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Add two patches from DragonFlyBSD trunk:
- 68420e59f12cf9c9fc14db0c493426150dd9ed95 Fix some typos in messages/manpages. (Sascha Wildner) - 890b6f4a25a31acb7bb5b8c16193dc5d404b0805 games: Fix real bugs on three games (found by gcc 5.0) (John Marino)
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parent
b0efaaefd5
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=382165
@ -3,6 +3,7 @@
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PORTNAME= bsdgames
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PORTVERSION= 4.0.5
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PORTREVISION= 1
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PORTEPOCH= 1
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_LOCAL}
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@ -0,0 +1,23 @@
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From 68420e59f12cf9c9fc14db0c493426150dd9ed95 Mon Sep 17 00:00:00 2001
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From: Sascha Wildner <saw@online.de>
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Date: Thu, 8 Jan 2015 10:17:46 +0100
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Subject: [PATCH 1/1] Fix some typos in messages/manpages.
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---
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games/canfield/canfield/canfield.c | 2 +-
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share/man/man4/km.4 | 8 ++++----
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2 files changed, 5 insertions(+), 5 deletions(-)
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diff --git canfield/canfield/canfield.c canfield/canfield/canfield.c
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index de63fc1..ec6de9d 100644
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--- canfield/canfield/canfield.c
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+++ canfield/canfield/canfield.c
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@@ -1543,7 +1543,7 @@ movecard(void)
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}
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const char *const basicinstructions[] = {
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- "Here are brief instuctions to the game of Canfield:\n\n",
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+ "Here are brief instructions to the game of Canfield:\n\n",
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" If you have never played solitaire before, it is recom-\n",
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"mended that you consult a solitaire instruction book. In\n",
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"Canfield, tableau cards may be built on each other downward\n",
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@ -0,0 +1,98 @@
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From 890b6f4a25a31acb7bb5b8c16193dc5d404b0805 Mon Sep 17 00:00:00 2001
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From: John Marino <draco@marino.st>
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Date: Wed, 11 Feb 2015 09:03:31 +0100
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Subject: [PATCH 1/1] games: Fix real bugs on three games (found by gcc 5.0)
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I had NO_GAMES set so I missed these bugs yesterday. Adventure, Fortune,
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and Mille all had bugs in them (the latter had two).
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Now gcc-5.0 can build the entire world and kernel.
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I still need to verify that a gcc-5.0 built world and kernel is bootable
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and works though.
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---
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games/adventure/init.c | 2 +-
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games/fortune/fortune/fortune.c | 2 +-
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games/mille/move.c | 11 ++++++-----
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3 files changed, 8 insertions(+), 7 deletions(-)
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diff --git adventure/init.c adventure/init.c
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index 122b90d..beb3631 100644
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--- adventure/init.c
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+++ adventure/init.c
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@@ -81,7 +81,7 @@ linkdata(void)
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int i, j;
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/* array linkages */
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- for (i = 1; i <= LOCSIZ; i++)
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+ for (i = 1; i < LOCSIZ; i++)
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if (ltext[i].seekadr != 0 && travel[i] != 0)
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if ((travel[i]->tverb) == 1)
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cond[i] = 2;
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diff --git fortune/fortune/fortune.c fortune/fortune/fortune.c
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index 175ab53..9606aa0 100644
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--- fortune/fortune/fortune.c
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+++ fortune/fortune/fortune.c
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@@ -97,7 +97,7 @@ bool All_forts = false; /* any fortune allowed */
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bool Equal_probs= false; /* scatter un-allocted prob equally */
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bool Match = false; /* dump fortunes matching a pattern */
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#ifdef DEBUG
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-bool Debug = false; /* print debug messages */
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+int Debug = 0; /* print debug messages */
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#endif
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char *Fortbuf = NULL; /* fortune buffer for -m */
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diff --git mille/move.c mille/move.c
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index 7581cc0..8a0da41 100644
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--- mille/move.c
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+++ mille/move.c
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@@ -140,7 +140,7 @@ acc:
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for (i = 1; i < HAND_SZ; i++)
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if (pp->hand[i] == C_INIT) {
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for (j = 0; pp->hand[j] == C_INIT; j++)
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- if (j >= HAND_SZ) {
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+ if (j == HAND_SZ - 1) {
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j = 0;
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break;
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}
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@@ -193,6 +193,7 @@ playcard(PLAY *pp)
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{
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int v;
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CARD card;
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+ bool blockNext;
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/*
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* check and see if player has picked
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@@ -212,7 +213,7 @@ mustpick:
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if (Debug)
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fprintf(outf, "PLAYCARD: Card = %s\n", C_name[card]);
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#endif
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- Next = FALSE;
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+ blockNext = FALSE;
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switch (card) {
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case C_200:
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if (pp->nummiles[C_200] == 2)
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@@ -322,18 +323,18 @@ protected:
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if (!pp->can_go && isrepair(pp->battle))
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pp->can_go = TRUE;
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}
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- Next = -1;
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+ blockNext = TRUE;
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break;
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case C_INIT:
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error("no card there");
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- Next = -1;
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+ blockNext = TRUE;
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break;
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}
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if (pp == &Player[PLAYER])
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account(card);
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pp->hand[Card_no] = C_INIT;
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- Next = (Next == -1 ? FALSE : TRUE);
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+ Next = !blockNext;
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return TRUE;
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}
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--
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1.9.3
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