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Add crimson 0.1.3, a tactical war game in the tradition of Battle Isle.
PR: 27062 Submitted by: Jan Jungnickel <jan@jungnickel.com>
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=42777
@ -54,6 +54,7 @@
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SUBDIR += crafty-open-medium
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SUBDIR += crafty-open-rock
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SUBDIR += crafty-open-small
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SUBDIR += crimson
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SUBDIR += crossfire
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SUBDIR += cursive
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SUBDIR += deal
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24
games/crimson/Makefile
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24
games/crimson/Makefile
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# New ports collection makefile for: crimson
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# Date created: 3 May 2001
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# Whom: Jan Jungnickel <jan@jungnickel.com>
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#
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# $FreeBSD$
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PORTNAME= crimson
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PORTVERSION= 0.1.3
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CATEGORIES= games
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MASTER_SITES= http://www.lanipage.de/jens/crimson/
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DISTNAME= ${PORTNAME}-${PORTVERSION}
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MAINTAINER= jan@jungnickel.com
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LIB_DEPENDS= SDL-1.1:${PORTSDIR}/devel/sdl12
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USE_BZIP2= yes
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GNU_CONFIGURE= yes
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USE_GMAKE= yes
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post-patch:
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${PERL} -pi -e "s|sdl-config|sdl11-config|;" ${WRKSRC}/configure
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.include <bsd.port.mk>
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1
games/crimson/distinfo
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1
games/crimson/distinfo
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MD5 (crimson-0.1.3.tar.bz2) = cd4530013a92797ed5c2433aafee69ac
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1
games/crimson/pkg-comment
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1
games/crimson/pkg-comment
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Tactical war game in the tradition of Battle Isle
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8
games/crimson/pkg-descr
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8
games/crimson/pkg-descr
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From the Documentation:
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Crimson Fields is a tactical war game in the tradition of Battle Isle. While
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not being an exact clone, it tries to keep closer to the very first part of
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the series than to the later ones, especially with regard to a rather simple
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rule set and straight forward game play. Right now, the game can only be
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played by two human adversaries in hot-seat mode or via e-mail. There is no
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AI player code yet.
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7
games/crimson/pkg-plist
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7
games/crimson/pkg-plist
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bin/crimson
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share/crimson/levels/ArmsRace.lev
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share/crimson/levels/Uprising.lev
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share/crimson/cf.dat
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share/crimson/default.set
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@dirrm share/crimson/levels
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@dirrm share/crimson
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