mirror of
https://git.FreeBSD.org/ports.git
synced 2025-01-29 10:18:30 +00:00
This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
short) aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL. Since then, we have been cleaning up, fixing bugs, and adding features. Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of the engine has been ported to many new platforms and has had a slew of new features added, along with massive bug extermination. WWW: http://icculus.org/quake3/
This commit is contained in:
parent
64d74e1caf
commit
e9a83999f9
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=164768
@ -315,6 +315,7 @@
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SUBDIR += imaze
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SUBDIR += inform
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SUBDIR += interlogic
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SUBDIR += ioquake3
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SUBDIR += ishido
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SUBDIR += ivan
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SUBDIR += jchessboard
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|
158
games/ioquake3/Makefile
Normal file
158
games/ioquake3/Makefile
Normal file
@ -0,0 +1,158 @@
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# New ports collection makefile for: ioquake3
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# Date created: 3 Jun 2006
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# Whom: alepulver
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#
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# $FreeBSD$
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#
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PORTNAME= ioquake3
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PORTVERSION= 1.33
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_LOCAL}
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MASTER_SITE_SUBDIR= alepulver
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MAINTAINER= alepulver@FreeBSD.org
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COMMENT= Cleaned-up and enhaced version of Quake 3
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USE_BZIP2= yes
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USE_GCC= 3.2+
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USE_GMAKE= yes
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WRKSRC= ${WRKDIR}/quake3
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OPTIONS= CLIENT "Build client" on \
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GAMELIBS "Build game libraries (when not mandatory)" off \
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DEDICATED "Build dedicated server" on \
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OPENAL "Enable OpenAL (3D sound) support" off \
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OPENAL_DLOPEN "Enable dynamic loading of OpenAL" off \
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OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
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SDL_AUDIO "Use SDL for audio" off \
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SDL_VIDEO "Use SDL for video" off \
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SMP "Build SMP (threaded) client" on \
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VORBIS "Enable Ogg Vorbis codec support" off
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MAKE_ENV+= DEFAULT_BASEDIR="${Q3DIR}" LIBDIR="${LIBDIR}" \
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PTHREAD_LIBS="${PTHREAD_LIBS}"
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PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
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LIBDIR= ${PREFIX}/lib/${PORTNAME}
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SVN_REV= 777
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VM_ARCHS= amd64 i386 powerpc
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.include <bsd.port.pre.mk>
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.if ${OSVERSION} < 500000
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EXTRA_PATCHES+= ${FILESDIR}/extra-patch-code__unix__unix_shared.c
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.endif
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.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \
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defined(WITHOUT_SMP)
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IGNORE= needs at least one of CLIENT, DEDICATED and SMP options
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.endif
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.for i in ${ARCH}
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. if ${VM_ARCHS:M${i}} != ""
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HAVE_VM_COMPILED= yes
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. endif
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.endfor
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.if defined(HAVE_VM_COMPILED)
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MAKE_ENV+= HAVE_VM_COMPILED=true
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.endif
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.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SMP)
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# OpenAL
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. if defined(WITH_OPENAL)
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LIB_DEPENDS+= openal.0:${PORTSDIR}/audio/openal
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MAKE_ENV+= USE_OPENAL=1
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. if defined(WITH_OPENAL_DLOPEN)
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MAKE_ENV+= USE_OPENAL_DLOPEN=1
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. endif
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. endif
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# SDL
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. if defined(WITH_SDL_AUDIO)
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USE_SDL= sdl
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MAKE_ENV+= USE_SDL_AUDIO=1
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. endif
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. if defined(WITH_SDL_VIDEO)
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USE_SDL= sdl
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MAKE_ENV+= USE_SDL_VIDEO=1
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. else
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USE_GL= yes
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. endif
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# Vorbis
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. if defined(WITH_VORBIS)
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LIB_DEPENDS+= vorbis.3:${PORTSDIR}/audio/libvorbis
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MAKE_ENV+= USE_CODEC_VORBIS=1
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. endif
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.endif
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.if !defined(WITHOUT_CLIENT)
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MAKE_ENV+= BUILD_CLIENT=1
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PLIST_SUB+= CLIENT=""
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Q3BIN+= ioquake3
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.else
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PLIST_SUB+= CLIENT="@comment "
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.endif
