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Update to Wine 1.7.27. This includes the following changes:
- Some more work on Direct2D support. - Various improvements to RichEdit interfaces. - Initial support for ICMP version 6. - Various bug fixes.
This commit is contained in:
parent
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commit
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=368651
@ -2,7 +2,7 @@
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# $FreeBSD$
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PORTNAME= wine
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DISTVERSION= 1.7.26
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DISTVERSION= 1.7.27
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PORTEPOCH= 1
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CATEGORIES= emulators
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MASTER_SITES= SF/${PORTNAME}/Source \
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@ -1,4 +1,4 @@
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SHA256 (wine-1.7.26.tar.bz2) = e20c7c26a3bd887afac655a274335923ae7ccf4053383e4edbb0c290aadb5de8
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SIZE (wine-1.7.26.tar.bz2) = 21708411
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SHA256 (v1.7.26.tar.gz) = e1b9bba860467fa0914d804e07f99ce0491f3f21cc6e1c061674a7667093d751
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SIZE (v1.7.26.tar.gz) = 8358571
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SHA256 (wine-1.7.27.tar.bz2) = 99d2050c5bd04591a3e5f84d2ad6c021deb4d8b97874050cd3946d5c984d32b2
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SIZE (wine-1.7.27.tar.bz2) = 21710372
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SHA256 (v1.7.27.tar.gz) = b234e6010aaf5df3d6fe73c8d55aab977ac04b1749ca0f03346724d64f9202d1
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SIZE (v1.7.27.tar.gz) = 8362747
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@ -161,6 +161,7 @@ include/wine/windows/cvconst.h
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include/wine/windows/d2d1.h
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include/wine/windows/d2d1.idl
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include/wine/windows/d2dbasetypes.h
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include/wine/windows/d2derr.h
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include/wine/windows/d3d.h
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include/wine/windows/d3d10.h
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include/wine/windows/d3d10.idl
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