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games/aquaria: unbreak on GCC architectures after r455508
In file included from /usr/local/include/glm/detail/setup.hpp:30, from /usr/local/include/glm/detail/type_int.hpp:6, from /usr/local/include/glm/fwd.hpp:6, from /usr/local/include/glm/glm.hpp:61, from BBGE/RenderObject.cpp:29: /usr/local/include/glm/detail/../simd/platform.h:206:4: error: #error "GLM requires GCC 4.7 or higher" /usr/local/include/glm/detail/../simd/platform.h:230:3: error: #error "GLM_COMPILER undefined, your compiler may not be supported by GLM. Add #define GLM_COMPILER 0 to ignore this message." https://github.com/g-truc/glm/commit/dd48b56e44d6 PR: 234348 Submitted by: Piotr Kubaj
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=488561
@ -22,7 +22,7 @@ USE_GITHUB= yes
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GH_ACCOUNT= AquariaOSE
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GH_PROJECT= Aquaria
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USES= cmake:insource lua:51 openal pkgconfig
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USES= cmake:insource compiler:c++11-lang lua:51 openal pkgconfig
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EXCLUDE= AL FTGL GL SDL* freetype2 glm glpng/png glpng/zlib \
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libogg-* libvorbis-* lua-* tinyxml2*
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EXTRACT_AFTER_ARGS=${EXCLUDE:S,^,--exclude ExternalLibs/,}
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