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mirror of https://git.FreeBSD.org/ports.git synced 2025-01-10 07:04:03 +00:00

From PR submitter:

- Update to 0.8.D.3 (latest stable)
- Fix build on amd64 regarding zlib
- Add options to select devices to emulate

From myself:
- Convert to option helpers
- Stage support
- Fix build on FreeBSD 10

PR:		ports/179421
Submitted by:	"Green Dog"
Approved by:	maintainer timeout (acm, 8 months 3 weeks)
This commit is contained in:
Rene Ladan 2014-02-28 21:11:09 +00:00
parent c41439ff51
commit de27093f4a
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=346577
5 changed files with 93 additions and 38 deletions

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@ -1,8 +1,7 @@
# $FreeBSD$
PORTNAME= mednafen
PORTVERSION= 0.8.B
PORTREVISION= 8
PORTVERSION= 0.8.D.3
PORTEPOCH= 1
CATEGORIES= emulators games
MASTER_SITES= SF/${PORTNAME}/Mednafen/${PORTVERSION}
@ -10,54 +9,71 @@ MASTER_SITES= SF/${PORTNAME}/Mednafen/${PORTVERSION}
MAINTAINER= acm@FreeBSD.org
COMMENT= Portable multi-system emulator
LIB_DEPENDS= cdio.13:${PORTSDIR}/sysutils/libcdio \
sndfile.1:${PORTSDIR}/audio/libsndfile \
vorbis.4:${PORTSDIR}/audio/libvorbis
LICENSE= GPLv2
BROKEN= Does not build
DEPRECATED= Broken for more than 6 month
EXPIRATION_DATE= 2014-02-27
LIB_DEPENDS= libcdio.so:${PORTSDIR}/sysutils/libcdio \
libsndfile.so:${PORTSDIR}/audio/libsndfile \
libvorbis.so:${PORTSDIR}/audio/libvorbis
MAKE_JOBS_UNSAFE= yes
USES= gmake
USE_BZIP2= yes
GNU_CONFIGURE= yes
USE_SDL= sdl net
USE_XORG= x11
USE_GL= glut
USE_GL= gl glu
CPPFLAGS+= -I${LOCALBASE}/include
LDFLAGS+= -L${LOCALBASE}/lib ${PTHREAD}
LDFLAGS+= -L${LOCALBASE}/lib
WRKSRC= ${WRKDIR}/${PORTNAME}
SUB_FILES= pkg-message
OPTIONS_DEFINE= NLS DOCS
CONFIGURE_ARGS+=--disable-alsa --disable-alsatest \
--with-sdl-prefix=${LOCALBASE}
NO_STAGE= yes
.include <bsd.port.options.mk>
USES= iconv pkgconfig:build
.if ${PORT_OPTIONS:MNLS}
USES+= gettext
PLIST_SUB+= NLS=""
FLAG_NLS= true
.else
CONFIGURE_ARGS+= --disable-nls
PLIST_SUB+= NLS="@comment "
.endif
OPTIONS_DEFINE= NLS DOCS JACK
OPTIONS_MULTI= EMU
OPTIONS_MULTI_EMU= GB GBA LINX NES NGP PCE PCFX SMS SWAN
OPTIONS_DEFAULT= GB GBA LINX NES NGP PCE PCFX SMS SWAN
.if ${ARCH}==sparc64
BROKEN= does not compile on ${ARCH} due to internal compiler error
.endif
GB_DESC= build with GameBoy emulation
GBA_DESC= build with GameBoy Advance emulation
LINX_DESC= build with Atari Lynx emulation
NES_DESC= build with Nintendo Entertainment System emulation
NGP_DESC= build with Neo Geo Pocket emulation
PCE_DESC= build with PC Engine (TurboGrafx 16) emulation
PCFX_DESC= build with PC-FX emulation
SMS_DESC= build with SMS+GG emulation
SWAN_DESC= build with WonderSWan emulation
JACK_DESC= support the JACK audio API
OPTIONS_SUB= yes
NLS_USES= gettext
NLS_CONFIGURE_ENABLE=nls
JACK_LIB_DEPENDS=libjack.so:${PORTSDIR}/audio/jack
JACK_CONFIGURE_ENABLE=jack
GB_CONFIGURE_ENABLE=gb
GBA_CONFIGURE_ENABLE=gba
LINX_CONFIGURE_ENABLE=lynx
NES_CONFIGURE_ENABLE=nes
NGP_CONFIGURE_ENABLE=ngp
PCE_CONFIGURE_ENABLE=pce
PCFX_CONFIGURE_ENABLE=pcfx
SMS_CONFIGURE_ENABLE=sms
SWAN_CONFIGURE_ENABLE=wswan
BROKEN_sparc64= does not compile due to internal compiler error
pre-configure:
@${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG}|g' -e \
's|/usr/local|${LOCALBASE}|g' -e 's|/usr/X11R6|${LOCALBASE}|g' \
${WRKSRC}/configure
@${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g' \
-e 's|/usr/X11R6|${LOCALBASE}|g' \
${WRKSRC}/configure
@${REINPLACE_CMD} -e 's|NetBSD|FreeBSD|' \
${WRKSRC}/include/trio/triodef.h
post-install:
.if ${PORT_OPTIONS:MDOCS}
@${MKDIR} ${DOCSDIR}
@${INSTALL_DATA} ${WRKSRC}/Documentation/mednafen.html ${DOCSDIR}
.endif
@${CAT} ${PKGMESSAGE}
@${MKDIR} ${STAGEDIR}${DOCSDIR}
@${INSTALL_DATA} ${WRKSRC}/Documentation/mednafen.html ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>

