mirror of
https://git.FreeBSD.org/ports.git
synced 2024-12-24 04:33:24 +00:00
Upgreate the Half-life server to the latest-and-greatest.
Also break out Counter-strike into a dependant port of its own, and add a similar dependant port for Frontline Force. The submitter takes over maintainership. Thanks! Submitted by: Patrick Li <pat@databits.net>
This commit is contained in:
parent
35ff699042
commit
b22f091616
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=40259
@ -100,6 +100,8 @@
|
||||
SUBDIR += heretic
|
||||
SUBDIR += heroes
|
||||
SUBDIR += hex
|
||||
SUBDIR += hlserver-cs
|
||||
SUBDIR += hlserver-flf
|
||||
SUBDIR += icbm3d
|
||||
SUBDIR += icebreaker
|
||||
SUBDIR += ifm
|
||||
|
@ -6,15 +6,13 @@
|
||||
#
|
||||
|
||||
PORTNAME= HLDS
|
||||
PORTVERSION= 3.1.0.4
|
||||
PORTVERSION= 3.1.0.6
|
||||
CATEGORIES= games linux
|
||||
MASTER_SITES=
|
||||
DISTFILES= hlds_l3104.tar.gz cs_10.tar.gz
|
||||
MASTER_SITES= http://204.213.190.22/downloads/
|
||||
DISTNAME= hlds_l3106
|
||||
EXTRACT_ONLY=
|
||||
|
||||
MAINTAINER= markm@FreeBSD.org
|
||||
|
||||
#FORBIDDEN= "Remotely exploitable buffer overflows."
|
||||
MAINTAINER= pat@databits.net
|
||||
|
||||
BUILD_DEPENDS= /compat/linux/lib/ld.so:${PORTSDIR}/emulators/linux_base
|
||||
RUN_DEPENDS= /compat/linux/usr/i486-linux-libc5/lib/libc.so.5:${PORTSDIR}/emulators/linux_base
|
||||
@ -23,18 +21,10 @@ NO_CDROM= "Size; the data set is much too big"
|
||||
NO_BUILD= yes
|
||||
PREFIX= /compat/linux
|
||||
WRKSRC= ${WRKDIR}/hlds_l
|
||||
EXTRACT_ONLY_1= hlds_l3104.tar.gz
|
||||
EXTRACT_ONLY_2= cs_10.tar.gz
|
||||
EXTRACT_ONLY_1= hlds_l3106.tar.gz
|
||||
|
||||
HLDSDIR= /usr/games/hlds_l
|
||||
|
||||
.include <bsd.port.pre.mk>
|
||||
|
||||
.if !exists(${DISTDIR}/hlds_l3104.tar.gz) \
|
||||
&& !exists(${DISTDIR}/cs_10.tar.gz)
|
||||
IGNORE='Please go to http://www.planethalflife.com for details of how to obtain the Half-Life Dedicated Server (Linux version 3.1.0.4) and http://www.counter-strike.net for details on how to obtain the Linux port of Counter-Strike 1.0. Put the files hlds_l3104.tar.gz and cs_10.tar.gz into the directory ${DISTDIR} and run make again.'
|
||||
.endif
|
||||
|
||||
do-install:
|
||||
@cd ${PREFIX}/usr/games ;\
|
||||
for file in ${EXTRACT_ONLY_1}; do \
|
||||
@ -50,12 +40,12 @@ do-install:
|
||||
exit 1 ;\
|
||||
fi \
|
||||
done
|
||||
@cd ${PREFIX}${HLDSDIR} ;\
|
||||
for file in `find . -name \*.txt -or -name \*.cfg -or -name \*.inf -or -name \*.scr -or -name \*.lst -or -name \*.gam` ; do \
|
||||
${TR} -d '\r' < $${file} > $${file}.out ;\
|
||||
${MV} $${file}.out $${file} ;\
|
||||
done
|
||||
${ECHO} ${HLDSDIR} >> ${PREFIX}/etc/ld.so.conf
|
||||
${PREFIX}/bin/sh -c ldconfig
|
||||
|
||||
.include <bsd.port.post.mk>
|
||||
if ! (cat ${PREFIX}/etc/ld.so.conf | ${GREP} ${HLDSDIR}) ;\
|
||||
then \
|
||||
${ECHO} ${HLDSDIR} >> ${PREFIX}/etc/ld.so.conf ;\
|
||||
fi
|
||||
|
||||
${PREFIX}${SH} -c ${LDCONFIG}
|
||||
|
||||
.include <bsd.port.mk>
|
||||
|
@ -1,2 +1 @@
|
||||
MD5 (hlds_l3104.tar.gz) = d631079a2e6b6afc4515b93b6502ca7d
|
||||
MD5 (cs_10.tar.gz) = af0bf6d86505c7f723eb99b1ff2fca7f
|
||||
MD5 (hlds_l3106.tar.gz) = 237f547ee6ee5d27f4c5644e64bd09b1
|
||||
|
@ -1 +1 @@
|
||||
Half-Life server for Linux - includes Counterstrike
|
||||
Half-Life Dedicated Server for Linux
|
||||
|
@ -1,3 +1,10 @@
|
||||
This package contains all of the items you'll need to be a
|
||||
Half-Life server under FreeBSD (with Linux emulation),
|
||||
including the popular "Counterstrike" mod.
|
||||
This package contains all of the items you'll need to run a
|
||||
Half-Life Dedicated Server under FreeBSD (with Linux emulation).
|
||||
HLDS will be installed under `/compat/linux/usr/games/hlds_l/`
|
||||
|
||||
Visit these following web pages for more information:
|
||||
|
||||
WWW: http://server.counter-strike.net
|
||||
|
||||
- Patrick Li
|
||||
pat@databits.net
|
||||
|
@ -1,752 +1,10 @@
|
||||
usr/games/hlds_l/cstrike/ajawad.wad
|
||||
usr/games/hlds_l/cstrike/as_tundra.wad
|
||||
usr/games/hlds_l/cstrike/cached.wad
|
||||
usr/games/hlds_l/cstrike/cl_dlls/client.dll
|
||||
usr/games/hlds_l/cstrike/classes/ak47.txt
|
||||
usr/games/hlds_l/cstrike/classes/arab.txt
|
||||
usr/games/hlds_l/cstrike/classes/arctic.txt
|
||||
usr/games/hlds_l/cstrike/classes/aug.txt
|
||||
usr/games/hlds_l/cstrike/classes/awp.txt
|
||||
usr/games/hlds_l/cstrike/classes/deagle.txt
|
||||
usr/games/hlds_l/cstrike/classes/defuser.txt
|
||||
usr/games/hlds_l/cstrike/classes/elite.txt
|
||||
usr/games/hlds_l/cstrike/classes/flashbang.txt
|
||||
usr/games/hlds_l/cstrike/classes/g3sg1.txt
|
||||
usr/games/hlds_l/cstrike/classes/gign.txt
|
||||
usr/games/hlds_l/cstrike/classes/glock18.txt
|
||||
usr/games/hlds_l/cstrike/classes/gsg9.txt
|
||||
usr/games/hlds_l/cstrike/classes/guerilla.txt
|
||||
usr/games/hlds_l/cstrike/classes/hegrenade.txt
|
||||
usr/games/hlds_l/cstrike/classes/kevlar.txt
|
||||
usr/games/hlds_l/cstrike/classes/kevlar_helmet.txt
|
||||
usr/games/hlds_l/cstrike/classes/m249.txt
|
||||
usr/games/hlds_l/cstrike/classes/m3.txt
|
||||
usr/games/hlds_l/cstrike/classes/m4a1.txt
|
||||
usr/games/hlds_l/cstrike/classes/mac10.txt
|
||||
usr/games/hlds_l/cstrike/classes/mp5.txt
|
||||
usr/games/hlds_l/cstrike/classes/nightvision.txt
|
||||
usr/games/hlds_l/cstrike/classes/p228.txt
|
||||
usr/games/hlds_l/cstrike/classes/p90.txt
|
||||
usr/games/hlds_l/cstrike/classes/sas.txt
|
||||
usr/games/hlds_l/cstrike/classes/scout.txt
|
||||
usr/games/hlds_l/cstrike/classes/sg552.txt
|
||||
usr/games/hlds_l/cstrike/classes/smokegrenade.txt
|
||||
usr/games/hlds_l/cstrike/classes/terror.txt
|
||||
usr/games/hlds_l/cstrike/classes/tmp.txt
|
||||
usr/games/hlds_l/cstrike/classes/urban.txt
|
||||
usr/games/hlds_l/cstrike/classes/usp.txt
|
||||
usr/games/hlds_l/cstrike/classes/xm1014.txt
|
||||
usr/games/hlds_l/cstrike/cs_747.wad
|
||||
usr/games/hlds_l/cstrike/cs_assault.wad
|
||||
usr/games/hlds_l/cstrike/cs_bdog.wad
|
||||
usr/games/hlds_l/cstrike/cs_cbble.rad
|
||||
usr/games/hlds_l/cstrike/cs_cbble.wad
|
||||
usr/games/hlds_l/cstrike/cs_dust.wad
|
||||
usr/games/hlds_l/cstrike/cs_office.wad
|
||||
usr/games/hlds_l/cstrike/cstrike.wad
|
||||
usr/games/hlds_l/cstrike/de_aztec.wad
|
||||
usr/games/hlds_l/cstrike/de_vegas.wad
|
||||
usr/games/hlds_l/cstrike/decals.wad
|
||||
usr/games/hlds_l/cstrike/delta.lst
|
||||
usr/games/hlds_l/cstrike/dlls/cs_i386.so
|
||||
usr/games/hlds_l/cstrike/events/ak47.sc
|
||||
usr/games/hlds_l/cstrike/events/aug.sc
|
||||
usr/games/hlds_l/cstrike/events/awp.sc
|
||||
usr/games/hlds_l/cstrike/events/createsmoke.sc
|
||||
usr/games/hlds_l/cstrike/events/deagle.sc
|
||||
usr/games/hlds_l/cstrike/events/elite_left.sc
|
||||
usr/games/hlds_l/cstrike/events/elite_right.sc
|
||||
usr/games/hlds_l/cstrike/events/fiveseven.sc
|
||||
usr/games/hlds_l/cstrike/events/g3sg1.sc
|
||||
usr/games/hlds_l/cstrike/events/glock18.sc
|
||||
usr/games/hlds_l/cstrike/events/knife.sc
|
||||
usr/games/hlds_l/cstrike/events/m249.sc
|
||||
usr/games/hlds_l/cstrike/events/m3.sc
|
||||
usr/games/hlds_l/cstrike/events/m4a1.sc
|
||||
usr/games/hlds_l/cstrike/events/mac10.sc
|
||||
usr/games/hlds_l/cstrike/events/mp5n.sc
|
||||
usr/games/hlds_l/cstrike/events/p228.sc
|
||||
usr/games/hlds_l/cstrike/events/p90.sc
|
||||
usr/games/hlds_l/cstrike/events/scout.sc
|
||||
usr/games/hlds_l/cstrike/events/sg550.sc
|
||||
usr/games/hlds_l/cstrike/events/sg552.sc
|
||||
usr/games/hlds_l/cstrike/events/tmp.sc
|
||||
usr/games/hlds_l/cstrike/events/ump45.sc
|
||||
usr/games/hlds_l/cstrike/events/usp.sc
|
||||
usr/games/hlds_l/cstrike/events/vehicle.sc
|
||||
usr/games/hlds_l/cstrike/events/xm1014.sc
|
||||
usr/games/hlds_l/cstrike/itsitaly.wad
|
||||
usr/games/hlds_l/cstrike/jos.wad
|
||||
usr/games/hlds_l/cstrike/liblist.gam
|
||||
usr/games/hlds_l/cstrike/listenserver.cfg
|
||||
usr/games/hlds_l/cstrike/manual/manual.htm
|
||||
usr/games/hlds_l/cstrike/mapcycle.txt
|
||||
usr/games/hlds_l/cstrike/maps/as_highrise.bsp
|
||||
usr/games/hlds_l/cstrike/maps/as_highrise.txt
|
||||
usr/games/hlds_l/cstrike/maps/as_oilrig.bsp
|
||||
usr/games/hlds_l/cstrike/maps/as_oilrig.txt
|
||||
usr/games/hlds_l/cstrike/maps/as_tundra.bsp
|
||||
usr/games/hlds_l/cstrike/maps/as_tundra.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_747.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_747.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_arabstreets.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_arabstreets.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_assault.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_assault.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_backalley.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_backalley.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_estate.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_estate.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_italy.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_italy.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_italy_credits.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_militia.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_militia.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_office.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_office.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_siege.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_siege.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_aztec.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_aztec.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_cbble.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_cbble.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_dust.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_dust.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_foption.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_foption.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_jeepathon2k.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_nuke.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_nuke.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_prodigy.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_prodigy.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_train.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_train.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_vegas.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_vegas.txt
|
||||
usr/games/hlds_l/cstrike/models/arcticorange.mdl
|
||||
usr/games/hlds_l/cstrike/models/arcticoranget.mdl
|
||||
usr/games/hlds_l/cstrike/models/chick.mdl
|
||||
usr/games/hlds_l/cstrike/models/feather.mdl
|
||||
usr/games/hlds_l/cstrike/models/head.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage01.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage02.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage03.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage04.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage05.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage06.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage07.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage08.mdl
|
||||
usr/games/hlds_l/cstrike/models/lv_bottle.mdl
|
||||
usr/games/hlds_l/cstrike/models/orange.mdl
|
||||
usr/games/hlds_l/cstrike/models/oranget.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_ak47.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_aug.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_awp.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_c4.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_deagle.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_elite.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_fiveseven.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_flashbang.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_g3sg1.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_glock18.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_hegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_knife.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_m249.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_m3.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_m3super90.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_m4a1.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_mac10.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_mp5.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_p228.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_p90.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_scout.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_sg550.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_sg552.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_shield.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_smokegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_tmp.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_ump45.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_usp.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_xm1014.mdl
|
||||
usr/games/hlds_l/cstrike/models/player.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/arab/arab.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/arctic/arctic.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/gign/gign.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/gsg9/gsg9.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/guerilla/guerilla.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/leet/leet.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/leet/vssver.scc
|
||||
usr/games/hlds_l/cstrike/models/player/sas/sas.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/terror/terror.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/urban/urban.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/vip/vip.mdl
|
||||
usr/games/hlds_l/cstrike/models/pshell.mdl
|
||||
usr/games/hlds_l/cstrike/models/rshell.mdl
|
||||
usr/games/hlds_l/cstrike/models/rshell_big.mdl
|
||||
usr/games/hlds_l/cstrike/models/scientist.mdl
|
||||
usr/games/hlds_l/cstrike/models/shrapnel.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_ak47.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_ak47_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_aug.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_aug_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_awp.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_awp_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_c4.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_deagle.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_deagle_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_elite.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_fiveseven.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_fiveseven_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_flashbang.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_flashbang_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_g3sg1.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_g3sg1_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_glock18.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_glock18_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_hegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_hegrenade_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_knife.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_knife_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m249.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m249_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m3.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m3_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m4a1.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m4a1_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_mac10.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_mac10_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_mp5.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_mp5_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_p228.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_p228_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_p90.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_p90_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_scout.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_scout_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_sg550.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_sg550_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_sg552.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_sg552_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_smokegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_smokegrenade_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_tmp.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_tmp_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_ump45.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_ump45_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_usp.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_usp_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_xm1014.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_xm1014_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_ak47.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_assault.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_aug.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_awp.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_backpack.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_c4.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_deagle.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_elite.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_fiveseven.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_flashbang.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_g3sg1.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_glock18.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_hegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_kevlar.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_knife.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_m249.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_m3.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_m4a1.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_mac10.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_mp5.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_p228.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_p90.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_scout.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_sg550.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_sg552.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_smokegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_thighpack.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_tmp.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_ump45.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_usp.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_xm1014.mdl