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.if !defined(WITHOUT_DEDICATED)
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MAKE_ENV+= BUILD_SERVER=1
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PLIST_SUB+= DEDICATED=""
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Q3BIN+= ioq3ded
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.else
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PLIST_SUB+= DEDICATED="@comment "
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.endif
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.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED)
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MAKE_ENV+= BUILD_GAME_SO=1
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PLIST_SUB+= GAMELIBS=""
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.else
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PLIST_SUB+= GAMELIBS="@comment "
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.endif
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.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
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MAKE_ENV+= USE_OPTIMIZED_CFLAGS=1
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.endif
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.if !defined(WITHOUT_SMP)
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MAKE_ENV+= BUILD_CLIENT_SMP=1
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PLIST_SUB+= SMP=""
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Q3BIN+= ioquake3-smp
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.else
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PLIST_SUB+= SMP="@comment "
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.endif
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.if ${OSVERSION} < 500000
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post-patch:
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@${REINPLACE_CMD} -e 's|stdint\.h|inttypes.h|' \
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${BUILD_WRKSRC}/code/qcommon/q_shared.h
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.endif
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do-install:
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.for bin in ${Q3BIN}
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${INSTALL_PROGRAM} ${WRKSRC}/build/release/${bin} ${PREFIX}/bin
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.endfor
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.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED)
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.for dir in baseq3 missionpack
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${MKDIR} ${LIBDIR}/${dir}
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${INSTALL_PROGRAM} ${WRKSRC}/build/release/${dir}/*.so ${LIBDIR}/${dir}
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.endfor
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.endif
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post-install:
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.if defined(WITH_SDL_AUDIO) || defined(WITH_OPENAL)
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@${ECHO_CMD}
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@${ECHO_CMD} "WARNING: if you have sound problems try recompiling without SDL_AUDIO and OPENAL options." | ${FMT}
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@${ECHO_CMD}
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.endif
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maint-gen-distfile:
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@if [ -f ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} ]; then \
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${ECHO_CMD} "ERROR: the distfile already exists."; \
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${FALSE}; \
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fi
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svn export -r${SVN_REV} svn://svn.icculus.org/quake3/trunk quake3
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${TAR} jcf ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} quake3
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${RM} -rf quake3
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.include "${.CURDIR}/../quake3-data/Makefile.include"
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.include <bsd.port.post.mk>
|
3
games/ioquake3/distinfo
Normal file
3
games/ioquake3/distinfo
Normal file
@ -0,0 +1,3 @@
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MD5 (ioquake3-1.33.tar.bz2) = 0eaf6eb252e6b56d1195faf2d898c533
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SHA256 (ioquake3-1.33.tar.bz2) = 9e9b7f4d7b39eb82c8b1de9dc0ce62d0eed4d676d21e1adfb4930832c5123abb
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SIZE (ioquake3-1.33.tar.bz2) = 2421997
|
24
games/ioquake3/files/extra-patch-code__unix__unix_shared.c
Normal file
24
games/ioquake3/files/extra-patch-code__unix__unix_shared.c
Normal file
@ -0,0 +1,24 @@
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--- ./code/unix/unix_shared.c.orig Fri Nov 4 19:32:00 2005
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+++ ./code/unix/unix_shared.c Wed Jun 7 16:52:01 2006
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@@ -20,6 +20,7 @@
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===========================================================================
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*/
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#include <sys/types.h>
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+#include <sys/sysctl.h>
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#include <sys/stat.h>
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#include <errno.h>
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#include <stdio.h>
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@@ -430,6 +431,12 @@
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// sysconf() in libc, POSIX.1 compliant
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unsigned int Sys_ProcessorCount(void)
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{
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- return sysconf(_SC_NPROCESSORS_ONLN);
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+ int mib[2], value, len;
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+
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+ mib[0] = CTL_HW;
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+ mib[1] = HW_NCPU;
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+ len = sizeof(value);
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+ sysctl(mib, 2, &value, &len, NULL, 0);
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+ return (value);
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}
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#endif
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316
games/ioquake3/files/patch-Makefile
Normal file
316
games/ioquake3/files/patch-Makefile
Normal file
@ -0,0 +1,316 @@
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--- ./Makefile.orig Sat Apr 29 16:54:54 2006
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+++ ./Makefile Wed Jun 7 19:34:25 2006
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@@ -26,11 +26,19 @@
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endif
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endif
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||||
|
||||
-BUILD_CLIENT =
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-BUILD_CLIENT_SMP =
