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- Update to 0.4.6
This commit is contained in:
parent
35a292ff0a
commit
dd53274ba4
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=522482
@ -2,7 +2,7 @@
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# $FreeBSD$
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# $FreeBSD$
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PORTNAME= REminiscence
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PORTNAME= REminiscence
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PORTVERSION= 0.4.5
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PORTVERSION= 0.4.6
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CATEGORIES= games
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CATEGORIES= games
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MASTER_SITES= http://cyxdown.free.fr/reminiscence/ \
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MASTER_SITES= http://cyxdown.free.fr/reminiscence/ \
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https://mirror.amdmi3.ru/distfiles/
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https://mirror.amdmi3.ru/distfiles/
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@ -1,3 +1,3 @@
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TIMESTAMP = 1573833925
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TIMESTAMP = 1578494728
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SHA256 (REminiscence-0.4.5.tar.bz2) = 108ec26b71539a0697eff97498c31a26a10278892649584531732a0df0472abf
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SHA256 (REminiscence-0.4.6.tar.bz2) = a1738ca7df64cd34e75a0ada3110e70ed495260fda813bc9d8722b521fc6fee0
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SIZE (REminiscence-0.4.5.tar.bz2) = 155599
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SIZE (REminiscence-0.4.6.tar.bz2) = 156377
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@ -1,10 +1,9 @@
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--- Makefile.orig 2019-10-28 14:14:22 UTC
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--- Makefile.orig 2019-12-29 13:19:15 UTC
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+++ Makefile
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+++ Makefile
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@@ -2,19 +2,20 @@
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@@ -2,11 +2,13 @@
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SDL_CFLAGS := `sdl2-config --cflags`
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SDL_CFLAGS := `sdl2-config --cflags`
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SDL_LIBS := `sdl2-config --libs`
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SDL_LIBS := `sdl2-config --libs`
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-DL_LIBS := -ldl
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-MODPLUG_LIBS := -lmodplug
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-MODPLUG_LIBS := -lmodplug
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-TREMOR_LIBS := -lvorbisidec -logg
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-TREMOR_LIBS := -lvorbisidec -logg
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-ZLIB_LIBS := -lz
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-ZLIB_LIBS := -lz
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@ -14,16 +13,8 @@
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+TREMOR_LIBS := `pkg-config --libs vorbisidec`
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+TREMOR_LIBS := `pkg-config --libs vorbisidec`
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+ZLIB_LIBS := -lz
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+ZLIB_LIBS := -lz
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-CXXFLAGS += -Wall -Wpedantic -MMD $(SDL_CFLAGS) -DUSE_MODPLUG -DUSE_STATIC_SCALER -DUSE_TREMOR -DUSE_ZLIB
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-CXXFLAGS += -Wall -Wpedantic -MMD $(SDL_CFLAGS) -DUSE_MODPLUG -DUSE_TREMOR -DUSE_ZLIB
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+CXXFLAGS += -Wall -Wpedantic -MMD $(SDL_CFLAGS) $(MODPLUG_CFLAGS) $(TREMOR_CFLAGS) -DUSE_MODPLUG -DUSE_TREMOR -DUSE_ZLIB
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+CXXFLAGS += -Wall -Wpedantic -MMD $(SDL_CFLAGS) $(MODPLUG_CFLAGS) $(TREMOR_CFLAGS) -DUSE_MODPLUG -DUSE_TREMOR -DUSE_ZLIB
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SRCS = collision.cpp cpc_player.cpp cutscene.cpp decode_mac.cpp dynlib.cpp file.cpp fs.cpp game.cpp graphics.cpp main.cpp \
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SRCS = collision.cpp cpc_player.cpp cutscene.cpp decode_mac.cpp file.cpp fs.cpp game.cpp graphics.cpp main.cpp \
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menu.cpp mixer.cpp mod_player.cpp ogg_player.cpp piege.cpp protection.cpp resource.cpp resource_aba.cpp \
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menu.cpp mixer.cpp mod_player.cpp ogg_player.cpp piege.cpp protection.cpp resource.cpp resource_aba.cpp \
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resource_mac.cpp scaler.cpp screenshot.cpp seq_player.cpp \
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sfx_player.cpp staticres.cpp systemstub_sdl.cpp unpack.cpp util.cpp video.cpp
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-SCALERS := scalers/scaler_nearest.cpp scalers/scaler_tv2x.cpp scalers/scaler_xbr.cpp
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+#SCALERS := scalers/scaler_nearest.cpp scalers/scaler_tv2x.cpp scalers/scaler_xbr.cpp
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OBJS = $(SRCS:.cpp=.o) $(SCALERS:.cpp=.o)
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DEPS = $(SRCS:.cpp=.d) $(SCALERS:.cpp=.d)
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