|
||||
usr/games/hlds_l/cstrike/models/winebottle.mdl
|
||||
usr/games/hlds_l/cstrike/motd.txt
|
||||
usr/games/hlds_l/cstrike/n0th1ng.wad
|
||||
usr/games/hlds_l/cstrike/prodigy.wad
|
||||
usr/games/hlds_l/cstrike/readme.txt
|
||||
usr/games/hlds_l/cstrike/server.cfg
|
||||
usr/games/hlds_l/cstrike/settings.scr
|
||||
usr/games/hlds_l/cstrike/sound/ambience/alarm1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/arabmusic.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds2.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds3.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds4.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds5.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds6.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds7.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds8.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds9.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/car1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/car2.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/cat1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/chimes.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/cicada3.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/copter.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/cow.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/crow.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog2.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog3.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog4.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog5.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog6.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog7.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/fallscream.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/guit1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/kajika.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv2.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv3.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv4.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv5.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv6.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_elvis.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_fruit1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_fruit2.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_fruitwin.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_jubilee.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_neon.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/opera.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/ratchant.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/sheep.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/sparrow.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/thunder_clap.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/waterrun.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/wolfhowl01.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/wolfhowl02.wav
|
||||
usr/games/hlds_l/cstrike/sound/hostage/hos1.wav
|
||||
usr/games/hlds_l/cstrike/sound/hostage/hos2.wav
|
||||
usr/games/hlds_l/cstrike/sound/hostage/hos3.wav
|
||||
usr/games/hlds_l/cstrike/sound/hostage/hos4.wav
|
||||
usr/games/hlds_l/cstrike/sound/hostage/hos5.wav
|
||||
usr/games/hlds_l/cstrike/sound/items/equip_nvg.wav
|
||||
usr/games/hlds_l/cstrike/sound/items/kevlar.wav
|
||||
usr/games/hlds_l/cstrike/sound/items/nvg_off.wav
|
||||
usr/games/hlds_l/cstrike/sound/items/nvg_on.wav
|
||||
usr/games/hlds_l/cstrike/sound/items/tr_kevlar.wav
|
||||
usr/games/hlds_l/cstrike/sound/materials.txt
|
||||
usr/games/hlds_l/cstrike/sound/misc/cow.wav
|
||||
usr/games/hlds_l/cstrike/sound/misc/killchicken.wav
|
||||
usr/games/hlds_l/cstrike/sound/misc/plane_drone.wav
|
||||
usr/games/hlds_l/cstrike/sound/misc/sheep.wav
|
||||
usr/games/hlds_l/cstrike/sound/misc/talk.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle1.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle2.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle3.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle4.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle6.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle7.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle_brake1.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle_ignition.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle_start1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/bhit_flesh-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/bhit_flesh-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/bhit_flesh-3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/bhit_helmet-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/bhit_kevlar-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/breathe1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/breathe2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/death6.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/die1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/die2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/die3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/headshot1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/headshot2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/headshot3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/heartbeat1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_die1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_dirt1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_dirt2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_dirt3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_dirt4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_duct1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_duct2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_duct3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_duct4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_fallpain1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_fallpain2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_fallpain3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_grate1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_grate2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_grate3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_grate4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_jump1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_jump2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_jumpland2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_ladder1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_ladder2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_ladder3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_ladder4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_metal1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_metal2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_metal3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_metal4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_pain2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_pain4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_pain5.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_pain6.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_pain7.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_shell1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_shell2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_shell3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_shot1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_slosh1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_slosh2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_slosh3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_slosh4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow5.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow6.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_step1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_step2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_step3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_step4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_swim1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_swim2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_swim3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_swim4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_tile1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_tile2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_tile3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_tile4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_tile5.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_wade1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_wade2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_wade3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_wade4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/sprayer.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/blow.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/bombdef.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/bombpl.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/circleback.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/clear.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/com_followcom.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/com_getinpos.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/com_go.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/com_reportin.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_affirm.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_backup.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_coverme.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_enemys.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_fireinhole.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_imhit.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_inpos.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_point.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_reportingin.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ctwin.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/elim.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/enemydown.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/fallback.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/fireassis.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/flankthem.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/followme.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/getout.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/go.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/hitassist.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/hosdown.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/letsgo.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/locknload.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/matedown.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/meetme.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/moveout.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/negative.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/position.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/regroup.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/rescued.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/roger.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/rounddraw.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/sticktog.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/stormfront.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/takepoint.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/terwin.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/vip.wav
|
||||
usr/games/hlds_l/cstrike/sound/sentences.txt
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ak47-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ak47-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ak47_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ak47_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ak47_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug_boltslap.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug_forearm.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/awp1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/awp_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/awp_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/awp_deploy.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/boltdown.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/boltpull1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/boltup.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_beep1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_beep2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_beep3.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_beep4.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_beep5.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_click.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_disarm.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_disarmed.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_explode1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_plant.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/clipin1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/clipout1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/de_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/de_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/de_deploy.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/deagle-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/deagle-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/dryfire_pistol.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/dryfire_rifle.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_deploy.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_fire.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_leftclipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_reloadstart.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_rightclipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_sliderelease.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_twirl.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/fiveseven-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/fiveseven_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/fiveseven_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/fiveseven_slidepull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/fiveseven_sliderelease.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/flashbang-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/flashbang-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/g3sg1-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/g3sg1_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/g3sg1_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/g3sg1_slide.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/generic_reload.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/generic_shot_reload.