits,
TRUE);
- QBrush fill(Qt::white);
- QBrush pattern(Qt::CustomPattern);
+ QBrush fill(white);
+ QBrush pattern(CustomPattern);
QPainter painter;
if ((painter.begin(bitmap_p)) == FALSE) {
@@ -210,7 +210,7 @@
delete (bitmap_p);
bitmap_p = NULL;
} else {
- QBrush fill_ones(Qt::color1);// make a mask so we don't paint the corners
+ QBrush fill_ones(color1); // make a mask so we don't paint the corners
painter.setBrush(fill_ones); // make pixmap mask for card
painter.drawRoundRect(0, 0, CARD_W, CARD_H, x_round, y_round);
painter.end();
@@ -221,7 +221,7 @@
delete (pixmap_p);
pixmap_p = NULL;
} else {
- painter.setPen(Qt::black);
+ painter.setPen(black);
if (bitmap_p) // if we made a mask bitmap
pixmap_p->setMask(*bitmap_p); // set the mask for the pixmap
@@ -229,7 +229,7 @@
painter.setBrush(fill);
painter.drawRoundRect(0, 0, CARD_W, CARD_H, x_round, y_round);
pattern.setPixmap(*back_bitmap_p);
- pattern.setColor(Qt::red);
+ pattern.setColor(red);
painter.setBrush(pattern); // set up some painter options
painter.drawRoundRect(0, 0, CARD_W, CARD_H, x_round, y_round);
painter.end();
@@ -255,21 +255,21 @@
QColor color;
QPixmap *pixmap_p = new QPixmap(CARD_W, CARD_H);
QBitmap *bitmap_p = new QBitmap(CARD_W, CARD_H, TRUE);
- QBrush fill(Qt::white); // make two brushes, fill and no_fill
- QBrush no_fill(Qt::NoBrush);
+ QBrush fill(white); // make two brushes, fill and no_fill
+ QBrush no_fill(NoBrush);
QPainter painter;
if (_suit == HEART || _suit == DIAMOND)
- color = Qt::red;
+ color = red;
else
- color = Qt::black;
+ color = black;
if ((painter.begin(bitmap_p)) == FALSE) {
cerr << "card::makePixmap(): Can't open bitmap paint device\n";
delete (bitmap_p);
bitmap_p = NULL;
} else {
- QBrush fill_ones(Qt::color1);// make a mask so we don't paint the corners
+ QBrush fill_ones(color1); // make a mask so we don't paint the corners
painter.setBrush(fill_ones); // make pixmap mask for card
painter.drawRoundRect(0, 0, CARD_W, CARD_H, x_round, y_round);
painter.end();
@@ -281,7 +281,7 @@
pixmap_p = NULL;
} else {
painter.setBrush(fill); // set up some painter options
- painter.setPen(Qt::black);
+ painter.setPen(black);
if (bitmap_p) // if we made a mask bitmap
pixmap_p->setMask(*bitmap_p); // set the mask for the pixmap
@@ -295,7 +295,7 @@
painter.setWorldXForm(FALSE); // disable transformation for now
painter.setPen(color); // draw rank and suit in corners
- painter.setBackgroundColor(Qt::white);
+ painter.setBackgroundColor(white);
painter.drawPixmap(4, 6, *_rank_bitmaps[_rank]);
painter.drawPixmap(4, 23, *_small_suit_bitmaps[_suit]);
painter.setWorldXForm(TRUE); // now draw flipped rank and suit

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@ -19,3 +19,5 @@ GUI library and is not slow at all on my 386.
Tom Daley
tdaley@vsys.com
WWW: http://users.codenet.net/daley/blackjack/blackjack.html