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mirror of https://git.FreeBSD.org/ports.git synced 2024-12-19 03:52:17 +00:00

games/tome4: go back to using luajit

Turns out the luajit issues were caused by my setup.

While here, remove empty whitespaces from pkg-plist.
This commit is contained in:
Piotr Kubaj 2021-07-26 10:40:53 +00:00
parent ad15b0e748
commit cd806799d1
2 changed files with 23 additions and 9 deletions

View File

@ -1,6 +1,6 @@
PORTNAME= tome4
DISTVERSION?= 1.7.4
PORTREVISION= 1
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= https://te4.org/dl/t-engine/ \
SF/lifanov-ports-distfiles/${PORTNAME}/:icons
@ -18,7 +18,7 @@ BUILD_DEPENDS= premake4:devel/premake4
LIB_DEPENDS= libvorbisfile.so:audio/libvorbis \
libpng.so:graphics/png
USES= compiler:c++11-lang gl gmake openal:al sdl tar:bzip2 xorg
USES= gl gmake openal:al sdl tar:bzip2 xorg
USE_SDL= image2 sdl2 ttf2
USE_GL= gl glu
SUB_FILES= tome4
@ -33,9 +33,23 @@ WRKSRC= ${WRKDIR}/t-engine4-src-${DISTVERSION}
MAKE_ARGS+= config=release verbose=yes ARCH="" CC=${CC} CXX=${CXX}
LDFLAGS_i386= -Wl,-znotext
.include <bsd.port.options.mk>
.if ${ARCH} == powerpc
USES+= compiler:gcc-c++11-lib
.else
USES+= compiler:c++11-lang
.endif
pre-build:
@${REINPLACE_CMD} 's|%%LOCALBASE%%|${LOCALBASE}|' ${WRKSRC}/premake4.lua
.if ${ARCH} == aarch64 || ${ARCH:Mpowerpc64*} || ${ARCH} == riscv64
(cd ${WRKSRC} && premake4 --lua=default gmake)
.else
(cd ${WRKSRC} && premake4 gmake)
@${ECHO} '.NOTPARALLEL:' >> ${WRKSRC}/build/buildvm.make
@${ECHO} '.NOTPARALLEL:' >> ${WRKSRC}/build/luajit2.make
.endif
@${REINPLACE_CMD} 's|-lpthread|-pthread|' ${WRKSRC}/build/TEngine.make
do-install:

View File

@ -20,9 +20,9 @@ share/pixmaps/tome4.png
%%DATADIR%%/game/modules/example_realtime/data/general/grids/basic.lua
%%DATADIR%%/game/modules/example_realtime/data/general/npcs/kobold.lua
%%DATADIR%%/game/modules/example_realtime/data/gfx/particles/acid.lua
%%DATADIR%%/game/modules/example_realtime/data/locales/ja_JP.lua
%%DATADIR%%/game/modules/example_realtime/data/locales/ko_KR.lua
%%DATADIR%%/game/modules/example_realtime/data/locales/zh_hans.lua
%%DATADIR%%/game/modules/example_realtime/data/locales/ja_JP.lua
%%DATADIR%%/game/modules/example_realtime/data/locales/ko_KR.lua
%%DATADIR%%/game/modules/example_realtime/data/locales/zh_hans.lua
%%DATADIR%%/game/modules/example_realtime/data/locales/zh_hant.lua
%%DATADIR%%/game/modules/example_realtime/data/rooms/pilar.lua
%%DATADIR%%/game/modules/example_realtime/data/rooms/simple.lua
@ -48,10 +48,10 @@ share/pixmaps/tome4.png
%%DATADIR%%/game/modules/example/data/general/grids/basic.lua
%%DATADIR%%/game/modules/example/data/general/npcs/kobold.lua
%%DATADIR%%/game/modules/example/data/gfx/particles/acid.lua
%%DATADIR%%/game/modules/example/data/locales/ja_JP.lua
%%DATADIR%%/game/modules/example/data/locales/ko_KR.lua
%%DATADIR%%/game/modules/example/data/locales/zh_hans.lua
%%DATADIR%%/game/modules/example/data/locales/zh_hant.lua
%%DATADIR%%/game/modules/example/data/locales/ja_JP.lua
%%DATADIR%%/game/modules/example/data/locales/ko_KR.lua
%%DATADIR%%/game/modules/example/data/locales/zh_hans.lua
%%DATADIR%%/game/modules/example/data/locales/zh_hant.lua
%%DATADIR%%/game/modules/example/data/rooms/pilar.lua
%%DATADIR%%/game/modules/example/data/rooms/simple.lua
%%DATADIR%%/game/modules/example/data/talents.lua