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/glock18-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/glock18-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/grenade_hit1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/grenade_hit2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/grenade_hit3.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/he_bounce-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/headshot2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/hegrenade-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/hegrenade-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_deploy1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_hit1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_hit2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_hit3.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_hit4.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_hitwall1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_slash1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_slash2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_stab.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249_boxin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249_boxout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249_chain.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249_coverdown.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249_coverup.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m3-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m3_insertshell.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m3_pump.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_deploy.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_silencer_off.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_silencer_on.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_unsil-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_unsil-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mac10-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mac10_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mac10_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mac10_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mp5-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mp5-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mp5_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mp5_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mp5_slideback.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p228-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p228_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p228_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p228_slidepull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p228_sliderelease.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p90-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p90_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p90_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p90_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p90_cliprelease.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/pinpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric3.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric4.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric5.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric_conc-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric_conc-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric_metal-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric_metal-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/scout_bolt.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/scout_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/scout_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/scout_fire-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg550-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg550_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg550_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg550_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg552-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg552-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg552_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg552_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg552_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg_explode.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/slideback1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sliderelease1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/tmp-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/tmp-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ump45-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ump45_boltslap.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ump45_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ump45_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_silencer_off.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_silencer_on.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_slideback.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_sliderelease.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_unsil-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/xm1014-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/zoom.wav
|
||||
usr/games/hlds_l/cstrike/sprites/320hud1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/320hud2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/320hud3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud10.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud11.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud12.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud13.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud14.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud15.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud4.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud5.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud6.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud7.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud8.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud9.spr
|
||||
usr/games/hlds_l/cstrike/sprites/black_smoke1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/black_smoke2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/black_smoke3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/black_smoke4.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_left.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_left2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_left3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_right.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_right2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_right3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/c4.spr
|
||||
usr/games/hlds_l/cstrike/sprites/ch_sniper.spr
|
||||
usr/games/hlds_l/cstrike/sprites/ch_sniper2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/defuser.spr
|
||||
usr/games/hlds_l/cstrike/sprites/eexplo.spr
|
||||
usr/games/hlds_l/cstrike/sprites/fast_wallpuff1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/fexplo.spr
|
||||
usr/games/hlds_l/cstrike/sprites/fexplo1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/horizontal.spr
|
||||
usr/games/hlds_l/cstrike/sprites/hud.txt
|
||||
usr/games/hlds_l/cstrike/sprites/ledglow.spr
|
||||
usr/games/hlds_l/cstrike/sprites/left.spr
|
||||
usr/games/hlds_l/cstrike/sprites/left2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/left3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/muzzleflash1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/muzzleflash2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/muzzleflash3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/muzzleflash4.spr
|
||||
usr/games/hlds_l/cstrike/sprites/observer.txt
|
||||
usr/games/hlds_l/cstrike/sprites/pistol_smoke1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/pistol_smoke2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/radar320.spr
|
||||
usr/games/hlds_l/cstrike/sprites/radar640.spr
|
||||
usr/games/hlds_l/cstrike/sprites/radio.spr
|
||||
usr/games/hlds_l/cstrike/sprites/rifle_smoke1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/rifle_smoke2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/rifle_smoke3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/right.spr
|
||||
usr/games/hlds_l/cstrike/sprites/right2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/right3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/smokepuff.spr
|
||||
usr/games/hlds_l/cstrike/sprites/sniper_scope.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_left.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_left2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_left3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_right.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_right2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_right3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/vertical.spr
|
||||
usr/games/hlds_l/cstrike/sprites/wall_puff1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/wall_puff2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/wall_puff3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/wall_puff4.spr
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_ak47.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_aug.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_awp.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_c4.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_deagle.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_elite.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_flashbang.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_g3sg1.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_glock18.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_hegrenade.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_knife.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_m249.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_m3.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_m4a1.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_mac10.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_mp5navy.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_p228.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_p90.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_scout.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_sg552.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_shield.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_smokegrenade.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_tmp.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_usp.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_xm1014.txt
|
||||
usr/games/hlds_l/cstrike/titles.txt
|
||||
usr/games/hlds_l/cstrike/tswad.wad
|
||||
usr/games/hlds_l/cstrike/user.scr
|
||||
usr/games/hlds_l/engine_i386.so
|
||||
usr/games/hlds_l/hlds_run
|
||||
usr/games/hlds_l/hlds_run.dat
|
||||
usr/games/hlds_l/kver.kp
|
||||
usr/games/hlds_l/language.inf
|
||||
usr/games/hlds_l/libhlwon.so
|
||||
usr/games/hlds_l/linuxreadme.txt
|
||||
usr/games/hlds_l/readme.txt
|
||||
usr/games/hlds_l/sierra.inf
|
||||
usr/games/hlds_l/tfc/autoexec.cfg
|
||||
usr/games/hlds_l/tfc/cached.wad
|
||||
usr/games/hlds_l/tfc/cl_dlls/client.dll
|
||||
usr/games/hlds_l/tfc/decals.wad
|
||||
@ -799,7 +57,6 @@ usr/games/hlds_l/tfc/events/wpn/tf_sniperhit.sc
|
||||
usr/games/hlds_l/tfc/events/wpn/tf_ssg.sc
|
||||
usr/games/hlds_l/tfc/events/wpn/tf_tranq.sc
|
||||
usr/games/hlds_l/tfc/liblist.gam
|
||||
usr/games/hlds_l/tfc/listenserver.cfg
|
||||
usr/games/hlds_l/tfc/manual/background.jpg
|
||||
usr/games/hlds_l/tfc/manual/bullet.gif
|
||||
usr/games/hlds_l/tfc/manual/bullet1.gif
|
||||
@ -843,9 +100,68 @@ usr/games/hlds_l/tfc/maps/warpath.bsp
|
||||
usr/games/hlds_l/tfc/maps/warpath.txt
|
||||
usr/games/hlds_l/tfc/maps/well.bsp
|
||||
usr/games/hlds_l/tfc/maps/well.txt
|
||||
usr/games/hlds_l/tfc/models/player/civilian/civilian.mdl
|
||||
usr/games/hlds_l/tfc/models/player/demo/demo.mdl
|
||||
usr/games/hlds_l/tfc/models/player/demo/demo2.mdl
|
||||
usr/games/hlds_l/tfc/models/player/engineer/engineer.mdl
|
||||
usr/games/hlds_l/tfc/models/player/engineer/engineer2.mdl
|
||||
usr/games/hlds_l/tfc/models/player/hvyweapon/hvyweapon.mdl
|
||||
usr/games/hlds_l/tfc/models/player/hvyweapon/hvyweapon2.mdl
|
||||
usr/games/hlds_l/tfc/models/player/medic/medic.mdl
|
||||
usr/games/hlds_l/tfc/models/player/medic/medic2.mdl
|
||||
usr/games/hlds_l/tfc/models/player/pyro/pyro.mdl
|
||||
usr/games/hlds_l/tfc/models/player/pyro/pyro2.mdl
|
||||
usr/games/hlds_l/tfc/models/player/scout/scout.mdl
|
||||
usr/games/hlds_l/tfc/models/player/scout/scout2.mdl
|
||||
usr/games/hlds_l/tfc/models/player/sniper/sniper.mdl
|
||||
usr/games/hlds_l/tfc/models/player/sniper/sniper2.mdl
|
||||
usr/games/hlds_l/tfc/models/player/soldier/soldier.mdl
|
||||
usr/games/hlds_l/tfc/models/player/soldier/soldier2.mdl
|
||||
usr/games/hlds_l/tfc/models/player/spy/spy.mdl
|
||||
usr/games/hlds_l/tfc/models/player/spy/spy2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_9mmhandgun.mdl
|
||||
usr/games/hlds_l/tfc/models/p_9mmhandgun2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_crowbar.mdl
|
||||
usr/games/hlds_l/tfc/models/p_crowbar2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_egon.mdl
|
||||
usr/games/hlds_l/tfc/models/p_egon2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_glauncher.mdl
|
||||
usr/games/hlds_l/tfc/models/p_glauncher2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_grenade.mdl
|
||||
usr/games/hlds_l/tfc/models/p_grenade2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_knife.mdl
|
||||
usr/games/hlds_l/tfc/models/p_knife2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_medkit.mdl
|
||||
usr/games/hlds_l/tfc/models/p_medkit2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_mini.mdl
|
||||
usr/games/hlds_l/tfc/models/p_mini2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_nailgun.mdl
|
||||
usr/games/hlds_l/tfc/models/p_nailgun2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_rpg.mdl
|
||||
usr/games/hlds_l/tfc/models/p_rpg2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_shotgun.mdl
|
||||
usr/games/hlds_l/tfc/models/p_shotgun2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_smallshotgun.mdl
|
||||
usr/games/hlds_l/tfc/models/p_snailgun.mdl
|
||||
usr/games/hlds_l/tfc/models/p_snailgun2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_sniper.mdl
|
||||
usr/games/hlds_l/tfc/models/p_sniper2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_spanner.mdl
|
||||
usr/games/hlds_l/tfc/models/p_spanner2.mdl
|
||||
usr/games/hlds_l/tfc/models/p_spygun.mdl
|
||||
usr/games/hlds_l/tfc/models/p_srpg.mdl
|
||||
usr/games/hlds_l/tfc/models/p_umbrella.mdl
|
||||
usr/games/hlds_l/tfc/models/p_umbrella2.mdl
|
||||
usr/games/hlds_l/tfc/models/sentry1.mdl
|
||||
usr/games/hlds_l/tfc/models/v_tfc_spanner.mdl
|
||||
usr/games/hlds_l/tfc/motd.txt
|
||||
usr/games/hlds_l/tfc/pak0.pak
|
||||
usr/games/hlds_l/tfc/server.cfg
|
||||
usr/games/hlds_l/tfc/sound/misc/endgame.wav
|
||||
usr/games/hlds_l/tfc/sound/vox/endgame.wav
|
||||
usr/games/hlds_l/tfc/sound/vox/stolen.wav
|
||||
usr/games/hlds_l/tfc/sound/weapons/asscan2.wav
|
||||
usr/games/hlds_l/tfc/sound/weapons/asscan4.wav
|
||||
usr/games/hlds_l/tfc/tfc.wad
|
||||
usr/games/hlds_l/tfc/tfc2.wad
|
||||
usr/games/hlds_l/tfc/tfstats/readme.txt
|
||||
@ -854,9 +170,8 @@ usr/games/hlds_l/tfc/tfstats/tfc.cz2.rul
|
||||
usr/games/hlds_l/tfc/tfstats/tfc.rock2.rul
|
||||
usr/games/hlds_l/tfc/tfstats/tfc.rul
|
||||
usr/games/hlds_l/tfc/tfstats/tfc.well.rul
|
||||
usr/games/hlds_l/tfc/tfstats/tfstats.exe
|
||||
usr/games/hlds_l/tfc/tfstats/tfstats.txt
|
||||
usr/games/hlds_l/tfc/tfstats/tfstatsrt.exe
|
||||
usr/games/hlds_l/tfc/tfstats/tfstats_l
|
||||
usr/games/hlds_l/valve/cached.wad
|
||||
usr/games/hlds_l/valve/cl_dlls/client.dll
|
||||
usr/games/hlds_l/valve/credits.txt
|
||||
@ -886,6 +201,7 @@ usr/games/hlds_l/valve/maps/datacore.bsp
|
||||
usr/games/hlds_l/valve/maps/frenzy.bsp
|
||||
usr/games/hlds_l/valve/maps/gasworks.bsp
|
||||
usr/games/hlds_l/valve/maps/lambda_bunker.bsp
|
||||
usr/games/hlds_l/valve/maps/rapidcore.bsp
|
||||
usr/games/hlds_l/valve/maps/snark_pit.bsp
|
||||
usr/games/hlds_l/valve/maps/stalkyard.bsp
|
||||
usr/games/hlds_l/valve/maps/subtransit.bsp
|
||||
@ -899,49 +215,36 @@ usr/games/hlds_l/valve/xeno.wad
|
||||
usr/games/hlds_l/vgui.dll
|
||||
usr/games/hlds_l/wonauth.dll
|
||||
usr/games/hlds_l/woncrypt.dll
|
||||
@dirrm usr/games/hlds_l/valve/maps
|
||||
@dirrm usr/games/hlds_l/valve/events
|
||||
@dirrm usr/games/hlds_l/valve/dlls
|
||||
@dirrm usr/games/hlds_l/valve/cl_dlls
|
||||
@dirrm usr/games/hlds_l/valve
|
||||
@dirrm usr/games/hlds_l/tfc/tfstats
|
||||
@dirrm usr/games/hlds_l/tfc/maps
|
||||
@dirrm usr/games/hlds_l/tfc/manual
|
||||
@dirrm usr/games/hlds_l/tfc/events/wpn
|
||||
@dirrm usr/games/hlds_l/tfc/events/misc
|
||||
@dirrm usr/games/hlds_l/tfc/events/explode
|
||||
