mirror of
https://git.FreeBSD.org/ports.git
synced 2024-11-27 00:57:50 +00:00
Spring is a full 3D RTS game engine, designed, in it's basis, to
be able to run the content of the game Total Annihilation and deliver a similar, but improved, gaming experience. Games can be intense and very large scaled, with fight of, literally, hundreds of unit and the mods allow very wide arrays of diferent strategies and tactics. WWW: http://spring.clan-sy.com/ PR: ports/120071 Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
This commit is contained in:
parent
4a44c200ac
commit
d5e93d3b05
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=207005
@ -721,6 +721,7 @@
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SUBDIR += speyes
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SUBDIR += spicetrade
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SUBDIR += spider
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SUBDIR += spring
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SUBDIR += ssamtse
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SUBDIR += ssc
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SUBDIR += starfighter
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|
67
games/spring/Makefile
Normal file
67
games/spring/Makefile
Normal file
@ -0,0 +1,67 @@
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# New ports collection makefile for: spring
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# Date created: 10 Jan 2008
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# Whom: Dmitry Marakasov <amdmi3@amdmi3.ru>
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#
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# $FreeBSD$
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#
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PORTNAME= spring
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PORTVERSION= 0.76b1
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CATEGORIES= games java
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MASTER_SITES= http://spring.clan-sy.com/dl/ \
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http://www.amdmi3.ru/distfiles/
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DISTNAME= ${PORTNAME}_${PORTVERSION}_src
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MAINTAINER= amdmi3@amdmi3.ru
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COMMENT= TA Spring is a project aiming to create a new RTS
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LIB_DEPENDS= freetype.9:${PORTSDIR}/print/freetype2 \
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openal.0:${PORTSDIR}/audio/openal \
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GLEW.1:${PORTSDIR}/graphics/glew \
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boost_thread.4:${PORTSDIR}/devel/boost \
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IL.1:${PORTSDIR}/graphics/devil \
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ogg.5:${PORTSDIR}/audio/libogg \
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vorbis.4:${PORTSDIR}/audio/libvorbis
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BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip
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USE_BZIP2= yes
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USE_SDL= sdl
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USE_PYTHON= 2.4+
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USE_GL= yes
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USE_GMAKE= yes
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USE_JAVA= yes
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JAVA_VERSION= 1.5+
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USE_SCONS= yes
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SCONS_ARGS= prefix="${PREFIX}" datadir="share/${PORTNAME}" \
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bindir="bin"
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SCONS_BUILDENV= JAVA_INC="${JAVA_HOME}/include" ${SCONS_ENV}
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WRKSRC= ${WRKDIR}/${PORTNAME}_${PORTVERSION}
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PORTDOCS= README.html
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post-patch:
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@${REINPLACE_CMD} -e 's|/usr/include|${LOCALBASE}/include|' \
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${WRKSRC}/rts/build/scons/config.py
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@${REINPLACE_CMD} -e 's|"make "|"${GMAKE} "|' ${WRKSRC}/SConstruct
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@${REINPLACE_CMD} -e 's|/etc|${PREFIX}/etc|' \
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${WRKSRC}/rts/System/Platform/Linux/UnixFileSystemHandler.cpp
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do-configure:
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@cd ${BUILD_WRKSRC} && ${SETENV} ${SCONS_BUILDENV} ${SCONS_BIN} \
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${SCONS_ENV} ${SCONS_ARGS} configure
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post-install:
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@${MKDIR} ${PREFIX}/etc/spring
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@${ECHO_CMD} '$$HOME/.spring' > ${PREFIX}/etc/spring/datadir
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}
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.for f in ${PORTDOCS}
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${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR}
