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Update to version 0.4.
PR: 7555 Submitted by: maintainer
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14026fcae8
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=12427
@ -1,25 +1,28 @@
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# New ports collection makefile for: icbm3d
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# Version required: 0.3
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# Version required: 0.4
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# Date created: 20 March 1998
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# Whom: Andrey Zakhvatov
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#
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# $Id: Makefile,v 1.2 1998/07/27 23:24:40 asami Exp $
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# $Id: Makefile,v 1.3 1998/08/05 09:30:55 asami Exp $
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#
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DISTNAME= icbm3d.0.3
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PKGNAME= icbm3d-0.3
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DISTNAME= icbm3d.0.4
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PKGNAME= icbm3d-0.4
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CATEGORIES= games
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MASTER_SITES= http://zippy.sonoma.edu/kendrick/nbs/unix/x/icbm3d/
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MASTER_SITES= ftp://ftp.sonic.net/pub/users/nbs/unix/x/icbm3d/
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MAINTAINER= andy@icc.surw.chel.su
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ALL_TARGET= icbm3d
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MAKEFILE= makefile
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USE_X_PREFIX= yes
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WRKSRC= ${WRKDIR}/icbm3d
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do-install:
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@ ${INSTALL_PROGRAM} ${WRKSRC}/icbm3d ${PREFIX}/bin
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.if !defined(NOPORTDOCS)
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@ ${MKDIR} ${PREFIX}/share/doc/icbm3d
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@ ${INSTALL_DATA} ${WRKSRC}/README.txt ${PREFIX}/share/doc/icbm3d
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.endif
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.include <bsd.port.mk>
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@ -1 +1 @@
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MD5 (icbm3d.0.3.tar.gz) = 943025be0ff03746289fbfb8f7f59775
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MD5 (icbm3d.0.4.tar.gz) = d4316b1c2c4aabad2c2c80f16f00a9e0
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@ -1,20 +1,22 @@
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--- makefile Thu Mar 19 02:54:27 1998
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+++ /home/andy/tmp/wrk/makefile Sat Mar 21 16:32:42 1998
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@@ -9,7 +9,7 @@
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--- makefile Fri Jul 31 04:41:20 1998
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+++ /home/andy/tmp/wrk/makefile Mon Aug 10 18:40:01 1998
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@@ -9,14 +9,16 @@
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# Makefile user-definable variables------------------------------------------
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-CC=gcc
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+CC=gcc ${CFLAGS} -I/usr/X11R6/include
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+CC?=gcc
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+PREFIX?=/usr/X11R6
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+X11BASE?=/usr/X11R6
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MATHLIB=-lm
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INSTALLROOT=$(PREFIX)
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LANGUAGE=english
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@@ -36,7 +36,7 @@
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### uncomment for FreeBSD ###
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### --------------------- ###
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-# XLIB=-L /usr/X11R6/lib -lX11 -lcompat
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+XLIB=-L/usr/X11R6/lib -lX11
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# CFLAGS=-I/usr/X11/include
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-XLIB=-L$(PREFIX)/lib -lX11 #-lcompat
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-CFLAGS=-I$(PREFIX)/include -O2
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+XLIB=-L$(X11BASE)/lib -lX11 #-lcompat
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+CFLAGS+=-I$(X11BASE)/include
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# End of makefile user-definable variables-----------------------------------
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@ -10,3 +10,5 @@ that ICBM3D, as the name suggests, provides a 3D perspective.
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You take advantage of X-Window's 3-button mouse to control your
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firing sight ("cross-hair") in 3-dimensions, and change your
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viewpoint.
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http://www.sonic.net/~nbs/unix/x/icbm3d
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