@dirrm usr/games/hlds_l/tfc/events/door
|
||||
@dirrm usr/games/hlds_l/tfc/events
|
||||
@dirrm usr/games/hlds_l/tfc/dlls
|
||||
@dirrm usr/games/hlds_l/tfc/cl_dlls
|
||||
@dirrm usr/games/hlds_l/tfc
|
||||
@dirrm usr/games/hlds_l/cstrike/sprites
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/weapons
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/radio
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/player
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/plats
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/misc
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/items
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/hostage
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/ambience
|
||||
@dirrm usr/games/hlds_l/cstrike/sound
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/vip
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/urban
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/terror
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/sas
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/leet
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/guerilla
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/gsg9
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/gign
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/arctic
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/arab
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player
|
||||
@dirrm usr/games/hlds_l/cstrike/models
|
||||
@dirrm usr/games/hlds_l/cstrike/maps
|
||||
@dirrm usr/games/hlds_l/cstrike/manual
|
||||
@dirrm usr/games/hlds_l/cstrike/events
|
||||
@dirrm usr/games/hlds_l/cstrike/dlls
|
||||
@dirrm usr/games/hlds_l/cstrike/classes
|
||||
@dirrm usr/games/hlds_l/cstrike/cl_dlls
|
||||
@dirrm usr/games/hlds_l/cstrike
|
||||
@dirrm usr/games/hlds_l
|
||||
@dirrm usr/games/hlds_l/valve/maps/
|
||||
@dirrm usr/games/hlds_l/valve/events/
|
||||
@dirrm usr/games/hlds_l/valve/cl_dlls/
|
||||
@dirrm usr/games/hlds_l/valve/
|
||||
@dirrm usr/games/hlds_l/tfc/tfstats/
|
||||
@dirrm usr/games/hlds_l/tfc/sound/weapons/
|
||||
@dirrm usr/games/hlds_l/tfc/sound/vox/
|
||||
@dirrm usr/games/hlds_l/tfc/sound/misc/
|
||||
@dirrm usr/games/hlds_l/tfc/sound/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/spy/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/soldier/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/sniper/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/scout/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/pyro/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/medic/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/hvyweapon/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/engineer/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/demo/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/civilian/
|
||||
@dirrm usr/games/hlds_l/tfc/models/player/
|
||||
@dirrm usr/games/hlds_l/tfc/models/
|
||||
@dirrm usr/games/hlds_l/tfc/maps/
|
||||
@dirrm usr/games/hlds_l/tfc/manual/
|
||||
@dirrm usr/games/hlds_l/tfc/events/wpn/
|
||||
@dirrm usr/games/hlds_l/tfc/events/misc/
|
||||
@dirrm usr/games/hlds_l/tfc/events/explode/
|
||||
@dirrm usr/games/hlds_l/tfc/events/door/
|
||||
@dirrm usr/games/hlds_l/tfc/events/
|
||||
@dirrm usr/games/hlds_l/tfc/dlls/
|
||||
@dirrm usr/games/hlds_l/tfc/cl_dlls/
|
||||
@dirrm usr/games/hlds_l/tfc/
|
||||
@dirrm usr/games/hlds_l/
|
||||
|
39
games/hlserver-cs/Makefile
Normal file
39
games/hlserver-cs/Makefile
Normal file
@ -0,0 +1,39 @@
|
||||
# New ports collection makefile for: Counter Strike Server
|
||||
# Date created: Sat Mar 10 16:40:06 EST 2001
|
||||
# Whom: pat@databits.net
|
||||
#
|
||||
# $FreeBSD$
|
||||
#
|
||||
|
||||
PORTNAME= CS
|
||||
PORTVERSION= 1.1b
|
||||
CATEGORIES= games linux
|
||||
MASTER_SITES= ftp://ftp.icrontic.com/pub/ \
|
||||
http://flf.playnet.com/
|
||||
DISTNAME= cs_11b_full
|
||||
EXTRACT_ONLY=
|
||||
|
||||
MAINTAINER= pat@databits.net
|
||||
|
||||
BUILD_DEPENDS= /compat/linux/lib/ld.so:${PORTSDIR}/emulators/linux_base
|
||||
RUN_DEPENDS= /compat/linux/usr/i486-linux-libc5/lib/libc.so.5:${PORTSDIR}/emulators/linux_base \
|
||||
hlds_l:${PORTSDIR}/games/halflifeserver
|
||||
|
||||
NO_CDROM= "Size; the data set is much too big"
|
||||
NO_BUILD= yes
|
||||
PREFIX= /compat/linux
|
||||
WRKSRC= ${WRKDIR}/hlds_l
|
||||
EXTRACT_ONLY_1= cs_11b_full.tar.gz
|
||||
|
||||
HLDSDIR= /usr/games/hlds_l
|
||||
|
||||
do-install:
|
||||
@cd ${PREFIX}${HLDSDIR} ;\
|
||||
for file in ${EXTRACT_ONLY_1}; do \
|
||||
if ! (${EXTRACT_CMD} ${EXTRACT_BEFORE_ARGS} ${_DISTDIR}/$${file} ${EXTRACT_AFTER_ARGS}) ;\
|
||||
then \
|
||||
exit 1 ;\
|
||||
fi \
|
||||
done
|
||||
|
||||
.include <bsd.port.mk>
|
1
games/hlserver-cs/distinfo
Normal file
1
games/hlserver-cs/distinfo
Normal file
@ -0,0 +1 @@
|
||||
MD5 (cs_11b_full.tar.gz) = a502dde29080048ce8be01b667965229
|
1
games/hlserver-cs/pkg-comment
Normal file
1
games/hlserver-cs/pkg-comment
Normal file
@ -0,0 +1 @@
|
||||
Half-Life mod Counterstrike 1.1b full server package for Linux
|
9
games/hlserver-cs/pkg-descr
Normal file
9
games/hlserver-cs/pkg-descr
Normal file
@ -0,0 +1,9 @@
|
||||
This package contains the files to run a FreeBSD Half-Life
|
||||
Counter Strike 1.1b server under Linux emulation.
|
||||
|
||||
Visit these following web pages for more information:
|
||||
|
||||
WWW: http://www.counter-strike.net
|
||||
|
||||
- Patrick Li
|
||||
pat@databits.net
|
784
games/hlserver-cs/pkg-plist
Normal file
784
games/hlserver-cs/pkg-plist
Normal file
@ -0,0 +1,784 @@
|
||||
usr/games/hlds_l/cstrike/ajawad.wad
|
||||
usr/games/hlds_l/cstrike/as_tundra.wad
|
||||
usr/games/hlds_l/cstrike/cached.wad
|
||||
usr/games/hlds_l/cstrike/classes/ak47.txt
|
||||
usr/games/hlds_l/cstrike/classes/arctic.txt
|
||||
usr/games/hlds_l/cstrike/classes/aug.txt
|
||||
usr/games/hlds_l/cstrike/classes/awp.txt
|
||||
usr/games/hlds_l/cstrike/classes/deagle.txt
|
||||
usr/games/hlds_l/cstrike/classes/defuser.txt
|
||||
usr/games/hlds_l/cstrike/classes/elite.txt
|
||||
usr/games/hlds_l/cstrike/classes/fiveseven.txt
|
||||
usr/games/hlds_l/cstrike/classes/flashbang.txt
|
||||
usr/games/hlds_l/cstrike/classes/g3sg1.txt
|
||||
usr/games/hlds_l/cstrike/classes/gign.txt
|
||||
usr/games/hlds_l/cstrike/classes/glock18.txt
|
||||
usr/games/hlds_l/cstrike/classes/gsg9.txt
|
||||
usr/games/hlds_l/cstrike/classes/guerilla.txt
|
||||
usr/games/hlds_l/cstrike/classes/hegrenade.txt
|
||||
usr/games/hlds_l/cstrike/classes/kevlar.txt
|
||||
usr/games/hlds_l/cstrike/classes/kevlar_helmet.txt
|
||||
usr/games/hlds_l/cstrike/classes/leet.txt
|
||||
usr/games/hlds_l/cstrike/classes/m249.txt
|
||||
usr/games/hlds_l/cstrike/classes/m3.txt
|
||||
usr/games/hlds_l/cstrike/classes/m4a1.txt
|
||||
usr/games/hlds_l/cstrike/classes/mac10.txt
|
||||
usr/games/hlds_l/cstrike/classes/mp5.txt
|
||||
usr/games/hlds_l/cstrike/classes/nightvision.txt
|
||||
usr/games/hlds_l/cstrike/classes/p228.txt
|
||||
usr/games/hlds_l/cstrike/classes/p90.txt
|
||||
usr/games/hlds_l/cstrike/classes/sas.txt
|
||||
usr/games/hlds_l/cstrike/classes/scout.txt
|
||||
usr/games/hlds_l/cstrike/classes/sg550.txt
|
||||
usr/games/hlds_l/cstrike/classes/sg552.txt
|
||||
usr/games/hlds_l/cstrike/classes/smokegrenade.txt
|
||||
usr/games/hlds_l/cstrike/classes/terror.txt
|
||||
usr/games/hlds_l/cstrike/classes/tmp.txt
|
||||
usr/games/hlds_l/cstrike/classes/ump45.txt
|
||||
usr/games/hlds_l/cstrike/classes/urban.txt
|
||||
usr/games/hlds_l/cstrike/classes/usp.txt
|
||||
usr/games/hlds_l/cstrike/classes/xm1014.txt
|
||||
usr/games/hlds_l/cstrike/cl_dlls/client.dll
|
||||
usr/games/hlds_l/cstrike/cstrike.ico
|
||||
usr/games/hlds_l/cstrike/cstrike.wad
|
||||
usr/games/hlds_l/cstrike/cs_747.wad
|
||||
usr/games/hlds_l/cstrike/cs_assault.wad
|
||||
usr/games/hlds_l/cstrike/cs_bdog.wad
|
||||
usr/games/hlds_l/cstrike/cs_cbble.rad
|
||||
usr/games/hlds_l/cstrike/cs_cbble.wad
|
||||
usr/games/hlds_l/cstrike/cs_dust.wad
|
||||
usr/games/hlds_l/cstrike/cs_office.wad
|
||||
usr/games/hlds_l/cstrike/cs_thunder.wad
|
||||
usr/games/hlds_l/cstrike/decals.wad
|
||||
usr/games/hlds_l/cstrike/delta.lst
|
||||
usr/games/hlds_l/cstrike/de_aztec.wad
|
||||
usr/games/hlds_l/cstrike/de_vegas.wad
|
||||
usr/games/hlds_l/cstrike/dlls/cs_i386.so
|
||||
usr/games/hlds_l/cstrike/events/ak47.sc
|
||||
usr/games/hlds_l/cstrike/events/aug.sc
|
||||
usr/games/hlds_l/cstrike/events/awp.sc
|
||||
usr/games/hlds_l/cstrike/events/createsmoke.sc
|
||||
usr/games/hlds_l/cstrike/events/deagle.sc
|
||||
usr/games/hlds_l/cstrike/events/elite_left.sc
|
||||
usr/games/hlds_l/cstrike/events/elite_right.sc
|
||||
usr/games/hlds_l/cstrike/events/fiveseven.sc
|
||||
usr/games/hlds_l/cstrike/events/g3sg1.sc
|
||||
usr/games/hlds_l/cstrike/events/glock18.sc
|
||||
usr/games/hlds_l/cstrike/events/knife.sc
|
||||
usr/games/hlds_l/cstrike/events/m249.sc
|
||||
usr/games/hlds_l/cstrike/events/m3.sc
|
||||
usr/games/hlds_l/cstrike/events/m4a1.sc
|
||||
usr/games/hlds_l/cstrike/events/mac10.sc
|
||||
usr/games/hlds_l/cstrike/events/mp5n.sc
|
||||
usr/games/hlds_l/cstrike/events/p228.sc
|
||||
usr/games/hlds_l/cstrike/events/p90.sc
|
||||
usr/games/hlds_l/cstrike/events/scout.sc
|
||||
usr/games/hlds_l/cstrike/events/sg550.sc
|
||||
usr/games/hlds_l/cstrike/events/sg552.sc
|
||||
usr/games/hlds_l/cstrike/events/tmp.sc
|
||||
usr/games/hlds_l/cstrike/events/ump45.sc
|
||||
usr/games/hlds_l/cstrike/events/usp.sc
|
||||
usr/games/hlds_l/cstrike/events/vehicle.sc
|
||||
usr/games/hlds_l/cstrike/events/xm1014.sc
|
||||
usr/games/hlds_l/cstrike/itsitaly.wad
|
||||
usr/games/hlds_l/cstrike/jos.wad
|
||||
usr/games/hlds_l/cstrike/liblist.gam
|
||||
usr/games/hlds_l/cstrike/listenserver.cfg
|
||||
usr/games/hlds_l/cstrike/manual/manual.htm
|
||||
usr/games/hlds_l/cstrike/mapcycle.txt
|
||||
usr/games/hlds_l/cstrike/maps/as_oilrig.bsp
|
||||
usr/games/hlds_l/cstrike/maps/as_oilrig.txt
|
||||
usr/games/hlds_l/cstrike/maps/as_tundra.bsp
|
||||
usr/games/hlds_l/cstrike/maps/as_tundra.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_747.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_747.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_assault.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_assault.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_backalley.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_backalley.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_estate.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_estate.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_italy.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_italy.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_militia.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_militia.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_office.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_office.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_siege.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_siege.txt
|
||||
usr/games/hlds_l/cstrike/maps/cs_thunder.bsp
|
||||
usr/games/hlds_l/cstrike/maps/cs_thunder.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_aztec.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_aztec.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_cbble.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_cbble.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_dust.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_dust.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_dust2.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_dust2.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_inferno.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_inferno.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_nuke.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_nuke.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_prodigy.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_prodigy.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_rotterdam.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_rotterdam.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_train.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_train.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_vegas.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_vegas.txt
|
||||
usr/games/hlds_l/cstrike/maps/de_vertigo.bsp
|
||||
usr/games/hlds_l/cstrike/maps/de_vertigo.txt
|
||||
usr/games/hlds_l/cstrike/media/launch_deny1.wav
|
||||
usr/games/hlds_l/cstrike/media/launch_deny2.wav
|
||||
usr/games/hlds_l/cstrike/media/launch_dnmenu1.wav
|
||||
usr/games/hlds_l/cstrike/media/launch_glow1.wav
|
||||
usr/games/hlds_l/cstrike/media/launch_select1.wav
|
||||
usr/games/hlds_l/cstrike/media/launch_select2.wav
|
||||
usr/games/hlds_l/cstrike/media/launch_upmenu1.wav
|
||||
usr/games/hlds_l/cstrike/media/logo.avi
|
||||
usr/games/hlds_l/cstrike/models/arcticorange.mdl
|
||||
usr/games/hlds_l/cstrike/models/arcticoranget.mdl
|
||||
usr/games/hlds_l/cstrike/models/chick.mdl
|
||||
usr/games/hlds_l/cstrike/models/feather.mdl
|
||||
usr/games/hlds_l/cstrike/models/head.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage01.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage02.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage03.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage04.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage05.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage06.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage07.mdl
|
||||
usr/games/hlds_l/cstrike/models/hostage08.mdl
|
||||
usr/games/hlds_l/cstrike/models/lv_bottle.mdl
|
||||
usr/games/hlds_l/cstrike/models/orange.mdl
|
||||
usr/games/hlds_l/cstrike/models/oranget.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/arctic/arctic.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/gign/gign.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/gsg9/gsg9.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/guerilla/guerilla.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/leet/leet.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/sas/sas.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/terror/terror.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/urban/urban.mdl
|
||||
usr/games/hlds_l/cstrike/models/player/vip/vip.mdl
|
||||
usr/games/hlds_l/cstrike/models/player.mdl
|
||||
usr/games/hlds_l/cstrike/models/pshell.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_ak47.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_aug.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_awp.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_c4.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_deagle.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_elite.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_fiveseven.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_flashbang.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_g3sg1.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_glock18.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_hegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_knife.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_m249.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_m3.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_m3super90.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_m4a1.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_mac10.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_mp5.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_p228.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_p90.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_scout.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_sg550.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_sg552.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_shield.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_smokegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_tmp.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_ump45.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_usp.mdl
|
||||
usr/games/hlds_l/cstrike/models/p_xm1014.mdl
|
||||
usr/games/hlds_l/cstrike/models/rshell.mdl
|
||||
usr/games/hlds_l/cstrike/models/rshell_big.mdl
|
||||
usr/games/hlds_l/cstrike/models/scientist.mdl
|
||||