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-BUILD_SERVER =
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-BUILD_GAME_SO =
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-BUILD_GAME_QVM =
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+BUILD_CLIENT?=0
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+BUILD_CLIENT_SMP?=0
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+BUILD_GAME_QVM?=0
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+BUILD_GAME_SO?=0
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+BUILD_SERVER?=0
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+HAVE_VM_COMPILED?=false
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+USE_CODEC_VORBIS?=0
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+USE_LOCAL_HEADERS?=0
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+USE_OPENAL?=0
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+USE_OPENAL_DLOPEN?=0
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+USE_OPTIMIZED_CFLAGS?=0
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+USE_SDL_AUDIO?=0
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+USE_SDL_VIDEO?=0
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#############################################################################
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#
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@@ -88,30 +96,10 @@
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endif
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export USE_CCACHE
|
||||
|
||||
-ifndef USE_SDL
|
||||
-USE_SDL=1
|
||||
-endif
|
||||
-
|
||||
-ifndef USE_OPENAL
|
||||
-USE_OPENAL=1
|
||||
-endif
|
||||
-
|
||||
-ifndef USE_OPENAL_DLOPEN
|
||||
-USE_OPENAL_DLOPEN=0
|
||||
-endif
|
||||
-
|
||||
-ifndef USE_CODEC_VORBIS
|
||||
-USE_CODEC_VORBIS=0
|
||||
-endif
|
||||
-
|
||||
-ifndef USE_LOCAL_HEADERS
|
||||
-USE_LOCAL_HEADERS=1
|
||||
-endif
|
||||
-
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||||
#############################################################################
|
||||
|
||||
BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
|
||||
-BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
|
||||
+BR=$(BUILD_DIR)/release
|
||||
CDIR=$(MOUNT_DIR)/client
|
||||
SDIR=$(MOUNT_DIR)/server
|
||||
RDIR=$(MOUNT_DIR)/renderer
|
||||
@@ -407,18 +395,12 @@
|
||||
|
||||
ifeq ($(PLATFORM),freebsd)
|
||||
|
||||
- ifneq (,$(findstring alpha,$(shell uname -m)))
|
||||
- ARCH=axp
|
||||
- else #default to i386
|
||||
- ARCH=i386
|
||||
- endif #alpha test
|
||||
-
|
||||
-
|
||||
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
|
||||
+ BASE_CFLAGS = -DARCH='\"$(ARCH)\"' -DLIBDIR='\"$(LIBDIR)\"' -I$(LOCALBASE)/include -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
|
||||
|
||||
- GL_CFLAGS = -I/usr/X11R6/include
|
||||
+ GL_CFLAGS = -I$(X11BASE)/include
|
||||
|
||||
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
|
||||
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -pipe
|
||||
|
||||
ifeq ($(USE_OPENAL),1)
|
||||
BASE_CFLAGS += -DUSE_OPENAL=1
|
||||
@@ -431,46 +413,61 @@
|
||||
BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
|
||||
endif
|
||||
|
||||
- ifeq ($(USE_SDL),1)
|
||||
- BASE_CFLAGS += $(shell sdl11-config --cflags) -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1
|
||||
+ ifeq ($(USE_SDL_AUDIO),1)
|
||||
+ BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
|
||||
+ else
|
||||
+ ifeq ($(USE_SDL_VIDEO),1)
|
||||
+ BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
|
||||
+ endif
|
||||
endif
|
||||
|
||||
- ifeq ($(ARCH),axp)
|
||||
- CC=gcc
|
||||
- BASE_CFLAGS += -DNO_VM_COMPILED
|
||||
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
|
||||
- -fomit-frame-pointer -fexpensive-optimizations
|
||||
- else
|
||||
- ifeq ($(ARCH),i386)
|
||||
- CC=gcc
|
||||
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
|
||||
- -march=pentium -fomit-frame-pointer -pipe -ffast-math \
|
||||
- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
|
||||
- -funroll-loops -fstrength-reduce
|
||||
- else
|
||||
- BASE_CFLAGS += -DNO_VM_COMPILED
|
||||
+ ifeq ($(USE_SDL_AUDIO),1)
|
||||
+ BASE_CFLAGS += -DUSE_SDL_SOUND=1
|
||||
endif
|
||||
+
|
||||
+ ifeq ($(USE_SDL_VIDEO),1)
|
||||
+ BASE_CFLAGS += -DUSE_SDL_VIDEO=1
|
||||
+ endif
|
||||
+
|
||||
+ ifeq ($(USE_OPTIMIZED_CFLAGS),1)
|
||||
+ RELEASE_CFLAGS+=-O3 -ffast-math -funroll-loops -fomit-frame-pointer \
|
||||
+ -fexpensive-optimizations
|
||||
+ ifeq ($(ARCH),i386)
|
||||
+ RELEASE_CFLAGS+=-falign-loops=2 -falign-jumps=2 -falign-functions=2 \
|
||||
+ -fstrength-reduce
|
||||
+ endif
|
||||
+ endif
|
||||
+
|
||||
+ ifneq ($(HAVE_VM_COMPILED),true)
|
||||
+ BASE_CFLAGS += -DNO_VM_COMPILED
|
||||
endif
|
||||
|
||||
SHLIBEXT=so
|
||||
SHLIBCFLAGS=-fPIC
|
||||
SHLIBLDFLAGS=-shared $(LDFLAGS)
|
||||
|
||||
- THREAD_LDFLAGS=-lpthread
|
||||
+ THREAD_LDFLAGS=$(PTHREAD_LIBS)
|
||||
# don't need -ldl (FreeBSD)
|
||||
- LDFLAGS=-lm
|
||||
+ LDFLAGS+=-lm
|
||||
|
||||
- CLIENT_LDFLAGS =
|
||||
+ CLIENT_LDFLAGS = -L$(LOCALBASE)/lib
|
||||
|
||||
- ifeq ($(USE_SDL),1)
|
||||
- CLIENT_LDFLAGS += $(shell sdl11-config --libs)
|
||||
+ ifeq ($(USE_SDL_AUDIO),1)
|
||||
+ CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
|
||||
else
|
||||
- CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
|
||||
+ ifeq ($(USE_SDL_VIDEO),1)
|
||||
+ CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
|
||||
+ endif
|
||||
+ endif
|
||||
+
|
||||
+ ifneq ($(USE_SDL_VIDEO),1)
|
||||
+ CLIENT_LDFLAGS += -L$(X11BASE)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
|
||||
endif
|
||||
|
||||
ifeq ($(USE_OPENAL),1)
|
||||
+ CLIENT_LDFLAGS += $(THREAD_LDFLAGS)
|
||||
ifneq ($(USE_OPENAL_DLOPEN),1)
|
||||
- CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lopenal
|
||||
+ CLIENT_LDFLAGS += -lopenal
|
||||
endif
|
||||
endif
|
||||
|
||||
@@ -632,24 +629,24 @@
|
||||
TARGETS =
|
||||
|
||||
ifneq ($(BUILD_SERVER),0)
|
||||
- TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT)
|
||||
+ TARGETS += $(B)/ioq3ded$(BINEXT)
|
||||
endif
|
||||
|
||||
ifneq ($(BUILD_CLIENT),0)
|
||||
- TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT)
|
||||
+ TARGETS += $(B)/ioquake3$(BINEXT)
|
||||
ifneq ($(BUILD_CLIENT_SMP),0)
|
||||
- TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT)
|
||||
+ TARGETS += $(B)/ioquake3-smp$(BINEXT)
|
||||
endif
|
||||
endif
|
||||
|
||||
ifneq ($(BUILD_GAME_SO),0)
|
||||
TARGETS += \
|
||||
- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
|
||||
+ $(B)/baseq3/cgame.$(SHLIBEXT) \
|
||||
+ $(B)/baseq3/qagame.$(SHLIBEXT) \
|
||||
+ $(B)/baseq3/ui.$(SHLIBEXT) \
|
||||
+ $(B)/missionpack/cgame.$(SHLIBEXT) \
|
||||
+ $(B)/missionpack/qagame.$(SHLIBEXT) \
|
||||
+ $(B)/missionpack/ui.$(SHLIBEXT)
|
||||
endif
|
||||
|
||||
ifneq ($(BUILD_GAME_QVM),0)
|
||||
@@ -707,11 +704,11 @@
|
||||
$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)"
|
||||
|
||||
build_release: B=$(BR)
|
||||
-build_release: makedirs tools
|
||||
+build_release: makedirs
|
||||
$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS) $(DEPEND_CFLAGS)"
|
||||
|
||||
#Build both debug and release builds
|
||||
-all:build_debug build_release
|
||||
+all:build_release
|
||||
|
||||
targets: $(TARGETS)
|
||||
|
||||
@@ -919,11 +916,11 @@
|
||||
$(B)/client/ftola.o \
|
||||
$(B)/client/snapvectora.o
|
||||
endif
|
||||
-ifeq ($(ARCH),x86_64)
|
||||
+ifeq ($(ARCH),amd64)
|
||||
Q3OBJ += $(B)/client/vm_x86_64.o
|
||||
endif
|
||||
|
||||
-ifeq ($(ARCH),ppc)
|
||||
+ifeq ($(ARCH),powerpc)
|
||||
ifneq ($(VM_PPC),)
|
||||
Q3OBJ += $(B)/client/$(VM_PPC).o
|
||||
endif
|
||||
@@ -971,10 +968,10 @@
|
||||
