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games/teeworlds: apply patch for CVE-2021-43518
Security: CVE-2021-43518 Security: 5aaf534c-a069-11ec-acdc-14dae9d5a9d2
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@ -1,6 +1,6 @@
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PORTNAME= teeworlds
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PORTVERSION= 0.7.5
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PORTREVISION= 1
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PORTREVISION= 2
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CATEGORIES= games
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MAINTAINER= amdmi3@FreeBSD.org
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42
games/teeworlds/files/patch-CVE-2021-43518
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42
games/teeworlds/files/patch-CVE-2021-43518
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@ -0,0 +1,42 @@
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commit 91e5492d4c210f82f1ca6b43a73417fef5463368
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Author: Robert Müller <robert.mueller@uni-siegen.de>
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Date: Sat Jan 15 17:36:39 2022 +0100
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hotfix CVE-2021-43518
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diff --git src/game/client/components/maplayers.cpp src/game/client/components/maplayers.cpp
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index 24d09509..bbaaa821 100644
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--- src/game/client/components/maplayers.cpp
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+++ src/game/client/components/maplayers.cpp
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@@ -175,7 +175,7 @@ void CMapLayers::LoadEnvPoints(const CLayers *pLayers, array<CEnvPoint>& lEnvPoi
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p.m_Time = pEnvPoint_v1->m_Time;
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p.m_Curvetype = pEnvPoint_v1->m_Curvetype;
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- for(int c = 0; c < pItem->m_Channels; c++)
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+ for(int c = 0; c < minimum(pItem->m_Channels, 4); c++)
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{
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p.m_aValues[c] = pEnvPoint_v1->m_aValues[c];
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p.m_aInTangentdx[c] = 0;
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diff --git src/game/editor/io.cpp src/game/editor/io.cpp
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index 160bb1c6..2bedb06e 100644
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--- src/game/editor/io.cpp
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+++ src/game/editor/io.cpp
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@@ -479,7 +479,8 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
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for(int e = 0; e < Num; e++)
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{
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CMapItemEnvelope *pItem = (CMapItemEnvelope *)DataFile.GetItem(Start+e, 0, 0);
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- CEnvelope *pEnv = new CEnvelope(pItem->m_Channels);
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+ const int Channels = minimum(pItem->m_Channels, 4);
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+ CEnvelope *pEnv = new CEnvelope(Channels);
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pEnv->m_lPoints.set_size(pItem->m_NumPoints);
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for(int n = 0; n < pItem->m_NumPoints; n++)
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{
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@@ -496,7 +497,7 @@ int CEditorMap::Load(class IStorage *pStorage, const char *pFileName, int Storag
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pEnv->m_lPoints[n].m_Time = pEnvPoint_v1->m_Time;
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pEnv->m_lPoints[n].m_Curvetype = pEnvPoint_v1->m_Curvetype;
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- for(int c = 0; c < pItem->m_Channels; c++)
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+ for(int c = 0; c < Channels; c++)
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{
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pEnv->m_lPoints[n].m_aValues[c] = pEnvPoint_v1->m_aValues[c];
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}
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