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mirror of https://git.FreeBSD.org/ports.git synced 2024-12-26 05:02:18 +00:00

- Remove games/quake3-q3base since it has been renamed to games/q3base.

PR:		ports/97931
Submitted by:	alepulver (myself)
This commit is contained in:
Alejandro Pulver 2006-07-22 23:34:16 +00:00
parent 16fc8996ad
commit c554d9cee7
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=168511
6 changed files with 0 additions and 111 deletions

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@ -1,44 +0,0 @@
# New ports collection makefile for: q3base
# Date created: 17 Nov 2005
# Whom: Ed Schouten <ed@fxq.nl>
#
# $FreeBSD$
#
PORTNAME= q3base
PORTVERSION= 0.1
CATEGORIES= games
MASTER_SITES= http://quake3.quakesrc.org/files/quake3/q3base/
MAINTAINER= ed@fxq.nl
COMMENT= Quake III Arena fork using SDL
USE_BZIP2= yes
USE_SDL= sdl net
GNU_CONFIGURE= yes
CONFIGURE_TARGET=
OPTIONS= X11 "Build OpenGL client" on
.include <bsd.port.pre.mk>
.if ${ARCH} == "i386"
BUILD_DEPENDS+= nasm:${PORTSDIR}/devel/nasm
.endif
.if defined(WITHOUT_X11)
CONFIGURE_ARGS= --disable-client
.else
USE_GL= yes
USE_SDL+= image
.endif
post-patch:
@${REINPLACE_CMD} -e 's|\($${exec_prefix}/lib\)/quake3|\1/q3base|' \
${WRKSRC}/src/Makefile.in
@${REINPLACE_CMD} -e 's|botlib\.log|/dev/null|' \
${WRKSRC}/src/botlib/be_interface.c
.include "${.CURDIR}/../quake3-data/Makefile.include"
.include <bsd.port.post.mk>

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@ -1,3 +0,0 @@
MD5 (q3base-0.1.tar.bz2) = d68f1fd6d10ecf428e85f98d43d2abd8
SHA256 (q3base-0.1.tar.bz2) = f4b78e9cf95df438c56976850dd5ba66716ac2ed0bb6ddf5e6e9f5d797244baf
SIZE (q3base-0.1.tar.bz2) = 1510780

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@ -1,31 +0,0 @@
--- ./src/game/q_shared.h.orig Wed Oct 5 19:51:28 2005
+++ ./src/game/q_shared.h Thu Jun 15 12:03:49 2006
@@ -140,7 +140,9 @@
int LongSwap (int l);
float FloatSwap (const float *f);
-#if defined (__i386__) || defined (__MIPSEL__) || defined (__amd64__)
+#include <machine/endian.h>
+
+#if BYTE_ORDER == LITTLE_ENDIAN
/* Little Endian */
#define BigShort ShortSwap
#define LittleShort
@@ -148,7 +150,7 @@
#define LittleLong
#define BigFloat(l) FloatSwap(&l)
#define LittleFloat
-#elif defined (__mips__) || defined (__ppc__) || defined (__sparc__)
+#elif BYTE_ORDER == BIG_ENDIAN
/* Big Endian */
#define BigShort
#define LittleShort ShortSwap
@@ -199,7 +201,7 @@
#elif defined (__axp__)
#define CPUSTRING "alpha"
#else
-#error "Unknown processor family"
+#define CPUSTRING "unknown"
#endif
/*

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@ -1,10 +0,0 @@
--- ./src/qcommon/common.c.orig Wed Oct 5 19:51:26 2005
+++ ./src/qcommon/common.c Thu Jun 15 12:03:49 2006
@@ -27,6 +27,7 @@
#ifdef _WIN32
#include <winsock.h>
#else
+#include <sys/types.h>
#include <netinet/in.h>
#endif

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@ -1,13 +0,0 @@
Q3Base is a fork of Quake III Arena. It has the following advantages
over Quake III Arena itself:
- It uses SDL for establishing network connections. The client also uses
it for loading textures (thus adding PNG support) and OpenGL
rendering.
- It supports FreeBSD out of the box
- It hardcodes the shared object and datafile directories, thus removing
the need of startup scripts
Q3Base is developed by the folks at Quakesrc.org.
WWW: http://www.quakesrc.org/

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@ -1,10 +0,0 @@
bin/q3base
lib/q3base/baseq3/cgame.so
lib/q3base/baseq3/qagame.so
lib/q3base/baseq3/ui.so
lib/q3base/missionpack/cgame.so
lib/q3base/missionpack/qagame.so
lib/q3base/missionpack/ui.so
@dirrm lib/q3base/baseq3
@dirrm lib/q3base/missionpack
@dirrm lib/q3base