1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-11-24 00:45:52 +00:00

Remove expired ports:

2019-05-08 databases/ruby-odbc: Broken for more than 6 months
2019-05-08 databases/rubygem-dbd-odbc: Broken for more than 6 months
2019-05-08 devel/dlangui: Broken for more than 6 months
2019-05-08 editors/dlangide: Broken for more than 6 months
2019-05-08 emulators/desmume: Broken for more than 6 months
2019-05-08 emulators/yabause: Broken for more than 6 months
2019-05-08 emulators/yape: Broken for more than 6 months
2019-05-08 games/armagetron: Broken for more than 6 months
2019-05-08 games/boswars: Broken for more than 6 months
2019-05-08 games/ceferino: Broken for more than 6 months
2019-05-08 games/chanta: Broken for more than 6 months
2019-05-08 games/d2x-xl: Broken for more than 6 months
2019-05-08 games/drcreep: Broken for more than 6 months
2019-05-08 games/frobtads: Broken for more than 6 months
2019-05-08 games/paintown: Broken for more than 6 months
2019-05-08 games/pykawari: Broken for more than 6 months
2019-05-08 games/stepmania-devel: Broken for more than 6 months
2019-05-08 games/tinymux: Broken for more than 6 months
2019-05-08 games/voxelands: Broken for more than 6 months
2019-05-08 games/voxelands-server: Broken for more than 6 months
2019-05-08 games/warsow: Broken for more than 6 months
2019-05-08 graphics/appleseed: Broken for more than 6 months
2019-05-08 graphics/apvlv: Broken for more than 6 months
2019-05-08 graphics/qslim: Broken for more than 6 months
2019-05-08 graphics/rawstudio: Broken for more than 6 months
2019-05-08 graphics/tulip: Broken for more than 6 months
2019-05-08 lang/qore: Broken for more than 6 months
2019-05-08 mail/milter-manager: Broken for more than 6 months
2019-05-08 math/goblin: Broken for more than 6 months
2019-05-08 math/mosesdecoder: Broken for more than 6 months
2019-05-08 multimedia/asdcplib: Broken for more than 6 months
2019-05-08 net/crtmpserver: Broken for more than 6 months
2019-05-08 net/linuxigd: Abandonware; use net/miniupnpd instead
2019-05-08 net/openafs: Broken for more than 6 months
2019-05-08 security/quantis: Broken for more than 6 months
2019-05-08 sysutils/boxbackup: Broken for more than 6 months
2019-05-08 sysutils/grub2-efi: Broken for more than 6 months
2019-05-08 sysutils/grub2-pcbsd: Broken for more than 6 months
2019-05-08 sysutils/mdcp: Broken for more than 6 months
2019-05-08 sysutils/sbsigntool: Broken for more than 6 months
2019-05-08 www/py-cherrypy-old: Lates version is in tree and no dependent ports
This commit is contained in:
Rene Ladan 2019-05-09 15:03:38 +00:00
parent b25371bcc4
commit b8b8fa5aeb
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=501106
321 changed files with 41 additions and 27432 deletions

41
MOVED
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@ -12723,3 +12723,44 @@ audio/hs-ALUT||2019-05-08|Has expired: Haskell libraries are getting pushed out
audio/hs-OpenAL||2019-05-08|Has expired: Haskell libraries are getting pushed out of the ports tree. If you are using this port for development, consider switching to cabal sandboxes (old way), cabal new-build (new way), or use devel/stack. If you believe this port shouldn't be removed, contact haskell@FreeBSD.org
x11/hs-X11||2019-05-08|Has expired: Haskell libraries are getting pushed out of the ports tree. If you are using this port for development, consider switching to cabal sandboxes (old way), cabal new-build (new way), or use devel/stack. If you believe this port shouldn't be removed, contact haskell@FreeBSD.org
x11/hs-X11-xft||2019-05-08|Has expired: Haskell libraries are getting pushed out of the ports tree. If you are using this port for development, consider switching to cabal sandboxes (old way), cabal new-build (new way), or use devel/stack. If you believe this port shouldn't be removed, contact haskell@FreeBSD.org
databases/ruby-odbc||2019-05-09|Has expired: Broken for more than 6 months
databases/rubygem-dbd-odbc||2019-05-09|Has expired: Broken for more than 6 months
devel/dlangui||2019-05-09|Has expired: Broken for more than 6 months
editors/dlangide||2019-05-09|Has expired: Broken for more than 6 months
emulators/desmume||2019-05-09|Has expired: Broken for more than 6 months
emulators/yabause||2019-05-09|Has expired: Broken for more than 6 months
emulators/yape||2019-05-09|Has expired: Broken for more than 6 months
games/armagetron||2019-05-09|Has expired: Broken for more than 6 months
games/boswars||2019-05-09|Has expired: Broken for more than 6 months
games/ceferino||2019-05-09|Has expired: Broken for more than 6 months
games/chanta||2019-05-09|Has expired: Broken for more than 6 months
games/d2x-xl||2019-05-09|Has expired: Broken for more than 6 months
games/drcreep||2019-05-09|Has expired: Broken for more than 6 months
games/frobtads||2019-05-09|Has expired: Broken for more than 6 months
games/paintown||2019-05-09|Has expired: Broken for more than 6 months
games/pykawari||2019-05-09|Has expired: Broken for more than 6 months
games/stepmania-devel||2019-05-09|Has expired: Broken for more than 6 months
games/tinymux||2019-05-09|Has expired: Broken for more than 6 months
games/voxelands||2019-05-09|Has expired: Broken for more than 6 months
games/voxelands-server||2019-05-09|Has expired: Broken for more than 6 months
games/warsow||2019-05-09|Has expired: Broken for more than 6 months
graphics/appleseed||2019-05-09|Has expired: Broken for more than 6 months
graphics/apvlv||2019-05-09|Has expired: Broken for more than 6 months
graphics/qslim||2019-05-09|Has expired: Broken for more than 6 months
graphics/rawstudio||2019-05-09|Has expired: Broken for more than 6 months
graphics/tulip||2019-05-09|Has expired: Broken for more than 6 months
lang/qore||2019-05-09|Has expired: Broken for more than 6 months
mail/milter-manager||2019-05-09|Has expired: Broken for more than 6 months
math/goblin||2019-05-09|Has expired: Broken for more than 6 months
math/mosesdecoder||2019-05-09|Has expired: Broken for more than 6 months
multimedia/asdcplib||2019-05-09|Has expired: Broken for more than 6 months
net/crtmpserver||2019-05-09|Has expired: Broken for more than 6 months
net/linuxigd||2019-05-09|Has expired: Abandonware; use net/miniupnpd instead
net/openafs||2019-05-09|Has expired: Broken for more than 6 months
security/quantis||2019-05-09|Has expired: Broken for more than 6 months
sysutils/boxbackup||2019-05-09|Has expired: Broken for more than 6 months
sysutils/grub2-efi||2019-05-09|Has expired: Broken for more than 6 months
sysutils/grub2-pcbsd||2019-05-09|Has expired: Broken for more than 6 months
sysutils/mdcp||2019-05-09|Has expired: Broken for more than 6 months
sysutils/sbsigntool||2019-05-09|Has expired: Broken for more than 6 months
www/py-cherrypy-old||2019-05-09|Has expired: Lates version is in tree and no dependent ports

View File

@ -880,7 +880,6 @@
SUBDIR += rrdtool
SUBDIR += rrdtool12
SUBDIR += ruby-bdb
SUBDIR += ruby-odbc
SUBDIR += ruby-qdbm
SUBDIR += ruby-tokyocabinet
SUBDIR += ruby-xapian
@ -911,7 +910,6 @@
SUBDIR += rubygem-data_objects
SUBDIR += rubygem-datamapper
SUBDIR += rubygem-dbd-mysql
SUBDIR += rubygem-dbd-odbc
SUBDIR += rubygem-dbd-pg
SUBDIR += rubygem-dbd-sqlite3
SUBDIR += rubygem-dbf

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@ -1,58 +0,0 @@
# Created by: Akinori MUSHA aka knu <knu@idaemons.org>
# $FreeBSD$
PORTNAME= odbc
PORTVERSION= 0.99991
PORTREVISION= 1
CATEGORIES= databases ruby
MASTER_SITES= http://www.ch-werner.de/rubyodbc/
PKGNAMEPREFIX= ${RUBY_PKGNAMEPREFIX}
DISTNAME= ruby-${PORTNAME}-${PORTVERSION}
DIST_SUBDIR= ruby
MAINTAINER= knu@FreeBSD.org
COMMENT= Ruby extension library to use ODBC data sources
BROKEN_RUBY24= yes
BROKEN_RUBY25= yes
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
OPTIONS_DEFINE= DOCS EXAMPLES
LIB_DEPENDS= libodbc.so:databases/unixODBC
USE_RUBY= yes
USE_RUBY_EXTCONF= yes
CONFIGURE_WRKSRC= ${WRKSRC}/ext
BUILD_WRKSRC= ${WRKSRC}/ext
INSTALL_WRKSRC= ${WRKSRC}/ext
INSTALL_TARGET= site-install
MAKE_ARGS= INSTALL_PROG="${INSTALL_PROGRAM}" \
INSTALL_DATA="${INSTALL_DATA}"
PLIST_FILES= %%RUBY_SITEARCHLIBDIR%%/odbc.so \
%%RUBY_SITELIBDIR%%/cqgen.rb
EXAMPLESDIR= ${RUBY_MODEXAMPLESDIR}
PORTEXAMPLES= test
DOCSDIR= ${RUBY_MODDOCDIR}
PORTDOCS= COPYING ChangeLog README doc
post-extract:
cd ${WRKSRC} && ${MV} lib ext/
post-install:
@${MKDIR} ${STAGEDIR}${EXAMPLESDIR}
.for f in ${PORTEXAMPLES}
cd ${WRKSRC} && ${COPYTREE_SHARE} ${f} ${STAGEDIR}${EXAMPLESDIR}/
.endfor
@${MKDIR} ${STAGEDIR}${DOCSDIR}
.for f in ${PORTDOCS}
cd ${WRKSRC} && ${COPYTREE_SHARE} ${f} ${STAGEDIR}${DOCSDIR}/
.endfor
.include <bsd.port.mk>

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@ -1,2 +0,0 @@
SHA256 (ruby/ruby-odbc-0.99991.tar.gz) = f4e0b215af6cec4c98f5b9cc75ebb2d952417a79c93db9f1a7e4b3efb6f8cfa7
SIZE (ruby/ruby-odbc-0.99991.tar.gz) = 69908

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@ -1,3 +0,0 @@
This is an extension library to use ODBC data sources from Ruby.
WWW: http://www.ch-werner.de/rubyodbc/

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@ -1,25 +0,0 @@
# $FreeBSD$
PORTNAME= dbd-odbc
PORTVERSION= 0.2.5
CATEGORIES= databases rubygems
MASTER_SITES= RG
MAINTAINER= ruby@FreeBSD.org
COMMENT= ODBC driver for DBI-for-Ruby
LICENSE= BSD3CLAUSE
BROKEN= depends on broken ruby-odbc
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
RUN_DEPENDS= rubygem-dbi>=0:databases/rubygem-dbi \
${RUBY_SITEARCHLIBDIR}/odbc.so:databases/ruby-odbc
NO_ARCH= yes
USE_RUBY= yes
USES= gem
.include <bsd.port.mk>

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@ -1,2 +0,0 @@
SHA256 (rubygem/dbd-odbc-0.2.5.gem) = 85f4c70f76c860df290b86505bedadd673d2529927dc9d0228037558d249926f
SIZE (rubygem/dbd-odbc-0.2.5.gem) = 44032

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@ -1,3 +0,0 @@
This is the ODBC driver for DBI-for-Ruby.
WWW: http://ruby-dbi.sourceforge.net

View File

@ -469,7 +469,6 @@
SUBDIR += ditrack
SUBDIR += djgpp-binutils
SUBDIR += djgpp-crx
SUBDIR += dlangui
SUBDIR += dlib
SUBDIR += dmake
SUBDIR += dmalloc

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@ -1,46 +0,0 @@
# Created by: Alonso Cardenas Marquez <acm@FreeBSD.org>
# $FreeBSD$
PORTNAME= dlangui
PORTVERSION= 0.9.178
PORTREVISION= 2
DISTVERSIONPREFIX= v
CATEGORIES= devel
MAINTAINER= acm@FreeBSD.org
COMMENT= Cross Platform GUI for D programming language
LICENSE= BSL
BROKEN= does not compile with latest version of ldc
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
BUILD_DEPENDS= ldmd2:lang/ldc \
dub:devel/dub \
${LOCALBASE}/lib/d/libDerelictUtil.a:devel/derelict-util \
${LOCALBASE}/lib/d/libDerelictGL3.a:graphics/derelict-gl3 \
${LOCALBASE}/lib/d/libDerelictFT.a:print/derelict-ft \
${LOCALBASE}/lib/d/libDerelictSDL2.a:devel/derelict-sdl2 \
${LOCALBASE}/lib/d/libdlib.a:devel/dlib
USE_GITHUB= yes
GH_ACCOUNT= buggins
DUB_CMD= ${LOCALBASE}/bin/dub build --build=release
D_INCLUDE_DIR= ${PREFIX}/include/d
D_LIB_DIR= ${PREFIX}/lib/d
post-patch:
${REINPLACE_CMD} -e 's|DIMAGE;|DLIBIMAGE;|g' ${WRKSRC}/src/dlangui/graphics/images.d
do-build:
@cd ${WRKSRC} && ${DUB_CMD}
do-install:
@${MKDIR} ${STAGEDIR}${D_INCLUDE_DIR}
@${MKDIR} ${STAGEDIR}${D_LIB_DIR}
${INSTALL_DATA} ${WRKSRC}/lib/lib${PORTNAME}.a ${STAGEDIR}${D_LIB_DIR}
cd ${WRKSRC}/src && ${COPYTREE_SHARE} . ${STAGEDIR}${D_INCLUDE_DIR} "-name *\.d"
.include <bsd.port.mk>

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@ -1,3 +0,0 @@
TIMESTAMP = 1525933643
SHA256 (buggins-dlangui-v0.9.178_GH0.tar.gz) = 4bbe0568609b585ee96cb259dbf11cb2bdc83dea7facdca1c98603aa89a1cbc3
SIZE (buggins-dlangui-v0.9.178_GH0.tar.gz) = 8560169

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@ -1,73 +0,0 @@
--- dub.json.orig 2018-05-08 03:43:09.000000000 -0500
+++ dub.json 2018-05-10 01:29:19.569819000 -0500
@@ -48,13 +48,7 @@
"versions": ["USE_OPENGL", "EmbedStandardResources"],
"versions-posix": ["USE_SDL", "USE_FREETYPE"],
"versions-windows": ["Unicode"],
- "dependencies": {
- "derelict-gl3": "~>1.0.18",
- "derelict-ft": "~>1.1.2"
- },
- "dependencies-posix": {
- "derelict-sdl2": "~>2.0.0"
- },
+
"copyFiles-windows-x86_64": [
"libs/windows/x86_64/libfreetype-6.dll"
],
@@ -70,31 +64,18 @@
{
"name": "external",
"versions": ["USE_EXTERNAL"],
- "dependencies": {
- "derelict-gl3": "~>1.0.18",
- "derelict-ft": "~>1.1.2"
- }
},
{
"name": "minimal",
"versions": ["EmbedStandardResources", "ForceLogs"],
"versions-posix": ["USE_SDL", "USE_FREETYPE", "NO_OPENGL"],
"versions-windows": ["Unicode" ,"NO_OPENGL"],
- "dependencies-posix": {
- "derelict-gl3": "~>1.0.18",
- "derelict-sdl2": "~>2.0.0",
- "derelict-ft": "~>1.1.2"
- }
},
{
"name": "sdl",
"versions": ["USE_SDL", "USE_OPENGL", "USE_FREETYPE", "EmbedStandardResources"],
"versions-windows": ["Unicode"],
- "dependencies": {
- "derelict-gl3": "~>1.0.18",
- "derelict-ft": "~>1.1.2",
- "derelict-sdl2": "~>2.0.0"
- },
+
"copyFiles-windows-x86_64": [
"libs/windows/x86_64/libfreetype-6.dll",
"libs/windows/x86_64/SDL2.dll"
@@ -108,21 +89,12 @@
"name": "x11",
"versions": ["USE_X11", "USE_FREETYPE", "EmbedStandardResources"],
"versions-windows": ["Unicode"],
- "dependencies": {
- "derelict-gl3": "~>1.0.18",
- "derelict-ft": "~>1.1.2",
- "x11": "~>1.0.17"
- }
},
{
"name": "sfml",
"versions": ["USE_DSFML", "USE_OPENGL", "USE_FREETYPE", "EmbedStandardResources"],
"versions-windows": ["Unicode"],
- "dependencies": {
- "derelict-gl3": "~>1.0.18",
- "derelict-ft": "~>1.1.2",
- "dsfml": "~>2.1.0"
- },
+
"copyFiles-windows-x86_64": [
"libs/windows/x86_64/libfreetype-6.dll"
],

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@ -1,17 +0,0 @@
Cross platform GUI for D. Widgets, layouts, styles, themes, unicode, i18n,
OpenGL based acceleration
- Crossplatform (Win32, OSX, Linux, FreeBSD and Android are supported in
current version)
- Mostly inspired by Android UI API (layouts, styles, two phase layout, ...)
- Supports highly customizable UI themes and styles
- Supports internationalization
- Hardware acceleration using OpenGL (when built with version USE_OPENGL)
- Fallback to pure Win32 API / SDL / X11 when OpenGL is not available (e.g.
opengl dynamic library cannot be loaded)
- Actually it's a port (with major refactoring) of GUI library for cross
platform OpenGL based implementation of Cool Reader app project from C++.
- Non thread safe - all UI operations should be preformed in single thread
- Simple 3d engine - allows to embed 3D scenes within GUI
WWW: https://github.com/buggins/dlangui

