mirror of
https://git.FreeBSD.org/ports.git
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* Integrate with quake-data
* Minor fixes PR: ports/91840 Submitted by: "Alejandro Pulver" <alejandro@varnet.biz> (maintainer)
This commit is contained in:
parent
db02c5d6b3
commit
d3032bf33b
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=157392
@ -17,87 +17,69 @@ COMMENT= Quake engine modification
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WRKSRC= ${WRKDIR}/${PORTNAME}
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WRKSRC= ${WRKDIR}/${PORTNAME}
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USE_GMAKE= yes
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USE_GMAKE= yes
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USE_REINPLACE= yes
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USE_ZIP= yes
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USE_ZIP= yes
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MAKEFILE= makefile
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MAKEFILE= makefile
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ALL_TARGET= #
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ALL_TARGET= #
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OPTIONS= CLIENT "Build GLX client" on \
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OPTIONS= CLIENT "Build GLX client" on \
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DEDICATED "Build dedicated server" on \
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OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
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OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
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SERVER "Build dedicated server" on \
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SDL_CLIENT "Build SDL client" on
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SDL_CLIENT "Build SDL client" on
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SUB_FILES= pkg-message
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PLIST_FILES= %%DATADIR%%/dummy
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PKGMESSAGE= ${WRKDIR}/pkg-message
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PLIST_DIRS= %%DATADIR%%
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.include "${.CURDIR}/../quake-data/Makefile.include"
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.include <bsd.port.pre.mk>
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.include <bsd.port.pre.mk>
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.if !defined(WITH_CLIENT) && !defined(WITH_SDL_CLIENT) && \
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.if !defined(WITH_CLIENT) && !defined(WITH_SDL_CLIENT) && \
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!defined(WITH_DEDICATED)
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!defined(WITH_DEDICATED)
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IGNORE= You must choose at least one option of CLIENT, SDL_CLIENT and DEDICATED
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IGNORE= please select at least one of CLIENT, SDL_CLIENT and DEDICATED
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.endif
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.endif
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.if defined(WITH_CLIENT) || defined(WITH_SDL_CLIENT)
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.if defined(WITH_CLIENT) || defined(WITH_SDL_CLIENT)
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# Loads libraries on run-time, thus RUN_DEPENDS
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# Loads libraries at run-time, thus RUN_DEPENDS.
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RUN_DEPENDS= ${LOCALBASE}/lib/libvorbis.so:${PORTSDIR}/audio/libvorbis \
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RUN_DEPENDS+= ${LOCALBASE}/lib/libjpeg.so:${PORTSDIR}/graphics/jpeg \
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${LOCALBASE}/lib/libjpeg.so:${PORTSDIR}/graphics/jpeg
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${LOCALBASE}/lib/libvorbis.so:${PORTSDIR}/audio/libvorbis
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.endif
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.endif
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.if defined(WITH_CLIENT)
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.if defined(WITH_CLIENT)
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USE_GL= yes
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USE_GL= yes
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ALL_TARGET+= cl-release
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ALL_TARGET+= cl-release
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EXE_TARGETS+= ${PORTNAME}-glx
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PLIST_SUB+= CLIENT=""
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PLIST_SUB+= CLIENT=""
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.else
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PLIST_FILES+= bin/${PORTNAME}-glx
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PLIST_SUB+= CLIENT="@comment "
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.endif
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.if defined(WITH_DEDICATED)
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ALL_TARGET+= sv-release
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EXE_TARGETS+= ${PORTNAME}-dedicated
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PLIST_FILES+= bin/${PORTNAME}-dedicated
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.endif
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.if defined(WITH_OPTIMIZED_CFLAGS)
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MAKE_ENV+= WITH_OPTIMIZED_CFLAGS=YES
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.endif
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.endif
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.if defined(WITH_SDL_CLIENT)
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.if defined(WITH_SDL_CLIENT)
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USE_SDL= sdl
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USE_SDL= sdl
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ALL_TARGET+= sdl-release
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ALL_TARGET+= sdl-release
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PLIST_SUB+= SDL_CLIENT=""
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EXE_TARGETS+= ${PORTNAME}-sdl
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.else
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PLIST_FILES+= bin/${PORTNAME}-sdl
