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Upgrade to xscavenger 1.3.2 plus a bunch of extra handling of
non-default cases (full disks, missing soundcard, etc).
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=10098
@ -3,18 +3,23 @@
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# Date created: 19 Feb 1998
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# Date created: 19 Feb 1998
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# Whom: eivind
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# Whom: eivind
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#
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#
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# $Id: Makefile,v 1.2 1998/02/25 07:44:50 asami Exp $
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# $Id: Makefile,v 1.3 1998/03/08 23:29:59 fenner Exp $
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#
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#
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DISTNAME= xscavenger-1.3
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PKGNAME= xscavenger-1.3.2
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DISTNAME= xscavenger-132
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CATEGORIES= games
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CATEGORIES= games
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MASTER_SITES= http://www.epyx.com/dash/
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MASTER_SITES= http://epyx.com/dash/
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DISTFILES= xscavenger-13.tgz
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EXTRACT_SUFX= .tgz
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MAINTAINER= eivind@FreeBSD.org
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MAINTAINER= eivind@FreeBSD.org
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WRKSRC= ${WRKDIR}/${DISTNAME}/src
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WRKSRC= ${WRKDIR}/${DISTNAME}/src
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USE_IMAKE= yes
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USE_IMAKE= yes
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NO_INSTALL_MANPAGES=yes
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NO_INSTALL_MANPAGES=yes
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MAN6= scavenger.6
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post-install:
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@${INSTALL_MAN} ${WRKSRC}/scavenger.6 ${PREFIX}/man/man6/scavenger.6
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.include <bsd.port.mk>
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.include <bsd.port.mk>
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@ -1 +1 @@
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MD5 (xscavenger-13.tgz) = 14be65643861855dc09ab11774a0c05d
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MD5 (xscavenger-132.tgz) = 5e547032fe0d1f5d2a7986bfcec04b6e
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@ -10,3 +10,5 @@ This version has a level editor for designing your own levels, and a
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graphics editor for drawing your own artwork.
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graphics editor for drawing your own artwork.
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Written by David Ashley <dash@epyx.com>
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Written by David Ashley <dash@epyx.com>
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The XScaveneger homepage is at http://epyx.com/dash/linux.html
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@ -1,5 +1,6 @@
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bin/scavenger
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bin/scavenger
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lib/X11/scavenger/scavserver
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lib/X11/scavenger/scavserver
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man/man6/scavenger.6.gz
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@mode 644
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@mode 644
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lib/X11/scavenger/badguy.lbm
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lib/X11/scavenger/badguy.lbm
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lib/X11/scavenger/brownblue.lbm
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lib/X11/scavenger/brownblue.lbm
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