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@ -1,99 +0,0 @@
include/d/dlangui/core/asyncsocket.d
include/d/dlangui/core/collections.d
include/d/dlangui/core/config.d
include/d/dlangui/core/css.d
include/d/dlangui/core/cssparser.d
include/d/dlangui/core/dom.d
include/d/dlangui/core/editable.d
include/d/dlangui/core/events.d
include/d/dlangui/core/filemanager.d
include/d/dlangui/core/files.d
include/d/dlangui/core/i18n.d
include/d/dlangui/core/linestream.d
include/d/dlangui/core/logger.d
include/d/dlangui/core/math3d.d
include/d/dlangui/core/parseutils.d
include/d/dlangui/core/queue.d
include/d/dlangui/core/settings.d
include/d/dlangui/core/signals.d
include/d/dlangui/core/stdaction.d
include/d/dlangui/core/streams.d
include/d/dlangui/core/textsource.d
include/d/dlangui/core/types.d
include/d/dlangui/dialogs/dialog.d
include/d/dlangui/dialogs/filedlg.d
include/d/dlangui/dialogs/inputbox.d
include/d/dlangui/dialogs/msgbox.d
include/d/dlangui/dialogs/settingsdialog.d
include/d/dlangui/dml/annotations.d
include/d/dlangui/dml/dmlhighlight.d
include/d/dlangui/dml/parser.d
include/d/dlangui/dml/tokenizer.d
include/d/dlangui/dom/cssparser.d
include/d/dlangui/dom/encoding.d
include/d/dlangui/graphics/colors.d
include/d/dlangui/graphics/domrender/domrender.d
include/d/dlangui/graphics/domrender/renderblock.d
include/d/dlangui/graphics/drawbuf.d
include/d/dlangui/graphics/fonts.d
include/d/dlangui/graphics/ftfonts.d
include/d/dlangui/graphics/gldrawbuf.d
include/d/dlangui/graphics/glsupport.d
include/d/dlangui/graphics/iconprovider.d
include/d/dlangui/graphics/images.d
include/d/dlangui/graphics/resources.d
include/d/dlangui/graphics/scene/camera.d
include/d/dlangui/graphics/scene/drawableobject.d
include/d/dlangui/graphics/scene/effect.d
include/d/dlangui/graphics/scene/fbximport.d
include/d/dlangui/graphics/scene/light.d
include/d/dlangui/graphics/scene/material.d
include/d/dlangui/graphics/scene/mesh.d
include/d/dlangui/graphics/scene/model.d
include/d/dlangui/graphics/scene/node.d
include/d/dlangui/graphics/scene/objimport.d
include/d/dlangui/graphics/scene/scene3d.d
include/d/dlangui/graphics/scene/skybox.d
include/d/dlangui/graphics/scene/transform.d
include/d/dlangui/graphics/xpm/reader.d
include/d/dlangui/graphics/xpm/xpmcolors.d
include/d/dlangui/package.d
include/d/dlangui/platforms/android/androidapp.d
include/d/dlangui/platforms/ansi_console/consoleapp.d
include/d/dlangui/platforms/ansi_console/consolefont.d
include/d/dlangui/platforms/ansi_console/dconsole.d
include/d/dlangui/platforms/common/platform.d
include/d/dlangui/platforms/common/startup.d
include/d/dlangui/platforms/dsfml/dsfmlapp.d
include/d/dlangui/platforms/external/externalapp.d
include/d/dlangui/platforms/sdl/sdlapp.d
include/d/dlangui/platforms/windows/win32drawbuf.d
include/d/dlangui/platforms/windows/win32fonts.d
include/d/dlangui/platforms/windows/winapp.d
include/d/dlangui/platforms/x11/x11app.d
include/d/dlangui/widgets/appframe.d
include/d/dlangui/widgets/charts.d
include/d/dlangui/widgets/combobox.d
include/d/dlangui/widgets/controls.d
include/d/dlangui/widgets/dmlwidgets.d
include/d/dlangui/widgets/docks.d
include/d/dlangui/widgets/editors.d
include/d/dlangui/widgets/grid.d
include/d/dlangui/widgets/groupbox.d
include/d/dlangui/widgets/layouts.d
include/d/dlangui/widgets/lists.d
include/d/dlangui/widgets/menu.d
include/d/dlangui/widgets/metadata.d
include/d/dlangui/widgets/popup.d
include/d/dlangui/widgets/progressbar.d
include/d/dlangui/widgets/scroll.d
include/d/dlangui/widgets/scrollbar.d
include/d/dlangui/widgets/srcedit.d
include/d/dlangui/widgets/statusline.d
include/d/dlangui/widgets/styles.d
include/d/dlangui/widgets/tabs.d
include/d/dlangui/widgets/toolbars.d
include/d/dlangui/widgets/tree.d
include/d/dlangui/widgets/widget.d
include/d/dlangui/widgets/winframe.d
lib/d/libdlangui.a

View File

@ -28,7 +28,6 @@
SUBDIR += dhex
SUBDIR += diakonos
SUBDIR += dkns
SUBDIR += dlangide
SUBDIR += drjava
SUBDIR += dte
SUBDIR += e3

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@ -1,57 +0,0 @@
# Created by: Alonso Cardenas Marquez <acm@FreeBSD.org>
# $FreeBSD$
PORTNAME= dlangide
PORTVERSION= 0.8.12
PORTREVISION= 2
DISTVERSIONPREFIX= v
CATEGORIES= editors
MAINTAINER= acm@FreeBSD.org
COMMENT= D language IDE based on DlangUI
LICENSE= BSL
BROKEN= does not compile with latest version of ldc
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
BUILD_DEPENDS= ldmd2:lang/ldc \
dub:devel/dub \
${LOCALBASE}/lib/d/libdlangui.a:devel/dlangui \
${LOCALBASE}/lib/d/libdsymbol.a:devel/dsymbol \
${LOCALBASE}/lib/d/libdparse.a:devel/libdparse \
${LOCALBASE}/lib/d/libemsi_containers.a:devel/containers \
${LOCALBASE}/lib/d/libmsgpack-d.a:devel/msgpack-d \
${LOCALBASE}/lib/d/libdlib.a:devel/dlib \
${LOCALBASE}/lib/d/libDerelictUtil.a:devel/derelict-util \
${LOCALBASE}/lib/d/libDerelictGL3.a:graphics/derelict-gl3 \
${LOCALBASE}/lib/d/libDerelictSDL2.a:devel/derelict-sdl2 \
${LOCALBASE}/lib/d/libDerelictFT.a:print/derelict-ft \
${LOCALBASE}/lib/d/libstdx-allocator.a:devel/stdx-allocator \
${LOCALBASE}/lib/d/libisfreedesktop.a:devel/isfreedesktop \
${LOCALBASE}/lib/d/libinilike.a:devel/inilike \
${LOCALBASE}/lib/d/libxdgpaths.a:devel/xdgpaths \
${LOCALBASE}/lib/d/libicontheme.a:devel/icontheme \
dcd-server:devel/dcd-server
USE_GITHUB= yes
GH_ACCOUNT= buggins
PLIST_FILES= bin/${PORTNAME}
DUB_CMD= ${LOCALBASE}/bin/dub build --build=release
post-patch:
${REINPLACE_CMD} -e 's|%%LOCALBASE%%|${LOCALBASE}|g' ${WRKSRC}/dub.json
${REINPLACE_CMD} -e 's|server.|dcd.server.|g' \
-e 's|common.messages|dcd.common.messages|g' \
${WRKSRC}/src/dlangide/tools/d/dcdinterface.d
do-build:
@cd ${WRKSRC} && ${DUB_CMD} --config=default
@cd ${WRKSRC} && ${DUB_CMD} --config=console
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/bin/${PORTNAME} ${STAGEDIR}${PREFIX}/bin/
.include <bsd.port.mk>

View File

@ -1,3 +0,0 @@
TIMESTAMP = 1525934043
SHA256 (buggins-dlangide-v0.8.12_GH0.tar.gz) = 026d9189e2fdb035928a7312e9f80b9a4f11dcb8281aaebcd09be85b8dfd0bb8
SIZE (buggins-dlangide-v0.8.12_GH0.tar.gz) = 2323290

View File

@ -1,20 +0,0 @@
--- dub.json.orig 2018-05-08 03:44:57.000000000 -0500
+++ dub.json 2018-05-10 01:35:07.457388000 -0500
@@ -8,15 +8,10 @@
"targetName": "dlangide",
"targetPath": "bin",
"targetType": "executable",
-
+ "libs": ["dlangui","dsymbol","dparse","dlib","dcd","emsi_containers","msgpack-d", "DerelictFT","DerelictUtil","DerelictGL3","DerelictSDL2","stdx-allocator","isfreedesktop","icontheme"],
+ "lflags":["-L%%LOCALBASE%%/lib/d","-L%%LOCALBASE%%/lib"],
"stringImportPaths": ["views"],
- "dependencies": {
- "dlangui": "==0.9.178",
- "dsymbol": "~>0.2.9",
- "dcd": "~>0.9.1"
- },
-
"copyFiles-windows": [
"libs/windows/x86/mago-mi.exe"
],

View File

@ -1,24 +0,0 @@
Cross platform D language IDE written using DlangUI library.
- Uses DUB (dub.json or dub.sdl) project format
- Shows tree with project source files
- Can open and edit source files from project or file system in multi-tab editor
- Build and run project with DUB
- Build log highlight and navigation to place of error or warning by clicking on
log line (contributed by Extrawurst)
- DUB dependencies update
- DUB package configuration selection (contributed by NCrashed)
- Dependency projects are shown in workspace tree
- New project wizard
- Toolchain settings for DMD, LDC, GDC
- Project specific settings
- Basic debugger support using GDB (work in progress)
- D language source code, json, dml syntax highlight
- Indent / unindent text with Tab and Shift+Tab or Ctrl+[ and Ctrl+]
- Toggle line or block comments by Ctrl+/ and Ctrl+Shift+/
- D source code autocompletion by Ctrl+Space or Ctrl+Shift+G (using DCD)
- D source code Go To Definition by Ctrl+G or F12 (using DCD)
- D source Doc comments display on mouse hover (using DCD)
- D source code Smart Indents
- Select word by mouse double click
WWW: https://github.com/buggins/dlangide

View File

@ -23,7 +23,6 @@
SUBDIR += cpmtools
SUBDIR += cpmtools2
SUBDIR += darcnes
SUBDIR += desmume
SUBDIR += dgen-sdl
SUBDIR += dolphin-emu
SUBDIR += dosbox
@ -175,8 +174,6 @@
SUBDIR += xhomer
SUBDIR += xsystem35
SUBDIR += xzx
SUBDIR += yabause
SUBDIR += yape
SUBDIR += zsnes
.include <bsd.port.subdir.mk>

View File

@ -1,36 +0,0 @@
# Created by: Stefan Sperling <stsp@stsp.in-berlin.de>
# $FreeBSD$
PORTNAME= desmume
PORTVERSION= 0.9.11
PORTREVISION= 2
CATEGORIES= emulators
MASTER_SITES= SF
MAINTAINER= hardy.schumacher@gmx.de
COMMENT= Nintendo DS emulator
LICENSE= GPLv2
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
LIB_DEPENDS= libgtkglext-x11-1.0.so:x11-toolkits/gtkglext \
libSoundTouch.so:audio/soundtouch
USE_GL= gl
USE_SDL= sdl
USE_GNOME= gtk20 intltool libglade2
USES= autoreconf desktop-file-utils dos2unix gettext gmake pkgconfig
DOS2UNIX_FILES= src/utils/task.cpp
GNU_CONFIGURE= yes
CONFIGURE_ENV= GMSGFMT=msgfmt DATADIRNAME=share
CONFIGURE_ARGS= --enable-glade
CFLAGS+= -I${LOCALBASE}/include -L${LOCALBASE}/lib -DGTKGLEXT_AVAILABLE \
-DHAVE_LIBGDKGLEXT_X11_1_0 -DHAVE_GL_GL_H -DHAVE_GL_GLU_H
CXXFLAGS+= ${CFLAGS}
.include <bsd.port.mk>

View File

@ -1,2 +0,0 @@
SHA256 (desmume-0.9.11.tar.gz) = 3ab34ba6cc009566245025c1dd94bf449b6a1b416d24387cb42e183c78e38896
SIZE (desmume-0.9.11.tar.gz) = 5359305

View File

@ -1,14 +0,0 @@
--- src/gtk/glx_3Demu.cpp.orig 2013-11-28 01:36:53.712615000 +0100
+++ src/gtk/glx_3Demu.cpp 2013-12-14 20:08:01.000000000 +0100
@@ -41,11 +41,7 @@
glXDestroyContext(dpy, ctx);
XCloseDisplay(dpy);
-
- return true;
}
-
- return false;
}
int init_glx_3Demu(void)

View File

@ -1,26 +0,0 @@
--- src/utils/task.cpp.orig 2015-10-30 09:34:37 UTC
+++ src/utils/task.cpp
@@ -23,9 +23,9 @@
#include <windows.h>
#else
#include <pthread.h>
-#if defined HOST_LINUX
+#if defined HOST_LINUX || defined HOST_BSD
#include <unistd.h>
-#elif defined HOST_BSD || defined HOST_DARWIN
+#elif defined HOST_DARWIN
#include <sys/sysctl.h>
#endif
#endif // HOST_WINDOWS
@@ -37,9 +37,9 @@ int getOnlineCores (void)
SYSTEM_INFO sysinfo;
GetSystemInfo(&sysinfo);
return sysinfo.dwNumberOfProcessors;
-#elif defined HOST_LINUX
+#elif defined HOST_LINUX || defined HOST_BSD
return sysconf(_SC_NPROCESSORS_ONLN);
-#elif defined HOST_BSD || defined HOST_DARWIN
+#elif defined HOST_DARWIN
int cores;
int mib[4] = { CTL_HW, HW_NCPU, 0, 0 };
size_t len = sizeof(cores); //don't make this const, i guess sysctl can't take a const *

View File

@ -1,7 +0,0 @@
DeSmuME is a Nintendo DS emulator.
It supports many homebrew nds rom demos as well as a handful
of wireless multiboot demo nds roms. It also runs DSLinux,
the port of Linux to the Nintendo DS
WWW: http://desmume.sourceforge.net/

View File

@ -1,19 +0,0 @@
bin/desmume
bin/desmume-cli
bin/desmume-glade
man/man1/desmume-cli.1.gz
man/man1/desmume-glade.1.gz
man/man1/desmume.1.gz
share/applications/desmume-glade.desktop
share/applications/desmume.desktop
%%DATADIR%%/glade/DeSmuME.xpm
%%DATADIR%%/glade/DeSmuMe.glade
%%DATADIR%%/glade/DeSmuMe_Dtools.glade
share/locale/es/LC_MESSAGES/desmume.mo
share/locale/fr/LC_MESSAGES/desmume.mo
share/locale/nb/LC_MESSAGES/desmume.mo
share/locale/pt_BR/LC_MESSAGES/desmume.mo
share/locale/sv/LC_MESSAGES/desmume.mo
share/locale/zh_CN/LC_MESSAGES/desmume.mo
share/locale/zh_TW/LC_MESSAGES/desmume.mo
share/pixmaps/DeSmuME.xpm

View File

@ -1,57 +0,0 @@
# Created by: Jose Alonso Cardenas Marquez <acm@FreeBSD.org>
# $FreeBSD$
PORTNAME= yabause
PORTVERSION= 0.9.14
PORTREVISION= 3
CATEGORIES= emulators
MASTER_SITES= SF
MAINTAINER= ports@FreeBSD.org
COMMENT= Sega Saturn system emulator
LICENSE= GPLv2+
USES= cmake dos2unix openal:soft pkgconfig
DOS2UNIX_FILES= src/qt/YabauseThread.cpp src/core.h
USE_XORG= xmu xrandr
USE_GL= gl glu glut
CFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib
LLD_UNSAFE= yes
SUB_FILES= pkg-message
OPTIONS_DEFINE= SDL2
OPTIONS_SINGLE= GUI
OPTIONS_SINGLE_GUI= GTK2 QT5
OPTIONS_DEFAULT= QT5
GTK2_LIB_DEPENDS= libgtkglext-x11-1.0.so:x11-toolkits/gtkglext
GTK2_USE= gnome=gtk20
GTK2_CMAKE_ON= -DYAB_PORTS:STRING=gtk
GTK2_CMAKE_OFF= -DYAB_PORTS:STRING=qt
QT5_USES= qt:5
QT5_USE= qt=core,gui,opengl \
qt=buildtools_build,qmake_build
SDL2_DESC= SDL2 libraries support
SDL2_USE= sdl=sdl2
SDL2_USE_OFF= sdl=sdl
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MQT5}
BROKEN= does not compile
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
.endif
post-patch:
.if empty(PORT_OPTIONS:MSDL2)
@${REINPLACE_CMD} -e \
's|SDL2 |SDL | ; \
s|SDL2_|SDL_|' ${WRKSRC}/src/CMakeLists.txt
.endif
.include <bsd.port.mk>

View File

@ -1,2 +0,0 @@
SHA256 (yabause-0.9.14.tar.gz) = 75e6320873ef6f8ec956568bff5a8f3b67500bdf52a7e0aa88e0a554b2dd775a
SIZE (yabause-0.9.14.tar.gz) = 1662762

