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Fix compile on 64bit CPUs
Obtained from: Gentoo CVS
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parent
5055e05ce7
commit
d6508a579b
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=196826
15
games/maelstrom/files/patch-screenlib-SDL_FrameBuf.cpp
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15
games/maelstrom/files/patch-screenlib-SDL_FrameBuf.cpp
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@ -0,0 +1,15 @@
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--- screenlib/SDL_FrameBuf.cpp.old 2006-10-25 22:37:21.000000000 +0200
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+++ screenlib/SDL_FrameBuf.cpp 2006-10-25 22:38:26.000000000 +0200
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@@ -847,10 +847,8 @@
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/* Update the dirty rectangle map with the new list */
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for ( i=0; i<dirtymaplen; ++i ) {
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if ( dirtymap[i] != NULL ) {
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- dirtymap[i] = (SDL_Rect *)(
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- ((int)dirtymap[i]-(int)updatelist) +
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- (int)newlist
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- );
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+ dirtymap[i] = newlist
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+ + (dirtymap[i]-updatelist);
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}
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}
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delete[] updatelist;
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