usr/games/hlds_l/cstrike/models/shrapnel.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_ak47.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_ak47_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_aug.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_aug_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_awp.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_awp_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_c4.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_deagle.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_deagle_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_elite.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_fiveseven.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_fiveseven_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_flashbang.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_flashbang_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_g3sg1.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_g3sg1_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_glock18.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_glock18_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_hegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_hegrenade_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_knife.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_knife_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m249.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m249_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m3.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m3_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m4a1.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_m4a1_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_mac10.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_mac10_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_mp5.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_mp5_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_p228.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_p228_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_p90.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_p90_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_scout.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_scout_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_sg550.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_sg550_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_sg552.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_sg552_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_smokegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_smokegrenade_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_tmp.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_tmp_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_ump45.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_ump45_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_usp.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_usp_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_xm1014.mdl
|
||||
usr/games/hlds_l/cstrike/models/v_xm1014_r.mdl
|
||||
usr/games/hlds_l/cstrike/models/winebottle.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_ak47.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_assault.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_aug.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_awp.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_backpack.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_c4.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_deagle.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_elite.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_fiveseven.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_flashbang.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_g3sg1.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_glock18.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_hegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_kevlar.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_knife.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_m249.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_m3.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_m4a1.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_mac10.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_mp5.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_p228.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_p90.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_scout.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_sg550.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_sg552.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_smokegrenade.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_thighpack.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_tmp.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_ump45.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_usp.mdl
|
||||
usr/games/hlds_l/cstrike/models/w_xm1014.mdl
|
||||
usr/games/hlds_l/cstrike/motd.txt
|
||||
usr/games/hlds_l/cstrike/n0th1ng.wad
|
||||
usr/games/hlds_l/cstrike/prodigy.wad
|
||||
usr/games/hlds_l/cstrike/readme.txt
|
||||
usr/games/hlds_l/cstrike/server.cfg
|
||||
usr/games/hlds_l/cstrike/settings.scr
|
||||
usr/games/hlds_l/cstrike/sound/ambience/alarm1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/arabmusic.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds2.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds3.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds4.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds5.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds6.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds7.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds8.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/birds9.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/car1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/car2.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/cat1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/chimes.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/cicada3.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/copter.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/cow.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/crow.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog2.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog3.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog4.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog5.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog6.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/dog7.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/doorbell.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/fallscream.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/guit1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/kajika.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv2.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv3.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv4.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv5.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv6.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_elvis.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_fruit1.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_fruit2.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_fruitwin.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_jubilee.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/lv_neon.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/opera.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/ratchant.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/rd_shipshorn.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/rd_waves.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/sheep.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/sparrow.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/thunder_clap.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/waterrun.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/wolfhowl01.wav
|
||||
usr/games/hlds_l/cstrike/sound/ambience/wolfhowl02.wav
|
||||
usr/games/hlds_l/cstrike/sound/hostage/hos1.wav
|
||||
usr/games/hlds_l/cstrike/sound/hostage/hos2.wav
|
||||
usr/games/hlds_l/cstrike/sound/hostage/hos3.wav
|
||||
usr/games/hlds_l/cstrike/sound/hostage/hos4.wav
|
||||
usr/games/hlds_l/cstrike/sound/hostage/hos5.wav
|
||||
usr/games/hlds_l/cstrike/sound/items/equip_nvg.wav
|
||||
usr/games/hlds_l/cstrike/sound/items/kevlar.wav
|
||||
usr/games/hlds_l/cstrike/sound/items/nvg_off.wav
|
||||
usr/games/hlds_l/cstrike/sound/items/nvg_on.wav
|
||||
usr/games/hlds_l/cstrike/sound/items/tr_kevlar.wav
|
||||
usr/games/hlds_l/cstrike/sound/materials.txt
|
||||
usr/games/hlds_l/cstrike/sound/misc/cow.wav
|
||||
usr/games/hlds_l/cstrike/sound/misc/killchicken.wav
|
||||
usr/games/hlds_l/cstrike/sound/misc/plane_drone.wav
|
||||
usr/games/hlds_l/cstrike/sound/misc/sheep.wav
|
||||
usr/games/hlds_l/cstrike/sound/misc/talk.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle1.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle2.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle3.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle4.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle6.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle7.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle_brake1.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle_ignition.wav
|
||||
usr/games/hlds_l/cstrike/sound/plats/vehicle_start1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/bhit_flesh-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/bhit_flesh-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/bhit_flesh-3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/bhit_helmet-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/bhit_kevlar-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/breathe1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/breathe2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/death6.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/die1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/die2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/die3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/headshot1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/headshot2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/headshot3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/heartbeat1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_die1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_dirt1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_dirt2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_dirt3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_dirt4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_duct1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_duct2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_duct3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_duct4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_fallpain1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_fallpain2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_fallpain3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_grate1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_grate2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_grate3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_grate4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_jump1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_jump2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_jumpland2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_ladder1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_ladder2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_ladder3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_ladder4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_metal1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_metal2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_metal3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_metal4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_pain2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_pain4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_pain5.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_pain6.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_pain7.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_shell1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_shell2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_shell3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_shot1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_slosh1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_slosh2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_slosh3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_slosh4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow5.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_snow6.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_step1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_step2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_step3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_step4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_swim1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_swim2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_swim3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_swim4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_tile1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_tile2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_tile3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_tile4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_tile5.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_wade1.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_wade2.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_wade3.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/pl_wade4.wav
|
||||
usr/games/hlds_l/cstrike/sound/player/sprayer.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/blow.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/bombdef.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/bombpl.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/circleback.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/clear.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/com_followcom.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/com_getinpos.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/com_go.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/com_reportin.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ctwin.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_affirm.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_backup.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_coverme.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_enemys.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_fireinhole.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_imhit.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_inpos.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_point.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/ct_reportingin.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/enemydown.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/fallback.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/fireassis.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/followme.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/getout.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/go.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/hitassist.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/hosdown.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/letsgo.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/locknload.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/matedown.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/meetme.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/moveout.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/negative.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/position.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/regroup.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/rescued.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/roger.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/rounddraw.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/sticktog.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/stormfront.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/takepoint.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/terwin.wav
|
||||
usr/games/hlds_l/cstrike/sound/radio/vip.wav
|
||||
usr/games/hlds_l/cstrike/sound/sentences.txt