View File

@ -1,24 +0,0 @@
--- src/CMakeLists.txt.orig
+++ src/CMakeLists.txt
@@ -88,6 +88,12 @@
add_definitions(-DHAVE_BUILTIN_BSWAP16=1)
endif()
+# __builtin_bswap32
+check_function_exists(__builtin_bswap32 BSWAP32_OK)
+if (BSWAP32_OK)
+ add_definitions(-DHAVE_BUILTIN_BSWAP32=1)
+endif()
+
# sys/time.h
check_include_file("sys/time.h" SYSTIME_OK)
if (SYSTIME_OK)
@@ -527,7 +533,7 @@
set(YAB_PORT_BUILT TRUE PARENT_SCOPE)
endmacro(yab_port_success)
-set(YAB_MAN_DIR "share/man")
+set(YAB_MAN_DIR "man")
if (NOT $ENV{PKGMANDIR} STREQUAL "")
set(YAB_MAN_DIR $ENV{PKGMANDIR})
endif ()

View File

@ -1,13 +0,0 @@
--- src/core.h.orig
+++ src/core.h
@@ -252,8 +252,10 @@
# define BSWAP16(x) ((__builtin_bswap16((x) >> 16) << 16) | __builtin_bswap16((x)))
# define BSWAP16L(x) (__builtin_bswap16((x)))
#endif
+#ifdef HAVE_BUILTIN_BSWAP32
# define BSWAP32(x) (__builtin_bswap32((x)))
#endif
+#endif
#ifdef _MSC_VER
# define BSWAP16(x) ((_byteswap_ushort((x) >> 16) << 16) | _byteswap_ushort((x)))

View File

@ -1,12 +0,0 @@
--- src/qt/YabauseThread.cpp.orig
+++ src/qt/YabauseThread.cpp
@@ -18,6 +18,9 @@
along with Yabause; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
+
+#include <time.h>
+
#include "YabauseThread.h"
#include "Settings.h"
#include "VolatileSettings.h"

View File

@ -1,20 +0,0 @@
###############################################################################
Yabause sega saturn system emulator was installed
1) You need to manually download Sega Saturn bios. It's available at:
- http://www.theoldcomputer.com/Libarary's/Emulation/BIOS_Roms/saturn.zip
Please keep in mind that the SEGA SATURN BIOS is copyrighted software.
2) Run yabause
# yabause
3) Go to Yabause/Preferences and configure it.(bios/cdrom/iso, video/audio,
memory, keyboard)
4) Press run
5) Enjoy it :)
###############################################################################

View File

@ -1,4 +0,0 @@
Yabause is a Sega Saturn emulator. It is written in C using the SDL and
OpenGL libraries with support for cdrom and iso files.
WWW: http://yabause.sourceforge.net/

View File

@ -1,17 +0,0 @@
bin/yabause
man/man1/yabause.1.gz
share/applications/yabause.desktop
share/pixmaps/yabause.png
%%DATADIR%%/yts/ar.yts
%%DATADIR%%/yts/de.yts
%%DATADIR%%/yts/es.yts
%%DATADIR%%/yts/fr.yts
%%DATADIR%%/yts/it.yts
%%DATADIR%%/yts/lt.yts
%%DATADIR%%/yts/nl.yts
%%DATADIR%%/yts/pt.yts
%%DATADIR%%/yts/pt_BR.yts
%%DATADIR%%/yts/ru.yts
%%DATADIR%%/yts/sv.yts
%%DATADIR%%/yts/zh_CN.yts
%%DATADIR%%/yts/zh_TW.yts

View File

@ -1,49 +0,0 @@
# Created by: Janos.Mohacsi@bsd.hu
# $FreeBSD$
PORTNAME= yape
PORTVERSION= 0.32.5
PORTREVISION= 3
CATEGORIES= emulators
MASTER_SITES= http://yape.homeserver.hu/download/
DISTNAME= ${PORTNAME}SDL-${PORTVERSION}
MAINTAINER= jmohacsi@bsd.hu
COMMENT= Yet Another Commodore +4 Emulator
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
USE_SDL= sdl
USES= compiler:features gmake
NO_WRKSUBDIR= yes
ALL_TARGET= yape
PLIST_FILES= bin/yape
PORTDOCS= README.SDL
OPTIONS_DEFINE= DOCS
.include <bsd.port.pre.mk>
post-extract:
@${FIND} -E ${WRKSRC} -type f -iregex ".*\.(c|cpp|h|txt)" -print0 | \
${XARGS} -0 ${REINPLACE_CMD} -e 's/[[:cntrl:]]*$$//'
@${REINPLACE_CMD} -e 's/[[:cntrl:]]*$$//' ${WRKSRC}/Makefile
post-patch:
.if ${COMPILER_TYPE} == clang
@${REINPLACE_CMD} -e "s|-frerun-loop-opt||" ${WRKSRC}/Makefile
.endif
@${REINPLACE_CMD} -e "s|sdl-config|${SDL_CONFIG}|" ${WRKSRC}/Makefile
@${REINPLACE_CMD} -e "s|TAP::TAP|TAP|" ${WRKSRC}/tape.h
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/yape ${STAGEDIR}${PREFIX}/bin
post-install-DOCS-on:
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/README.SDL ${STAGEDIR}${DOCSDIR}
.include <bsd.port.post.mk>

View File

@ -1,2 +0,0 @@
SHA256 (yapeSDL-0.32.5.tar.gz) = 2944a42ac8beb1735f839e82f57d94e9dbd1a0b33e64891c88d1374e4d953830
SIZE (yapeSDL-0.32.5.tar.gz) = 135478

View File

@ -1,23 +0,0 @@
--- Makefile.orig
+++ Makefile
@@ -23,8 +23,8 @@
hasnoheader = main.h dos.h
sourcefiles = $(filter-out $(hasnoheader),$(allfiles)) device.h mem.h roms.h types.h
-CC = g++
-cflags = -O3 -finline -frerun-loop-opt -Winline -fomit-frame-pointer `sdl-config --cflags`
+CC = $(CXX)
+cflags = $(CFLAGS) -finline -frerun-loop-opt -Winline -fomit-frame-pointer `sdl-config --cflags`
libs = `sdl-config --libs`
#SDL_CFLAGS := $(shell sdl-config --cflags)
@@ -72,6 +72,9 @@
prg.o : prg.cpp prg.h
$(CC) $(cflags) -c $<
+serial.o : serial.cpp serial.h
+ $(CC) $(cflags) -c $<
+
sound.o : sound.cpp sound.h
$(CC) $(cflags) -c $<

View File

@ -1,11 +0,0 @@
--- README.SDL.orig
+++ README.SDL
@@ -80,7 +80,7 @@
LALT + W : toggle between unlimited speed and 50 Hz frame rate (original speed)
Internal disk LOAD/SAVE operations are supported to the current
- file system directory, which is usually '/home/<username>/yape'.
+ file system directory, which is usually '/home/<username>/.yape'.
Any PRG files you may wish to load, should go there, although you can browse the directory tree
from the user interface, too.

View File

@ -1,29 +0,0 @@
--- archdep.cpp.orig
+++ archdep.cpp
@@ -75,7 +75,7 @@
int ad_makedirs(char *path)
{
strcpy(temp,path);
- strcat(temp, "/yape");
+ strcat(temp, "/.yape");
CreateDirectory(temp, NULL);
return 1;
@@ -296,7 +296,7 @@
// Possible buffer overflow fixed.
strncpy(temp, path, 512);
if (strlen(temp) > 506) return 0;
- strcat(temp, "/yape");
+ strcat(temp, "/.yape");
mkdir(temp, 0777);
return 1;
@@ -307,7 +307,7 @@
// Possible buffer overflow fixed.
strncpy(temp, tmpchr, 512);
if (strlen(temp) > 496) return NULL;
- strcat( temp, "/yape/yape.conf");
+ strcat( temp, "/.yape/yape.conf");
return temp;
}

View File

@ -1,11 +0,0 @@
--- interface.cpp.orig
+++ interface.cpp
@@ -10,7 +10,7 @@
(c) 2000, 2001 Attila Grósz
*/
-#include "SDL/SDL.h"
+#include "SDL.h"
#include "tedmem.h"
#include "interface.h"
#include "archdep.h"

View File

@ -1,11 +0,0 @@
--- serial.h.orig
+++ serial.h
@@ -1,7 +1,7 @@
#ifndef _SERIAL_H
#define _SERIAL_H
-#include "SDL/SDL.h"
+#include "SDL.h"
class CSerial {

View File

@ -1,11 +0,0 @@
--- sound.h.orig
+++ sound.h
@@ -1,7 +1,7 @@
#ifndef _SOUND_H
#define _SOUND_H
-#include <SDL/SDL.h>
+#include <SDL.h>
#include "types.h"
extern void init_audio(unsigned int sampleFrq = 48000);

View File

@ -1,15 +0,0 @@
Yet Another Commodore +4 Emulator
Yape features:
- full, cycle exact MOS 7501 CPU emulation
- almost full TED 7360 chip emulation
- full ROM banking
- almost full tape emulation
- joystick emulation via cursor keys
- color palette based on original Commodore specs
- PRG and TAP file format support
- fake disk LOAD/SAVE to the file system
WWW: http://yape.plus4.net/
Janos Mohacsi

View File

@ -52,7 +52,6 @@
SUBDIR += apricots
SUBDIR += aquaria
SUBDIR += arkanoidsb
SUBDIR += armagetron
SUBDIR += arx-libertatis
SUBDIR += asc
SUBDIR += ascii-invaders
@ -109,7 +108,6 @@
SUBDIR += bombherman
SUBDIR += bombz
SUBDIR += bomns
SUBDIR += boswars
SUBDIR += bouncy
SUBDIR += bovo
SUBDIR += braincurses
@ -145,9 +143,7 @@
SUBDIR += catesc
SUBDIR += cave9
SUBDIR += cavezofphear
SUBDIR += ceferino
SUBDIR += cgoban
SUBDIR += chanta
SUBDIR += chapping
SUBDIR += chessx
SUBDIR += childsplay
@ -192,7 +188,6 @@
SUBDIR += cutemaze
SUBDIR += cuyo
SUBDIR += d2x
SUBDIR += d2x-xl
SUBDIR += dangen
SUBDIR += dangerdeep
SUBDIR += dangerdeep-data
@ -216,7 +211,6 @@
SUBDIR += doom-wolfendoom
SUBDIR += doomlegacy
SUBDIR += doomsday
SUBDIR += drcreep
SUBDIR += drm
SUBDIR += duckmaze
SUBDIR += duel
@ -311,7 +305,6 @@
SUBDIR += fretsonfire
SUBDIR += fretsonfire-data
SUBDIR += frikqcc
SUBDIR += frobtads
SUBDIR += frogatto
SUBDIR += frotz
SUBDIR += frozen-bubble
@ -714,7 +707,6 @@
SUBDIR += p5-Games-Tournament-RoundRobin
SUBDIR += pachi
SUBDIR += pacmanarena
SUBDIR += paintown
SUBDIR += palapeli
SUBDIR += palomino
SUBDIR += pangzero
@ -769,7 +761,6 @@
SUBDIR += pycadia
SUBDIR += pydance
SUBDIR += pyfa
SUBDIR += pykawari
SUBDIR += pysolfc
SUBDIR += pyspacewar
SUBDIR += pysycache
@ -913,7 +904,6 @@
SUBDIR += starlanes
SUBDIR += steelstorm
SUBDIR += stendhal
SUBDIR += stepmania-devel
SUBDIR += stockfish
SUBDIR += stonesoup
SUBDIR += stonesoup-sdl
@ -950,7 +940,6 @@
SUBDIR += thegrind
SUBDIR += thudboard
SUBDIR += tileworld
SUBDIR += tinymux
SUBDIR += tkmoo
SUBDIR += tomatoes
SUBDIR += tome4
@ -1017,13 +1006,10 @@
SUBDIR += vodovod
SUBDIR += volleyball
SUBDIR += vor
SUBDIR += voxelands
SUBDIR += voxelands-server
SUBDIR += vultures-eye
SUBDIR += wanderer
SUBDIR += wargus
SUBDIR += warmux
SUBDIR += warsow
SUBDIR += warsow-data
SUBDIR += warzone2100
SUBDIR += wesnoth

View File

@ -1,64 +0,0 @@
# Created by: Maxime Henrion <mux@FreeBSD.org>
# $FreeBSD$
PORTNAME= armagetron
PORTVERSION= 0.2.8.3.3
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}ad/stable/${PORTVERSION}/
DISTNAME= armagetronad-${PORTVERSION}
EXTRACT_SUFX= .src.tar.bz2
MAINTAINER= ianthetechie@gmail.com
COMMENT= Multiplayer networked Tron clone in 3D
LICENSE= GPLv2+
LICENSE_FILE= ${WRKSRC}/COPYING
BROKEN= network/nNetObject.cpp:1533:46: error: ordered comparison between pointer and zero ('const nSocket *' and 'int')
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
USES= gmake jpeg
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --disable-etc --disable-initscripts
CXXFLAGS+= ${CFLAGS} -I${LOCALBASE}/include
BUILD_DEPENDS+= bash:shells/bash
LIB_DEPENDS+= libpng.so:graphics/png \
libxml2.so:textproc/libxml2
OPTIONS_DEFINE= MUSIC ARMA_SERVER_ONLY
MUSIC_DESC= Compile in support for background music
ARMA_SERVER_ONLY_DESC= Build dedicated server only
OPTIONS_DEFAULT= MUSIC
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MARMA_SERVER_ONLY}
CONFIGURE_ARGS+= --disable-glout
PLIST_SUB+= CLIENT="@comment " SERVER="" SUFFIX="-dedicated"
PKGNAMESUFFX= -dedicated
.else
USE_GL= gl
USE_SDL= sdl image
CXXFLAGS+= `${SDL_CONFIG} --cflags`
PLIST_SUB+= CLIENT="" SERVER="@comment " SUFFIX=""
.if ${PORT_OPTIONS:MMUSIC}
USE_SDL+= mixer
CONFIGURE_ARGS+=--enable-music
.endif
.endif
# This script isn't needed and only causes install problems
CONFIGURE_ARGS+=--disable-uninstall
post-patch:
@${REINPLACE_CMD} -e 's|sdl11-config|${SDL_CONFIG}|g' ${WRKSRC}/configure
@${FIND} ${WRKSRC}/batch -type f -exec ${REINPLACE_CMD} -e 's|^#!/bin/bash$$|#!/bin/sh|g' {} \+
@${REINPLACE_CMD} -e 's|^INSTALL=.*$$|INSTALL=${DATADIR}|g' \
${WRKSRC}/batch/*.in
@${FIND} ${WRKSRC}/batch -name '*.bak' -o -name '*.orig' -delete
.include <bsd.port.mk>

View File

@ -1,2 +0,0 @@
SHA256 (armagetronad-0.2.8.3.3.src.tar.bz2) = ddf2d781b134392e9667f17e0319ae2117c20e6eb7738e3cacd701f3608ea5e8
SIZE (armagetronad-0.2.8.3.3.src.tar.bz2) = 1857868

View File

@ -1,14 +0,0 @@
"A Tron clone in 3D"
This has been the tagline of Armagetron, since, well, a very long time, and is
probably the shortest and most accurate description possible. Tron was an
arcade game based on the movie of the same name, release by Disney in 1982. The
original game consisted of 4 sub-games, the only one of concern is the 'Light
Cycles' one, in which the player uses a left/right joystick to control a 'Light
Cycle' which leaves a wall behind it wherever the cycle it goes, turning only
at 90 degree angles (well, on most servers anyways). The player must then force
his opponents to crash into their wall while avoiding his opponents walls.
Those were the humble beginnings of Armagetron Advanced's game play, which has
now blossomed into 16 player mayhem, with highly advanced AI, network game
play, and of course all in a 3D environment.
WWW: http://armagetronad.net/