$(B)/client/sdl_glimp_smp.o
|
||||
endif
|
||||
|
||||
-$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
|
||||
+$(B)/ioquake3$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
|
||||
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
|
||||
|
||||
-$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
|
||||
+$(B)/ioquake3-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
|
||||
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
|
||||
$(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
|
||||
|
||||
@@ -1253,17 +1250,17 @@
|
||||
$(B)/ded/snapvectora.o $(B)/ded/matha.o
|
||||
endif
|
||||
|
||||
-ifeq ($(ARCH),x86_64)
|
||||
+ifeq ($(ARCH),amd64)
|
||||
Q3DOBJ += $(B)/ded/vm_x86_64.o
|
||||
endif
|
||||
|
||||
-ifeq ($(ARCH),ppc)
|
||||
+ifeq ($(ARCH),powerpc)
|
||||
ifneq ($(VM_PPC),)
|
||||
Q3DOBJ += $(B)/ded/$(VM_PPC).o
|
||||
endif
|
||||
endif
|
||||
|
||||
-$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
|
||||
+$(B)/ioq3ded$(BINEXT): $(Q3DOBJ)
|
||||
$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
|
||||
|
||||
$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
|
||||
@@ -1377,7 +1374,7 @@
|
||||
Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
|
||||
Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
|
||||
+$(B)/baseq3/cgame.$(SHLIBEXT) : $(Q3CGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
|
||||
|
||||
$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
|
||||
@@ -1418,7 +1415,7 @@
|
||||
MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
|
||||
MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
|
||||
|
||||
-$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
|
||||
+$(B)/missionpack/cgame.$(SHLIBEXT) : $(MPCGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
|
||||
|
||||
$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
|
||||
@@ -1468,7 +1465,7 @@
|
||||
Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
|
||||
Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
|
||||
+$(B)/baseq3/qagame.$(SHLIBEXT) : $(Q3GOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
|
||||
|
||||
$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
|
||||
@@ -1516,7 +1513,7 @@
|
||||
MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
|
||||
MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
|
||||
|
||||
-$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
|
||||
+$(B)/missionpack/qagame.$(SHLIBEXT) : $(MPGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
|
||||
|
||||
$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
|
||||
@@ -1576,7 +1573,7 @@
|
||||
Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
|
||||
Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
|
||||
+$(B)/baseq3/ui.$(SHLIBEXT) : $(Q3UIOBJ)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
|
||||
|
||||
$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
|
||||
@@ -1601,7 +1598,7 @@
|
||||
MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
|
||||
MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
|
||||
+$(B)/missionpack/ui.$(SHLIBEXT) : $(MPUIOBJ)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
|
||||
|
||||
$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
|
11
games/ioquake3/files/patch-code__botlib__be_interface.c
Normal file
11
games/ioquake3/files/patch-code__botlib__be_interface.c
Normal file
@ -0,0 +1,11 @@
|
||||
--- ./code/botlib/be_interface.c.orig Wed Apr 26 10:36:58 2006
|
||||
+++ ./code/botlib/be_interface.c Wed Jun 7 19:34:25 2006
|
||||
@@ -155,7 +155,7 @@
|
||||
} else {
|
||||
Com_sprintf(logfilename, sizeof(logfilename), "botlib.log");
|
||||
}
|
||||
- Log_Open(logfilename);
|
||||
+ Log_Open("/dev/null");
|
||||
//
|
||||
botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n");
|
||||
//
|
10
games/ioquake3/files/patch-code__qcommon__common.c
Normal file
10
games/ioquake3/files/patch-code__qcommon__common.c
Normal file
@ -0,0 +1,10 @@
|
||||
--- ./code/qcommon/common.c.orig Wed Apr 26 08:27:12 2006
|
||||
+++ ./code/qcommon/common.c Wed Jun 7 19:34:25 2006
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "qcommon.h"
|
||||
#include <setjmp.h>
|
||||
#ifndef _WIN32
|
||||
+#include <sys/types.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/stat.h> // umask
|
||||
#else
|
15
games/ioquake3/files/patch-code__qcommon__q_platform.h
Normal file
15
games/ioquake3/files/patch-code__qcommon__q_platform.h
Normal file
@ -0,0 +1,15 @@
|
||||
--- ./code/qcommon/q_platform.h.orig Tue Dec 27 16:46:01 2005
|
||||
+++ ./code/qcommon/q_platform.h Wed Jun 7 19:35:23 2006
|
||||
@@ -176,11 +176,7 @@
|
||||
#define ID_INLINE inline
|
||||
#define PATH_SEP '/'
|
||||
|
||||
-#ifdef __i386__
|
||||
-#define ARCH_STRING "i386"
|
||||
-#elif defined __axp__
|
||||
-#define ARCH_STRING "alpha"
|
||||
-#endif
|
||||
+#define ARCH_STRING ARCH
|
||||
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
#define Q3_BIG_ENDIAN
|
19
games/ioquake3/files/patch-code__unix__linux_glimp.c
Normal file
19
games/ioquake3/files/patch-code__unix__linux_glimp.c
Normal file
@ -0,0 +1,19 @@
|
||||
--- ./code/unix/linux_glimp.c.orig Sun Apr 30 11:32:56 2006
|
||||
+++ ./code/unix/linux_glimp.c Wed Jun 7 19:34:25 2006
|
||||
@@ -631,8 +631,14 @@
|
||||
|
||||
dx = ((int)event.xmotion.x - mwx);
|
||||
dy = ((int)event.xmotion.y - mwy);
|
||||
- mx += dx;
|
||||
- my += dy;
|
||||
+ if (abs(dx) > 1)
|
||||
+ mx += dx * 2;
|
||||
+ else
|
||||
+ mx += dx;
|
||||
+ if (abs(dy) > 1)
|
||||
+ my += dy * 2;
|
||||
+ else
|
||||
+ my += dy;
|
||||
|
||||
mwx = event.xmotion.x;
|
||||
mwy = event.xmotion.y;
|
31
games/ioquake3/files/patch-code__unix__unix_main.c
Normal file
31
games/ioquake3/files/patch-code__unix__unix_main.c
Normal file
@ -0,0 +1,31 @@
|
||||
--- ./code/unix/unix_main.c.orig Sun Feb 26 18:22:12 2006
|
||||
+++ ./code/unix/unix_main.c Wed Jun 7 19:34:25 2006
|
||||
@@ -774,6 +774,7 @@
|
||||
char curpath[MAX_OSPATH];
|
||||
char fname[MAX_OSPATH];
|
||||
char *basepath;
|
||||
+ char *libpath;
|
||||
char *homepath;
|
||||
char *pwdpath;
|
||||
char *cdpath;
|
||||
@@ -789,14 +790,19 @@
|
||||
// TODO: use fs_searchpaths from files.c
|
||||
pwdpath = Sys_Cwd();
|
||||
basepath = Cvar_VariableString( "fs_basepath" );
|
||||
+ libpath = LIBDIR;
|
||||
homepath = Cvar_VariableString( "fs_homepath" );
|
||||
cdpath = Cvar_VariableString( "fs_cdpath" );
|
||||
gamedir = Cvar_VariableString( "fs_game" );
|
||||
|
||||
- libHandle = try_dlopen(pwdpath, gamedir, fname, fqpath);
|
||||
+ if(!libHandle && homepath)
|
||||
+ libHandle = try_dlopen(pwdpath, gamedir, fname, fqpath);
|
||||
|
||||
if(!libHandle && homepath)
|
||||
libHandle = try_dlopen(homepath, gamedir, fname, fqpath);
|
||||
+
|
||||
+ if(!libHandle && basepath)
|
||||
+ libHandle = try_dlopen(libpath, gamedir, fname, fqpath);
|
||||
|
||||
if(!libHandle && basepath)
|
||||
libHandle = try_dlopen(basepath, gamedir, fname, fqpath);
|
11
games/ioquake3/pkg-descr
Normal file
11
games/ioquake3/pkg-descr
Normal file
@ -0,0 +1,11 @@
|
||||
This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
|
||||
short) aims to build upon id Software's Quake 3 source code release. The
|
||||
source code was released on August 20, 2005 under the GPL. Since then, we have
|
||||
been cleaning up, fixing bugs, and adding features. Our permanent goal is to
|
||||
create the open source Quake 3 distribution upon which people base their games
|
||||
and projects. We also seek to have the perfect version of the engine for
|
||||
playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
|
||||
the engine has been ported to many new platforms and has had a slew of new
|
||||
features added, along with massive bug extermination.