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@ -1,2 +1,2 @@
SHA256 (mednafen-0.8.B.tar.bz2) = d7f5122ddab321f971833733f20858e2300693b1b489cc78f06aa7fd08f0b892
SIZE (mednafen-0.8.B.tar.bz2) = 2414246
SHA256 (mednafen-0.8.D.3.tar.bz2) = d678178f0dc03c89c7a0c83bf0c721af406ee53dfa79295432ab13722ed0eea2
SIZE (mednafen-0.8.D.3.tar.bz2) = 2442705

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@ -0,0 +1,29 @@
--- src/file.cpp.orig 2009-05-15 06:12:55.000000000 +0400
+++ src/file.cpp 2013-06-07 18:52:21.000000000 +0400
@@ -229,7 +229,7 @@
goto doret;
}
- while((howmany = gzread(tz, tmp->data + cur_size, cur_alloced - cur_size)) > 0)
+ while((howmany = gzread((gzFile)tz, tmp->data + cur_size, cur_alloced - cur_size)) > 0)
{
cur_size += howmany;
cur_alloced <<= 1;
@@ -282,7 +282,7 @@
}
else if(type == MDFN_FILETYPE_GZIP)
{
- gzclose(tz);
+ gzclose((gzFile)tz);
}
else if(type == MDFN_FILETYPE_ZIP)
{
@@ -444,7 +444,7 @@
if(!(fceufp = MakeMemWrap(t, 1)))
{
- gzclose(t);
+ gzclose((gzFile)t);
return(0);
}

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@ -0,0 +1,10 @@
--- src/pcfx/pcfx.cpp.orig 2009-12-24 11:03:43.000000000 +0100
+++ src/pcfx/pcfx.cpp 2014-02-28 21:38:56.000000000 +0100
@@ -35,6 +35,7 @@
#include <errno.h>
#include <string.h>
#include <math.h>
+#include <unistd.h>
#ifdef WANT_PCFX_MMAP
#include <sys/mman.h>

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@ -13,4 +13,4 @@ a joystick is preferred over a keyboard to play games, as the joystick will have
slightly less latency, although the latency differences may not be perceptible
to most people.
WWW: http://mednafen.sf.net/
WWW: http://mednafen.sf.net/