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Add alienwave.
A shoot'em up game written using ncurses where you control a spaceship and must kill as many alien spaceships as you can. WWW: http://www.cs.unibo.it/~pira/alienwave/aw.html PR: ports/83967 Submitted by: Travis Poppe <tlp@liquidx.org>
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=140101
@ -28,6 +28,7 @@
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SUBDIR += alephone
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SUBDIR += alephone-data
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SUBDIR += alienblaster
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SUBDIR += alienwave
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SUBDIR += amphetamine
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SUBDIR += amy
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SUBDIR += an
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58
games/alienwave/Makefile
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58
games/alienwave/Makefile
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# New ports collection makefile for: alienwave
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# Date created: 23 July 2005
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# Whom: Travis Poppe <tlp@liquidx.org>
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#
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# $FreeBSD$
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#
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PORTNAME= alienwave
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PORTVERSION= 0.3.0
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CATEGORIES= games
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MASTER_SITES= http://www.cs.unibo.it/~pira/alienwave/
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MAINTAINER= tlp@liquidx.org
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COMMENT= Shoot'em up game written using ncurses
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WRKSRC= ${WRKDIR}/${PORTNAME}
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ALL_TARGET= ${PORTNAME}
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MAKE_ARGS= CC="${CC}" CFLAGS="-c ${CFLAGS}"
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PLIST_FILES= bin/alienwave
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PORTDOCS= README STORY TO_DO
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OPTIONS= RANDOM_LEVELS "Enable random waves" off \
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LEVEL_EASY "Killing Xzarna: easy (default: medium)" off \
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LEVEL_HARD "Killing Xzarna: hard (default: medium)" off
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.include <bsd.port.pre.mk>
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.if defined(WITH_LEVEL_EASY)
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CFLAGS+= -DLEV_EASY
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.endif
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.if defined(WITH_LEVEL_HARD)
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CFLAGS+= -DLEV_HARD
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.endif
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.if defined(WITH_RANDOM_LEVELS)
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CFLAGS+= -DRANDOM_LEVELS
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.endif
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.if defined(WITH_LEVEL_EASY) && defined(WITH_LEVEL_HARD)
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pre-everything::
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@${ECHO_CMD} "The LEVEL_EASY and LEVEL_HARD options are mutually exclusive."
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@${ECHO_CMD} "Please run 'make config' again."
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@${FALSE}
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.endif
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/alienwave ${PREFIX}/bin
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}
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. for f in ${PORTDOCS}
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${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
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. endfor
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.endif
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.include <bsd.port.post.mk>
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2
games/alienwave/distinfo
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2
games/alienwave/distinfo
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@ -0,0 +1,2 @@
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MD5 (alienwave-0.3.0.tar.gz) = 7d30b2aabf18e588cb8f6998e555cdc9
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SIZE (alienwave-0.3.0.tar.gz) = 22046
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7
games/alienwave/pkg-descr
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7
games/alienwave/pkg-descr
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@ -0,0 +1,7 @@
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A shoot'em up game written using ncurses where you control a spaceship and
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must kill as many alien spaceships as you can.
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WWW: http://www.cs.unibo.it/~pira/alienwave/aw.html
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- Travis Poppe
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tlp@liquidx.org
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