|
||||
|
||||
WWW: http://icculus.org/quake3/
|
12
games/ioquake3/pkg-plist
Normal file
12
games/ioquake3/pkg-plist
Normal file
@ -0,0 +1,12 @@
|
||||
%%DEDICATED%%bin/ioq3ded
|
||||
%%CLIENT%%bin/ioquake3
|
||||
%%SMP%%bin/ioquake3-smp
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseq3/cgame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseq3/qagame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseq3/ui.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/missionpack/cgame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/missionpack/qagame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/missionpack/ui.so
|
||||
%%GAMELIBS%%@dirrm %%LIBDIR%%/missionpack
|
||||
%%GAMELIBS%%@dirrm %%LIBDIR%%/baseq3
|
||||
%%GAMELIBS%%@dirrm %%LIBDIR%%
|
158
games/iourbanterror/Makefile
Normal file
158
games/iourbanterror/Makefile
Normal file
@ -0,0 +1,158 @@
|
||||
# New ports collection makefile for: ioquake3
|
||||
# Date created: 3 Jun 2006
|
||||
# Whom: alepulver
|
||||
#
|
||||
# $FreeBSD$
|
||||
#
|
||||
|
||||
PORTNAME= ioquake3
|
||||
PORTVERSION= 1.33
|
||||
CATEGORIES= games
|
||||
MASTER_SITES= ${MASTER_SITE_LOCAL}
|
||||
MASTER_SITE_SUBDIR= alepulver
|
||||
|
||||
MAINTAINER= alepulver@FreeBSD.org
|
||||
COMMENT= Cleaned-up and enhaced version of Quake 3
|
||||
|
||||
USE_BZIP2= yes
|
||||
USE_GCC= 3.2+
|
||||
USE_GMAKE= yes
|
||||
WRKSRC= ${WRKDIR}/quake3
|
||||
|
||||
OPTIONS= CLIENT "Build client" on \
|
||||
GAMELIBS "Build game libraries (when not mandatory)" off \
|
||||
DEDICATED "Build dedicated server" on \
|
||||
OPENAL "Enable OpenAL (3D sound) support" off \
|
||||
OPENAL_DLOPEN "Enable dynamic loading of OpenAL" off \
|
||||
OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
|
||||
SDL_AUDIO "Use SDL for audio" off \
|
||||
SDL_VIDEO "Use SDL for video" off \
|
||||
SMP "Build SMP (threaded) client" on \
|
||||
VORBIS "Enable Ogg Vorbis codec support" off
|
||||
|
||||
MAKE_ENV+= DEFAULT_BASEDIR="${Q3DIR}" LIBDIR="${LIBDIR}" \
|
||||
PTHREAD_LIBS="${PTHREAD_LIBS}"
|
||||
PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
|
||||
|
||||
LIBDIR= ${PREFIX}/lib/${PORTNAME}
|
||||
SVN_REV= 777
|
||||
VM_ARCHS= amd64 i386 powerpc
|
||||
|
||||
.include <bsd.port.pre.mk>
|
||||
|
||||
.if ${OSVERSION} < 500000
|
||||
EXTRA_PATCHES+= ${FILESDIR}/extra-patch-code__unix__unix_shared.c
|
||||
.endif
|
||||
|
||||
.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \
|
||||
defined(WITHOUT_SMP)
|
||||
IGNORE= needs at least one of CLIENT, DEDICATED and SMP options
|
||||
.endif
|
||||
|
||||
.for i in ${ARCH}
|
||||
. if ${VM_ARCHS:M${i}} != ""
|
||||
HAVE_VM_COMPILED= yes
|
||||
. endif
|
||||
.endfor
|
||||
|
||||
.if defined(HAVE_VM_COMPILED)
|
||||
MAKE_ENV+= HAVE_VM_COMPILED=true
|
||||
.endif
|
||||
|
||||
.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SMP)
|
||||
# OpenAL
|
||||
. if defined(WITH_OPENAL)
|
||||
LIB_DEPENDS+= openal.0:${PORTSDIR}/audio/openal
|
||||
MAKE_ENV+= USE_OPENAL=1
|
||||
. if defined(WITH_OPENAL_DLOPEN)
|
||||
MAKE_ENV+= USE_OPENAL_DLOPEN=1
|
||||
. endif
|
||||
. endif
|
||||
# SDL
|
||||
. if defined(WITH_SDL_AUDIO)
|
||||
USE_SDL= sdl
|
||||
MAKE_ENV+= USE_SDL_AUDIO=1
|
||||
. endif
|
||||
. if defined(WITH_SDL_VIDEO)
|
||||
USE_SDL= sdl
|
||||
MAKE_ENV+= USE_SDL_VIDEO=1
|
||||
. else
|
||||
USE_GL= yes
|
||||
. endif
|
||||
# Vorbis
|
||||
. if defined(WITH_VORBIS)
|
||||
LIB_DEPENDS+= vorbis.3:${PORTSDIR}/audio/libvorbis
|
||||
MAKE_ENV+= USE_CODEC_VORBIS=1
|
||||
. endif
|
||||
.endif
|
||||
|
||||
.if !defined(WITHOUT_CLIENT)
|
||||
MAKE_ENV+= BUILD_CLIENT=1
|
||||
PLIST_SUB+= CLIENT=""
|
||||
Q3BIN+= ioquake3
|
||||
.else
|
||||
PLIST_SUB+= CLIENT="@comment "
|
||||
.endif
|
||||
|
||||
.if !defined(WITHOUT_DEDICATED)
|
||||
MAKE_ENV+= BUILD_SERVER=1
|
||||
PLIST_SUB+= DEDICATED=""
|
||||
Q3BIN+= ioq3ded
|
||||
.else
|
||||
PLIST_SUB+= DEDICATED="@comment "
|
||||
.endif
|
||||
|
||||
.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED)
|
||||
MAKE_ENV+= BUILD_GAME_SO=1
|
||||
PLIST_SUB+= GAMELIBS=""
|
||||
.else
|
||||
PLIST_SUB+= GAMELIBS="@comment "
|
||||
.endif
|
||||
|
||||
.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
|
||||
MAKE_ENV+= USE_OPTIMIZED_CFLAGS=1
|
||||
.endif
|
||||
|
||||
.if !defined(WITHOUT_SMP)
|
||||
MAKE_ENV+= BUILD_CLIENT_SMP=1
|
||||
PLIST_SUB+= SMP=""
|
||||
Q3BIN+= ioquake3-smp
|
||||
.else
|
||||
PLIST_SUB+= SMP="@comment "
|
||||
.endif
|
||||
|
||||
.if ${OSVERSION} < 500000
|
||||
post-patch:
|
||||
@${REINPLACE_CMD} -e 's|stdint\.h|inttypes.h|' \
|
||||
${BUILD_WRKSRC}/code/qcommon/q_shared.h
|
||||
.endif
|
||||
|
||||
do-install:
|
||||
.for bin in ${Q3BIN}
|
||||
${INSTALL_PROGRAM} ${WRKSRC}/build/release/${bin} ${PREFIX}/bin
|
||||
.endfor
|
||||
.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED)
|
||||
.for dir in baseq3 missionpack
|
||||
${MKDIR} ${LIBDIR}/${dir}
|
||||
${INSTALL_PROGRAM} ${WRKSRC}/build/release/${dir}/*.so ${LIBDIR}/${dir}
|
||||
.endfor
|
||||
.endif
|
||||
|
||||
post-install:
|
||||
.if defined(WITH_SDL_AUDIO) || defined(WITH_OPENAL)
|
||||
@${ECHO_CMD}
|
||||
@${ECHO_CMD} "WARNING: if you have sound problems try recompiling without SDL_AUDIO and OPENAL options." | ${FMT}
|
||||
@${ECHO_CMD}
|
||||
.endif
|
||||
|
||||
maint-gen-distfile:
|
||||
@if [ -f ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} ]; then \
|
||||
${ECHO_CMD} "ERROR: the distfile already exists."; \
|
||||
${FALSE}; \
|
||||
fi
|
||||
svn export -r${SVN_REV} svn://svn.icculus.org/quake3/trunk quake3
|
||||
${TAR} jcf ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} quake3
|
||||
${RM} -rf quake3
|
||||