View File

@ -1,99 +0,0 @@
bin/armagetronad%%SUFFIX%%
etc/games/armagetronad%%SUFFIX%%/aiplayers.cfg
etc/games/armagetronad%%SUFFIX%%/default.cfg
etc/games/armagetronad%%SUFFIX%%/examples/breakfast_in_hell.cfg
etc/games/armagetronad%%SUFFIX%%/examples/cvs_test/fortress_complete.cfg
etc/games/armagetronad%%SUFFIX%%/examples/cvs_test/fortress_physics.cfg
etc/games/armagetronad%%SUFFIX%%/examples/cvs_test/fortress_politics.cfg
etc/games/armagetronad%%SUFFIX%%/examples/cvs_test/fortress_scoring.cfg
etc/games/armagetronad%%SUFFIX%%/examples/cvs_test/sumo_complete.cfg
etc/games/armagetronad%%SUFFIX%%/examples/death_zone.cfg
etc/games/armagetronad%%SUFFIX%%/examples/fortress_soccer.cfg
etc/games/armagetronad%%SUFFIX%%/examples/single_use_turbo.cfg
etc/games/armagetronad%%SUFFIX%%/examples/teamsumo.cfg
etc/games/armagetronad%%SUFFIX%%/master.srv
etc/games/armagetronad%%SUFFIX%%/rc.config
etc/games/armagetronad%%SUFFIX%%/settings.cfg
etc/games/armagetronad%%SUFFIX%%/settings_authentication.cfg
etc/games/armagetronad%%SUFFIX%%/settings_dedicated.cfg
etc/games/armagetronad%%SUFFIX%%/settings_visual.cfg
etc/games/armagetronad%%SUFFIX%%/subcultures.srv
share/doc/games/armagetronad%%SUFFIX%%/html/bugs.html
share/doc/games/armagetronad%%SUFFIX%%/html/changelog.html
share/doc/games/armagetronad%%SUFFIX%%/html/commands.html
share/doc/games/armagetronad%%SUFFIX%%/html/compile.html
share/doc/games/armagetronad%%SUFFIX%%/html/config.html
share/doc/games/armagetronad%%SUFFIX%%/html/faq.html
share/doc/games/armagetronad%%SUFFIX%%/html/index.html
share/doc/games/armagetronad%%SUFFIX%%/html/install_linux.html
share/doc/games/armagetronad%%SUFFIX%%/html/install_macosx.html
share/doc/games/armagetronad%%SUFFIX%%/html/install_result.html
share/doc/games/armagetronad%%SUFFIX%%/html/install_windows.html
share/doc/games/armagetronad%%SUFFIX%%/html/net/index.html
share/doc/games/armagetronad%%SUFFIX%%/html/net/lower.html
share/doc/games/armagetronad%%SUFFIX%%/html/net/middle.html
share/doc/games/armagetronad%%SUFFIX%%/html/net/upper.html
share/doc/games/armagetronad%%SUFFIX%%/html/network.html
share/doc/games/armagetronad%%SUFFIX%%/html/readme_macosx.html
share/doc/games/armagetronad%%SUFFIX%%/html/todo.html
share/doc/games/armagetronad%%SUFFIX%%/html/versions.html
share/games/armagetronad%%SUFFIX%%/desktop/armagetronad.desktop
share/games/armagetronad%%SUFFIX%%/desktop/icons/large/armagetronad.png
share/games/armagetronad%%SUFFIX%%/desktop/icons/medium/armagetronad.png
share/games/armagetronad%%SUFFIX%%/desktop/icons/small/armagetronad.png
share/games/armagetronad%%SUFFIX%%/language/american.txt
share/games/armagetronad%%SUFFIX%%/language/british.txt
share/games/armagetronad%%SUFFIX%%/language/deutsch.txt
share/games/armagetronad%%SUFFIX%%/language/english_base.txt
share/games/armagetronad%%SUFFIX%%/language/english_base_notranslate.txt
share/games/armagetronad%%SUFFIX%%/language/french.txt
share/games/armagetronad%%SUFFIX%%/language/languages.txt
share/games/armagetronad%%SUFFIX%%/language/languages.txt.in
share/games/armagetronad%%SUFFIX%%/language/polish.txt
share/games/armagetronad%%SUFFIX%%/language/polish_transliterated.txt
share/games/armagetronad%%SUFFIX%%/language/spanish.txt
share/games/armagetronad%%SUFFIX%%/language/update.py
%%CLIENT%%share/games/armagetronad/models/cycle_body.mod
%%CLIENT%%share/games/armagetronad/models/cycle_front.mod
%%CLIENT%%share/games/armagetronad/models/cycle_rear.mod
share/games/armagetronad%%SUFFIX%%/resource/included/AATeam/map-0.2.8.0.dtd
share/games/armagetronad%%SUFFIX%%/resource/included/AATeam/map-0.2.8.0_rc4.dtd
share/games/armagetronad%%SUFFIX%%/resource/included/Anonymous/README
share/games/armagetronad%%SUFFIX%%/resource/included/Anonymous/polygon/README
share/games/armagetronad%%SUFFIX%%/resource/included/Anonymous/polygon/regular/40-gon-0.2.aamap.xml
share/games/armagetronad%%SUFFIX%%/resource/included/Anonymous/polygon/regular/README
share/games/armagetronad%%SUFFIX%%/resource/included/Anonymous/polygon/regular/diamond-1.0.2.aamap.xml
share/games/armagetronad%%SUFFIX%%/resource/included/Anonymous/polygon/regular/square-1.0.1.aamap.xml
share/games/armagetronad%%SUFFIX%%/resource/included/Your_mom/clever/inaktek-0.7.2.aamap.xml
share/games/armagetronad%%SUFFIX%%/resource/included/Your_mom/clever/repeat-0.3.2.aamap.xml
share/games/armagetronad%%SUFFIX%%/resource/included/Z-Man/fortress/for_old_clients-0.1.0.aamap.xml
share/games/armagetronad%%SUFFIX%%/resource/included/Z-Man/fortress/fourfold_for_old_clients-0.1.0.aamap.xml
share/games/armagetronad%%SUFFIX%%/resource/included/Z-Man/fortress/sumo_4x4-0.1.1.aamap.xml
share/games/armagetronad%%SUFFIX%%/resource/included/Z-Man/fortress/sumo_8x2-0.1.0.aamap.xml
share/games/armagetronad%%SUFFIX%%/resource/included/Z-Man/fortress/zonetest-0.1.0.aamap.xml
share/games/armagetronad%%SUFFIX%%/resource/included/map-0.1-exp.dtd
share/games/armagetronad%%SUFFIX%%/resource/included/map-0.1.dtd
share/games/armagetronad%%SUFFIX%%/resource/included/map-0.2.8_beta3.dtd
%%SERVER%%share/games/armagetronad%%SUFFIX%%/scripts/rcd_config
%%SERVER%%share/games/armagetronad%%SUFFIX%%/scripts/rcd_server
%%SERVER%%share/games/armagetronad%%SUFFIX%%/scripts/rcd_startstop
share/games/armagetronad%%SUFFIX%%/scripts/relocate
%%SERVER%%share/games/armagetronad%%SUFFIX%%/scripts/serverstarter
share/games/armagetronad%%SUFFIX%%/scripts/sysinstall
%%CLIENT%%share/games/armagetronad/sound/cyclrun.wav
%%CLIENT%%share/games/armagetronad/sound/expl.wav
%%CLIENT%%share/games/armagetronad/textures/KGN_logo.png
%%CLIENT%%share/games/armagetronad/textures/cycle_body.png
%%CLIENT%%share/games/armagetronad/textures/cycle_wheel.png
%%CLIENT%%share/games/armagetronad/textures/dir_wall.png
%%CLIENT%%share/games/armagetronad/textures/floor.png
%%CLIENT%%share/games/armagetronad/textures/floor_a.png
%%CLIENT%%share/games/armagetronad/textures/floor_b.png
%%CLIENT%%share/games/armagetronad/textures/font.png
%%CLIENT%%share/games/armagetronad/textures/font_extra.png
%%CLIENT%%share/games/armagetronad/textures/font_s.png
%%CLIENT%%share/games/armagetronad/textures/icon.png
%%CLIENT%%share/games/armagetronad/textures/rim_wall.png
%%CLIENT%%share/games/armagetronad/textures/shadow.png
%%CLIENT%%share/games/armagetronad/textures/sky.png
%%CLIENT%%share/games/armagetronad/textures/title.jpg

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@ -1,59 +0,0 @@
# Created by: Alejandro Pulver <alejandro@varnet.biz>
# $FreeBSD$
PORTNAME= boswars
PORTVERSION= 2.6.1
PORTREVISION= 10
CATEGORIES= games
MASTER_SITES= http://www.boswars.org/dist/releases/
DISTNAME= ${PORTNAME}-${PORTVERSION}-src
MAINTAINER= martin@arp242.net
COMMENT= Futuristic real-time strategy game
LICENSE= GPLv2
LICENSE_FILE= ${WRKSRC}/LICENSE.txt
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
LIB_DEPENDS= libpng.so:graphics/png \
libtheora.so:multimedia/libtheora \
libvorbis.so:audio/libvorbis
USES= lua:51 scons shebangfix
SHEBANG_FILES= languages/updatepo.sh
USE_SDL= sdl
USE_GL= yes
MAKE_ARGS+= opengl=1
CPPPATH= ${LOCALBASE}/include ${LUA_INCDIR}
LIBPATH= ${LOCALBASE}/lib ${LUA_LIBDIR}
CFLAGS+= -DSTRATAGUS_LIB_PATH='"\"${DATADIR}\""'
DESKTOP_ENTRIES= "Bos Wars" "${COMMENT}" "" \
"boswars" "Game;StrategyGame;" false
PORTDOCS= *
OPTIONS_DEFINE= DOCS
post-patch:
@${REINPLACE_CMD} -e '\
s|/usr/local|${LOCALBASE}|g; \
s|lua51|lua-${LUA_VER}|g;' \
${WRKSRC}/SConstruct
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin
@${MKDIR} ${STAGEDIR}${DATADIR}
.for f in campaigns graphics intro languages maps patches scripts sounds units
${CP} -R ${WRKSRC}/${f} ${STAGEDIR}${DATADIR}
.endfor
do-install-DOCS-on:
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/CHANGELOG ${WRKSRC}/README.txt ${STAGEDIR}${DOCSDIR}
(cd ${WRKSRC}/doc && ${COPYTREE_SHARE} . ${STAGEDIR}${DOCSDIR})
.include <bsd.port.mk>

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@ -1,2 +0,0 @@
SHA256 (boswars-2.6.1-src.tar.gz) = 6003307692bde9913f6b5c227bf351e43e33d44ffaab198f0d0677e8fef86315
SIZE (boswars-2.6.1-src.tar.gz) = 64708620

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@ -1,43 +0,0 @@
--- SConstruct.orig 2011-11-11 23:38:26.000000000 +0100
+++ SConstruct 2011-11-11 23:38:53.000000000 +0100
@@ -49,8 +49,10 @@
opts = DefineOptions("build_options.py", ARGUMENTS)
-env = Environment(ENV = {'PATH':os.environ['PATH']}) # for an unknown reason Environment(options=opts) doesnt work well
-opts.Update(env) # Needed as Environment(options=opts) doesnt seem to work
+env = Environment(ENV = os.environ, options = opts)
+env['CCFLAGS'] = Split(ccflags) + Split(env['CCFLAGS'])
+env['CPPPATH'] = Split(env['CPPPATH'])
+env['LIBPATH'] = Split(env['LIBPATH'])
Help(opts.GenerateHelpText(env))
mingw = env.Clone()
optionsChanged = True
@@ -144,6 +146,10 @@
'LIBS': ['GL'],
'LIBPATH': ['/usr/lib', '/usr/X11R6/lib'],
'CPPPATH': ['/usr/include']}
+ opengl['freebsd'] = {
+ 'LIBS': ['GL'],
+ 'LIBPATH': ['/usr/local/lib'],
+ 'CPPPATH': ['/usr/local/include']}
opengl['cygwin'] = {
'LIBS': ['opengl3']}
opengl['darwin'] = {
@@ -155,6 +161,8 @@
else:
if sys.platform[:5] == 'linux':
platform = 'linux'
+ if sys.platform[:7] == 'freebsd':
+ platform = 'freebsd'
glconfig = opengl.get(platform, {})
for key in glconfig:
if key != 'LIBS':
@@ -265,7 +273,6 @@
# define the different build environments (variants)
release = env.Clone()
-release.Append(CCFLAGS = Split('-O2 -pipe -fomit-frame-pointer -fexpensive-optimizations -ffast-math'))
if mingw['extrapath']:
mingw.Tool('crossmingw', toolpath = ['tools/scons/'])

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@ -1,17 +0,0 @@
Bos Wars is a futuristic real time strategy game (RTS). In a RTS game, the
player has to combat his enemies while developing his war economy. Everything
runs in real-time, as opposed to turn-based games where the player always
has to wait for his turn. The trick is to balance the effort put into
building his economy and building an army to defend and attack the enemies.
Bos Wars has a dynamic rate based economy. Energy is produced by power
plants and magma gets pumped from hot spots. Buildings and mobile units
are also built at a continuous rate. Control of larger parts of the map
creates the potential to increase your economy throughput. Holding key
points like roads and passages allow for different strategies.
It is possible to play against human opponents over LAN, internet, or
against the computer. Bos Wars successfully runs under Linux, MS Windows,
BSD, and Mac OS X.
WWW: https://www.boswars.org/

