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Quake II: The Reckoning (Xatrix) Mission Pack.

You are part of an elite commando foce that must infiltrate a hostile alien
cite. Once inside, you must scour industrial landscapes, crawl through
waterways and air ducts, navigate treacherous canyons teeming with vicious
mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon
base.

- 18 Arduous Levels to Conquer.
- Added Weapons.
- New Enemies.

This port installs the game.so file, but you still need the original data.

WWW: http://www.idsoftware.com/games/quake/quake2-reckoning/
This commit is contained in:
Alejandro Pulver 2006-07-28 22:02:10 +00:00
parent 65ffd2fab9
commit c2a1e348fe
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=169005
6 changed files with 140 additions and 0 deletions

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@ -559,6 +559,7 @@
SUBDIR += quake2-relay
SUBDIR += quake2-rogue
SUBDIR += quake2-source
SUBDIR += quake2-xatrix
SUBDIR += quake2forge
SUBDIR += quake2lnx
SUBDIR += quake3

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# New ports collection makefile for: quake2-xatrix
# Date created: 26 Jul 2006
# Whom: alepulver
#
# $FreeBSD$
#
PORTNAME= xatrix
PORTVERSION= 3.20
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_IDSOFTWARE}
MASTER_SITE_SUBDIR= quake2/source
PKGNAMEPREFIX= ${Q2PKGNAMEPREFIX}
DISTNAME= ${PORTNAME}src${PORTVERSION:S/.//}
EXTRACT_SUFX= .shar.Z
MAINTAINER= alepulver@FreeBSD.org
COMMENT= Quake II: The Reckoning (Xatrix) Mission Pack
NO_WRKSUBDIR= yes
LATEST_LINK= ${PKGNAMEPREFIX}${PORTNAME}
PLIST_FILES= %%Q2DIR%%/${PORTNAME}/game.so
PLIST_DIRS= %%Q2DIR%%/${PORTNAME}
SUB_FILES= pkg-message
.include "${.CURDIR}/../quake2-data/Makefile.include"
.include <bsd.port.pre.mk>
do-extract:
@${MKDIR} ${WRKDIR}
@cd ${WRKDIR} && \
uncompress -c ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} | \
${TAIL} +441 | ${SH}
post-extract:
@${CP} ${FILESDIR}/${MAKEFILE} ${WRKSRC}
post-patch:
@${REINPLACE_CMD} -e 's/__linux__/__unix__/' ${WRKSRC}/q_shared.[ch]
do-install:
${MKDIR} ${Q2DIR}/${PORTNAME}
${INSTALL_PROGRAM} ${WRKSRC}/game.so ${Q2DIR}/${PORTNAME}
.include <bsd.port.post.mk>

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MD5 (xatrixsrc320.shar.Z) = 41fc4ecc4f25c068e7d1f488bd4a1e1a
SHA256 (xatrixsrc320.shar.Z) = 94bf596cd85d38ea294b99ccb0ebb5e4b9776cca335001b3803e2d8407395589
SIZE (xatrixsrc320.shar.Z) = 455917

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# $FreeBSD$
SHLIB= game
SHLIB_NAME= game.so
SRCS= g_ai.c \
g_cmds.c \
g_chase.c \
g_combat.c \
g_func.c \
g_items.c \
g_main.c \
g_misc.c \
g_monster.c \
g_phys.c \
g_save.c \
g_spawn.c \
g_svcmds.c \
g_target.c \
g_trigger.c \
g_turret.c \
g_utils.c \
g_weapon.c \
m_actor.c \
m_berserk.c \
m_boss2.c \
m_boss3.c \
m_boss31.c \
m_boss32.c \
m_boss5.c \
m_brain.c \
m_chick.c \
m_fixbot.c \
m_flash.c \
m_flipper.c \
m_float.c \
m_flyer.c \
m_gekk.c \
m_gladb.c \
m_gladiator.c \
m_gunner.c \
m_hover.c \
m_infantry.c \
m_insane.c \
m_medic.c \
m_move.c \
m_mutant.c \
m_parasite.c \
m_soldier.c \
m_supertank.c \
m_tank.c \
p_client.c \
p_hud.c \
p_trail.c \
p_view.c \
p_weapon.c \
q_shared.c
CFLAGS+= -Dstricmp=strcasecmp -ffast-math -funroll-loops \
-fomit-frame-pointer -fexpensive-optimizations
LDFLAGS+= -L/lib -L/usr/lib -lm
.include <bsd.lib.mk>

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==============================================================================
To complete the installation of this port you need to copy the file
"xatrix/pak0.pak" and the directory "xatrix/video" with its contents from the
original Quake II: The Reckoning (Xatrix) Mission Pack distribution to
"%%Q2DIR%%/xatrix".
==============================================================================

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Quake II: The Reckoning (Xatrix) Mission Pack.
You are part of an elite commando foce that must infiltrate a hostile alien
cite. Once inside, you must scour industrial landscapes, crawl through
waterways and air ducts, navigate treacherous canyons teeming with vicious
mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon
base.
- 18 Arduous Levels to Conquer.
- Added Weapons.
- New Enemies.
This port installs the game.so file, but you still need the original data.
WWW: http://www.idsoftware.com/games/quake/quake2-reckoning/