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.endfor
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.endif
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@${ECHO_CMD}; ${CAT} ${PKGMESSAGE}; ${ECHO_CMD}
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.include <bsd.port.mk>
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3
games/spring/distinfo
Normal file
3
games/spring/distinfo
Normal file
@ -0,0 +1,3 @@
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MD5 (spring_0.76b1_src.tar.bz2) = a89b38e1666c39ece32f0bafb2bfe17f
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SHA256 (spring_0.76b1_src.tar.bz2) = db4ab3d3e3ccf3143181945374e8f173e58077dbb672640c4620e98726f349d5
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SIZE (spring_0.76b1_src.tar.bz2) = 5087606
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10
games/spring/files/patch-rts-System-Net-UDPSocket.h
Normal file
10
games/spring/files/patch-rts-System-Net-UDPSocket.h
Normal file
@ -0,0 +1,10 @@
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--- rts/System/Net/UDPSocket.h.orig 2007-12-26 15:43:52.000000000 +0300
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+++ rts/System/Net/UDPSocket.h 2008-01-10 23:39:09.000000000 +0300
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@@ -7,6 +7,7 @@
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#ifdef _WIN32
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#include "Platform/Win/win32.h"
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#else
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+#include <sys/socket.h>
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#include <netinet/in.h>
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#endif
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12
games/spring/files/patch-rts-build-scons-config.py
Normal file
12
games/spring/files/patch-rts-build-scons-config.py
Normal file
@ -0,0 +1,12 @@
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--- rts/build/scons/config.py.orig 2007-12-18 14:56:55.000000000 +0300
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+++ rts/build/scons/config.py 2008-01-10 22:47:09.000000000 +0300
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@@ -205,6 +205,9 @@
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def check_java(env, conf):
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print "Checking for Java...",
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+ env.AppendUnique(CPPPATH = [os.environ['JAVA_INC']])
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+ env.AppendUnique(CPPPATH = [os.path.join(os.environ['JAVA_INC'], "freebsd")])
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+ return
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if env.has_key('javapath') and env['javapath']:
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env.AppendUnique(CPPPATH = [env['javapath']])
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env.AppendUnique(CPPPATH = [os.path.join(env['javapath'], "linux")])
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9
games/spring/pkg-descr
Normal file
9
games/spring/pkg-descr
Normal file
@ -0,0 +1,9 @@
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Spring is a full 3D RTS game engine, designed, in it's basis, to
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be able to run the content of the game Total Annihilation and deliver
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a similar, but improved, gaming experience.
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Games can be intense and very large scaled, with fight of, literally,
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hundreds of unit and the mods allow very wide arrays of diferent
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strategies and tactics.
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WWW: http://spring.clan-sy.com/
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12
games/spring/pkg-message
Normal file
12
games/spring/pkg-message
Normal file
@ -0,0 +1,12 @@
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==========================================================================
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To finalize installation of Spring, you need to get at least one
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map and at least one mod, and place those into your ~/.spring. Also,
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if you wish to play mods based on Total Annihilation, you'll need
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OTA content as well.
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For further instructions, see:
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http://spring.clan-sy.com/wiki/SetupGuide#Finalizing_installation
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==========================================================================
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276
games/spring/pkg-plist
Normal file
276
games/spring/pkg-plist
Normal file
@ -0,0 +1,276 @@
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bin/spring
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etc/spring/datadir
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lib/spring/AI/Bot-libs/AAI.so
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lib/spring/AI/Bot-libs/KAIK-0.13.so
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lib/spring/AI/Bot-libs/TestGlobalAI.so