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PLIST_SUB+= SDL_CLIENT="@comment "
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.endif
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.if defined(WITH_SERVER)
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ALL_TARGET+= sv-release
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PLIST_SUB+= SERVER=""
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.else
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PLIST_SUB+= SERVER="@comment "
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.endif
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.endif
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post-extract:
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post-extract:
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@${UNZIP_CMD} -a -q \
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@${UNZIP_CMD} -aq \
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-o ${WRKDIR}/${PORTNAME}enginesource${PORTVERSION}.zip \
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-o ${WRKDIR}/${PORTNAME}enginesource${PORTVERSION}.zip \
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-d ${WRKDIR}
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-d ${WRKDIR}
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post-patch:
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@${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG}|g ; \
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s|/usr/X11R6|${X11BASE}| ; \
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s|gcc|${CC}| ; \
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s|\(-MD\)|${CFLAGS} \1|' \
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${WRKSRC}/${MAKEFILE} ${WRKSRC}/makefile.inc
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@${REINPLACE_CMD} -e 's,"\.","${DATADIR}",' ${WRKSRC}/fs.c
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.if defined(WITHOUT_OPTIMIZED_CFLAGS)
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@${REINPLACE_CMD} -e 's|$$(OPTIM_RELEASE)||' ${WRKSRC}/makefile.inc
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.endif
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.if ${ARCH} == "alpha"
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@${REINPLACE_CMD} -e 's|-ffast-math||' ${WRKSRC}/makefile.inc
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.endif
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do-install:
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do-install:
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@${MKDIR} ${DATADIR}
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.for f in ${EXE_TARGETS}
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.for f in ${PORTNAME}-glx ${PORTNAME}-sdl ${PORTNAME}-dedicated
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${INSTALL_PROGRAM} ${WRKSRC}/${f} ${PREFIX}/bin
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@${TEST} -f ${WRKSRC}/${f} && \
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${INSTALL_PROGRAM} ${WRKSRC}/${f} ${PREFIX}/bin
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@${TEST} -L ${PREFIX}/bin/${PORTNAME} || \
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${LN} -s ${PREFIX}/bin/${f} ${PREFIX}/bin/${PORTNAME}
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.endfor
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.endfor
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@${MKDIR} ${DATADIR}
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post-install:
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@${TOUCH} ${DATADIR}/dummy
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@${ECHO_CMD}
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@${CAT} ${PKGMESSAGE}
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@${ECHO_CMD}
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.include <bsd.port.post.mk>
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.include <bsd.port.post.mk>
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11
games/darkplaces/files/patch-fs.c
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11
games/darkplaces/files/patch-fs.c
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@ -0,0 +1,11 @@
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--- fs.c.orig Tue Aug 2 23:18:34 2005
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+++ fs.c Sun Jan 15 17:38:11 2006
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@@ -933,7 +933,7 @@
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fs_mempool = Mem_AllocPool("file management", 0, NULL);
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- strcpy(fs_basedir, ".");
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+ strcpy(fs_basedir, Q1DIR);
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strcpy(fs_gamedir, "");
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#ifdef MACOSX
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46
games/darkplaces/files/patch-gl_backend.c
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46
games/darkplaces/files/patch-gl_backend.c
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@ -0,0 +1,46 @@
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--- gl_backend.c.orig Fri May 20 00:24:12 2005
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+++ gl_backend.c Sun Jan 15 17:06:32 2006
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@@ -21,6 +21,8 @@
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cvar_t gl_dither = {CVAR_SAVE, "gl_dither", "1"}; // whether or not to use dithering
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cvar_t gl_lockarrays = {0, "gl_lockarrays", "1"};
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+cvar_t gl_compilelogs = {0, "gl_compilelogs", "0"};
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+
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int gl_maxdrawrangeelementsvertices;
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int gl_maxdrawrangeelementsindices;
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@@ -236,6 +238,7 @@
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Cvar_RegisterVariable(&gl_polyblend);
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Cvar_RegisterVariable(&gl_dither);
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Cvar_RegisterVariable(&gl_lockarrays);
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+ Cvar_RegisterVariable(&gl_compilelogs);
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Cvar_RegisterVariable(&gl_paranoid);
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Cvar_RegisterVariable(&gl_printcheckerror);
