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Radius Engine is a Lua script-based real-time 2D graphics engine designed
for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux. WWW: http://radius-engine.sourceforge.net/ PR: ports/168083 Submitted by: nemysis@gmx.ch
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svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=296880
@ -850,6 +850,7 @@
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SUBDIR += quesa
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SUBDIR += quesoglc
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SUBDIR += qvplay
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SUBDIR += radius-engine
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SUBDIR += raster3d
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SUBDIR += rawstudio
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SUBDIR += rawtherapee
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39
graphics/radius-engine/Makefile
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graphics/radius-engine/Makefile
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# New Ports collection makefile for: Radius Engine
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# Date created: 2012-05-17
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# Whom: nemysis@gmx.ch
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#
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# $FreeBSD$
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#
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PORTNAME= radius-engine
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PORTVERSION= 1.1
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CATEGORIES= graphics devel
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MASTER_SITES= SF/${PORTNAME}/
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MAINTAINER= nemysis@gmx.ch
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COMMENT= Lua script-based 2D engine built on top of OpenGL and SDL
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LICENSE= MIT
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LIB_DEPENDS= lua-5.1:${PORTSDIR}/lang/lua \
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png:${PORTSDIR}/graphics/png \
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physfs.1:${PORTSDIR}/devel/physfs
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GNU_CONFIGURE= yes
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CONFIGURE_ENV= LIBS="-L${LOCALBASE}/lib"
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CFLAGS+= -I${LOCALBASE}/include
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USE_SDL= sdl sound
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USE_GL= glu
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MAKE_JOBS_SAFE= yes
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PLIST_FILES= include/radius.h \
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lib/libradius-engine.a \
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libdata/pkgconfig/radius-engine.pc
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PLIST_DIRSTRY= libdata/pkgconfig
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post-patch:
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@${REINPLACE_CMD} -e 's|lua5.1|lua-5.1|g' \
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${WRKSRC}/acinclude.m4 ${WRKSRC}/configure
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@${REINPLACE_CMD} -e 's|(pkgconfigdir)|{PREFIX}/libdata/pkgconfig|g' ${WRKSRC}/Makefile.in
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.include <bsd.port.mk>
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2
graphics/radius-engine/distinfo
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2
graphics/radius-engine/distinfo
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SHA256 (radius-engine-1.1.tar.gz) = 7acad286ac9d8ed1d7328411ec38d225dd8a90acb848f63bb8bb7edee8de42ed
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SIZE (radius-engine-1.1.tar.gz) = 237747
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5
graphics/radius-engine/pkg-descr
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5
graphics/radius-engine/pkg-descr
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Radius Engine is a Lua script-based real-time 2D graphics engine designed
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for rapidly prototyping games. Built on top of SDL and OpenGL,
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games made with Radius Engine are portable to both Windows and Linux.
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WWW: http://radius-engine.sourceforge.net/
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