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lib/spring/AI/Helper-libs/CentralBuildAI.so
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lib/spring/AI/Helper-libs/EconomyAI.so
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lib/spring/AI/Helper-libs/MetalMakerAI.so
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lib/spring/AI/Helper-libs/MexUpgraderAI.so
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lib/spring/AI/Helper-libs/RadarAI.so
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lib/spring/AI/Helper-libs/ReportIdleAI.so
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lib/spring/AI/Helper-libs/SimpleFormationAI.so
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lib/spring/unitsync.so
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share/applications/spring.desktop
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share/pixmaps/spring.png
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%%DATADIR%%/AI/AAI/AAI FAQ.txt
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%%DATADIR%%/AI/AAI/AAI ReadMe.txt
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%%DATADIR%%/AI/AAI/cfg/general.cfg
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%%DATADIR%%/AI/AAI/cfg/help/example general.cfg
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%%DATADIR%%/AI/AAI/cfg/help/example mod.cfg
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%%DATADIR%%/AI/AAI/cfg/map/2Lakes.cfg
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%%DATADIR%%/AI/AAI/cfg/map/AATA-RumblingForest.cfg
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%%DATADIR%%/AI/AAI/cfg/map/AavikkoV2.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Altored_Divide.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Aquatic_Divide_TNM05-V2.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Archers_Valley_v5.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Ashap_Plateau.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Battle_Holms_v4.cfg
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%%DATADIR%%/AI/AAI/cfg/map/BlackLake_Swamp_v_1.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Blue Planet.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Canyon_Wasteland-v02.cfg
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%%DATADIR%%/AI/AAI/cfg/map/CenterrockV11.cfg
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%%DATADIR%%/AI/AAI/cfg/map/CenterrockV12.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Cliff Run-v01.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Coast To Coast Remake.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Comet Catcher Redux.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Comet Catcher Remake-v02.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Comet Catcher Remake.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Cooper_Hill_TNM02-V1.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Core_Prime_Industrial_Area.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Craggy Hills v1.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Crimson_Paradise.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Crossing_4_final.cfg
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%%DATADIR%%/AI/AAI/cfg/map/DarkSide Remake.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Dead Reef v3.cfg
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%%DATADIR%%/AI/AAI/cfg/map/DeltaSiegeDry.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Deserted_Gully-v02.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Dueling_Bases-v01.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Evergreen_Haven-Redux-v02.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Evergreen_Haven-v03.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Expandation v01.cfg
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%%DATADIR%%/AI/AAI/cfg/map/FF-AsteroidBattle.cfg
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%%DATADIR%%/AI/AAI/cfg/map/FF-Surrounded.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Flooded_Canyon-v2.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Flooded_Canyon-v3.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Foothill_Basin_Redux-v02.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Foothills-v08.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Four_Lakes_V2.cfg
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%%DATADIR%%/AI/AAI/cfg/map/FunTA-Battle_for_Aqua_Prime-v03.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Gods Of War 2 Remake V2.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Green Comet Basic.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Hells Pass.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Ice_Bergs_V2.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Iron_Craters_V1.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/IslandAlpha.cfg
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%%DATADIR%%/AI/AAI/cfg/map/IslandDivide.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Islands_In_War_1.0.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Long_Division-v01.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Moon Quartet Remake.cfg
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%%DATADIR%%/AI/AAI/cfg/map/MoonQ20.cfg
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%%DATADIR%%/AI/AAI/cfg/map/MoonQ20x.cfg
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||||
%%DATADIR%%/AI/AAI/cfg/map/Mountain Siege.cfg
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||||
