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mirror of https://git.FreeBSD.org/ports.git synced 2025-01-05 06:27:37 +00:00

Add two patches from DragonFlyBSD trunk:

- 68420e59f12cf9c9fc14db0c493426150dd9ed95
    Fix some typos in messages/manpages. (Sascha Wildner)
  - 890b6f4a25a31acb7bb5b8c16193dc5d404b0805
    games: Fix real bugs on three games (found by gcc 5.0) (John Marino)
This commit is contained in:
Adam Weinberger 2015-03-24 19:55:15 +00:00
parent b0efaaefd5
commit e228687866
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=382165
3 changed files with 122 additions and 0 deletions

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@ -3,6 +3,7 @@
PORTNAME= bsdgames
PORTVERSION= 4.0.5
PORTREVISION= 1
PORTEPOCH= 1
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_LOCAL}

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@ -0,0 +1,23 @@
From 68420e59f12cf9c9fc14db0c493426150dd9ed95 Mon Sep 17 00:00:00 2001
From: Sascha Wildner <saw@online.de>
Date: Thu, 8 Jan 2015 10:17:46 +0100
Subject: [PATCH 1/1] Fix some typos in messages/manpages.
---
games/canfield/canfield/canfield.c | 2 +-
share/man/man4/km.4 | 8 ++++----
2 files changed, 5 insertions(+), 5 deletions(-)
diff --git canfield/canfield/canfield.c canfield/canfield/canfield.c
index de63fc1..ec6de9d 100644
--- canfield/canfield/canfield.c
+++ canfield/canfield/canfield.c
@@ -1543,7 +1543,7 @@ movecard(void)
}
const char *const basicinstructions[] = {
- "Here are brief instuctions to the game of Canfield:\n\n",
+ "Here are brief instructions to the game of Canfield:\n\n",
" If you have never played solitaire before, it is recom-\n",
"mended that you consult a solitaire instruction book. In\n",
"Canfield, tableau cards may be built on each other downward\n",

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@ -0,0 +1,98 @@
From 890b6f4a25a31acb7bb5b8c16193dc5d404b0805 Mon Sep 17 00:00:00 2001
From: John Marino <draco@marino.st>
Date: Wed, 11 Feb 2015 09:03:31 +0100
Subject: [PATCH 1/1] games: Fix real bugs on three games (found by gcc 5.0)
I had NO_GAMES set so I missed these bugs yesterday. Adventure, Fortune,
and Mille all had bugs in them (the latter had two).
Now gcc-5.0 can build the entire world and kernel.
I still need to verify that a gcc-5.0 built world and kernel is bootable
and works though.
---
games/adventure/init.c | 2 +-
games/fortune/fortune/fortune.c | 2 +-
games/mille/move.c | 11 ++++++-----
3 files changed, 8 insertions(+), 7 deletions(-)
diff --git adventure/init.c adventure/init.c
index 122b90d..beb3631 100644
--- adventure/init.c
+++ adventure/init.c
@@ -81,7 +81,7 @@ linkdata(void)
int i, j;
/* array linkages */
- for (i = 1; i <= LOCSIZ; i++)
+ for (i = 1; i < LOCSIZ; i++)
if (ltext[i].seekadr != 0 && travel[i] != 0)
if ((travel[i]->tverb) == 1)
cond[i] = 2;
diff --git fortune/fortune/fortune.c fortune/fortune/fortune.c
index 175ab53..9606aa0 100644
--- fortune/fortune/fortune.c
+++ fortune/fortune/fortune.c
@@ -97,7 +97,7 @@ bool All_forts = false; /* any fortune allowed */
bool Equal_probs= false; /* scatter un-allocted prob equally */
bool Match = false; /* dump fortunes matching a pattern */
#ifdef DEBUG
-bool Debug = false; /* print debug messages */
+int Debug = 0; /* print debug messages */
#endif
char *Fortbuf = NULL; /* fortune buffer for -m */
diff --git mille/move.c mille/move.c
index 7581cc0..8a0da41 100644
--- mille/move.c
+++ mille/move.c
@@ -140,7 +140,7 @@ acc:
for (i = 1; i < HAND_SZ; i++)
if (pp->hand[i] == C_INIT) {
for (j = 0; pp->hand[j] == C_INIT; j++)
- if (j >= HAND_SZ) {
+ if (j == HAND_SZ - 1) {
j = 0;
break;
}
@@ -193,6 +193,7 @@ playcard(PLAY *pp)
{
int v;
CARD card;
+ bool blockNext;
/*
* check and see if player has picked
@@ -212,7 +213,7 @@ mustpick:
if (Debug)
fprintf(outf, "PLAYCARD: Card = %s\n", C_name[card]);
#endif
- Next = FALSE;
+ blockNext = FALSE;
switch (card) {
case C_200:
if (pp->nummiles[C_200] == 2)
@@ -322,18 +323,18 @@ protected:
if (!pp->can_go && isrepair(pp->battle))
pp->can_go = TRUE;
}
- Next = -1;
+ blockNext = TRUE;
break;
case C_INIT:
error("no card there");
- Next = -1;
+ blockNext = TRUE;
break;
}
if (pp == &Player[PLAYER])
account(card);
pp->hand[Card_no] = C_INIT;
- Next = (Next == -1 ? FALSE : TRUE);
+ Next = !blockNext;
return TRUE;
}
--
1.9.3