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#ifdef NORENDER
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@@ -780,7 +783,7 @@
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CHECKGLERROR
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qglGetObjectParameterivARB(vertexshaderobject, GL_OBJECT_COMPILE_STATUS_ARB, &vertexshadercompiled);
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qglGetInfoLogARB(vertexshaderobject, sizeof(compilelog), NULL, compilelog);
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- if (compilelog[0])
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+ if (gl_compilelogs.integer && compilelog[0])
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Con_Printf("vertex shader compile log:\n%s\n", compilelog);
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if (!vertexshadercompiled)
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{
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@@ -809,7 +812,7 @@
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CHECKGLERROR
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qglGetObjectParameterivARB(fragmentshaderobject, GL_OBJECT_COMPILE_STATUS_ARB, &fragmentshadercompiled);
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qglGetInfoLogARB(fragmentshaderobject, sizeof(compilelog), NULL, compilelog);
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- if (compilelog[0])
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+ if (gl_compilelogs.integer && compilelog[0])
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Con_Printf("fragment shader compile log:\n%s\n", compilelog);
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if (!fragmentshadercompiled)
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{
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@@ -827,7 +830,7 @@
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CHECKGLERROR
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qglGetObjectParameterivARB(programobject, GL_OBJECT_LINK_STATUS_ARB, &programlinked);
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qglGetInfoLogARB(programobject, sizeof(compilelog), NULL, compilelog);
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- if (compilelog[0])
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+ if (gl_compilelogs.integer && compilelog[0])
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{
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Con_Printf("program link log:\n%s\n", compilelog);
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// software vertex shader is ok but software fragment shader is WAY
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117
games/darkplaces/files/patch-makefile.inc
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117
games/darkplaces/files/patch-makefile.inc
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@ -0,0 +1,117 @@
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--- makefile.inc.orig Thu Aug 18 21:30:57 2005
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+++ makefile.inc Sun Jan 15 17:16:57 2006
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@@ -1,5 +1,4 @@
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# Choose the compiler you want to use
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-CC=gcc
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# athlon optimizations
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#CPUOPTIMIZATIONS=-march=athlon
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@@ -135,13 +134,19 @@
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# Compilation
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# CFLAGS_COMMON=-MD -Wall -Werror
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-CFLAGS_COMMON=-MD -Wall -Wsign-compare
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+CFLAGS_COMMON=-DQ1DIR='\"$(Q1DIR)\"' -MD -Wall -Wsign-compare
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CFLAGS_DEBUG=-ggdb
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CFLAGS_PROFILE=-g -pg -ggdb
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CFLAGS_RELEASE=
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+ifeq ($(WITH_OPTIMIZED_CFLAGS),YES)
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OPTIM_DEBUG=$(CPUOPTIMIZATIONS)
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-OPTIM_RELEASE=-O2 -fno-strict-aliasing -ffast-math -funroll-loops $(CPUOPTIMIZATIONS)
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+OPTIM_RELEASE=-O2 -fno-strict-aliasing -funroll-loops $(CPUOPTIMIZATIONS)
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+
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+ifneq ($(shell uname -p),alpha)
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+OPTIM_RELEASE+=-ffast-math
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+endif
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+endif
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DO_CC=$(CC) $(CFLAGS) -c $< -o $@
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@@ -157,14 +162,14 @@
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OBJ_GLX= builddate.c sys_linux.o vid_glx.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON)
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LDFLAGS_UNIXCOMMON=-lm
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-#LDFLAGS_UNIXCL=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
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+#LDFLAGS_UNIXCL=-L$(X11BASE)/lib -lX11 -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
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ifeq ($(DP_MAKE_TARGET), sunos)
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LDFLAGS_UNIXCL=-R$(UNIX_X11LIBPATH) -L$(UNIX_X11LIBPATH) -lX11 -lXext -lXxf86vm $(LIB_SOUND)
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else
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LDFLAGS_UNIXCL=-L$(UNIX_X11LIBPATH) -lX11 -lXext -lXxf86dga -lXxf86vm $(LIB_SOUND)
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endif
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-LDFLAGS_UNIXSDL=`sdl-config --libs`
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+LDFLAGS_UNIXSDL=`$(SDL_CONFIG) --libs`
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EXE_UNIXCL=darkplaces-glx
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EXE_UNIXSV=darkplaces-dedicated
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EXE_UNIXSDL=darkplaces-sdl
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@@ -195,7 +200,7 @@
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# Link
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LDFLAGS_MACOSXCL=$(LDFLAGS_UNIXCOMMON) -ldl $(LDFLAGS_UNIXCL)
