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- Update to version 2.3.0
- Add LICENSE
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Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=260846
@ -6,15 +6,16 @@
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#
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PORTNAME= hllib
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PORTVERSION= 2.0.6
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PORTVERSION= 2.3.0
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CATEGORIES= games devel
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MASTER_SITES= http://nemesis.thewavelength.net/files/files/ \
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http://freebsd.nsu.ru/distfiles/
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DISTNAME= ${PORTNAME}208
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MASTER_SITES= http://nemesis.thewavelength.net/files/files/
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DISTNAME= ${PORTNAME}${PORTVERSION:S/.//g}
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= Library to work with various Half-Life file formats
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LICENSE= LGPL21
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USE_ZIP= yes
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USE_DOS2UNIX= Makefile
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USE_LDCONFIG= yes
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@ -1,3 +1,3 @@
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MD5 (hllib208.zip) = 4065e54e092ab657a9250393d8e5548d
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SHA256 (hllib208.zip) = 0f43a282887ac007f6ecb0bd081fefb486c1fd63c9e92e3e9febe536f846e7d9
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SIZE (hllib208.zip) = 316370
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MD5 (hllib230.zip) = 1fc568dc8ea2e293511b921628b5c26d
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SHA256 (hllib230.zip) = a979cbbbe34aca7e9116144e1e4bf2f7608d604d66fd72e70ceefbf057a59817
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SIZE (hllib230.zip) = 538400
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@ -3,6 +3,7 @@ formats and provides a simple interface for all of them. HLLib is written
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in native C++ but exposes both a C and C++ interfaces which can be used in
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any C or C++ application (additional languages may also use the library with
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standard C imports). HLLib works natively in both Windows and *nix. BSP,
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GCF, NCF, PAK, WAD, XZP, and uncompressed ZIP package formats are supported.
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GCF, NCF, PAK, VPK, WAD, XZP, and uncompressed ZIP package formats are
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supported.
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WWW: http://nemesis.thewavelength.net/index.php?p=35
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