|
||||
.include "${.CURDIR}/../quake3-data/Makefile.include"
|
||||
.include <bsd.port.post.mk>
|
3
games/iourbanterror/distinfo
Normal file
3
games/iourbanterror/distinfo
Normal file
@ -0,0 +1,3 @@
|
||||
MD5 (ioquake3-1.33.tar.bz2) = 0eaf6eb252e6b56d1195faf2d898c533
|
||||
SHA256 (ioquake3-1.33.tar.bz2) = 9e9b7f4d7b39eb82c8b1de9dc0ce62d0eed4d676d21e1adfb4930832c5123abb
|
||||
SIZE (ioquake3-1.33.tar.bz2) = 2421997
|
@ -0,0 +1,24 @@
|
||||
--- ./code/unix/unix_shared.c.orig Fri Nov 4 19:32:00 2005
|
||||
+++ ./code/unix/unix_shared.c Wed Jun 7 16:52:01 2006
|
||||
@@ -20,6 +20,7 @@
|
||||
===========================================================================
|
||||
*/
|
||||
#include <sys/types.h>
|
||||
+#include <sys/sysctl.h>
|
||||
#include <sys/stat.h>
|
||||
#include <errno.h>
|
||||
#include <stdio.h>
|
||||
@@ -430,6 +431,12 @@
|
||||
// sysconf() in libc, POSIX.1 compliant
|
||||
unsigned int Sys_ProcessorCount(void)
|
||||
{
|
||||
- return sysconf(_SC_NPROCESSORS_ONLN);
|
||||
+ int mib[2], value, len;
|
||||
+
|
||||
+ mib[0] = CTL_HW;
|
||||
+ mib[1] = HW_NCPU;
|
||||
+ len = sizeof(value);
|
||||
+ sysctl(mib, 2, &value, &len, NULL, 0);
|
||||
+ return (value);
|
||||
}
|
||||
#endif
|
316
games/iourbanterror/files/patch-Makefile
Normal file
316
games/iourbanterror/files/patch-Makefile
Normal file
@ -0,0 +1,316 @@
|
||||
--- ./Makefile.orig Sat Apr 29 16:54:54 2006
|
||||
+++ ./Makefile Wed Jun 7 19:34:25 2006
|
||||
@@ -26,11 +26,19 @@
|
||||
endif
|
||||
endif
|
||||
|
||||
-BUILD_CLIENT =
|
||||
-BUILD_CLIENT_SMP =
|
||||
-BUILD_SERVER =
|
||||
-BUILD_GAME_SO =
|
||||
-BUILD_GAME_QVM =
|
||||
+BUILD_CLIENT?=0
|
||||
+BUILD_CLIENT_SMP?=0
|
||||
+BUILD_GAME_QVM?=0
|
||||
+BUILD_GAME_SO?=0
|
||||
+BUILD_SERVER?=0
|
||||
+HAVE_VM_COMPILED?=false
|
||||
+USE_CODEC_VORBIS?=0
|
||||
+USE_LOCAL_HEADERS?=0
|
||||
+USE_OPENAL?=0
|
||||
+USE_OPENAL_DLOPEN?=0
|
||||
+USE_OPTIMIZED_CFLAGS?=0
|
||||
+USE_SDL_AUDIO?=0
|
||||
+USE_SDL_VIDEO?=0
|
||||
|
||||
#############################################################################
|
||||
#
|
||||
@@ -88,30 +96,10 @@
|
||||
endif
|
||||
export USE_CCACHE
|
||||
|
||||
-ifndef USE_SDL
|
||||
-USE_SDL=1
|
||||
-endif
|
||||
-
|
||||
-ifndef USE_OPENAL
|
||||
-USE_OPENAL=1
|
||||
-endif
|
||||
-
|
||||
-ifndef USE_OPENAL_DLOPEN
|
||||
-USE_OPENAL_DLOPEN=0
|
||||
-endif
|
||||
-
|
||||
-ifndef USE_CODEC_VORBIS
|
||||
-USE_CODEC_VORBIS=0
|
||||
-endif
|
||||
-
|
||||
-ifndef USE_LOCAL_HEADERS
|
||||
-USE_LOCAL_HEADERS=1
|
||||
-endif
|
||||
-
|
||||
#############################################################################
|
||||
|
||||
BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH)
|
||||
-BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)
|
||||
+BR=$(BUILD_DIR)/release
|
||||
CDIR=$(MOUNT_DIR)/client
|
||||
SDIR=$(MOUNT_DIR)/server
|
||||
RDIR=$(MOUNT_DIR)/renderer
|
||||
@@ -407,18 +395,12 @@
|
||||
|
||||
ifeq ($(PLATFORM),freebsd)
|
||||
|
||||
- ifneq (,$(findstring alpha,$(shell uname -m)))
|
||||
- ARCH=axp
|
||||
- else #default to i386
|
||||
- ARCH=i386
|
||||
- endif #alpha test
|
||||
-
|
||||
-
|
||||
- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
|
||||
+ BASE_CFLAGS = -DARCH='\"$(ARCH)\"' -DLIBDIR='\"$(LIBDIR)\"' -I$(LOCALBASE)/include -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes
|
||||
|
||||
- GL_CFLAGS = -I/usr/X11R6/include
|
||||
+ GL_CFLAGS = -I$(X11BASE)/include
|
||||
|
||||
DEBUG_CFLAGS=$(BASE_CFLAGS) -g
|
||||
+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -pipe
|
||||
|
||||
ifeq ($(USE_OPENAL),1)
|
||||
BASE_CFLAGS += -DUSE_OPENAL=1
|
||||
@@ -431,46 +413,61 @@
|
||||
BASE_CFLAGS += -DUSE_CODEC_VORBIS=1
|
||||
endif
|
||||
|
||||
- ifeq ($(USE_SDL),1)
|
||||
- BASE_CFLAGS += $(shell sdl11-config --cflags) -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1
|
||||
+ ifeq ($(USE_SDL_AUDIO),1)
|
||||
+ BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
|
||||
+ else
|
||||
+ ifeq ($(USE_SDL_VIDEO),1)
|
||||
+ BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
|
||||
+ endif
|
||||
endif
|
||||
|
||||
- ifeq ($(ARCH),axp)
|
||||
- CC=gcc
|
||||
- BASE_CFLAGS += -DNO_VM_COMPILED
|
||||
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \
|
||||
- -fomit-frame-pointer -fexpensive-optimizations
|
||||
- else
|
||||
- ifeq ($(ARCH),i386)
|
||||
- CC=gcc
|
||||
- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \
|
||||
- -march=pentium -fomit-frame-pointer -pipe -ffast-math \
|
||||
- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \
|
||||
- -funroll-loops -fstrength-reduce
|
||||
- else
|
||||
- BASE_CFLAGS += -DNO_VM_COMPILED
|
||||
+ ifeq ($(USE_SDL_AUDIO),1)
|
||||
+ BASE_CFLAGS += -DUSE_SDL_SOUND=1
|
||||
endif
|
||||
+
|
||||
+ ifeq ($(USE_SDL_VIDEO),1)
|
||||
+ BASE_CFLAGS += -DUSE_SDL_VIDEO=1
|
||||
+ endif
|
||||
+
|
||||
+ ifeq ($(USE_OPTIMIZED_CFLAGS),1)
|
||||
+ RELEASE_CFLAGS+=-O3 -ffast-math -funroll-loops -fomit-frame-pointer \
|
||||
+ -fexpensive-optimizations
|
||||
+ ifeq ($(ARCH),i386)
|
||||
+ RELEASE_CFLAGS+=-falign-loops=2 -falign-jumps=2 -falign-functions=2 \
|
||||
+ -fstrength-reduce
|
||||
+ endif
|
||||
+ endif
|
||||
+
|
||||
+ ifneq ($(HAVE_VM_COMPILED),true)
|
||||
+ BASE_CFLAGS += -DNO_VM_COMPILED
|
||||
endif
|
||||
|
||||
SHLIBEXT=so
|
||||
SHLIBCFLAGS=-fPIC
|
||||
SHLIBLDFLAGS=-shared $(LDFLAGS)
|
||||
|
||||
- THREAD_LDFLAGS=-lpthread
|
||||
+ THREAD_LDFLAGS=$(PTHREAD_LIBS)
|
||||
# don't need -ldl (FreeBSD)
|
||||
- LDFLAGS=-lm
|
||||
+ LDFLAGS+=-lm
|
||||
|
||||
- CLIENT_LDFLAGS =
|
||||
+ CLIENT_LDFLAGS = -L$(LOCALBASE)/lib
|
||||
|
||||
- ifeq ($(USE_SDL),1)
|
||||
