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Improve port description and update WWW address.
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=279293
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FrikQCC was started a few months before the Quake engine source was
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released. Originally based off of FastQCC, it was widely (well among
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the people at MDQNet) enjoyed for a few months. Then J. P. Grossman
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released QCCX, back in March 2000. QCCX implemented a ton of neato-
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whizbang features that I just had to have. I immediately set out to
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add some of the better stuff from FrikQCC 1.x, such as warnings and
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some of my own ideas of optimizations to his code. The result was
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FrikQCC 2.0, which has been updated many times since then. I've
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started moving away from some of the old QCCX features (for example my
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Arrays are different, as is the new int type) in an effort to make the
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code more user friendly.
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FrikQCC was started few months before the Quake engine source was released.
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Originally based off of FastQCC, it was widely (well, among the people at
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MDQNet) enjoyed for a few months. After J. P. Grossman released QCCX, back
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in March 2000, many of its features and ideas found their way into FrikQCC.
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The result was FrikQCC 2.0, which has been updated many times since then.
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WWW: http://wiki.quakesrc.org/index.php?pagename=FrikQCC
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It currently supports: goto, labels, static variables, new optimizations,
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compiler warnings, and many other features.
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WWW: http://www.inside3d.com/frikbot/frikqcc/
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