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ak47-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ak47-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ak47_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ak47_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ak47_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug_boltslap.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/aug_forearm.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/awp1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/awp_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/awp_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/awp_deploy.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/boltdown.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/boltpull1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/boltup.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_beep1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_beep2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_beep3.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_beep4.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_beep5.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_click.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_disarm.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_disarmed.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_explode1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/c4_plant.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/clipin1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/clipout1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/deagle-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/deagle-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/de_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/de_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/de_deploy.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/dryfire_pistol.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/dryfire_rifle.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_deploy.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_fire.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_leftclipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_reloadstart.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_rightclipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_sliderelease.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/elite_twirl.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/fiveseven-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/fiveseven_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/fiveseven_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/fiveseven_slidepull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/fiveseven_sliderelease.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/flashbang-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/flashbang-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/g3sg1-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/g3sg1_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/g3sg1_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/g3sg1_slide.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/generic_reload.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/generic_shot_reload.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/glock18-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/glock18-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/grenade_hit1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/grenade_hit2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/grenade_hit3.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/headshot2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/hegrenade-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/hegrenade-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/he_bounce-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_deploy1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_hit1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_hit2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_hit3.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_hit4.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_hitwall1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_slash1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_slash2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/knife_stab.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249_boxin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249_boxout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249_chain.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249_coverdown.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m249_coverup.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m3-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m3_insertshell.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m3_pump.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_deploy.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_silencer_off.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_silencer_on.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_unsil-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/m4a1_unsil-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mac10-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mac10_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mac10_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mac10_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mp5-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mp5-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mp5_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mp5_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/mp5_slideback.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p228-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p228_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p228_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p228_slidepull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p228_sliderelease.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p90-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p90_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p90_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p90_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/p90_cliprelease.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/pinpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric3.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric4.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric5.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric_conc-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric_conc-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric_metal-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ric_metal-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/scout_bolt.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/scout_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/scout_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/scout_fire-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg550-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg550_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg550_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg550_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg552-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg552-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg552_boltpull.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg552_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg552_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sg_explode.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/slideback1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/sliderelease1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/tmp-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/tmp-2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ump45-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ump45_boltslap.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ump45_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/ump45_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp2.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_clipin.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_clipout.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_silencer_off.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_silencer_on.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_slideback.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_sliderelease.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/usp_unsil-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/xm1014-1.wav
|
||||
usr/games/hlds_l/cstrike/sound/weapons/zoom.wav
|
||||
usr/games/hlds_l/cstrike/sprites/320hud1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/320hud2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/320hud3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud10.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud11.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud12.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud13.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud14.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud15.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud16.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud4.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud5.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud6.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud7.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud8.spr
|
||||
usr/games/hlds_l/cstrike/sprites/640hud9.spr
|
||||
usr/games/hlds_l/cstrike/sprites/black_smoke1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/black_smoke2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/black_smoke3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/black_smoke4.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_left.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_left2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_left3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_right.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_right2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/bottom_right3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/c4.spr
|
||||
usr/games/hlds_l/cstrike/sprites/ch_sniper.spr
|
||||
usr/games/hlds_l/cstrike/sprites/ch_sniper2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/defuser.spr
|
||||
usr/games/hlds_l/cstrike/sprites/eexplo.spr
|
||||
usr/games/hlds_l/cstrike/sprites/fast_wallpuff1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/fexplo.spr
|
||||
usr/games/hlds_l/cstrike/sprites/fexplo1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/horizontal.spr
|
||||
usr/games/hlds_l/cstrike/sprites/hud.txt
|
||||
usr/games/hlds_l/cstrike/sprites/ledglow.spr
|
||||
usr/games/hlds_l/cstrike/sprites/left.spr
|
||||
usr/games/hlds_l/cstrike/sprites/left2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/left3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/muzzleflash1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/muzzleflash2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/muzzleflash3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/muzzleflash4.spr
|
||||
usr/games/hlds_l/cstrike/sprites/observer.txt
|
||||
usr/games/hlds_l/cstrike/sprites/pistol_smoke1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/pistol_smoke2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/radar320.spr
|
||||
usr/games/hlds_l/cstrike/sprites/radar640.spr
|
||||
usr/games/hlds_l/cstrike/sprites/radio.spr
|
||||
usr/games/hlds_l/cstrike/sprites/rifle_smoke1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/rifle_smoke2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/rifle_smoke3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/right.spr
|
||||
usr/games/hlds_l/cstrike/sprites/right2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/right3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/smokepuff.spr
|
||||
usr/games/hlds_l/cstrike/sprites/sniper_scope.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_left.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_left2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_left3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_right.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_right2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/top_right3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/vertical.spr
|
||||
usr/games/hlds_l/cstrike/sprites/wall_puff1.spr
|
||||
usr/games/hlds_l/cstrike/sprites/wall_puff2.spr
|
||||
usr/games/hlds_l/cstrike/sprites/wall_puff3.spr
|
||||
usr/games/hlds_l/cstrike/sprites/wall_puff4.spr
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_ak47.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_aug.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_awp.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_c4.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_deagle.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_elite.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_fiveseven.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_flashbang.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_g3sg1.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_glock18.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_hegrenade.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_knife.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_m249.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_m3.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_m4a1.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_mac10.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_mp5navy.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_p228.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_p90.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_scout.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_sg550.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_sg552.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_shield.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_smokegrenade.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_tmp.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_ump45.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_usp.txt
|
||||
usr/games/hlds_l/cstrike/sprites/weapon_xm1014.txt
|
||||
usr/games/hlds_l/cstrike/tswad.wad
|
||||
@dirrm usr/games/hlds_l/cstrike/sprites/
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/weapons/
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/radio/
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/player/
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/plats/
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/misc/
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/items/
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/hostage/
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/ambience/
|
||||
@dirrm usr/games/hlds_l/cstrike/sound/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/vip/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/urban/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/terror/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/sas/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/leet/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/guerilla/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/gsg9/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/gign/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/arctic/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/player/
|
||||
@dirrm usr/games/hlds_l/cstrike/models/
|
||||
@dirrm usr/games/hlds_l/cstrike/media/
|
||||
@dirrm usr/games/hlds_l/cstrike/maps/
|
||||
@dirrm usr/games/hlds_l/cstrike/manual/
|
||||
@dirrm usr/games/hlds_l/cstrike/events/
|
||||
@dirrm usr/games/hlds_l/cstrike/cl_dlls/
|
||||
@dirrm usr/games/hlds_l/cstrike/dlls/
|
||||
@dirrm usr/games/hlds_l/cstrike/classes/
|
||||
@dirrm usr/games/hlds_l/cstrike/
|
39
games/hlserver-flf/Makefile
Normal file
39
games/hlserver-flf/Makefile
Normal file
@ -0,0 +1,39 @@
|
||||
# New ports collection makefile for: Front Line Force Server
|
||||
# Date created: Sat Mar 10 16:40:06 EST 2001
|
||||
# Whom: pat@databits.net
|
||||
#
|
||||
# $FreeBSD$
|
||||
#
|
||||
|
||||
PORTNAME= FLF
|
||||
PORTVERSION= 1.2
|
||||
CATEGORIES= games linux
|
||||
MASTER_SITES= ftp://ftp.icrontic.com/pub/ \
|
||||
ftp://ftp.task.gda.pl/vol/d33/ftp.extreme-players.de/exp/hl/mod/frontlineforce/
|
||||
DISTNAME= frontline_linux_1.2
|
||||
EXTRACT_ONLY=
|
||||
|
||||
MAINTAINER= pat@databits.net
|
||||
|
||||
BUILD_DEPENDS= /compat/linux/lib/ld.so:${PORTSDIR}/emulators/linux_base
|
||||
RUN_DEPENDS= /compat/linux/usr/i486-linux-libc5/lib/libc.so.5:${PORTSDIR}/emulators/linux_base \
|
||||
hlds_l:${PORTSDIR}/games/halflifeserver
|
||||
|
||||
NO_CDROM= "Size; the data set is much too big"
|
||||
NO_BUILD= yes
|
||||
PREFIX= /compat/linux
|
||||
WRKSRC= ${WRKDIR}/hlds_l
|
||||
EXTRACT_ONLY_1= frontline_linux_1.2.tar.gz
|
||||
|
||||
HLDSDIR= /usr/games/hlds_l
|
||||
|
||||
do-install:
|
||||
@cd ${PREFIX}${HLDSDIR} ;\
|
||||
for file in ${EXTRACT_ONLY_1}; do \
|
||||
if ! (${EXTRACT_CMD} ${EXTRACT_BEFORE_ARGS} ${_DISTDIR}/$${file} ${EXTRACT_AFTER_ARGS}) ;\
|
||||
then \
|
||||
exit 1 ;\
|
||||
fi \
|
||||
done
|
||||
|
||||
.include <bsd.port.mk>
|
1
games/hlserver-flf/distinfo
Normal file
1
games/hlserver-flf/distinfo
Normal file
@ -0,0 +1 @@
|
||||
MD5 (frontline_linux_1.2.tar.gz) = 703aa55ae9604ab634be67d2bb358eec
|
1
games/hlserver-flf/pkg-comment
Normal file
1
games/hlserver-flf/pkg-comment
Normal file
@ -0,0 +1 @@
|
||||
Half-Life Mod Frontline Force 1.2 full server package for Linux
|
9
games/hlserver-flf/pkg-descr
Normal file
9
games/hlserver-flf/pkg-descr
Normal file
@ -0,0 +1,9 @@
|
||||
This package contains the files to run a FreeBSD Half-Life
|
||||
Frontline Force 1.2 server under Linux emulation.