- CLIENT_LDFLAGS += $(shell sdl11-config --libs)
|
||||
+ ifeq ($(USE_SDL_AUDIO),1)
|
||||
+ CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
|
||||
else
|
||||
- CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
|
||||
+ ifeq ($(USE_SDL_VIDEO),1)
|
||||
+ CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs)
|
||||
+ endif
|
||||
+ endif
|
||||
+
|
||||
+ ifneq ($(USE_SDL_VIDEO),1)
|
||||
+ CLIENT_LDFLAGS += -L$(X11BASE)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
|
||||
endif
|
||||
|
||||
ifeq ($(USE_OPENAL),1)
|
||||
+ CLIENT_LDFLAGS += $(THREAD_LDFLAGS)
|
||||
ifneq ($(USE_OPENAL_DLOPEN),1)
|
||||
- CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lopenal
|
||||
+ CLIENT_LDFLAGS += -lopenal
|
||||
endif
|
||||
endif
|
||||
|
||||
@@ -632,24 +629,24 @@
|
||||
TARGETS =
|
||||
|
||||
ifneq ($(BUILD_SERVER),0)
|
||||
- TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT)
|
||||
+ TARGETS += $(B)/ioq3ded$(BINEXT)
|
||||
endif
|
||||
|
||||
ifneq ($(BUILD_CLIENT),0)
|
||||
- TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT)
|
||||
+ TARGETS += $(B)/ioquake3$(BINEXT)
|
||||
ifneq ($(BUILD_CLIENT_SMP),0)
|
||||
- TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT)
|
||||
+ TARGETS += $(B)/ioquake3-smp$(BINEXT)
|
||||
endif
|
||||
endif
|
||||
|
||||
ifneq ($(BUILD_GAME_SO),0)
|
||||
TARGETS += \
|
||||
- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
|
||||
- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
|
||||
+ $(B)/baseq3/cgame.$(SHLIBEXT) \
|
||||
+ $(B)/baseq3/qagame.$(SHLIBEXT) \
|
||||
+ $(B)/baseq3/ui.$(SHLIBEXT) \
|
||||
+ $(B)/missionpack/cgame.$(SHLIBEXT) \
|
||||
+ $(B)/missionpack/qagame.$(SHLIBEXT) \
|
||||
+ $(B)/missionpack/ui.$(SHLIBEXT)
|
||||
endif
|
||||
|
||||
ifneq ($(BUILD_GAME_QVM),0)
|
||||
@@ -707,11 +704,11 @@
|
||||
$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)"
|
||||
|
||||
build_release: B=$(BR)
|
||||
-build_release: makedirs tools
|
||||
+build_release: makedirs
|
||||
$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS) $(DEPEND_CFLAGS)"
|
||||
|
||||
#Build both debug and release builds
|
||||
-all:build_debug build_release
|
||||
+all:build_release
|
||||
|
||||
targets: $(TARGETS)
|
||||
|
||||
@@ -919,11 +916,11 @@
|
||||
$(B)/client/ftola.o \
|
||||
$(B)/client/snapvectora.o
|
||||
endif
|
||||
-ifeq ($(ARCH),x86_64)
|
||||
+ifeq ($(ARCH),amd64)
|
||||
Q3OBJ += $(B)/client/vm_x86_64.o
|
||||
endif
|
||||
|
||||
-ifeq ($(ARCH),ppc)
|
||||
+ifeq ($(ARCH),powerpc)
|
||||
ifneq ($(VM_PPC),)
|
||||
Q3OBJ += $(B)/client/$(VM_PPC).o
|
||||
endif
|
||||
@@ -971,10 +968,10 @@
|
||||
$(B)/client/sdl_glimp_smp.o
|
||||
endif
|
||||
|
||||
-$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
|
||||
+$(B)/ioquake3$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN)
|
||||
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
|
||||
|
||||
-$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
|
||||
+$(B)/ioquake3-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN)
|
||||
$(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \
|
||||
$(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN)
|
||||
|
||||
@@ -1253,17 +1250,17 @@
|
||||
$(B)/ded/snapvectora.o $(B)/ded/matha.o
|
||||
endif
|
||||
|
||||
-ifeq ($(ARCH),x86_64)
|
||||
+ifeq ($(ARCH),amd64)
|
||||
Q3DOBJ += $(B)/ded/vm_x86_64.o
|
||||
endif
|
||||
|
||||
-ifeq ($(ARCH),ppc)
|
||||
+ifeq ($(ARCH),powerpc)
|
||||
ifneq ($(VM_PPC),)
|
||||
Q3DOBJ += $(B)/ded/$(VM_PPC).o
|
||||
endif
|
||||
endif
|
||||
|
||||
-$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ)
|
||||
+$(B)/ioq3ded$(BINEXT): $(Q3DOBJ)
|
||||
$(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
|
||||
|
||||
$(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
|
||||
@@ -1377,7 +1374,7 @@
|
||||
Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o
|
||||
Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
|
||||
+$(B)/baseq3/cgame.$(SHLIBEXT) : $(Q3CGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
|
||||
|
||||
$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm
|
||||
@@ -1418,7 +1415,7 @@
|
||||
MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o
|
||||
MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
|
||||
|
||||
-$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
|
||||
+$(B)/missionpack/cgame.$(SHLIBEXT) : $(MPCGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
|
||||
|
||||
$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm
|
||||
@@ -1468,7 +1465,7 @@
|
||||
Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o
|
||||
Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
|
||||
+$(B)/baseq3/qagame.$(SHLIBEXT) : $(Q3GOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
|
||||
|
||||
$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm
|
||||
@@ -1516,7 +1513,7 @@
|
||||
MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o
|
||||
MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm
|
||||
|
||||
-$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
|
||||
+$(B)/missionpack/qagame.$(SHLIBEXT) : $(MPGOBJ)
|
||||
$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
|
||||
|
||||
$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm
|
||||
@@ -1576,7 +1573,7 @@
|
||||
Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
|
||||
Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
|
||||
+$(B)/baseq3/ui.$(SHLIBEXT) : $(Q3UIOBJ)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
|
||||
|
||||
$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm
|
||||
@@ -1601,7 +1598,7 @@
|
||||
MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o
|
||||
MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm
|
||||
|
||||
-$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
|
||||
+$(B)/missionpack/ui.$(SHLIBEXT) : $(MPUIOBJ)
|
||||
$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
|
||||
|
||||
$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm
|
11
games/iourbanterror/files/patch-code__botlib__be_interface.c
Normal file
11
games/iourbanterror/files/patch-code__botlib__be_interface.c
Normal file
@ -0,0 +1,11 @@
|
||||
--- ./code/botlib/be_interface.c.orig Wed Apr 26 10:36:58 2006
|
||||
+++ ./code/botlib/be_interface.c Wed Jun 7 19:34:25 2006
|
||||
@@ -155,7 +155,7 @@
|
||||
} else {
|
||||
Com_sprintf(logfilename, sizeof(logfilename), "botlib.log");
|
||||
}
|
||||
- Log_Open(logfilename);
|
||||
+ Log_Open("/dev/null");
|
||||
//
|
||||
botimport.Print(PRT_MESSAGE, "------- BotLib Initialization -------\n");
|
||||
//
|
10
games/iourbanterror/files/patch-code__qcommon__common.c
Normal file
10
games/iourbanterror/files/patch-code__qcommon__common.c
Normal file
@ -0,0 +1,10 @@
|
||||
--- ./code/qcommon/common.c.orig Wed Apr 26 08:27:12 2006
|
||||
+++ ./code/qcommon/common.c Wed Jun 7 19:34:25 2006
|
||||
@@ -25,6 +25,7 @@
|
||||
#include "qcommon.h"
|
||||
#include <setjmp.h>
|
||||
#ifndef _WIN32
|
||||
+#include <sys/types.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/stat.h> // umask
|
||||
#else
|
15
games/iourbanterror/files/patch-code__qcommon__q_platform.h
Normal file
15
games/iourbanterror/files/patch-code__qcommon__q_platform.h
Normal file
@ -0,0 +1,15 @@
|
||||
--- ./code/qcommon/q_platform.h.orig Tue Dec 27 16:46:01 2005
|
||||
+++ ./code/qcommon/q_platform.h Wed Jun 7 19:35:23 2006
|
||||
@@ -176,11 +176,7 @@
|
||||
#define ID_INLINE inline
|
||||
#define PATH_SEP '/'
|
||||
|
||||
-#ifdef __i386__
|
||||
-#define ARCH_STRING "i386"
|
||||
-#elif defined __axp__
|
||||
-#define ARCH_STRING "alpha"
|
||||
-#endif
|
||||
+#define ARCH_STRING ARCH
|
||||
|
||||
#if BYTE_ORDER == BIG_ENDIAN
|
||||
#define Q3_BIG_ENDIAN
|
19
games/iourbanterror/files/patch-code__unix__linux_glimp.c
Normal file
19
games/iourbanterror/files/patch-code__unix__linux_glimp.c
Normal file
@ -0,0 +1,19 @@
|
||||
--- ./code/unix/linux_glimp.c.orig Sun Apr 30 11:32:56 2006
|
||||
+++ ./code/unix/linux_glimp.c Wed Jun 7 19:34:25 2006
|
||||
@@ -631,8 +631,14 @@
|
||||
|
||||
dx = ((int)event.xmotion.x - mwx);
|
||||
dy = ((int)event.xmotion.y - mwy);
|
||||
- mx += dx;
|
||||
- my += dy;
|
||||
+ if (abs(dx) > 1)
|
||||
+ mx += dx * 2;
|
||||
+ else
|
||||
+ mx += dx;
|
||||
+ if (abs(dy) > 1)
|
||||
+ my += dy * 2;
|
||||
+ else
|
||||
+ my += dy;
|
||||
|
||||
mwx = event.xmotion.x;
|
||||
mwy = event.xmotion.y;
|
31
games/iourbanterror/files/patch-code__unix__unix_main.c
Normal file
31
games/iourbanterror/files/patch-code__unix__unix_main.c
Normal file
@ -0,0 +1,31 @@
|
||||
--- ./code/unix/unix_main.c.orig Sun Feb 26 18:22:12 2006
|
||||
+++ ./code/unix/unix_main.c Wed Jun 7 19:34:25 2006
|
||||
@@ -774,6 +774,7 @@
|
||||
char curpath[MAX_OSPATH];
|
||||
char fname[MAX_OSPATH];
|
||||
char *basepath;
|
||||
+ char *libpath;
|
||||
char *homepath;
|
||||
char *pwdpath;
|
||||
char *cdpath;
|
||||
@@ -789,14 +790,19 @@
|
||||
// TODO: use fs_searchpaths from files.c
|
||||
pwdpath = Sys_Cwd();
|
||||
basepath = Cvar_VariableString( "fs_basepath" );
|
||||
+ libpath = LIBDIR;
|
||||
homepath = Cvar_VariableString( "fs_homepath" );
|
||||
cdpath = Cvar_VariableString( "fs_cdpath" );
|
||||
gamedir = Cvar_VariableString( "fs_game" );
|
||||
|
||||
- libHandle = try_dlopen(pwdpath, gamedir, fname, fqpath);
|
||||
+ if(!libHandle && homepath)
|
||||
+ libHandle = try_dlopen(pwdpath, gamedir, fname, fqpath);
|
||||
|
||||
if(!libHandle && homepath)
|
||||
libHandle = try_dlopen(homepath, gamedir, fname, fqpath);
|
||||
+
|
||||
+ if(!libHandle && basepath)
|
||||
+ libHandle = try_dlopen(libpath, gamedir, fname, fqpath);
|
||||
|
||||
if(!libHandle && basepath)
|
||||
libHandle = try_dlopen(basepath, gamedir, fname, fqpath);
|
11
games/iourbanterror/pkg-descr
Normal file
11
games/iourbanterror/pkg-descr
Normal file
@ -0,0 +1,11 @@
|
||||
This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
|
||||
short) aims to build upon id Software's Quake 3 source code release. The
|
||||
source code was released on August 20, 2005 under the GPL. Since then, we have
|
||||
been cleaning up, fixing bugs, and adding features. Our permanent goal is to
|
||||
create the open source Quake 3 distribution upon which people base their games
|
||||
and projects. We also seek to have the perfect version of the engine for
|
||||
playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
|
||||
the engine has been ported to many new platforms and has had a slew of new
|
||||
features added, along with massive bug extermination.
|
||||
|
||||
WWW: http://icculus.org/quake3/
|
12
games/iourbanterror/pkg-plist
Normal file
12
games/iourbanterror/pkg-plist
Normal file
@ -0,0 +1,12 @@
|
||||
%%DEDICATED%%bin/ioq3ded
|
||||
%%CLIENT%%bin/ioquake3
|
||||
%%SMP%%bin/ioquake3-smp
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseq3/cgame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseq3/qagame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/baseq3/ui.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/missionpack/cgame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/missionpack/qagame.so
|
||||
%%GAMELIBS%%%%LIBDIR%%/missionpack/ui.so
|
||||
%%GAMELIBS%%@dirrm %%LIBDIR%%/missionpack
|
||||
%%GAMELIBS%%@dirrm %%LIBDIR%%/baseq3
|
||||
%%GAMELIBS%%@dirrm %%LIBDIR%%
|
Loading…
Reference in New Issue
Block a user