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Improve port description and update WWW address.

This commit is contained in:
Alexey Dokuchaev 2011-08-09 03:52:24 +00:00
parent 5b77f054ad
commit e67c50d010
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=279293

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FrikQCC was started a few months before the Quake engine source was
released. Originally based off of FastQCC, it was widely (well among
the people at MDQNet) enjoyed for a few months. Then J. P. Grossman
released QCCX, back in March 2000. QCCX implemented a ton of neato-
whizbang features that I just had to have. I immediately set out to
add some of the better stuff from FrikQCC 1.x, such as warnings and
some of my own ideas of optimizations to his code. The result was
FrikQCC 2.0, which has been updated many times since then. I've
started moving away from some of the old QCCX features (for example my
Arrays are different, as is the new int type) in an effort to make the
code more user friendly.
FrikQCC was started few months before the Quake engine source was released.
Originally based off of FastQCC, it was widely (well, among the people at
MDQNet) enjoyed for a few months. After J. P. Grossman released QCCX, back
in March 2000, many of its features and ideas found their way into FrikQCC.
The result was FrikQCC 2.0, which has been updated many times since then.
WWW: http://wiki.quakesrc.org/index.php?pagename=FrikQCC
It currently supports: goto, labels, static variables, new optimizations,
compiler warnings, and many other features.
WWW: http://www.inside3d.com/frikbot/frikqcc/