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@ -1,675 +0,0 @@
bin/boswars
%%DATADIR%%/campaigns/swindler/campaign.lua
%%DATADIR%%/campaigns/swindler/level01.smp
%%DATADIR%%/campaigns/swindler/level01.sms
%%DATADIR%%/campaigns/swindler/swindler.png
%%DATADIR%%/campaigns/tutorial/level03.sms
%%DATADIR%%/campaigns/tutorial/level01-01.wav
%%DATADIR%%/campaigns/tutorial/level01-03.wav
%%DATADIR%%/campaigns/tutorial/level01-04.wav
%%DATADIR%%/campaigns/tutorial/level01-05.wav
%%DATADIR%%/campaigns/tutorial/level01.smp
%%DATADIR%%/campaigns/tutorial/level01.sms
%%DATADIR%%/campaigns/tutorial/level01.wav
%%DATADIR%%/campaigns/tutorial/level02.smp
%%DATADIR%%/campaigns/tutorial/level02.sms
%%DATADIR%%/campaigns/tutorial/level03.smp
%%DATADIR%%/campaigns/tutorial/campaign.lua
%%DATADIR%%/graphics/explosions/smokelight48.png
%%DATADIR%%/graphics/explosions/expl_288x288x1.png
%%DATADIR%%/graphics/explosions/expl_64x64x1.png
%%DATADIR%%/graphics/explosions/explosion.png
%%DATADIR%%/graphics/explosions/flash.png
%%DATADIR%%/graphics/explosions/large01.png
%%DATADIR%%/graphics/explosions/large02.png
%%DATADIR%%/graphics/explosions/large03.png
%%DATADIR%%/graphics/explosions/large04.png
%%DATADIR%%/graphics/explosions/large05.png
%%DATADIR%%/graphics/explosions/large06.png
%%DATADIR%%/graphics/explosions/large07.png
%%DATADIR%%/graphics/explosions/large08.png
%%DATADIR%%/graphics/explosions/large09.png
%%DATADIR%%/graphics/explosions/medium01.png
%%DATADIR%%/graphics/explosions/medium02.png
%%DATADIR%%/graphics/explosions/medium03.png
%%DATADIR%%/graphics/explosions/medium04.png
%%DATADIR%%/graphics/explosions/medium05.png
%%DATADIR%%/graphics/explosions/medium06.png
%%DATADIR%%/graphics/explosions/medium07.png
%%DATADIR%%/graphics/explosions/medium08.png
%%DATADIR%%/graphics/explosions/medium09.png
%%DATADIR%%/graphics/explosions/small01.png
%%DATADIR%%/graphics/explosions/small02.png
%%DATADIR%%/graphics/explosions/small03.png
%%DATADIR%%/graphics/explosions/small04.png
%%DATADIR%%/graphics/explosions/small05.png
%%DATADIR%%/graphics/explosions/small06.png
%%DATADIR%%/graphics/explosions/small07.png
%%DATADIR%%/graphics/explosions/small08.png
%%DATADIR%%/graphics/explosions/small09.png
%%DATADIR%%/graphics/explosions/smokedark04.png
%%DATADIR%%/graphics/explosions/smokedark08.png
%%DATADIR%%/graphics/explosions/smokedark12.png
%%DATADIR%%/graphics/explosions/smokedark16.png
%%DATADIR%%/graphics/explosions/smokedark20.png
%%DATADIR%%/graphics/explosions/smokedark24.png
%%DATADIR%%/graphics/explosions/smokedark28.png
%%DATADIR%%/graphics/explosions/smokedark32.png
%%DATADIR%%/graphics/explosions/smokedark36.png
%%DATADIR%%/graphics/explosions/smokedark40.png
%%DATADIR%%/graphics/explosions/smokedark44.png
%%DATADIR%%/graphics/explosions/smokedark48.png
%%DATADIR%%/graphics/explosions/smokelight04.png
%%DATADIR%%/graphics/explosions/smokelight08.png
%%DATADIR%%/graphics/explosions/smokelight12.png
%%DATADIR%%/graphics/explosions/smokelight16.png
%%DATADIR%%/graphics/explosions/smokelight20.png
%%DATADIR%%/graphics/explosions/smokelight24.png
%%DATADIR%%/graphics/explosions/smokelight28.png
%%DATADIR%%/graphics/explosions/smokelight32.png
%%DATADIR%%/graphics/explosions/smokelight36.png
%%DATADIR%%/graphics/explosions/smokelight40.png
%%DATADIR%%/graphics/explosions/smokelight44.png
%%DATADIR%%/graphics/explosions/expl_160x128x1.png
%%DATADIR%%/graphics/general/mana2.png
%%DATADIR%%/graphics/general/dejavusans10.png
%%DATADIR%%/graphics/general/dejavusans12.png
%%DATADIR%%/graphics/general/dejavusans14.png
%%DATADIR%%/graphics/general/dejavusansbold10.png
%%DATADIR%%/graphics/general/dejavusansbold12.png
%%DATADIR%%/graphics/general/dejavusansbold14.png
%%DATADIR%%/graphics/general/fog.png
%%DATADIR%%/graphics/general/freesansbold14.png
%%DATADIR%%/graphics/general/health2.png
%%DATADIR%%/graphics/general/commands.png
%%DATADIR%%/graphics/missiles/big_fire.png
%%DATADIR%%/graphics/missiles/green_cross.png
%%DATADIR%%/graphics/missiles/grenade.png
%%DATADIR%%/graphics/missiles/nuke.png
%%DATADIR%%/graphics/missiles/rocket.png
%%DATADIR%%/graphics/missiles/small_fire.png
%%DATADIR%%/graphics/neutral/units/corpses.png
%%DATADIR%%/graphics/neutral/destroyed_site.png
%%DATADIR%%/graphics/neutral/small_destroyed_site.png
%%DATADIR%%/graphics/screens/defeat.png
%%DATADIR%%/graphics/screens/menu.png
%%DATADIR%%/graphics/screens/victory.png
%%DATADIR%%/graphics/ui/cursors/yellow.png
%%DATADIR%%/graphics/ui/cursors/arrow_N.png
%%DATADIR%%/graphics/ui/cursors/arrow_NE.png
%%DATADIR%%/graphics/ui/cursors/arrow_NW.png
%%DATADIR%%/graphics/ui/cursors/arrow_S.png
%%DATADIR%%/graphics/ui/cursors/arrow_SE.png
%%DATADIR%%/graphics/ui/cursors/arrow_SW.png
%%DATADIR%%/graphics/ui/cursors/arrow_W.png
%%DATADIR%%/graphics/ui/cursors/cross.png
%%DATADIR%%/graphics/ui/cursors/green.png
%%DATADIR%%/graphics/ui/cursors/red.png
%%DATADIR%%/graphics/ui/cursors/small_green_cross.png
%%DATADIR%%/graphics/ui/cursors/arrow_E.png
%%DATADIR%%/graphics/ui/patcheditor/water.png
%%DATADIR%%/graphics/ui/patcheditor/impassable.png
%%DATADIR%%/graphics/ui/patcheditor/speed0-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed0.png
%%DATADIR%%/graphics/ui/patcheditor/speed1-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed1.png
%%DATADIR%%/graphics/ui/patcheditor/speed2-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed2.png
%%DATADIR%%/graphics/ui/patcheditor/speed3-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed3.png
%%DATADIR%%/graphics/ui/patcheditor/speed4-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed4.png
%%DATADIR%%/graphics/ui/patcheditor/speed5-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed5.png
%%DATADIR%%/graphics/ui/patcheditor/speed6-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed6.png
%%DATADIR%%/graphics/ui/patcheditor/speed7-small.png
%%DATADIR%%/graphics/ui/patcheditor/speed7.png
%%DATADIR%%/graphics/ui/patcheditor/transparent-small.png
%%DATADIR%%/graphics/ui/patcheditor/transparent.png
%%DATADIR%%/graphics/ui/patcheditor/water-small.png
%%DATADIR%%/graphics/ui/patcheditor/impassable-small.png
%%DATADIR%%/graphics/ui/elites_claw.png
%%DATADIR%%/graphics/ui/rosace1.png
%%DATADIR%%/graphics/ui/ui_1024_bpanel.png
%%DATADIR%%/graphics/ui/ui_1280_bpanel.png
%%DATADIR%%/graphics/ui/ui_1600_bpanel.png
%%DATADIR%%/graphics/ui/ui_640_bpanel.png
%%DATADIR%%/graphics/ui/ui_800_bpanel.png
%%DATADIR%%/graphics/ui/ui_info.png
%%DATADIR%%/graphics/ui/ui_minimap.png
%%DATADIR%%/graphics/ui/ui_res_icons.png
%%DATADIR%%/graphics/ui/cursor-info.png
%%DATADIR%%/graphics/ui/x_startpoint.png
%%DATADIR%%/graphics/ui/editor_patch.png
%%DATADIR%%/intro/boswars_intro.ogg
%%DATADIR%%/intro/logo_boswars.png
%%DATADIR%%/languages/updatepo.sh
%%DATADIR%%/languages/bos-cs.po
%%DATADIR%%/languages/bos-da.po
%%DATADIR%%/languages/bos-de.po
%%DATADIR%%/languages/bos-es.po
%%DATADIR%%/languages/bos-fi.po
%%DATADIR%%/languages/bos-fr.po
%%DATADIR%%/languages/bos-it.po
%%DATADIR%%/languages/bos-nl.po
%%DATADIR%%/languages/bos-pt-br.po
%%DATADIR%%/languages/bos-pt-pt.po
%%DATADIR%%/languages/bos-sv.po
%%DATADIR%%/languages/bos-tr.po
%%DATADIR%%/languages/bos.pot
%%DATADIR%%/languages/cs.po
%%DATADIR%%/languages/da.po
%%DATADIR%%/languages/de.po
%%DATADIR%%/languages/engine.pot
%%DATADIR%%/languages/es.po
%%DATADIR%%/languages/fi.po
%%DATADIR%%/languages/fr.po
%%DATADIR%%/languages/genpot.sh
%%DATADIR%%/languages/it.po
%%DATADIR%%/languages/makesame.py
%%DATADIR%%/languages/nl.po
%%DATADIR%%/languages/pl.po
%%DATADIR%%/languages/pt-br.po
%%DATADIR%%/languages/pt-pt.po
%%DATADIR%%/languages/sv.po
%%DATADIR%%/languages/tr.po
%%DATADIR%%/languages/bg.po
%%DATADIR%%/maps/go-east.map/presentation.smp
%%DATADIR%%/maps/go-east.map/setup.sms
%%DATADIR%%/maps/antarticum.map/patch.lua
%%DATADIR%%/maps/antarticum.map/presentation.smp
%%DATADIR%%/maps/antarticum.map/setup.sms
%%DATADIR%%/maps/antarticum.map/terrain.png
%%DATADIR%%/maps/battlefield.map/patch.lua
%%DATADIR%%/maps/battlefield.map/presentation.smp
%%DATADIR%%/maps/battlefield.map/setup.sms
%%DATADIR%%/maps/battlefield.map/terrain.png
%%DATADIR%%/maps/bottleneck.map/presentation.smp
%%DATADIR%%/maps/bottleneck.map/setup.sms
%%DATADIR%%/maps/bridge.map/patch.lua
%%DATADIR%%/maps/bridge.map/presentation.smp
%%DATADIR%%/maps/bridge.map/setup.sms
%%DATADIR%%/maps/bridge.map/terrain.png
%%DATADIR%%/maps/bridge2far.map/class-no-pass.png
%%DATADIR%%/maps/bridge2far.map/patch.lua
%%DATADIR%%/maps/bridge2far.map/presentation.smp
%%DATADIR%%/maps/bridge2far.map/setup.sms
%%DATADIR%%/maps/bridge2far.map/terrain.png
%%DATADIR%%/maps/campaigns/tutorial/tutorial.map/presentation.smp
%%DATADIR%%/maps/campaigns/tutorial/tutorial.map/setup.sms
%%DATADIR%%/maps/canyon.map/class-no-pass.png
%%DATADIR%%/maps/canyon.map/patch.lua
%%DATADIR%%/maps/canyon.map/presentation.smp
%%DATADIR%%/maps/canyon.map/setup.sms
%%DATADIR%%/maps/canyon.map/terrain.png
%%DATADIR%%/maps/4on4.map/presentation.smp
%%DATADIR%%/maps/4on4.map/setup.sms
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%%DATADIR%%/units/rocks/rock_1.png
%%DATADIR%%/units/rocksfield/ico_rocks_field.png
%%DATADIR%%/units/rocksfield/rocks_field.png
%%DATADIR%%/units/rocksfield/rocks_field_s.png
%%DATADIR%%/units/rocksfield/unit-rocksfield.lua
%%DATADIR%%/units/rtank/ico_rtank.png
%%DATADIR%%/units/rtank/rtank.ready.wav
%%DATADIR%%/units/rtank/rtank.underattack.wav
%%DATADIR%%/units/rtank/unit-rtank.lua
%%DATADIR%%/units/rtank/unit_rtank.png
%%DATADIR%%/units/rtank/unit_rtank_s.png
%%DATADIR%%/units/tank/ico_tank.png
%%DATADIR%%/units/tank/tank.ready.wav
%%DATADIR%%/units/tank/tank.underattack.wav
%%DATADIR%%/units/tank/unit-tank.lua
%%DATADIR%%/units/tank/unit_tank.png
%%DATADIR%%/units/tank/unit_tank_s.png
%%DATADIR%%/units/tree/tree01.png
%%DATADIR%%/units/tree/tree01_i.png
%%DATADIR%%/units/tree/tree01_s.png
%%DATADIR%%/units/tree/unit-tree.lua
%%DATADIR%%/units/tree02/tree02.png
%%DATADIR%%/units/tree02/tree02_s.png
%%DATADIR%%/units/tree02/unit-tree02.lua
%%DATADIR%%/units/tree03/tree03.png
%%DATADIR%%/units/tree03/tree03_s.png
%%DATADIR%%/units/tree03/unit-tree03.lua
%%DATADIR%%/units/tree04/tree04.png
%%DATADIR%%/units/tree04/tree04_s.png
%%DATADIR%%/units/tree04/unit-tree04.lua
%%DATADIR%%/units/vault/vault_s.png
%%DATADIR%%/units/vault/sfx_fort.select.wav
%%DATADIR%%/units/vault/vault-i.png
%%DATADIR%%/units/vault/vault.completed.wav
%%DATADIR%%/units/vault/vault.lua
%%DATADIR%%/units/vault/vault.png
%%DATADIR%%/units/vault/vault.underattack.wav
%%DATADIR%%/units/vault/vault_c.png
%%DATADIR%%/units/vault/sfx_fort.die.wav
%%DATADIR%%/units/vehiclefactory/vehiclefactory.lua
%%DATADIR%%/units/vehiclefactory/sfx_vfac.select.wav
%%DATADIR%%/units/vehiclefactory/vehicle.factory.completed.wav
%%DATADIR%%/units/vehiclefactory/vehicle.factory.underattack.wav
%%DATADIR%%/units/vehiclefactory/vehicle_c.png
%%DATADIR%%/units/vehiclefactory/vehicle_factory.png
%%DATADIR%%/units/vehiclefactory/vehicle_factory_i.png
%%DATADIR%%/units/vehiclefactory/vehicle_factory_s.png
%%DATADIR%%/units/vehiclefactory/sfx_vfac.die.wav
%%DATADIR%%/units/weakhotspot/hotspot.png
%%DATADIR%%/units/weakhotspot/hotspot_i.png
%%DATADIR%%/units/weakhotspot/unit-weakhotspot.lua

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@ -1,64 +0,0 @@
# Created by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
# $FreeBSD$
PORTNAME= ceferino
PORTVERSION= 0.97.8
PORTREVISION= 15
CATEGORIES= games
MASTER_SITES= http://www.losersjuegos.com.ar/_media/juegos/ceferino/descargas/
MAINTAINER= acm@FreeBSD.org
COMMENT= Game similar to Super Pang
LICENSE= GPLv2
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
USE_SDL= sdl mixer image
GNU_CONFIGURE= yes
USES= gmake
CPPFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib ${PTHREAD}
CEFEDIRS= ima music levels sounds
PORTDOCS= AUTHORS ChangeLog README
OPTIONS_DEFINE= NLS DOCS
OPTIONS_SUB= yes
NLS_CONFIGURE_ENABLE= nls
NLS_USES= gettext
DESKTOP_ENTRIES="Don Ceferino Hazaña" "" "${PORTNAME}" \
"${PORTNAME}" "Game;ArcadeGame;" ""
.include <bsd.port.options.mk>
post-extract:
@${REINPLACE_CMD} -e 's/-lSDL /`sdl-config --libs`/g' ${WRKSRC}/configure
post-configure:
@${REINPLACE_CMD} -e 's/-pthread/-pthread -lintl/g' ${WRKSRC}/src/Makefile
do-install:
@cd ${WRKSRC}/src && \
${INSTALL_PROGRAM} ceferino ceferinoeditor ceferinosetup ${STAGEDIR}${PREFIX}/bin
@cd ${WRKSRC}/data && \
${FIND} ${CEFEDIRS} -type d -exec ${MKDIR} "${STAGEDIR}${DATADIR}/{}" \; && \
${FIND} -E ${CEFEDIRS} -type f -iregex ".*\.(png|jpg|xm|map|wav)" -exec ${INSTALL_DATA} {} "${STAGEDIR}${DATADIR}/{}" \;
${LN} -sf ${DATADIR}/ima/icono.png \
${STAGEDIR}${PREFIX}/share/pixmaps/${PORTNAME}.png
.if ${PORT_OPTIONS:MNLS}
.for f in es ca fr
${MKDIR} ${STAGEDIR}${PREFIX}/share/locale/${f}/LC_MESSAGES && \
${INSTALL_DATA} ${WRKSRC}/po/${f}.gmo ${STAGEDIR}${PREFIX}/share/locale/${f}/LC_MESSAGES/${PORTNAME}.mo
.endfor
.endif
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>

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@ -1,2 +0,0 @@
SHA256 (ceferino-0.97.8.tar.gz) = 6f0f2674a8a968950498570b89123e341dca50499d255e7bcdf3703a85aa3074
SIZE (ceferino-0.97.8.tar.gz) = 2380632

View File

@ -1,11 +0,0 @@
--- src/nivel.h 2005-06-24 13:00:26.000000000 -0500
+++ src/nivel.h 2013-03-24 00:23:03.000000000 -0500
@@ -34,7 +34,7 @@
class nivel
{
public:
- void iniciar(juego *_pjuego, grafico *grafico, grafico *pfondos, SDL_Surface *fondo);
+ void iniciar(juego *_pjuego, grafico *grafico, class grafico *pfondos, SDL_Surface *fondo);
int avanzar_nivel(int salto = 1);
int reiniciar_nivel(void);
int get_dist_suelo(int x, int y, int max);

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@ -1,3 +0,0 @@
Ceferino is a fun game similar to super pang developed using the SDL library.
WWW: http://www.losersjuegos.com.ar/juegos/ceferino

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@ -1,59 +0,0 @@
bin/ceferino
bin/ceferinoeditor
bin/ceferinosetup
%%DATADIR%%/ima/barra.png
%%DATADIR%%/ima/cargando.png
%%DATADIR%%/ima/editor.png
%%DATADIR%%/ima/final1.jpg
%%DATADIR%%/ima/final2.jpg
%%DATADIR%%/ima/final3.jpg
%%DATADIR%%/ima/final4.jpg
%%DATADIR%%/ima/final5.jpg
%%DATADIR%%/ima/final6.jpg
%%DATADIR%%/ima/fondo.jpg
%%DATADIR%%/ima/fondos.jpg
%%DATADIR%%/ima/fuente.png
%%DATADIR%%/ima/fuente1.png
%%DATADIR%%/ima/fuente2.png
%%DATADIR%%/ima/fuente_2.png
%%DATADIR%%/ima/gaucho.png
%%DATADIR%%/ima/how_to_play.png
%%DATADIR%%/ima/icono.png
%%DATADIR%%/ima/items.png
%%DATADIR%%/ima/mate.png
%%DATADIR%%/ima/menu.jpg
%%DATADIR%%/ima/niveles.png
%%DATADIR%%/ima/op_items.png
%%DATADIR%%/ima/pelota_1.png
%%DATADIR%%/ima/pelota_2.png
%%DATADIR%%/ima/pelota_3.png
%%DATADIR%%/ima/pelota_4.png
%%DATADIR%%/ima/pres_casa.jpg
%%DATADIR%%/ima/pres_lee.jpg
%%DATADIR%%/ima/pres_losers.jpg
%%DATADIR%%/ima/pres_rapto.jpg
%%DATADIR%%/ima/pres_sentado.jpg
%%DATADIR%%/ima/pres_vs.jpg
%%DATADIR%%/ima/tiros.png
%%DATADIR%%/ima/tit_1.png
%%DATADIR%%/ima/tit_2.png
%%DATADIR%%/ima/tit_3.png
%%DATADIR%%/levels/base.map
%%DATADIR%%/music/menu.xm
%%DATADIR%%/sounds/alarma.wav
%%DATADIR%%/sounds/boom.wav
%%DATADIR%%/sounds/explo.wav
%%DATADIR%%/sounds/gancho.wav
%%DATADIR%%/sounds/item.wav
%%DATADIR%%/sounds/mata.wav
%%DATADIR%%/sounds/pierde.wav
%%DATADIR%%/sounds/romper.wav
%%DATADIR%%/sounds/tecla1.wav
%%DATADIR%%/sounds/tecla2.wav
%%DATADIR%%/sounds/tic.wav
%%DATADIR%%/sounds/tiro.wav
%%DATADIR%%/sounds/toc.wav
%%NLS%%share/locale/ca/LC_MESSAGES/ceferino.mo
%%NLS%%share/locale/es/LC_MESSAGES/ceferino.mo
%%NLS%%share/locale/fr/LC_MESSAGES/ceferino.mo
share/pixmaps/ceferino.png

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@ -1,36 +0,0 @@
# Created by: Charlie & <root@HellFire.BSD.org.pe>
# $FreeBSD$
PORTNAME= chanta
PORTVERSION= 0.15
PORTREVISION= 12
CATEGORIES= games
MASTER_SITES= http://www.losersjuegos.com.ar/_media/juegos/chanta/descargas/
MAINTAINER= acm@FreeBSD.org
COMMENT= Free 2D jump and run game
LICENSE= GPLv2+
LICENSE_FILE= ${WRKSRC}/COPYING
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
USES= gmake
USE_SDL= sdl image mixer
GNU_CONFIGURE= yes
CPPFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib ${PTHREAD}
OPTIONS_DEFINE= DOCS
post-configure:
@${REINPLACE_CMD} -e 's|-lSDL |`sdl-config --libs` |g' ${WRKSRC}/src/${MAKEFILE}
@${REINPLACE_CMD} -e 's|^CXXFLAGS|^CXXFLAGS?|g' ${WRKSRC}/src/${MAKEFILE}
post-install:
${MKDIR} ${STAGEDIR}${DOCSDIR}
@cd ${WRKSRC} && \
${INSTALL_DATA} AUTHORS ChangeLog README ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>