%%DATADIR%%/AI/AAI/cfg/map/Mountain_Range-v07.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/No_Mans_Land-V03.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/Painted Desert Remake V2.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Painted Desert Remake.cfg
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||||
%%DATADIR%%/AI/AAI/cfg/map/Plains_and_passes.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/Raised_Divide_v1.cfg
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||||
%%DATADIR%%/AI/AAI/cfg/map/River Dale-v01.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Road_To_Rome.cfg
|
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%%DATADIR%%/AI/AAI/cfg/map/Rush_Hour-By_Wired.cfg
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%%DATADIR%%/AI/AAI/cfg/map/SailAway.cfg
|
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%%DATADIR%%/AI/AAI/cfg/map/Shore2Shore_Remake-v01.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Small Supreme Battlefield.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Small Supreme Islands V2.cfg
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%%DATADIR%%/AI/AAI/cfg/map/SmallDivide.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Supreme Battlefield.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Surrounded_Grounds-v2.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/Tabula-v2.cfg
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%%DATADIR%%/AI/AAI/cfg/map/Tactical_Divide_v2.cfg
|
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%%DATADIR%%/AI/AAI/cfg/map/Tangerine.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/Tempest.cfg
|
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%%DATADIR%%/AI/AAI/cfg/map/The Oasis.cfg
|
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%%DATADIR%%/AI/AAI/cfg/map/Tropical.cfg
|
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%%DATADIR%%/AI/AAI/cfg/map/Twilight_Canyon-v01.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/Vegan_Canyons-v01.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/Verdant v3.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/Whakamutunga_Riri-v01.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/Winter_Wonderland.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/aftershock.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/map/cathralda.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/1944DemoReleasev0.01b.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/1944publicalpha_v0.01b3d.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/A-A-SBetaPack1.9B.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/AA3.2.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/AA5.0project.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/AAIA10.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/BA58.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/BA591.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/BA_Installer_Version.cfg
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||||
%%DATADIR%%/AI/AAI/cfg/mod/BOTA_13.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/BOTA_14.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/CA-BETA1.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/Expand&Exterminate v0.163.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/Expand_and_Exterminate_v_0.171.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/FF 1.21 S.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/FleabowlNR10.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/KuroTA-v047.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/OTA_Classic_TA.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/OTA_Shiny_TA.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/OTA_with_Evolva_models.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/OTA_with_UTASP_BP.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/PURE0.51.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/S44LiteRelease.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/SmallMod.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/SpringWD5B65.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/StarWars01.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/TABFForSPRINGv15.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/TBT12.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/TLLv104.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/XTAPE.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/XTA_Installer_Version.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/gundam_1.1_epic.cfg
|
||||
%%DATADIR%%/AI/AAI/cfg/mod/gundam_1.1_tiny.cfg
|
||||
%%DATADIR%%/AI/AAI/learn/mod/BA58.dat
|
||||
%%DATADIR%%/AI/AAI/learn/mod/BA591.dat
|
||||
%%DATADIR%%/AI/AAI/learn/mod/XTA_Installer_Version.dat
|
||||
%%DATADIR%%/LuaUI/API.txt
|
||||
%%DATADIR%%/LuaUI/CHANGELOG.txt
|
||||
%%DATADIR%%/LuaUI/Config/README.txt
|
||||
%%DATADIR%%/LuaUI/Fonts/FreeMonoBold_12.lua
|
||||
%%DATADIR%%/LuaUI/Fonts/FreeMonoBold_12.png
|
||||
%%DATADIR%%/LuaUI/Fonts/README
|
||||
%%DATADIR%%/LuaUI/Headers/colors.h.lua
|
||||
%%DATADIR%%/LuaUI/Headers/keysym.h.lua
|
||||
%%DATADIR%%/LuaUI/Icons/cross.png
|
||||
%%DATADIR%%/LuaUI/Icons/diamond.png
|
||||
%%DATADIR%%/LuaUI/Icons/e.png
|
||||
%%DATADIR%%/LuaUI/Icons/hemi-down.png
|
||||
%%DATADIR%%/LuaUI/Icons/hemi-up.png
|
||||
%%DATADIR%%/LuaUI/Icons/hemi.png
|
||||
%%DATADIR%%/LuaUI/Icons/hourglass-side.png
|
||||
%%DATADIR%%/LuaUI/Icons/hourglass.png
|
||||
%%DATADIR%%/LuaUI/Icons/m-down.png
|
||||
%%DATADIR%%/LuaUI/Icons/m-up.png
|
||||
%%DATADIR%%/LuaUI/Icons/m.png
|
||||
%%DATADIR%%/LuaUI/Icons/sphere.png
|
||||
