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- Replace custom patch which fixes ternary operators to upstream one
PR: 195371 Submitted by: jbeich@vfemail.net (maintainer)
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parent
5f19ee0628
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=373560
@ -2,6 +2,7 @@
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PORTNAME= openra
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PORTVERSION= 20141029
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PORTREVISION= 1
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CATEGORIES= games
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MAINTAINER= jbeich@vfemail.net
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@ -1,25 +1,50 @@
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# https://bugzilla.xamarin.com/show_bug.cgi?id=23319
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# https://github.com/mono/mono/commit/1d94d17
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commit 04cbea3
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Author: Gordon Martin <gordonhughmartin@gmail.com>
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Date: Tue Nov 11 13:35:49 2014 +0000
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--- OpenRA.Game/Exts.cs~
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Desugaring a couple of ternary expressions which prevented OpenRA building on Mono 3.10 and certain versions of the 3.8 series due to a bug in Mono: https://bugzilla.xamarin.com/show_bug.cgi?id=23319
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---
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OpenRA.Game/Exts.cs | 8 ++++++--
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OpenRA.Mods.RA/Render/WithMuzzleFlash.cs | 10 ++++++++--
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2 files changed, 14 insertions(+), 4 deletions(-)
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diff --git OpenRA.Game/Exts.cs OpenRA.Game/Exts.cs
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index 19d177a..0faf5af 100644
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--- OpenRA.Game/Exts.cs
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+++ OpenRA.Game/Exts.cs
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@@ -375,7 +375,7 @@ namespace OpenRA
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@@ -374,8 +374,12 @@ public static T[] MakeArray<T>(int count, Func<int, T> f)
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var result = new T[width, height];
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for (var i = 0; i < width; i++)
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for (var j = 0; j < height; j++)
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result[i, j] = i <= ts.GetUpperBound(0) && j <= ts.GetUpperBound(1)
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- result[i, j] = i <= ts.GetUpperBound(0) && j <= ts.GetUpperBound(1)
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- ? ts[i, j] : t;
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+ ? (ts[i, j]) : t;
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+ // Workaround for broken ternary operators in certain versions of mono (3.10 and
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+ // certain versions of the 3.8 series): https://bugzilla.xamarin.com/show_bug.cgi?id=23319
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+ if (i <= ts.GetUpperBound(0) && j <= ts.GetUpperBound(1))
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+ result[i, j] = ts[i, j];
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+ else
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+ result[i, j] = t;
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return result;
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}
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--- OpenRA.Mods.RA/Render/WithMuzzleFlash.cs~
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diff --git OpenRA.Mods.RA/Render/WithMuzzleFlash.cs OpenRA.Mods.RA/Render/WithMuzzleFlash.cs
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index 2db391a..40a59d9 100644
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--- OpenRA.Mods.RA/Render/WithMuzzleFlash.cs
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+++ OpenRA.Mods.RA/Render/WithMuzzleFlash.cs
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@@ -50,7 +50,7 @@ namespace OpenRA.Mods.RA.Render
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@@ -51,8 +51,14 @@ public WithMuzzleFlash(Actor self, WithMuzzleFlashInfo info)
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var turreted = self.TraitsImplementing<Turreted>()
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.FirstOrDefault(t => t.Name == arm.Info.Turret);
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- getFacing = turreted != null ? () => turreted.TurretFacing :
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+ getFacing = turreted != null ? (() => turreted.TurretFacing) :
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facing != null ? (Func<int>)(() => facing.Facing) : () => 0;
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- facing != null ? (Func<int>)(() => facing.Facing) : () => 0;
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+ // Workaround for broken ternary operators in certain versions of mono (3.10 and
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+ // certain versions of the 3.8 series): https://bugzilla.xamarin.com/show_bug.cgi?id=23319
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+ if (turreted != null)
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+ getFacing = () => turreted.TurretFacing;
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+ else if (facing != null)
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+ getFacing = (Func<int>)(() => facing.Facing);
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+ else
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+ getFacing = () => 0;
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var muzzleFlash = new Animation(self.World, render.GetImage(self), getFacing);
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visible.Add(barrel, false);
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