View File

@ -1,2 +0,0 @@
SHA256 (chanta-0.15.tar.gz) = a5d4f5a853339b00087363905998c536f78ad524b8afa200202a7273c1498cba
SIZE (chanta-0.15.tar.gz) = 300023

View File

@ -1,29 +0,0 @@
--- configure Mon Jul 18 16:01:00 2005
+++ configure Wed Apr 5 21:21:06 2006
@@ -3357,7 +3357,7 @@
echo $ECHO_N "(cached) $ECHO_C" >&6
else
ac_check_lib_save_LIBS=$LIBS
-LIBS="-lSDL $LIBS"
+LIBS="`sdl-config --libs` $LIBS"
cat >conftest.$ac_ext <<_ACEOF
/* confdefs.h. */
_ACEOF
@@ -3434,7 +3434,7 @@
echo $ECHO_N "(cached) $ECHO_C" >&6
else
ac_check_lib_save_LIBS=$LIBS
-LIBS="-lSDL_mixer $LIBS"
+LIBS="-lSDL_mixer `sdl-config --libs` $LIBS"
cat >conftest.$ac_ext <<_ACEOF
/* confdefs.h. */
_ACEOF
@@ -3511,7 +3511,7 @@
echo $ECHO_N "(cached) $ECHO_C" >&6
else
ac_check_lib_save_LIBS=$LIBS
-LIBS="-lSDL_image $LIBS"
+LIBS="-lSDL_image `sdl-config --libs` $LIBS"
cat >conftest.$ac_ext <<_ACEOF
/* confdefs.h. */
_ACEOF

View File

@ -1,4 +0,0 @@
Chanta Claus is a free jump and run game, where you have to collect all money
for each level.
WWW: http://www.losersjuegos.com.ar

View File

@ -1,14 +0,0 @@
bin/chanta
%%DATADIR%%/data/niveles.dat
%%DATADIR%%/ima/chanta.png
%%DATADIR%%/ima/chica.png
%%DATADIR%%/ima/enemigo1.png
%%DATADIR%%/ima/item.png
%%DATADIR%%/ima/logo.png
%%DATADIR%%/ima/menu.png
%%DATADIR%%/ima/tiles.png
%%DATADIR%%/ima/titulo_claus.png
%%DATADIR%%/ima/titulo_chanta.png
%%PORTDOCS%%%%DOCSDIR%%/AUTHORS
%%PORTDOCS%%%%DOCSDIR%%/ChangeLog
%%PORTDOCS%%%%DOCSDIR%%/README

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@ -1,74 +0,0 @@
# Created by: Aragon Gouveia
# $FreeBSD$
PORTNAME= d2x-xl
PORTVERSION= 1.14.121
PORTREVISION= 10
CATEGORIES= games
MASTER_SITES= SF/d2x-xl/Linux/Archive:source \
SF/d2x-xl/Linux:source \
SF/d2x-xl/Data:data \
http://www.descent2.de/downloads/:source,data
DISTFILES= ${PORTNAME}-src-${PORTVERSION}.rar:source \
${PORTNAME}-data-${DATAVERSION}.rar:data
MAINTAINER= aragon@phat.za.net
COMMENT= Community Unix port of Descent 2 Game
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
EXTRACT_DEPENDS= unrar:archivers/unrar
RUN_DEPENDS= unrar:archivers/unrar
DATAVERSION= 1.14.95
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --disable-debug --enable-release=yes \
--with-sharepath=${PREFIX}/share/d2x-xl
USE_SDL= sdl mixer image
USES= autoreconf dos2unix gmake motif
DOS2UNIX_FILES= missing depcomp
SUB_FILES= pkg-message
OPTIONS_DEFINE= OPENGL
OPTIONS_DEFAULT= OPENGL
.include <bsd.port.options.mk>
.if ${ARCH} == "sparc64"
BROKEN= Does not compile on sparc64
.endif
.if ${PORT_OPTIONS:MOPENGL}
USE_GL= gl glu
CONFIGURE_ARGS+=--with-opengl
CPPFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib
.endif
do-extract:
@${MKDIR} ${WRKSRC}
@cd ${WRKSRC} && \
unrar x -o+ ${DISTDIR}/${PORTNAME}-src-${PORTVERSION}.rar >/dev/null && \
unrar x -o+ ${PORTNAME}-makefiles.rar >/dev/null && \
${CHMOD} +x configure
post-patch:
@${ECHO_CMD} 'CCLD = $$(CXX)' >> ${WRKSRC}/Makefile.am
@${REINPLACE_CMD} -e '/FLAGS/ s|-O3||; /FLAGS/ s|-g||' \
${WRKSRC}/configure.ac
@cd ${WRKSRC} && \
${FIND} . -name "*.cpp" -o -name "*.h" | \
${XARGS} ${REINPLACE_CMD} -e 's|malloc.h|stdlib.h|'
do-install:
@${MKDIR} ${STAGEDIR}${DATADIR}
@cd ${STAGEDIR}${DATADIR} && \
unrar x -o+ ${DISTDIR}/${PORTNAME}-data-${DATAVERSION}.rar >/dev/null
${INSTALL_PROGRAM} ${WRKSRC}/d2x-xl ${STAGEDIR}${PREFIX}/bin/d2x-xl
.include <bsd.port.mk>

View File

@ -1,4 +0,0 @@
SHA256 (d2x-xl-src-1.14.121.rar) = 410cce88b54ceeac3a62260e1d5bc420e7f4b758943014a23cad3012bdb8126b
SIZE (d2x-xl-src-1.14.121.rar) = 1751369
SHA256 (d2x-xl-data-1.14.95.rar) = bf1d877aba1987c0d529e8dbfbc55a1c5e374556f89ecb860bfd6942f9430625
SIZE (d2x-xl-data-1.14.95.rar) = 9034850

View File

@ -1,11 +0,0 @@
--- include/ogl_defs.h.orig 2008-10-09 09:34:21.000000000 +0400
+++ include/ogl_defs.h 2009-02-26 23:25:34.000000000 +0300
@@ -220,7 +220,7 @@
#else //GL_VERSION_20
-# ifdef __macosx__
+# if defined(__macosx__) || defined(__FreeBSD__)
# define glCreateShaderObject glCreateShaderObjectARB
# define glShaderSource glShaderSourceARB
# define glCompileShader glCompileShaderARB

View File

@ -1,46 +0,0 @@
--- main/gamefolders.cpp.orig 2009-09-08 15:00:31.000000000 +0200
+++ main/gamefolders.cpp 2009-09-10 02:55:54.000000000 +0200
@@ -112,7 +112,7 @@
// ----------------------------------------------------------------------------
#ifdef _WIN32
-# define STD_GAMEDIR ""
+# define STD_GAMEDIR "./"
# define D2X_APPNAME "d2x-xl.exe"
#elif defined(__macosx__)
# define STD_GAMEDIR "/Applications/Games/D2X-XL"
@@ -228,8 +228,6 @@
# endif //__unix__
if (!*gameFolders.szGameDir && GetAppFolder ("", gameFolders.szGameDir, STD_GAMEDIR, ""))
*gameFolders.szGameDir = '\0';
-if (!*gameFolders.szGameDir && GetAppFolder ("", gameFolders.szGameDir, SHAREPATH, ""))
- *gameFolders.szGameDir = '\0';
# ifdef __macosx__
GetOSXAppFolder (szDataRootDir, gameFolders.szGameDir);
# else
@@ -732,19 +730,16 @@
if ((i = FindArg ("-userdir")) && pszArgList [i + 1] && *pszArgList [i + 1]) {
strcpy (szRootFolder, pszArgList [i + 1]);
i = int (strlen (szRootFolder));
-#if defined(__unix__)
- if (szRootFolder [i - 1] != '/')
- strcat (szRootFolder, "/");
-#else
- if ((szRootFolder [i - 1] != '\\') && (szRootFolder [i - 1] != '/') && (szRootFolder [i - 1] != ':'))
- strcat (szRootFolder, "/");
-#endif
}
else
+ strcpy (szRootFolder, STD_GAMEDIR);
+
#if defined(__unix__)
- strcpy (szRootFolder, "/usr/local/games/d2x-xl/");
+if (szRootFolder [i - 1] != '/')
+ strcat (szRootFolder, "/");
#else
- strcpy (szRootFolder, "./");
+if ((szRootFolder [i - 1] != '\\') && (szRootFolder [i - 1] != '/') && (szRootFolder [i - 1] != ':'))
+ strcat (szRootFolder, "/");
#endif
#if defined(__unix__)

View File

@ -1,76 +0,0 @@
--- Makefile.am.orig 2009-09-10 02:36:08.000000000 +0200
+++ Makefile.am 2009-09-10 02:36:29.000000000 +0200
@@ -59,12 +59,12 @@
if MINGW32
if USE_NETWORK
-d2x_sdl_LDADD = ${d2x_LDADD} -lwinmm -lwsock32 -lcurl -lXm -lXt -lX11
+d2x_sdl_LDADD = ${d2x_LDADD} -lwinmm -lwsock32 -lXm -lXt -lX11
else
-d2x_sdl_LDADD = ${d2x_LDADD} -lwinmm -lcurl -lXm -lXt -lX11
+d2x_sdl_LDADD = ${d2x_LDADD} -lwinmm -lXm -lXt -lX11
endif
else
-d2x_sdl_LDADD = ${d2x_LDADD} -lm -lcurl -lXm -lXt -lX11
+d2x_sdl_LDADD = ${d2x_LDADD} -lm -lXm -lXt -lX11
endif
d2x_xl_LDADD = ${d2x_sdl_LDADD} ${OGL_LIBS}
--- main/gamefolders.cpp.orig 2009-09-10 02:36:46.000000000 +0200
+++ main/gamefolders.cpp 2009-09-10 02:38:18.000000000 +0200
@@ -871,7 +871,7 @@
// ----------------------------------------------------------------------------
-#if defined(__unix__)
+#if 0
# define FILEEXT "rar"
# define FILETYPE "src"
@@ -928,7 +928,7 @@
#endif
-#if defined(_WIN32) || defined(__unix__)
+#if 0
int CheckForUpdate (void)
{
--- menus/mainmenu.cpp.orig 2009-09-10 02:39:20.000000000 +0200
+++ menus/mainmenu.cpp 2009-09-10 02:40:21.000000000 +0200
@@ -87,7 +87,7 @@
int nOrder;
int nHelp;
int nChoice;
-#if defined(_WIN32) || defined(__unix__)
+#if 0
int nUpdate;
#endif
} mainOpts;
@@ -101,7 +101,7 @@
//returns the number of demo files on the disk
int NDCountDemos (void);
-#if defined(_WIN32) || defined(__unix__)
+#if 0
int CheckForUpdate (void);
#endif
@@ -180,7 +180,7 @@
if (!gameStates.app.bNostalgia)
mainOpts.nSongs = m.AddMenu (TXT_PLAY_SONGS, KEY_S, HTX_MAIN_SONGS);
mainOpts.nCredits = m.AddMenu (TXT_CREDITS, KEY_C, HTX_MAIN_CREDITS);
-#if defined(_WIN32) || defined(__unix__)
+#if 0
mainOpts.nUpdate = m.AddMenu (TXT_CHECK_FOR_UPDATE, KEY_U, HTX_CHECK_FOR_UPDATE);
#endif
mainOpts.nQuit = m.AddMenu (TXT_QUIT, KEY_Q, HTX_MAIN_QUIT);
@@ -369,7 +369,7 @@
}
else if (nChoice == mainOpts.nOrder)
ShowOrderForm ();
-#if defined(_WIN32) || defined(__unix__)
+#if 0
else if (nChoice == mainOpts.nUpdate)
CheckForUpdate ();
#endif

View File

@ -1,11 +0,0 @@
--- objects/reactor.cpp.orig 2017-02-01 15:11:32 UTC
+++ objects/reactor.cpp
@@ -184,7 +184,7 @@ else {
void InitCountdown (CTrigger *trigP, int bReactorDestroyed, int nTimer)
{
-if (trigP && (trigP->m_info.time > 0))
+if (trigP && trigP->m_info.time)
gameData.reactor.countdown.nTotalTime = trigP->m_info.time [0];
else if (gameStates.app.nBaseCtrlCenExplTime != DEFAULT_CONTROL_CENTER_EXPLOSION_TIME)
gameData.reactor.countdown.nTotalTime =

View File

@ -1,11 +0,0 @@
--- include/pstypes.h.orig 2009-07-22 00:02:08.000000000 +0200
+++ include/pstypes.h 2009-07-22 00:03:47.000000000 +0200
@@ -28,7 +28,7 @@
//define unsigned types;
typedef unsigned char ubyte;
-#ifndef __unix__
+#ifdef __unix__
typedef unsigned short ushort;
typedef unsigned int uint;
typedef unsigned long ulong;

View File

@ -1,29 +0,0 @@
************************************************************
You need to get data files from an original Descent 2 CD.
The CD contains a file named descent2.sow which must be
extracted with unarj to:
%%DATADIR%%/data
After extraction the following files may be deleted:
d2-2plyr.hog
d2-2plyr.mn2
d2.bat
d2chaos.hog
d2chaos.mn2
d2icons.dll
descent2.dem
descentg.ini
endnote.txt
modem.lst
pcxview.exe
readme.txt
If you want the original movies to play back, copy *.mvl
from the CD to:
%%DATADIR%%/movies
See http://www.descent2.de/ for more information and addons.
************************************************************

View File

@ -1,9 +0,0 @@
D2X-XL is a community modified version of Icculus's D2X port,
the original Unix port of Descent by Parallax software. It
contains many bug fixes and improvements since Icculus stopped
working on D2X.
You need to own the orignal game or download demo data
files.
WWW: http://www.descent2.de/

View File

@ -1,75 +0,0 @@
bin/d2x-xl
%%DATADIR%%/config/d2x-default.ini
%%DATADIR%%/data/d2x-xl.hog
%%DATADIR%%/data/descent.tex.eng
%%DATADIR%%/data/descent.tex.ger
%%DATADIR%%/data/exit.ham
%%DATADIR%%/models/bullet.ase
%%DATADIR%%/models/bullet.tga
%%DATADIR%%/profiles/default.plr
%%DATADIR%%/profiles/default.plx
%%DATADIR%%/sounds2/afbr_1.wav
%%DATADIR%%/sounds2/airbubbles.wav
%%DATADIR%%/sounds2/d1/gatling-slowdown.wav
%%DATADIR%%/sounds2/d1/gatling-speedup.wav
%%DATADIR%%/sounds2/d1/headlight.wav
%%DATADIR%%/sounds2/d1/highping.wav
%%DATADIR%%/sounds2/d1/lowping.wav
%%DATADIR%%/sounds2/d1/missileflight-big.wav
%%DATADIR%%/sounds2/d1/missileflight-small.wav
%%DATADIR%%/sounds2/d1/vulcan-firing.wav
%%DATADIR%%/sounds2/d1/zoom1.wav
%%DATADIR%%/sounds2/d1/zoom2.wav
%%DATADIR%%/sounds2/gatling-slowdown.wav
%%DATADIR%%/sounds2/gatling-speedup.wav
%%DATADIR%%/sounds2/gauss-firing.wav
%%DATADIR%%/sounds2/headlight.wav
%%DATADIR%%/sounds2/highping.wav
%%DATADIR%%/sounds2/lightning.wav
%%DATADIR%%/sounds2/lowping.wav
%%DATADIR%%/sounds2/missileflight-big.wav
%%DATADIR%%/sounds2/missileflight-small.wav
%%DATADIR%%/sounds2/slowdown.wav
%%DATADIR%%/sounds2/speedup.wav
%%DATADIR%%/sounds2/vulcan-firing.wav
%%DATADIR%%/sounds2/zoom1.wav
%%DATADIR%%/sounds2/zoom2.wav
%%DATADIR%%/textures/bullettime#0.tga
%%DATADIR%%/textures/cockpit.tga
%%DATADIR%%/textures/cockpitb.tga
%%DATADIR%%/textures/d2x-xl/aimdmg.tga
%%DATADIR%%/textures/d2x-xl/blast-hard.tga
%%DATADIR%%/textures/d2x-xl/blast-medium.tga
%%DATADIR%%/textures/d2x-xl/blast-soft.tga
%%DATADIR%%/textures/d2x-xl/blast.tga
%%DATADIR%%/textures/d2x-xl/bubble.tga
%%DATADIR%%/textures/d2x-xl/bullcase.tga
%%DATADIR%%/textures/d2x-xl/corona.tga
%%DATADIR%%/textures/d2x-xl/deadzone.tga
%%DATADIR%%/textures/d2x-xl/drivedmg.tga
%%DATADIR%%/textures/d2x-xl/fire.tga
%%DATADIR%%/textures/d2x-xl/glare.tga
%%DATADIR%%/textures/d2x-xl/gundmg.tga
%%DATADIR%%/textures/d2x-xl/halfhalo.tga
%%DATADIR%%/textures/d2x-xl/halo.tga
%%DATADIR%%/textures/d2x-xl/joymouse.tga
%%DATADIR%%/textures/d2x-xl/original/blast.tga
%%DATADIR%%/textures/d2x-xl/pwupicon.tga
%%DATADIR%%/textures/d2x-xl/rboticon.tga
%%DATADIR%%/textures/d2x-xl/scope.tga
%%DATADIR%%/textures/d2x-xl/shield.tga
%%DATADIR%%/textures/d2x-xl/smoke-hard.tga
%%DATADIR%%/textures/d2x-xl/smoke-medium.tga
%%DATADIR%%/textures/d2x-xl/smoke-soft.tga
%%DATADIR%%/textures/d2x-xl/smoke.tga
%%DATADIR%%/textures/d2x-xl/sparks.tga
%%DATADIR%%/textures/d2x-xl/thrust2d-blue.tga
%%DATADIR%%/textures/d2x-xl/thrust2d-red.tga
%%DATADIR%%/textures/d2x-xl/thrust2d.tga
%%DATADIR%%/textures/d2x-xl/thrust3d-blue.tga
%%DATADIR%%/textures/d2x-xl/thrust3d-red.tga
%%DATADIR%%/textures/d2x-xl/thrust3d.tga
%%DATADIR%%/textures/monsterball.tga
%%DATADIR%%/textures/slowmotion#0.tga
%%DATADIR%%/textures/status.tga
%%DATADIR%%/textures/statusb.tga