%%DATADIR%%/LuaUI/Icons/square.png
|
||||
%%DATADIR%%/LuaUI/Icons/square_+.png
|
||||
%%DATADIR%%/LuaUI/Icons/square_x.png
|
||||
%%DATADIR%%/LuaUI/Icons/star-dark.png
|
||||
%%DATADIR%%/LuaUI/Icons/star.png
|
||||
%%DATADIR%%/LuaUI/Icons/tri-down.png
|
||||
%%DATADIR%%/LuaUI/Icons/tri-up.png
|
||||
%%DATADIR%%/LuaUI/Icons/triangle-down.png
|
||||
%%DATADIR%%/LuaUI/Icons/triangle-up.png
|
||||
%%DATADIR%%/LuaUI/Icons/x.png
|
||||
%%DATADIR%%/LuaUI/Images/flags25x15.png
|
||||
%%DATADIR%%/LuaUI/Images/highlight_strip.png
|
||||
%%DATADIR%%/LuaUI/Images/players.png
|
||||
%%DATADIR%%/LuaUI/Models/colors.lua
|
||||
%%DATADIR%%/LuaUI/Models/colors.mtl
|
||||
%%DATADIR%%/LuaUI/Models/colors.obj
|
||||
%%DATADIR%%/LuaUI/NEWS.txt
|
||||
%%DATADIR%%/LuaUI/README.txt
|
||||
%%DATADIR%%/LuaUI/Sounds/README.txt
|
||||
%%DATADIR%%/LuaUI/Sounds/bounce.wav
|
||||
%%DATADIR%%/LuaUI/Sounds/flag_grab.wav
|
||||
%%DATADIR%%/LuaUI/Sounds/land.wav
|
||||
%%DATADIR%%/LuaUI/Sounds/message_admin.wav
|
||||
%%DATADIR%%/LuaUI/Sounds/message_private.wav
|
||||
%%DATADIR%%/LuaUI/Sounds/message_team.wav
|
||||
%%DATADIR%%/LuaUI/Sounds/pop.wav
|
||||
%%DATADIR%%/LuaUI/Sounds/teamgrab.wav
|
||||
%%DATADIR%%/LuaUI/Widgets/camera_ctrl.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/camera_shake.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/camera_smooth_move.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/cmd_circle.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/cmd_doline.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/cmd_factoryclear.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/cmd_givemobile.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/cmd_savequeue.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/dbg_debug.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_bigcursor.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_clock.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_comm_ends.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_eyes.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_fps.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_game_setup.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_hilight_unit.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_loadscreens.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_minimap.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_modeltest.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_mousetrail.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_selbuttons.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_team_platter.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_tooltip.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/gui_xray_shader.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/hook_copyqueue.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/ico_customicons.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/minimap_relative.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/minimap_startbox.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/snd_chatterbox.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/unit_factory_guard.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/unit_immobile_buider.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/unit_metal_maker.lua
|
||||
%%DATADIR%%/LuaUI/Widgets/unit_stockpile.lua
|
||||
%%DATADIR%%/LuaUI/actions.lua
|
||||
%%DATADIR%%/LuaUI/callins.lua
|
||||
%%DATADIR%%/LuaUI/ctrlpanel.txt
|
||||
%%DATADIR%%/LuaUI/debug.lua
|
||||
%%DATADIR%%/LuaUI/flags.lua
|
||||
%%DATADIR%%/LuaUI/fonts.lua
|
||||
%%DATADIR%%/LuaUI/layout.lua
|
||||
%%DATADIR%%/LuaUI/loadmodel.lua
|
||||
%%DATADIR%%/LuaUI/main.lua
|
||||
%%DATADIR%%/LuaUI/modui_dialog.lua
|
||||
%%DATADIR%%/LuaUI/savetable.lua
|
||||
%%DATADIR%%/LuaUI/selector.lua
|
||||
%%DATADIR%%/LuaUI/setupdefs.lua
|
||||
%%DATADIR%%/LuaUI/system.lua
|
||||
%%DATADIR%%/LuaUI/tweakmode.lua
|
||||
%%DATADIR%%/LuaUI/utils.lua
|
||||
%%DATADIR%%/LuaUI/widgets.lua
|
||||
%%DATADIR%%/base/spring/bitmaps.sdz
|
||||
%%DATADIR%%/base/springcontent.sdz
|
||||
%%DATADIR%%/cmdcolors.txt
|
||||
%%DATADIR%%/ctrlpanel.txt
|
||||
%%DATADIR%%/fonts/Luxi.ttf
|
||||
%%DATADIR%%/fonts/Vera.ttf
|
||||
%%DATADIR%%/gui.lua
|
||||
%%DATADIR%%/selectkeys.txt
|
||||
%%DATADIR%%/startscripts/aistartscripttest.lua
|
||||
%%DATADIR%%/startscripts/cmdrscript.lua
|
||||
%%DATADIR%%/startscripts/missionhelper.lua
|
||||
%%DATADIR%%/startscripts/missiontest.lua
|
||||
%%DATADIR%%/startscripts/ordertroops.lua
|
||||
%%DATADIR%%/uikeys.txt
|
||||
%%DATADIR%%/usericons.tdf
|
||||
@dirrm %%DATADIR%%/startscripts
|
||||
@dirrm %%DATADIR%%/fonts
|
||||
@dirrm %%DATADIR%%/base/spring
|
||||
@dirrm %%DATADIR%%/base
|
||||
@dirrm %%DATADIR%%/LuaUI/Widgets
|
||||
@dirrm %%DATADIR%%/LuaUI/Sounds
|
||||
@dirrm %%DATADIR%%/LuaUI/Models
|
||||
@dirrm %%DATADIR%%/LuaUI/Images
|
||||
@dirrm %%DATADIR%%/LuaUI/Icons
|
||||
@dirrm %%DATADIR%%/LuaUI/Headers
|
||||
@dirrm %%DATADIR%%/LuaUI/Fonts
|
||||
@dirrm %%DATADIR%%/LuaUI/Config
|
||||
@dirrm %%DATADIR%%/LuaUI
|
||||
@dirrm %%DATADIR%%/AI/AAI/learn/mod
|
||||
@dirrm %%DATADIR%%/AI/AAI/learn
|
||||
@dirrm %%DATADIR%%/AI/AAI/cfg/mod
|
||||
@dirrm %%DATADIR%%/AI/AAI/cfg/map
|
||||
@dirrm %%DATADIR%%/AI/AAI/cfg/help
|
||||
@dirrm %%DATADIR%%/AI/AAI/cfg
|
||||
@dirrm %%DATADIR%%/AI/AAI
|
||||
@dirrm %%DATADIR%%/AI
|
||||
@dirrm %%DATADIR%%
|
||||
@dirrm lib/spring/AI/Helper-libs
|
||||
@dirrm lib/spring/AI/Bot-libs
|
||||
@dirrm lib/spring/AI
|
||||
@dirrm lib/spring
|
||||
@dirrm etc/spring
|
Loading…
Reference in New Issue
Block a user