|
||||
|
||||
Visit these following web pages for more information:
|
||||
|
||||
WWW: http://www.flfmod.com/
|
||||
|
||||
- Patrick Li
|
||||
pat@databits.net
|
559
games/hlserver-flf/pkg-plist
Normal file
559
games/hlserver-flf/pkg-plist
Normal file
@ -0,0 +1,559 @@
|
||||
usr/games/hlds_l/frontline/1024_textscheme.txt
|
||||
usr/games/hlds_l/frontline/1152_textscheme.txt
|
||||
usr/games/hlds_l/frontline/1280_textscheme.txt
|
||||
usr/games/hlds_l/frontline/1600_textscheme.txt
|
||||
usr/games/hlds_l/frontline/320_textscheme.txt
|
||||
usr/games/hlds_l/frontline/400_textscheme.txt
|
||||
usr/games/hlds_l/frontline/512_textscheme.txt
|
||||
usr/games/hlds_l/frontline/640_textscheme.txt
|
||||
usr/games/hlds_l/frontline/800_textscheme.txt
|
||||
usr/games/hlds_l/frontline/cached.wad
|
||||
usr/games/hlds_l/frontline/cl_dlls/client.dll
|
||||
usr/games/hlds_l/frontline/delta.lst
|
||||
usr/games/hlds_l/frontline/descriptions/classes/commandosassault.txt
|
||||
usr/games/hlds_l/frontline/descriptions/classes/commandosrecon.txt
|
||||
usr/games/hlds_l/frontline/descriptions/classes/commandossupport.txt
|
||||
usr/games/hlds_l/frontline/descriptions/classes/natoassault.txt
|
||||
usr/games/hlds_l/frontline/descriptions/classes/natorecon.txt
|
||||
usr/games/hlds_l/frontline/descriptions/classes/natosupport.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/heavyweapons/hk21.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/heavyweapons.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/pistols/beretta.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/pistols/beretta92f.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/pistols/hkpistol.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/pistols/mk23.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/rifles/ak5.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/rifles/famas.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/rifles/m4.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/rifles/msg90.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/rifles/sako.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/rifles.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/shotguns/rs202m2.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/shotguns/spas12.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/shotguns.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/submachines/mac10.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/submachines/mp5a2.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/submachines/mp5sd.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/submachines/ump45.txt
|
||||
usr/games/hlds_l/frontline/descriptions/weapons/submachines.txt
|
||||
usr/games/hlds_l/frontline/dlls/front_i386.so
|
||||
usr/games/hlds_l/frontline/events/ak5.sc
|
||||
usr/games/hlds_l/frontline/events/ammocount.sc
|
||||
usr/games/hlds_l/frontline/events/angleset.sc
|
||||
usr/games/hlds_l/frontline/events/beretta92f.sc
|
||||
usr/games/hlds_l/frontline/events/bloodtrail.sc
|
||||
usr/games/hlds_l/frontline/events/breathstate.sc
|
||||
usr/games/hlds_l/frontline/events/bulletflight.sc
|
||||
usr/games/hlds_l/frontline/events/capturestate.sc
|
||||
usr/games/hlds_l/frontline/events/cpstuff.sc
|
||||
usr/games/hlds_l/frontline/events/explosion.sc
|
||||
usr/games/hlds_l/frontline/events/famas.sc
|
||||
usr/games/hlds_l/frontline/events/gibs.sc
|
||||
usr/games/hlds_l/frontline/events/hk21.sc
|
||||
usr/games/hlds_l/frontline/events/hk21reload.sc
|
||||
usr/games/hlds_l/frontline/events/knife.sc
|
||||
usr/games/hlds_l/frontline/events/m4.sc
|
||||
usr/games/hlds_l/frontline/events/mac10.sc
|
||||
usr/games/hlds_l/frontline/events/mk23.sc
|
||||
usr/games/hlds_l/frontline/events/mp5a2.sc
|
||||
usr/games/hlds_l/frontline/events/mp5sd.sc
|
||||
usr/games/hlds_l/frontline/events/msg90.sc
|
||||
usr/games/hlds_l/frontline/events/pronestate.sc
|
||||
usr/games/hlds_l/frontline/events/radio.sc
|
||||
usr/games/hlds_l/frontline/events/rs202m2.sc
|
||||
usr/games/hlds_l/frontline/events/sako.sc
|
||||
usr/games/hlds_l/frontline/events/showcps.sc
|
||||
usr/games/hlds_l/frontline/events/spas12.sc
|
||||
usr/games/hlds_l/frontline/events/ump45.sc
|
||||
usr/games/hlds_l/frontline/liblist.gam
|
||||
usr/games/hlds_l/frontline/manual/cappoints.jpg
|
||||
usr/games/hlds_l/frontline/manual/index.html
|
||||
usr/games/hlds_l/frontline/manual/manual1.jpg
|
||||
usr/games/hlds_l/frontline/manual/radar.jpg
|
||||
usr/games/hlds_l/frontline/manual/stamina.jpg
|
||||
usr/games/hlds_l/frontline/manual/teambonus.jpg
|
||||
usr/games/hlds_l/frontline/manual/time.jpg
|
||||
usr/games/hlds_l/frontline/mapcycle.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_ascension.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_ascension.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_ascension.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_bier.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_bier.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_bier.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_bridge.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_bridge.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_bridge.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_deep6.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_deep6.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_deep6.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_dlord.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_dlord.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_dlord.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_dlordreadme.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_fox.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_fox.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_fox.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_heatwave.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_heatwave.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_heatwave.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_hill.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_hill.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_hill.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_icehammer.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_icehammer.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_icehammer.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_job.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_job.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_job.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_kezman.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_kezman.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_kezman.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_lombardi.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_lombardi.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_lombardi.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_risu.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_risu.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_risu.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_snow.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_snow.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_snow.txt
|
||||
usr/games/hlds_l/frontline/maps/flf_village.bsp
|
||||
usr/games/hlds_l/frontline/maps/flf_village.loc
|
||||
usr/games/hlds_l/frontline/maps/flf_village.txt
|
||||
usr/games/hlds_l/frontline/maptutorial/images/addfgd.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/addfgd_thumb.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/introtext.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/introtext_thumb.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/miniturrets.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/prop_capture.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/prop_capture_thumb.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/prop_infofrontline.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/prop_infofrontline_thumb.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/prop_miniturret.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/prop_miniturret_thumb.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/images/say_team.jpg
|
||||
usr/games/hlds_l/frontline/maptutorial/index.html
|
||||
usr/games/hlds_l/frontline/models/antena.mdl
|
||||
usr/games/hlds_l/frontline/models/antena2.mdl
|
||||
usr/games/hlds_l/frontline/models/bookrack.mdl
|
||||
usr/games/hlds_l/frontline/models/cactus_medium.mdl
|
||||
usr/games/hlds_l/frontline/models/cactus_small.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_ak5.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_ak5t.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_beretta92f.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_beretta92ft.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_famas.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_famast.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_hk21.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_hk21t.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_m4.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_m4t.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_mac10.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_mac10t.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_mk23.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_mk23t.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_mp5.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_mp5t.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_ump.mdl
|
||||
usr/games/hlds_l/frontline/models/clip_umpt.mdl
|
||||
usr/games/hlds_l/frontline/models/dogfish.mdl
|
||||
usr/games/hlds_l/frontline/models/gamecfg.wc
|
||||
usr/games/hlds_l/frontline/models/gib_cemento.mdl
|
||||
usr/games/hlds_l/frontline/models/gib_dirt.mdl
|
||||
usr/games/hlds_l/frontline/models/gib_glass.mdl
|
||||
usr/games/hlds_l/frontline/models/gib_wood.mdl
|
||||
usr/games/hlds_l/frontline/models/jellyfish.mdl
|
||||
usr/games/hlds_l/frontline/models/mainframe.mdl
|
||||
usr/games/hlds_l/frontline/models/map/arbol2.mdl
|
||||
usr/games/hlds_l/frontline/models/map/banco.mdl
|
||||
usr/games/hlds_l/frontline/models/map/gramita.mdl
|
||||
usr/games/hlds_l/frontline/models/map/palma.mdl
|
||||
usr/games/hlds_l/frontline/models/map/palma1.mdl
|
||||
usr/games/hlds_l/frontline/models/map/palmita.mdl
|
||||
usr/games/hlds_l/frontline/models/map/posteluz.mdl
|
||||
usr/games/hlds_l/frontline/models/map/posteluzbi.mdl
|
||||
usr/games/hlds_l/frontline/models/megotreeB.mdl
|
||||
usr/games/hlds_l/frontline/models/pistolrack.mdl
|
||||
usr/games/hlds_l/frontline/models/player/axisassault/axisassault.mdl
|
||||
usr/games/hlds_l/frontline/models/player/axisrecon/axisrecon.mdl
|
||||
usr/games/hlds_l/frontline/models/player/axissupport/axissupport.mdl
|
||||
usr/games/hlds_l/frontline/models/player/natoassault/natoassault.mdl
|
||||
usr/games/hlds_l/frontline/models/player/natorecon/natorecon.mdl
|
||||
usr/games/hlds_l/frontline/models/player/natosupport/natosupport.mdl
|
||||
usr/games/hlds_l/frontline/models/player.mdl
|
||||
usr/games/hlds_l/frontline/models/pshell.mdl
|
||||
usr/games/hlds_l/frontline/models/p_9mmar.mdl
|
||||
usr/games/hlds_l/frontline/models/p_ak5.mdl
|
||||
usr/games/hlds_l/frontline/models/p_beretta92f.mdl
|
||||
usr/games/hlds_l/frontline/models/p_famas.mdl
|
||||
usr/games/hlds_l/frontline/models/p_flashbang.mdl
|
||||
usr/games/hlds_l/frontline/models/p_frag.mdl
|
||||
usr/games/hlds_l/frontline/models/p_hk21.mdl
|
||||
usr/games/hlds_l/frontline/models/p_knife.mdl
|
||||
usr/games/hlds_l/frontline/models/p_m4.mdl
|
||||
usr/games/hlds_l/frontline/models/p_mac10.mdl
|
||||
usr/games/hlds_l/frontline/models/p_mk23.mdl
|
||||
usr/games/hlds_l/frontline/models/p_mp5a2.mdl
|
||||
usr/games/hlds_l/frontline/models/p_mp5sd.mdl
|
||||
usr/games/hlds_l/frontline/models/p_msg90.mdl
|
||||
usr/games/hlds_l/frontline/models/p_rs202m2.mdl
|
||||
usr/games/hlds_l/frontline/models/p_sako.mdl
|
||||
usr/games/hlds_l/frontline/models/p_spas12.mdl
|
||||
usr/games/hlds_l/frontline/models/p_ump45.mdl
|
||||
usr/games/hlds_l/frontline/models/riflerack.mdl
|
||||
usr/games/hlds_l/frontline/models/rshell.mdl
|
||||
usr/games/hlds_l/frontline/models/v_ak5.mdl
|
||||
usr/games/hlds_l/frontline/models/v_beretta92f.mdl
|
||||
usr/games/hlds_l/frontline/models/v_famas.mdl
|
||||
usr/games/hlds_l/frontline/models/v_flashbang.mdl
|
||||
usr/games/hlds_l/frontline/models/v_frag.mdl
|
||||
usr/games/hlds_l/frontline/models/v_hk21.mdl
|
||||
usr/games/hlds_l/frontline/models/v_knife.mdl
|
||||
usr/games/hlds_l/frontline/models/v_m4.mdl
|
||||
usr/games/hlds_l/frontline/models/v_mac10.mdl
|
||||
usr/games/hlds_l/frontline/models/v_mk23.mdl
|
||||
usr/games/hlds_l/frontline/models/v_mp5a2.mdl
|
||||
usr/games/hlds_l/frontline/models/v_mp5sd.mdl
|
||||
usr/games/hlds_l/frontline/models/v_msg90.mdl
|
||||
usr/games/hlds_l/frontline/models/v_rs202m2.mdl
|
||||
usr/games/hlds_l/frontline/models/v_sako.mdl
|
||||
usr/games/hlds_l/frontline/models/v_spas12.mdl
|
||||
usr/games/hlds_l/frontline/models/v_ump.mdl
|
||||
usr/games/hlds_l/frontline/models/v_ump45.mdl
|
||||
usr/games/hlds_l/frontline/models/w_ak5.mdl
|
||||
usr/games/hlds_l/frontline/models/w_ak5t.mdl
|
||||
usr/games/hlds_l/frontline/models/w_beretta92f.mdl
|
||||
usr/games/hlds_l/frontline/models/w_beretta92ft.mdl
|
||||
usr/games/hlds_l/frontline/models/w_famas.mdl
|
||||
usr/games/hlds_l/frontline/models/w_famast.mdl
|
||||
usr/games/hlds_l/frontline/models/w_flashbang.mdl
|
||||
usr/games/hlds_l/frontline/models/w_flashbangt.mdl
|
||||
usr/games/hlds_l/frontline/models/w_frag.mdl
|
||||
usr/games/hlds_l/frontline/models/w_fragt.mdl
|
||||
usr/games/hlds_l/frontline/models/w_hk21.mdl
|
||||
usr/games/hlds_l/frontline/models/w_hk21t.mdl
|
||||
usr/games/hlds_l/frontline/models/w_m4.mdl
|
||||
usr/games/hlds_l/frontline/models/w_m4t.mdl
|
||||
usr/games/hlds_l/frontline/models/w_mac10.mdl
|
||||
usr/games/hlds_l/frontline/models/w_mac10t.mdl
|
||||
usr/games/hlds_l/frontline/models/w_mk23.mdl
|
||||
usr/games/hlds_l/frontline/models/w_mk23t.mdl
|
||||
usr/games/hlds_l/frontline/models/w_mp5a2.mdl
|
||||
usr/games/hlds_l/frontline/models/w_mp5a2t.mdl
|
||||
usr/games/hlds_l/frontline/models/w_mp5sd.mdl
|
||||
usr/games/hlds_l/frontline/models/w_mp5sdt.mdl
|
||||
usr/games/hlds_l/frontline/models/w_msg90.mdl
|
||||
usr/games/hlds_l/frontline/models/w_msg90t.mdl
|
||||
usr/games/hlds_l/frontline/models/w_rs202m2.mdl
|
||||
usr/games/hlds_l/frontline/models/w_rs202m2t.mdl
|
||||
usr/games/hlds_l/frontline/models/w_sako.mdl
|
||||
usr/games/hlds_l/frontline/models/w_sakot.mdl
|
||||
usr/games/hlds_l/frontline/models/w_spas12.mdl
|
||||
usr/games/hlds_l/frontline/models/w_spas12t.mdl
|
||||
usr/games/hlds_l/frontline/models/w_ump45.mdl
|
||||
usr/games/hlds_l/frontline/models/w_ump45t.mdl
|
||||
usr/games/hlds_l/frontline/models/megotreeA.mdl
|
||||
usr/games/hlds_l/frontline/readme_front.txt
|
||||
usr/games/hlds_l/frontline/server.cfg
|
||||
usr/games/hlds_l/frontline/sound/ambience/abirdm.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/barmusic.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/battleloop.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/begins.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/bird.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/birds.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/bridgeoveride.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/bubbles.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/crickets.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/drross1.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/fallscream.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/fireoveride.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/hallelujiah.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/launch.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/mexico.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/neon.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/osprey_rotors.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/pacend.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/pacstart.wav
|
||||
usr/games/hlds_l/frontline/sound/ambience/waves.wav
|
||||
usr/games/hlds_l/frontline/sound/misc/captured.wav
|
||||
usr/games/hlds_l/frontline/sound/misc/he_ambience.wav
|
||||
usr/games/hlds_l/frontline/sound/misc/mouseover.wav
|
||||
usr/games/hlds_l/frontline/sound/misc/talk.wav
|
||||
usr/games/hlds_l/frontline/sound/player/ack_heh.wav
|
||||