View File

@ -1,40 +0,0 @@
# Created by: Robert Crossfield <robcrossfield@gmail.com>
# $FreeBSD$
PORTNAME= drcreep
PORTVERSION= 1.1
PORTEPOCH= 1
CATEGORIES= games
MASTER_SITES= SF/creep/
MAINTAINER= robcrossfield@gmail.com
COMMENT= Castles of Dr. Creep
LICENSE= GPLv3
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
USE_SDL= sdl
WRKSRC= ${WRKDIR}/DrCreep
SUB_FILES+= pkg-message
do-build:
@(cd ${WRKSRC} && ${CXX} -DFREEBSD -o ${PORTNAME} ${CXXFLAGS} \
`${SDL_CONFIG} --cflags --libs` -I./src src/*.cpp src/graphics/*.cpp \
src/graphics/scale/*.cpp src/castle/*.cpp src/castle/objects/*.cpp \
src/vic-ii/*.cpp src/resid-0.16/*.cpp src/sound/*.cpp -lcompat)
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin
@${MKDIR} ${STAGEDIR}${DATADIR}/data
@${MKDIR} ${STAGEDIR}${DATADIR}/data/castle
@${MKDIR} ${STAGEDIR}${DATADIR}/data/castles
@${MKDIR} ${STAGEDIR}${DATADIR}/data/save
${INSTALL_DATA} ${WRKSRC}/run/data/char.rom ${STAGEDIR}${DATADIR}/data
.include <bsd.port.mk>

View File

@ -1,2 +0,0 @@
SHA256 (drcreep-1.1.tar.gz) = a0b23902bd223bcad6f7e10ad9b2abf92524a3dce50e88b5c0ae0c11c4ed3dbc
SIZE (drcreep-1.1.tar.gz) = 496132

View File

@ -1,5 +0,0 @@
--------------------------------------------------------------------
Please copy your Castles of Dr. Creep disk image (D64) to ${DATADIR}/data
--------------------------------------------------------------------

View File

@ -1,7 +0,0 @@
The Castles of Dr. Creep is a platform puzzle game
originally for the Commodore 64 and released in 1984
By Broderbund and written by Ed Hobbs.
The Character ROM file is Copyright by Commodore Business Machines.
WWW: http://creep.sourceforge.net/

View File

@ -1,5 +0,0 @@
bin/drcreep
%%DATADIR%%/data/char.rom
@dir %%DATADIR%%/data/save
@dir %%DATADIR%%/data/castles
@dir %%DATADIR%%/data/castle

View File

@ -1,27 +0,0 @@
# Created by: Kai Wang <kaiwang27@gmail.com>
# $FreeBSD$
PORTNAME= frobtads
PORTVERSION= 1.2.3
PORTREVISION= 1
CATEGORIES= games lang
MASTER_SITES= http://www.tads.org/${PORTNAME}/ \
http://www.ifarchive.org/if-archive/programming/tads3/source/
MAINTAINER= kaiwang27@gmail.com
COMMENT= TADS interpreter and the compilers for both TADS 2 and 3
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
LIB_DEPENDS= libcurl.so:ftp/curl
CONFLICTS= tads-2.*
USES= autoreconf gmake localbase ncurses
GNU_CONFIGURE= yes
LIBS+= -lcompat
.include <bsd.port.mk>

View File

@ -1,2 +0,0 @@
SHA256 (frobtads-1.2.3.tar.gz) = 88c6a987813d4be1420a1c697e99ecef4fa9dd9bc922be4acf5a3054967ee788
SIZE (frobtads-1.2.3.tar.gz) = 5227704

View File

@ -1,11 +0,0 @@
--- tads3/vmtz.cpp.orig 2013-05-17 19:46:51 UTC
+++ tads3/vmtz.cpp
@@ -1984,7 +1984,7 @@ void CVmTimeZone::query(vmtzquery *resul
* the transition in terms of the local time that was in effect
* up until that moment
*/
- result->set(tcur > 0 ? tcur - 1 : tcur);
+ result->set(cur > 0 ? tcur - 1 : tcur);
return;
}
}

View File

@ -1,5 +0,0 @@
FrobTADS is a full version of TADS by Nikos Chantziaras. It includes
everything you need for playing and writing TADS games, including a
text-only TADS interpreter and the compilers for both TADS 2 and 3.
WWW: http://www.tads.org/frobtads.htm

View File

@ -1,157 +0,0 @@
bin/frob
bin/t3make
bin/tadsc
%%DATADIR%%/tads2/adv.t
%%DATADIR%%/tads2/gameinfo.t
%%DATADIR%%/tads2/std.t
%%DATADIR%%/tads3/doc/bkg.jpg
%%DATADIR%%/tads3/doc/getacro.gif
%%DATADIR%%/tads3/doc/gsgcover.jpg
%%DATADIR%%/tads3/doc/htads_cover.jpg
%%DATADIR%%/tads3/doc/index.htm
%%DATADIR%%/tads3/doc/learning_cover.jpg
%%DATADIR%%/tads3/doc/libcover.jpg
%%DATADIR%%/tads3/doc/nodoc.htm
%%DATADIR%%/tads3/doc/nolibref.htm
%%DATADIR%%/tads3/doc/qstart_cover.jpg
%%DATADIR%%/tads3/doc/syscover.jpg
%%DATADIR%%/tads3/doc/t3QuickStart.htm
%%DATADIR%%/tads3/doc/t3changes.htm
%%DATADIR%%/tads3/doc/techcover.jpg
%%DATADIR%%/tads3/doc/tgcover.jpg
%%DATADIR%%/tads3/doc/title.jpg
%%DATADIR%%/tads3/doc/title2.gif
%%DATADIR%%/tads3/include/bignum.h
%%DATADIR%%/tads3/include/bytearr.h
%%DATADIR%%/tads3/include/charset.h
%%DATADIR%%/tads3/include/date.h
%%DATADIR%%/tads3/include/dict.h
%%DATADIR%%/tads3/include/dynfunc.h
%%DATADIR%%/tads3/include/file.h
%%DATADIR%%/tads3/include/filename.h
%%DATADIR%%/tads3/include/gramprod.h
%%DATADIR%%/tads3/include/httpreq.h
%%DATADIR%%/tads3/include/httpsrv.h
%%DATADIR%%/tads3/include/lookup.h
%%DATADIR%%/tads3/include/reflect.h
%%DATADIR%%/tads3/include/strbuf.h
%%DATADIR%%/tads3/include/strcomp.h
%%DATADIR%%/tads3/include/systype.h
%%DATADIR%%/tads3/include/t3.h
%%DATADIR%%/tads3/include/t3test.h
%%DATADIR%%/tads3/include/tads.h
%%DATADIR%%/tads3/include/tadsgen.h
%%DATADIR%%/tads3/include/tadsio.h
%%DATADIR%%/tads3/include/tadsiox.h
%%DATADIR%%/tads3/include/tadsnet.h
%%DATADIR%%/tads3/include/tok.h
%%DATADIR%%/tads3/include/vector.h
%%DATADIR%%/tads3/lib/_main.t
%%DATADIR%%/tads3/lib/adv3/action.t
%%DATADIR%%/tads3/lib/adv3/actions.t
%%DATADIR%%/tads3/lib/adv3/actor.t
%%DATADIR%%/tads3/lib/adv3/adv3.h
%%DATADIR%%/tads3/lib/adv3/adv3.tl
%%DATADIR%%/tads3/lib/adv3/adv3web.tl
%%DATADIR%%/tads3/lib/adv3/banner.t
%%DATADIR%%/tads3/lib/adv3/browser.t
%%DATADIR%%/tads3/lib/adv3/changes.htm
%%DATADIR%%/tads3/lib/adv3/console.t
%%DATADIR%%/tads3/lib/adv3/disambig.t
%%DATADIR%%/tads3/lib/adv3/en_us/en_us.h
%%DATADIR%%/tads3/lib/adv3/en_us/en_us.t
%%DATADIR%%/tads3/lib/adv3/en_us/en_us.tl
%%DATADIR%%/tads3/lib/adv3/en_us/instruct.t
%%DATADIR%%/tads3/lib/adv3/en_us/msg_neu.t
%%DATADIR%%/tads3/lib/adv3/events.t
%%DATADIR%%/tads3/lib/adv3/exec.t
%%DATADIR%%/tads3/lib/adv3/exits.t
%%DATADIR%%/tads3/lib/adv3/extras.t
%%DATADIR%%/tads3/lib/adv3/footnote.t
%%DATADIR%%/tads3/lib/adv3/hintsys.t
%%DATADIR%%/tads3/lib/adv3/input.t
%%DATADIR%%/tads3/lib/adv3/lister.t
%%DATADIR%%/tads3/lib/adv3/menucon.t
%%DATADIR%%/tads3/lib/adv3/menusys.t
%%DATADIR%%/tads3/lib/adv3/menuweb.t
%%DATADIR%%/tads3/lib/adv3/misc.t
%%DATADIR%%/tads3/lib/adv3/modid.t
%%DATADIR%%/tads3/lib/adv3/numbers.t
%%DATADIR%%/tads3/lib/adv3/objects.t
%%DATADIR%%/tads3/lib/adv3/output.t
%%DATADIR%%/tads3/lib/adv3/parser.t
%%DATADIR%%/tads3/lib/adv3/pov.t
%%DATADIR%%/tads3/lib/adv3/precond.t
%%DATADIR%%/tads3/lib/adv3/report.t
%%DATADIR%%/tads3/lib/adv3/resolver.t
%%DATADIR%%/tads3/lib/adv3/score.t
%%DATADIR%%/tads3/lib/adv3/sense.t
%%DATADIR%%/tads3/lib/adv3/settings.t
%%DATADIR%%/tads3/lib/adv3/status.t
%%DATADIR%%/tads3/lib/adv3/thing.t
%%DATADIR%%/tads3/lib/adv3/tips.t
%%DATADIR%%/tads3/lib/adv3/travel.t
%%DATADIR%%/tads3/lib/adv3/verify.t
%%DATADIR%%/tads3/lib/dynfunc.t
%%DATADIR%%/tads3/lib/extensions/CustomStatus.t
%%DATADIR%%/tads3/lib/extensions/OpenState.t
%%DATADIR%%/tads3/lib/extensions/SimpleAttachable.t
%%DATADIR%%/tads3/lib/extensions/TCommand/TCommand.t
%%DATADIR%%/tads3/lib/extensions/TCommand/doc/tcommand.htm
%%DATADIR%%/tads3/lib/extensions/combineReports.t
%%DATADIR%%/tads3/lib/extensions/cquotes.t
%%DATADIR%%/tads3/lib/extensions/custmsg.t
%%DATADIR%%/tads3/lib/extensions/customBanner.t
%%DATADIR%%/tads3/lib/extensions/newNames.t
%%DATADIR%%/tads3/lib/extensions/pathfind.t
%%DATADIR%%/tads3/lib/extensions/showTranscript.t
%%DATADIR%%/tads3/lib/extensions/smartAccompany.t
%%DATADIR%%/tads3/lib/extensions/subtime.t
%%DATADIR%%/tads3/lib/file.t
%%DATADIR%%/tads3/lib/gameinfo.t
%%DATADIR%%/tads3/lib/gramprod.t
%%DATADIR%%/tads3/lib/multmeth.t
%%DATADIR%%/tads3/lib/reflect.t
%%DATADIR%%/tads3/lib/system.tl
%%DATADIR%%/tads3/lib/tadsnet.t
%%DATADIR%%/tads3/lib/tok.t
%%DATADIR%%/tads3/lib/webui.t
%%DATADIR%%/tads3/lib/webui.tl
%%DATADIR%%/tads3/lib/webuires/TADS.swf
%%DATADIR%%/tads3/lib/webuires/ckbox8pt-off.gif
%%DATADIR%%/tads3/lib/webuires/ckbox8pt-on.gif
%%DATADIR%%/tads3/lib/webuires/cmdwin.css
%%DATADIR%%/tads3/lib/webuires/cmdwin.htm
%%DATADIR%%/tads3/lib/webuires/cmdwin.js
%%DATADIR%%/tads3/lib/webuires/comboarrow.gif
%%DATADIR%%/tads3/lib/webuires/debuglog.css
%%DATADIR%%/tads3/lib/webuires/debuglog.htm
%%DATADIR%%/tads3/lib/webuires/debuglog.js
%%DATADIR%%/tads3/lib/webuires/defaultPrefs.js
%%DATADIR%%/tads3/lib/webuires/dlg-closebox.gif
%%DATADIR%%/tads3/lib/webuires/dlg-closeboxA.gif
%%DATADIR%%/tads3/lib/webuires/dlg-closeboxH.gif
%%DATADIR%%/tads3/lib/webuires/dlg-corners.gif
%%DATADIR%%/tads3/lib/webuires/dlg-title-corners.gif
%%DATADIR%%/tads3/lib/webuires/dlgIconError.gif
%%DATADIR%%/tads3/lib/webuires/dlgIconInfo.gif
%%DATADIR%%/tads3/lib/webuires/dlgIconQuestion.gif
%%DATADIR%%/tads3/lib/webuires/dlgIconWarning.gif
%%DATADIR%%/tads3/lib/webuires/downloadPopupBkg.gif
%%DATADIR%%/tads3/lib/webuires/errorPopupBkg.gif
%%DATADIR%%/tads3/lib/webuires/layoutwin.css
%%DATADIR%%/tads3/lib/webuires/layoutwin.htm
%%DATADIR%%/tads3/lib/webuires/layoutwin.js
%%DATADIR%%/tads3/lib/webuires/main.css
%%DATADIR%%/tads3/lib/webuires/main.htm
%%DATADIR%%/tads3/lib/webuires/main.js
%%DATADIR%%/tads3/lib/webuires/menuarrow.png
%%DATADIR%%/tads3/lib/webuires/modal-cover.png
%%DATADIR%%/tads3/lib/webuires/netspinner.gif
%%DATADIR%%/tads3/lib/webuires/statwin.css
%%DATADIR%%/tads3/lib/webuires/statwin.htm
%%DATADIR%%/tads3/lib/webuires/statwin.js
%%DATADIR%%/tads3/lib/webuires/tads.css
%%DATADIR%%/tads3/lib/webuires/util.js
%%DATADIR%%/tads3/lib/webuires/warningPopupBkg.gif
%%DATADIR%%/tads3/res/charmap/cmaplib.t3r

View File

@ -1,43 +0,0 @@
# Created by: Bernhard Froehlich <decke@bluelife.at>
# $FreeBSD$
PORTNAME= paintown
PORTVERSION= 3.6.0
PORTREVISION= 7
CATEGORIES= games
MASTER_SITES= SF
MAINTAINER= ports@FreeBSD.org
COMMENT= Fighting game similar to Streets of Rage and TMNT
LICENSE= BSD3CLAUSE
LICENSE_FILE= ${WRKSRC}/LICENSE
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
LIB_DEPENDS= liballeg.so:devel/allegro \
libpng.so:graphics/png \
libfreetype.so:print/freetype2
BROKEN_aarch64= Fails to link: missing sbrk
USES= dos2unix scons tar:bzip2
USE_SDL= sdl
INSTALLS_ICONS= yes
DOS2UNIX_REGEX= .*\.(c|cpp|h)
DESKTOP_ENTRIES="Paintown" "" \
"${LOCALBASE}/share/icons/hicolor/32x32/apps/paintown.png" \
"paintown" "Game;ActionGame;" false
do-install:
@${MKDIR} ${STAGEDIR}${DATADIR}
(cd ${WRKSRC} && ${SETENV} DESTDIR=${STAGEDIR} ./install.sh -d ${DATADIR} -b ${PREFIX}/bin)
@${MKDIR} ${STAGEDIR}${LOCALBASE}/share/icons/hicolor/32x32/apps
${INSTALL_DATA} ${WRKSRC}/misc/icon.png \
${STAGEDIR}${LOCALBASE}/share/icons/hicolor/32x32/apps/paintown.png
@${STRIP_CMD} ${STAGEDIR}${PREFIX}/share/paintown/paintown-bin
.include <bsd.port.mk>

View File

@ -1,2 +0,0 @@
SHA256 (paintown-3.6.0.tar.bz2) = 81392d353e533dee9d5199be17798d796adff56d5c69814d4508c3e9c3a2034a
SIZE (paintown-3.6.0.tar.bz2) = 71714877

View File

@ -1,20 +0,0 @@
--- install.sh.orig 2011-10-16 21:33:08.000000000 +0400
+++ install.sh 2015-01-16 21:12:03.739066101 +0300
@@ -18,7 +18,7 @@
## Default bin directory is /usr/games
data(){
- dir=$1
+ dir=$DESTDIR/$1
if [ ! -f paintown ]; then
echo "You must compile paintown first. Read the README for instructions or just type make"
@@ -35,7 +35,7 @@
bin(){
data_dir=$1
- bin_dir=$2
+ bin_dir=$DESTDIR/$2
mkdir -p $bin_dir
echo "$data_dir/paintown-bin -d $data_dir/data $*" >> $bin_dir/paintown

