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mirror of https://git.FreeBSD.org/ports.git synced 2024-10-20 20:09:11 +00:00

emulators/ppsspp: unbreak OLDJOY after r512863

This commit is contained in:
Jan Beich 2020-06-27 23:24:28 +00:00
parent 659cfcb22a
commit d7f1cfb351
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=540655

View File

@ -8,8 +8,19 @@ https://github.com/hrydgard/ppsspp/commit/d6b81236626f
https://github.com/hrydgard/ppsspp/commit/b058b987ad0f
https://github.com/hrydgard/ppsspp/commit/1b699363ca4d
https://github.com/hrydgard/ppsspp/commit/ac0052c6af92
https://github.com/hrydgard/ppsspp/commit/53daa0d844af
--- SDL/SDLJoystick.cpp.orig 2017-10-04 19:26:40 UTC
--- Core/Config.h.orig 2019-10-16 19:38:27 UTC
+++ Core/Config.h
@@ -83,6 +83,7 @@ struct Config { (public)
bool bPauseExitsEmulator;
bool bPauseMenuExitsEmulator;
+ bool bPS3Controller;
// Core
bool bIgnoreBadMemAccess;
--- SDL/SDLJoystick.cpp.orig 2019-10-16 19:38:27 UTC
+++ SDL/SDLJoystick.cpp
@@ -1,13 +1,8 @@
#include "SDL/SDLJoystick.h"
@ -324,11 +335,11 @@ https://github.com/hrydgard/ppsspp/commit/ac0052c6af92
- return it->second;
+ return -1;
}
--- SDL/SDLJoystick.h.orig 2017-10-04 19:26:40 UTC
--- SDL/SDLJoystick.h.orig 2019-10-16 19:38:27 UTC
+++ SDL/SDLJoystick.h
@@ -1,9 +1,11 @@
#pragma once
#ifdef _WIN32
#ifdef _MSC_VER
#include "SDL/SDL.h"
+#include "SDL/SDL_joystick.h"
#include "SDL/SDL_thread.h"
@ -464,3 +475,25 @@ https://github.com/hrydgard/ppsspp/commit/ac0052c6af92
+
+ int getDeviceIndex(int instanceId);
};
--- SDL/SDLMain.cpp.orig 2019-10-16 19:38:27 UTC
+++ SDL/SDLMain.cpp
@@ -417,7 +417,7 @@ int main(int argc, char *argv[]) {
NativeGetAppInfo(&app_name, &app_name_nice, &landscape, &version);
bool joystick_enabled = true;
- if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER | SDL_INIT_AUDIO) < 0) {
+ if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_AUDIO) < 0) {
fprintf(stderr, "Failed to initialize SDL with joystick support. Retrying without.\n");
joystick_enabled = false;
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO) < 0) {
--- UI/NativeApp.cpp.orig 2019-10-16 19:38:27 UTC
+++ UI/NativeApp.cpp
@@ -555,6 +555,8 @@ void NativeInit(int argc, const char *argv[], const ch
fileToLog = argv[i] + strlen("--log=");
if (!strncmp(argv[i], "--state=", strlen("--state=")) && strlen(argv[i]) > strlen("--state="))
stateToLoad = argv[i] + strlen("--state=");
+ if (!strncmp(argv[1], "--PS3", strlen("--PS3")))
+ g_Config.bPS3Controller = true;
#if !defined(MOBILE_DEVICE)
if (!strncmp(argv[i], "--escape-exit", strlen("--escape-exit")))
g_Config.bPauseExitsEmulator = true;