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LDFLAGS_MACOSXSV=$(LDFLAGS_UNIXCOMMON) -ldl
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-LDFLAGS_MACOSXSDL=$(LDFLAGS_UNIXCOMMON) -ldl `sdl-config --static-libs`
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+LDFLAGS_MACOSXSDL=$(LDFLAGS_UNIXCOMMON) -ldl `$(SDL_CONFIG) --static-libs`
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OBJ_AGL= builddate.c sys_linux.o vid_agl.o $(OBJ_SOUND) $(OBJ_CD) $(OBJ_COMMON)
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@@ -238,7 +243,7 @@
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LDFLAGS_WINCOMMON=-lwinmm -lwsock32
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LDFLAGS_WINCL=$(LDFLAGS_WINCOMMON) -mwindows -luser32 -lgdi32 -ldxguid -ldinput -lcomctl32
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LDFLAGS_WINSV=$(LDFLAGS_WINCOMMON) -mconsole
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-LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) `sdl-config --libs`
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+LDFLAGS_WINSDL=$(LDFLAGS_WINCOMMON) `$(SDL_CONFIG) --libs`
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EXE_WINCL=darkplaces.exe
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EXE_WINSV=darkplaces-dedicated.exe
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EXE_WINSDL=darkplaces-sdl.exe
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@@ -330,40 +335,40 @@
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@echo "========== $(EXE) (debug) =========="
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$(MAKE) $(EXE) \
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DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
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- CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\
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- LDFLAGS="$(LDFLAGS_DEBUG) $(LDFLAGS_COMMON)"
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+ CFLAGS+="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_DEBUG) $(OPTIM_DEBUG)"\
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+ LDFLAGS+="$(LDFLAGS_DEBUG) $(LDFLAGS_COMMON)"
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bin-profile :
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@echo
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@echo "========== $(EXE) (profile) =========="
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$(MAKE) $(EXE) \
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DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
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- CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\
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- LDFLAGS="$(LDFLAGS_PROFILE) $(LDFLAGS_COMMON)"
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+ CFLAGS+="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_PROFILE) $(OPTIM_RELEASE)"\
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+ LDFLAGS+="$(LDFLAGS_PROFILE) $(LDFLAGS_COMMON)"
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bin-release :
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@echo
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@echo "========== $(EXE) (release) =========="
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$(MAKE) $(EXE) \
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DP_MAKE_TARGET=$(DP_MAKE_TARGET) DP_SOUND_API=$(DP_SOUND_API) \
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- CFLAGS="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\
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- LDFLAGS="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)"
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+ CFLAGS+="$(CFLAGS_COMMON) $(CFLAGS_EXTRA) $(CFLAGS_RELEASE) $(OPTIM_RELEASE)"\
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+ LDFLAGS+="$(LDFLAGS_RELEASE) $(LDFLAGS_COMMON)"
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strip $(EXE)
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vid_glx.o: vid_glx.c
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- $(DO_CC) -I/usr/X11R6/include
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+ $(DO_CC) -I$(X11BASE)/include
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vid_sdl.o: vid_sdl.c
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- $(DO_CC) `sdl-config --cflags`
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+ $(DO_CC) `$(SDL_CONFIG) --cflags`
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sys_sdl.o: sys_sdl.c
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- $(DO_CC) `sdl-config --cflags`
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+ $(DO_CC) `$(SDL_CONFIG) --cflags`
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snd_sdl.o: snd_sdl.c
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- $(DO_CC) `sdl-config --cflags`
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+ $(DO_CC) `$(SDL_CONFIG) --cflags`
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cd_sdl.o: cd_sdl.c
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- $(DO_CC) `sdl-config --cflags`
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+ $(DO_CC) `$(SDL_CONFIG) --cflags`
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darkplaces.o: %.o : %.rc
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windres -o $@ $<
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@ -1,5 +0,0 @@
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*******************************************************************************
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* Before running DarkPlaces copy Quake 1 data files (id1 directory)
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* into %%DATADIR%%.
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* Filenames should be in lower case!
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*******************************************************************************
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@ -1,5 +0,0 @@
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bin/darkplaces
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%%CLIENT%%bin/darkplaces-glx
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%%SDL_CLIENT%%bin/darkplaces-sdl
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%%SERVER%%bin/darkplaces-dedicated
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@unexec rmdir %D/%%DATADIR%% >/dev/null 2>&1 || echo "If you are permanently removing this port, you should remove the data files and mods left in %D/%%DATADIR%%." | fmt
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