View File

@ -1,4 +0,0 @@
Paintown is an open source fighting game in the same genre
as Streets of Rage and Teenage Mutant Ninja Turtles.
WWW: http://paintown.sourceforge.net/

File diff suppressed because it is too large Load Diff

View File

@ -1,50 +0,0 @@
# Created by: UMENO Takashi
# $FreeBSD$
PORTNAME= pykawari
PORTVERSION= 8.2.8
PORTREVISION= 8
CATEGORIES= games
MASTER_SITES= SF/kawari/kawari/${PORTVERSION}
DISTNAME= kawari-${PORTVERSION:S/.//g}
MAINTAINER= ports@FreeBSD.org
COMMENT= Real kawari8 module for ninix-aya
LICENSE= BSD3CLAUSE
LICENSE_FILE= ${WRKSRC}/license.txt
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
RUN_DEPENDS= ninix:games/ninix-aya
BUILD_WRKSRC= ${WRKSRC}/build/src
USES= gmake python:2.7 zip
MAKEFILE= gcc.mak
MAKE_ARGS= CXX="${CXX}" CFLAGS="${CXXFLAGS}" \
PYTHONBASE="${PYTHONBASE}" PYTHON_VERSION="${PYTHON_VERSION}"
CFLAGS+= -I. -DNDEBUG -I${PYTHON_INCLUDEDIR} -fPIC
DATADIR= ${PREFIX}/share/kawari
post-patch:
@${REINPLACE_CMD} -e 's|shell python|shell ${PYTHON_CMD}|' \
${BUILD_WRKSRC}/gcc.mak
do-install:
@${MKDIR} ${STAGEDIR}${PREFIX}/libexec/ninix \
${STAGEDIR}${DATADIR}/build
(cd ${WRKSRC}/build/mach/freebsd && ${INSTALL_LIB} libshiori.so \
${STAGEDIR}${PREFIX}/libexec/ninix/_kawari8.so)
(cd ${WRKSRC} && ${COPYTREE_SHARE} document \
${STAGEDIR}${DATADIR})
(cd ${WRKSRC} && ${INSTALL_DATA} license.txt readme.1st \
${STAGEDIR}${DATADIR})
(cd ${WRKSRC}/build && ${INSTALL_DATA} BUILD.TXT \
${STAGEDIR}${DATADIR}/build)
.include <bsd.port.mk>

View File

@ -1,2 +0,0 @@
SHA256 (kawari-828.zip) = 32416386aca63b94842120808d501838f812efdf6ea5f9dd1659c1bff848ab02
SIZE (kawari-828.zip) = 1279146

View File

@ -1,10 +0,0 @@
--- build/src/libkawari/kawari_dict.cpp.orig
+++ build/src/libkawari/kawari_dict.cpp
@@ -32,6 +32,7 @@
using namespace kawari_log;
//---------------------------------------------------------------------------
#include <iostream>
+#include <climits>
using namespace std;
//---------------------------------------------------------------------------
// 範囲外のインデックス

View File

@ -1,10 +0,0 @@
--- build/src/libkawari/kawari_ns.cpp.orig
+++ build/src/libkawari/kawari_ns.cpp
@@ -18,6 +18,7 @@
#include "misc/misc.h"
using namespace kawari_log;
//---------------------------------------------------------------------------
+#include <climits>
using namespace std;
//---------------------------------------------------------------------------
// 範囲外のインデックス

View File

@ -1,25 +0,0 @@
--- ./build/src/misc/mmap.h.orig 2009-03-02 17:17:28.000000000 +0100
+++ ./build/src/misc/mmap.h 2009-03-02 17:17:37.000000000 +0100
@@ -24,11 +24,11 @@
{
// iterator it=lower_bound(key);
// std::multimap<KeyType,DataType>::iterator it;
- typename std::multimap<KeyType, DataType>::iterator it=lower_bound(key);
+ typename std::multimap<KeyType, DataType>::iterator it=std::multimap<KeyType, DataType>::lower_bound(key);
// 2001/12/16 suikyo@yk.rim.or.jp : imortal entry bug
// if(it==end()) it=insert(pair<KeyType,DataType>(key,DataType()));
// if(it==upper_bound(key)) it=insert(pair<const KeyType,DataType>(key,DataType()));
- if(it==upper_bound(key)) it=insert(typename TMMap<KeyType,DataType>::value_type(key,DataType()));
+ if(it==std::multimap<KeyType, DataType>::upper_bound(key)) it=this->insert(typename TMMap<KeyType,DataType>::value_type(key,DataType()));
return((*it).second);
}
/*
@@ -43,7 +43,7 @@
void Add(const KeyType& key,const DataType& data)
{
// insert(pair<const KeyType,DataType>(key,data));
- insert(typename TMMap::value_type(key,data));
+ this->insert(typename TMMap::value_type(key,data));
}
};

View File

@ -1,10 +0,0 @@
--- build/src/shiori/kawari_shiori.cpp.orig
+++ build/src/shiori/kawari_shiori.cpp
@@ -75,6 +75,7 @@
#include <cstdlib>
#include <ctime>
#include <cctype>
+#include <cstring>
using namespace std;
//---------------------------------------------------------------------------
#include "shiori/kawari_shiori.h"

View File

@ -1,10 +0,0 @@
--- build/src/shiori/shiori.cpp.orig
+++ build/src/shiori/shiori.cpp
@@ -24,6 +24,7 @@
#include "include/shiori.h"
//---------------------------------------------------------------------------
#include <string>
+#include <cstring>
using namespace std;
//---------------------------------------------------------------------------
namespace {

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@ -1,88 +0,0 @@
--- build/src/gcc.mak.orig 2008-01-20 17:13:34.000000000 +0900
+++ build/src/gcc.mak 2009-01-29 01:34:48.000000000 +0900
@@ -8,14 +8,14 @@
#==========================================================================
## choose your target: cygwin, mingw, linux, freebsd, darwin
-MACH_TYPE = mingw
+MACH_TYPE = freebsd
## output name
SHIORI = shiori
## if you have 'upx' and want to use it
# UPX = upx
-UPX = upx
+
## if you want to use STLport, set STLport=yes
# STLport = yes
@@ -24,17 +24,17 @@
SAORI_NATIVE = yes
## if you want to use Python SAORI, set SAORI_PYTHON=yes
-# SAORI_PYTHON = yes
+SAORI_PYTHON = yes
## if you want to use Java SAORI, set SAORI_JAVA=yes
# SAORI_JAVA = yes
## if you want to make a Python SHIORI, set SHIORI_PYTHON=yes
-# SHIORI_PYTHON = yes
+SHIORI_PYTHON = yes
## Global options
-CFLAGS = -O1 -I. -DNDEBUG -Wall -fomit-frame-pointer
-LDFLAGS = -s
+CFLAGS += -Os -I. -DNDEBUG -Wall -fomit-frame-pointer
+# LDFLAGS += -s
#==========================================================================
# Directories
@@ -70,7 +70,7 @@
ifeq ($(STLport),yes)
CFLAGS := $(CFLAGS_STLP) -DHAVE_SSTREAM $(CFLAGS)
LDFLAGS := $(LDFLAGS) $(LDFLAGS_STLP)
- LIBS := $(LIBS) $(LIBS_STLP)
+ LIBS := $(LIBS) -L${PYTHONBASE}/lib -l${PYTHON_VERSION}
endif
ifeq ($(SAORI_NATIVE),yes)
@@ -104,7 +104,7 @@
ifndef CFLAGS_PYTHON
CFLAGS_PYTHON = -I$(shell python -c "import sys; print sys.prefix+'/include/python'+sys.version[:3]")
CFLAGS := $(CFLAGS_PYTHON) $(CFLAGS)
- LIBS := $(LIBS) -lpython$(PYTHON_VER)
+ LIBS := $(LIBS) -L${PYTHONBASE}/lib -l${PYTHON_VERSION}
endif
endif
@@ -145,22 +145,23 @@
## TARGETS ##
.PHONY: clean cleanall depend upx
-all : $(ALLTARGET) upx
+#all : $(ALLTARGET) upx
+all : $(ALLTARGET) $(UPX)
$(MACH)/$(DYNLIBPREFIX)$(SHIORI)$(DYNLIBEXT) : $(SHIOOBJ) $(COREOBJ) $(DEPLIB)
$(CXX) -o$@ $(SHARED_$(MACH_TYPE)) $(LDFLAGS) $(SHIOOBJ) $(COREOBJ) $(LIBS)
$(MACH)/kosui$(EXEEXT) : $(KOSUIOBJ) $(COREOBJ) $(DEPLIB)
- $(CXX) -o$@ $(LDFLAGS) $(KOSUIOBJ) $(COREOBJ) $(LIBS)
+ $(CXX) -o$@ $(LDFLAGS) $(KOSUIOBJ) $(COREOBJ) $(LIBS) -pthread -lutil
$(MACH)/kawari_encode$(EXEEXT) : tool/kawari_encode$(OBJEXT) $(CRYPTOBJ)
- $(CXX) -o$@ tool/kawari_encode$(OBJEXT) $(CRYPTOBJ) $(LDFLAGS)
+ $(CXX) -o$@ tool/kawari_encode$(OBJEXT) $(CRYPTOBJ) $(LDFLAGS) -pthread -lutil
$(MACH)/kawari_encode2$(EXEEXT) : tool/kawari_encode2$(OBJEXT) $(CRYPTOBJ)
- $(CXX) -o$@ tool/kawari_encode2$(OBJEXT) $(CRYPTOBJ) $(LDFLAGS)
+ $(CXX) -o$@ tool/kawari_encode2$(OBJEXT) $(CRYPTOBJ) $(LDFLAGS) -pthread -lutil
$(MACH)/kawari_decode2$(EXEEXT) : tool/kawari_decode2$(OBJEXT) $(CRYPTOBJ)
- $(CXX) -o$@ tool/kawari_decode2$(OBJEXT) $(CRYPTOBJ) $(LDFLAGS)
+ $(CXX) -o$@ tool/kawari_decode2$(OBJEXT) $(CRYPTOBJ) $(LDFLAGS) -pthread -lutil
$(MACH)/libjvm.dll.a : win32jvm.def
dlltool --def win32jvm.def -l $@ --dllname jvm.dll -k -C -a

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@ -1,4 +0,0 @@
Pykawari is a real kawari8 module for ninix-aya.
For more information, see
WWW: http://kawari.sourceforge.net/

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@ -1,41 +0,0 @@
libexec/ninix/_kawari8.so
%%DATADIR%%/build/BUILD.TXT
%%DATADIR%%/document/banners/kawalinks.png
%%DATADIR%%/document/banners/kawari.png
%%DATADIR%%/document/banners/kawaribts.png
%%DATADIR%%/document/banners/kawariplus.png
%%DATADIR%%/document/banners/kawarisf.png
%%DATADIR%%/document/banners/kawari_bbs.png
%%DATADIR%%/document/banners/kawari_logo.png
%%DATADIR%%/document/banners/kpcg_banner.png
%%DATADIR%%/document/banners/fake-kawaribts.png
%%DATADIR%%/document/banners/fake-kawalinks.png
%%DATADIR%%/document/images/logo.png
%%DATADIR%%/document/images/logo2.png
%%DATADIR%%/document/images/ver_731.png
%%DATADIR%%/document/images/ver_790.png
%%DATADIR%%/document/images/ver_800.png
%%DATADIR%%/document/images/ver_810.png
%%DATADIR%%/document/images/ver_820.png
%%DATADIR%%/document/index.html
%%DATADIR%%/document/kawari.css
%%DATADIR%%/document/kis_reference.html
%%DATADIR%%/document/kiu_specbnf.txt
%%DATADIR%%/document/kosui.html
%%DATADIR%%/document/license.html
%%DATADIR%%/document/programming.html
%%DATADIR%%/document/programming_1.html
%%DATADIR%%/document/programming_2.html
%%DATADIR%%/document/programming_3.html
%%DATADIR%%/document/programming_4.html
%%DATADIR%%/document/programming_5.html
%%DATADIR%%/document/start.html
%%DATADIR%%/document/story.html
%%DATADIR%%/document/tips.html
%%DATADIR%%/document/users.html
%%DATADIR%%/document/convert.html
%%DATADIR%%/document/errormes.html
%%DATADIR%%/document/source.html
%%DATADIR%%/document/changelog.txt
%%DATADIR%%/license.txt
%%DATADIR%%/readme.1st

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@ -1,97 +0,0 @@
# Created by: Brad Allen <braddo@tranceaddict.net>
# $FreeBSD$
PORTNAME= stepmania
PORTVERSION= 5.0.11
DISTVERSIONPREFIX= v
PORTREVISION= 7
PORTEPOCH= 1
CATEGORIES= games
PKGNAMESUFFIX= -devel
MAINTAINER= ports@FreeBSD.org
COMMENT= Rhythm game simulator
LICENSE= MIT
LICENSE_FILE= ${WRKSRC}/Docs/Licenses.txt
BROKEN= fails to build
DEPRECATED= Broken for more than 6 months
EXPIRATION_DATE= 2019-05-08
LIB_DEPENDS= libpcre.so:devel/pcre \
libpng.so:graphics/png
BROKEN_powerpc64= fails to compile: cc1plus: unrecognized command line option "-msse2"
USE_GITHUB= yes
USES= cmake:insource iconv jpeg perl5 pkgconfig shebangfix
SHEBANG_FILES= Utils/*.pl extern/zlib/zlib2ansi
USE_XORG= x11 xrandr xtst
USE_GL= glew
USE_PERL5= build
CMAKE_ARGS= -DHAVE__MKDIR:BOOL=OFF
INSTALLS_ICONS= yes
CFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib
OPTIONS_DEFINE= ALSA DOCS FFMPEG GTK2 JACK MAD PULSEAUDIO VAAPI VORBIS
OPTIONS_DEFAULT= GTK2 MAD VORBIS
OPTIONS_SUB= yes
ALSA_LIB_DEPENDS= libasound.so:audio/alsa-lib
ALSA_CMAKE_OFF= -DWITH_ALSA:BOOL=OFF
FFMEPG_BUILD_DEPENDS= yasm:devel/yasm
FFMPEG_LIB_DEPENDS= libavcodec.so:multimedia/ffmpeg
FFMPEG_CMAKE_ON= -DWITH_SYSTEM_FFMPEG:BOOL=ON
FFMPEG_CMAKE_OFF= -DWITH_FFMPEG:BOOL=OFF
GTK2_USE= gnome=gtk20
GTK2_CMAKE_ON= -DWITH_GTK2:BOOL=ON
JACK_LIB_DEPENDS= libjack.so:audio/jack
JACK_CONFIGURE_OFF= -DWITH_JACK:BOOL=OFF
MAD_LIB_DEPENDS= libmad.so:audio/libmad
MAD_CMAKE_OFF= -DWITH_MP3:BOOL=OFF
PULSEAUDIO_LIB_DEPENDS= libpulse.so:audio/pulseaudio
PULSEAUDIO_CMAKE_OFF= -DWITH_PULSE:BOOL=OFF
VAAPI_LIB_DEPENDS= libva.so:multimedia/libva
VAAPI_CMAKE_OFF= -DVA_FOUND:BOOL=OFF
VORBIS_LIB_DEPENDS= libvorbis.so:audio/libvorbis
VORBIS_CMAKE_OFF= -DWITH_OGG:BOOL=OFF
pre-build:
@${MKDIR} ${WRKDIR}/wrappers
@${ECHO_CMD} -n \
> ${WRKDIR}/wrappers/stepmania
@${ECHO_CMD} '#!${SH}' \
>> ${WRKDIR}/wrappers/stepmania
@${ECHO_CMD} 'cd ${PREFIX}/lib/stepmania' \
>> ${WRKDIR}/wrappers/stepmania
@${ECHO_CMD} 'exec ./stepmania "$$@"' \
>> ${WRKDIR}/wrappers/stepmania
do-install:
(cd ${WRKDIR}/wrappers && ${INSTALL_SCRIPT} stepmania \
${STAGEDIR}${PREFIX}/bin)
.for i in Announcers BGAnimations BackgroundEffects BackgroundTransitions \
Characters Courses Data NoteSkins Scripts Songs Themes
@(cd ${WRKSRC} && ${COPYTREE_SHARE} ${i} \
${STAGEDIR}${PREFIX}/lib/stepmania)
.endfor
(cd ${WRKSRC} && ${INSTALL_PROGRAM} stepmania \
${STAGEDIR}${PREFIX}/lib/stepmania)
(cd ${WRKSRC} && ${INSTALL_DATA} stepmania.desktop \
${STAGEDIR}${PREFIX}/share/applications)
@(cd ${WRKSRC} && ${COPYTREE_SHARE} icons \
${STAGEDIR}${PREFIX}/share)
post-install-GTK2-on:
(cd ${WRKSRC} && ${INSTALL_LIB} GtkModule.so \
${STAGEDIR}${PREFIX}/lib/stepmania)
post-install-DOCS-on:
@(cd ${WRKSRC}/Docs && ${COPYTREE_SHARE} . \
${STAGEDIR}${DOCSDIR} "! -name Licenses.txt")
.include <bsd.port.mk>

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@ -1,2 +0,0 @@
SHA256 (stepmania-stepmania-v5.0.11_GH0.tar.gz) = bf34c4504a762d8c618d49730fb0235028be6763b578d4d4053366417bbd522e
SIZE (stepmania-stepmania-v5.0.11_GH0.tar.gz) = 176647905

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