usr/games/hlds_l/frontline/sound/player/pl_drown.wav
|
||||
usr/games/hlds_l/frontline/sound/player/pl_fallpain3.wav
|
||||
usr/games/hlds_l/frontline/sound/player/pl_pain5.wav
|
||||
usr/games/hlds_l/frontline/sound/player/pl_pain6.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/ambushc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/ambushcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/auto1.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/backupc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/backupcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/check6c.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/check6cv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/clearc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/clearcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/click.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/coveredc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/coveredcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/covermec.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/covermecv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/cpointc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/cpointcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/eliminatedc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/eliminatedcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/fallbackc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/fallbackcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/getdownc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/getdowncv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/gogoc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/gogocv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/gotitc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/gotitcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/holdpositionc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/holdpositioncv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/incomingc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/incomingcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/mobilec.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/mobilecv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/negativec.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/negativecv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/onthemc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/onthemcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/pointcc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/pointccv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/positionc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/positioncv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/rogerc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/rogercv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/slomo auto 3.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/sniperc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/snipercv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/spreadc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/spreadcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/stayteamsc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/stayteamscv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/taquiredc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/taquiredcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/throwing granade.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/vssver.scc
|
||||
usr/games/hlds_l/frontline/sound/radio/waitc.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/waitcv.wav
|
||||
usr/games/hlds_l/frontline/sound/radio/warm_auto1.wav
|
||||
usr/games/hlds_l/frontline/sound/sentences.txt
|
||||
usr/games/hlds_l/frontline/sound/sfx/sbullet.wav
|
||||
usr/games/hlds_l/frontline/sound/sfx/sbullet1.wav
|
||||
usr/games/hlds_l/frontline/sound/sfx/sbullet2.wav
|
||||
usr/games/hlds_l/frontline/sound/sfx/sbullet3.wav
|
||||
usr/games/hlds_l/frontline/sound/sfx/sbullet4.wav
|
||||
usr/games/hlds_l/frontline/sound/sfx/sbullet5.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/ak5_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/ak5_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/ak5_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/beretta92f.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/beretta92f_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/beretta_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/beretta_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/beretta_reload_release.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/c_lglanga.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/c_sbumps.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/c_sbuzis.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/famas.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/famasreload.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/famas_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/famas_reload_cock.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/famas_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/famas_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/flashbang.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/glockreload.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/grflsh.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/grfrag.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/hk21_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/hk21_reload_chain.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/hk21_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/hk21_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/knife_hit.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/knife_miss.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/knife_miss1.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/knife_miss2.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/knife_miss3.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/knife_wall.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/m4.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/m4_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/m4_reload_cock.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/m4_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/m4_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mac10_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mac10_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mac10_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mac10_reload_pull.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mk23_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mk23_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mk23_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mk23_reload_release.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mp5-1.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mp5a2.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mp5a2_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mp5sd.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mp5sd_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mp5_reload_cock.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mp5_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/mp5_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/msg90_bolt_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/msg90_bolt_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/msg90_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/msg90_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/msg90_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/pinpull.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/rs202m2_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/sako_bolt_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/sako_bolt_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/sako_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/sako_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/sako_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/spas12_cock.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/spas12_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/ump45.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/ump45_fire.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/ump45_reload_cock.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/ump45_reload_in.wav
|
||||
usr/games/hlds_l/frontline/sound/weapons/ump45_reload_out.wav
|
||||
usr/games/hlds_l/frontline/sprites/320_radar.spr
|
||||
usr/games/hlds_l/frontline/sprites/320_spot.spr
|
||||
usr/games/hlds_l/frontline/sprites/640hud7.spr
|
||||
usr/games/hlds_l/frontline/sprites/640_abovespot.spr
|
||||
usr/games/hlds_l/frontline/sprites/640_bellowspot.spr
|
||||
usr/games/hlds_l/frontline/sprites/640_cpspot.spr
|
||||
usr/games/hlds_l/frontline/sprites/640_radar.spr
|
||||
usr/games/hlds_l/frontline/sprites/640_radiospot.spr
|
||||
usr/games/hlds_l/frontline/sprites/640_spot.spr
|
||||
usr/games/hlds_l/frontline/sprites/breath.spr
|
||||
usr/games/hlds_l/frontline/sprites/capturing.spr
|
||||
usr/games/hlds_l/frontline/sprites/crosshairs.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_ak5.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_beretta.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_famas.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_gdive.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_hk21.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_knife.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_m4.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_mac10.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_mk23.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_mp5a2.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_mp5sd.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_msg90.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_rs202m2.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_sako.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_spas12.spr
|
||||
usr/games/hlds_l/frontline/sprites/d_ump45.spr
|
||||
usr/games/hlds_l/frontline/sprites/hud.txt
|
||||
usr/games/hlds_l/frontline/sprites/lr_stamina.spr
|
||||
usr/games/hlds_l/frontline/sprites/lr_team1.spr
|
||||
usr/games/hlds_l/frontline/sprites/lr_team2.spr
|
||||
usr/games/hlds_l/frontline/sprites/lr_team3.spr
|
||||
usr/games/hlds_l/frontline/sprites/msg90zoomed.spr
|
||||
usr/games/hlds_l/frontline/sprites/muzzleflash1.spr
|
||||
usr/games/hlds_l/frontline/sprites/muzzleflash2.spr
|
||||
usr/games/hlds_l/frontline/sprites/muzzleflash3.spr
|
||||
usr/games/hlds_l/frontline/sprites/stamina.spr
|
||||
usr/games/hlds_l/frontline/sprites/target_center.spr
|
||||
usr/games/hlds_l/frontline/sprites/target_down.spr
|
||||
usr/games/hlds_l/frontline/sprites/target_left.spr
|
||||
usr/games/hlds_l/frontline/sprites/target_right.spr
|
||||
usr/games/hlds_l/frontline/sprites/target_up.spr
|
||||
usr/games/hlds_l/frontline/sprites/team1.spr
|
||||
usr/games/hlds_l/frontline/sprites/team2.spr
|
||||
usr/games/hlds_l/frontline/sprites/team3.spr
|
||||
usr/games/hlds_l/frontline/sprites/wallpuff.spr
|
||||
usr/games/hlds_l/frontline/sprites/wallpuff0.spr
|
||||
usr/games/hlds_l/frontline/sprites/wallpuff1.spr
|
||||
usr/games/hlds_l/frontline/sprites/watercone.spr
|
||||
usr/games/hlds_l/frontline/sprites/waterripple.spr
|
||||
usr/games/hlds_l/frontline/sprites/watersplash.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_ak5.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_ak5.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_ak5_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_beretta.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_beretta.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_beretta_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_famas.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_famas.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_famas_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_flashbang.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_flashbang.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_flashbang_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_hegrenade.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_hegrenade.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_hegrenade_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_hk21.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_hk21.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_hk21_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_knife.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_knife.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_knife_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_m4.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_m4.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_m4_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mac10.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mac10.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mac10_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mk23.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mk23.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mk23_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mp5a2.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mp5a2.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mp5a2_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mp5sd.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mp5sd.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_mp5sd_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_msg90.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_msg90.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_msg90_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_rs202m2.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_rs202m2.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_rs202m2_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_sako.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_sako.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_sako_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_spas12.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_spas12.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_spas12_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_ump45.spr
|
||||
usr/games/hlds_l/frontline/sprites/weapon_ump45.txt
|
||||
usr/games/hlds_l/frontline/sprites/weapon_ump45_low.spr
|
||||
usr/games/hlds_l/frontline/sprites/woodpuff.spr
|
||||
usr/games/hlds_l/frontline/titles.txt
|
||||
usr/games/hlds_l/frontline/version_info.txt
|
||||
@dirrm usr/games/hlds_l/frontline/sprites/
|
||||
@dirrm usr/games/hlds_l/frontline/sound/weapons/
|
||||
@dirrm usr/games/hlds_l/frontline/sound/sfx/
|
||||
@dirrm usr/games/hlds_l/frontline/sound/radio/
|
||||
@dirrm usr/games/hlds_l/frontline/sound/player/
|
||||
@dirrm usr/games/hlds_l/frontline/sound/misc/
|
||||
@dirrm usr/games/hlds_l/frontline/sound/ambience/
|
||||
@dirrm usr/games/hlds_l/frontline/sound/
|
||||
@dirrm usr/games/hlds_l/frontline/models/player/natoassault/
|
||||
@dirrm usr/games/hlds_l/frontline/models/player/natorecon/
|
||||
@dirrm usr/games/hlds_l/frontline/models/player/natosupport/
|
||||
@dirrm usr/games/hlds_l/frontline/models/player/axissupport/
|
||||
@dirrm usr/games/hlds_l/frontline/models/player/axisrecon/
|
||||
@dirrm usr/games/hlds_l/frontline/models/player/axisassault/
|
||||
@dirrm usr/games/hlds_l/frontline/models/player/
|
||||
@dirrm usr/games/hlds_l/frontline/models/map/
|
||||
@dirrm usr/games/hlds_l/frontline/models/
|
||||
@dirrm usr/games/hlds_l/frontline/maptutorial/images/
|
||||
@dirrm usr/games/hlds_l/frontline/maptutorial/
|
||||
@dirrm usr/games/hlds_l/frontline/maps/
|
||||
@dirrm usr/games/hlds_l/frontline/manual/
|
||||
@dirrm usr/games/hlds_l/frontline/events/
|
||||
@dirrm usr/games/hlds_l/frontline/dlls/
|
||||
@dirrm usr/games/hlds_l/frontline/descriptions/weapons/submachines/
|
||||
@dirrm usr/games/hlds_l/frontline/descriptions/weapons/shotguns/
|
||||
@dirrm usr/games/hlds_l/frontline/descriptions/weapons/rifles/
|
||||
@dirrm usr/games/hlds_l/frontline/descriptions/weapons/pistols/
|
||||
@dirrm usr/games/hlds_l/frontline/descriptions/weapons/heavyweapons/
|
||||
@dirrm usr/games/hlds_l/frontline/descriptions/weapons/
|
||||
@dirrm usr/games/hlds_l/frontline/descriptions/classes/
|
||||
@dirrm usr/games/hlds_l/frontline/descriptions/
|
||||
@dirrm usr/games/hlds_l/frontline/cl_dlls/
|
||||
@dirrm usr/games/hlds_l/frontline/
|
Loading…
Reference in New Issue
Block a user