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math/psurface: New port: Piecewise linear bijections between triangulated surfaces
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@ -774,6 +774,7 @@
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SUBDIR += primme
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SUBDIR += prng
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SUBDIR += pspp
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SUBDIR += psurface
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SUBDIR += py-CyLP
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SUBDIR += py-Diofant
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SUBDIR += py-GridDataFormats
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math/psurface/Makefile
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math/psurface/Makefile
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PORTNAME= psurface
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DISTVERSION= 2.0.0-13
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DISTVERSIONSUFFIX= -gb5b6825
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CATEGORIES= math
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MAINTAINER= yuri@FreeBSD.org
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COMMENT= Piecewise linear bijections between triangulated surfaces
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LICENSE= GPLv3+
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LIB_DEPENDS= libhdf5.so:science/hdf5
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USES= autoreconf libtool localbase
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USE_LDCONFIG= yes
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USE_GITHUB= yes
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GNU_CONFIGURE= yes
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INSTALL_TARGET= install-strip
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TEST_TARGET= check # 2 tests fail because the file examplefiles/tricube-anticlockwise.msh is missing, see https://github.com/psurface/psurface/issues/3
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.include <bsd.port.mk>
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math/psurface/distinfo
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math/psurface/distinfo
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TIMESTAMP = 1630913046
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SHA256 (psurface-psurface-2.0.0-13-gb5b6825_GH0.tar.gz) = 01a5876c26b6f3422be377408601ff3c05dbaf3e983237cefcf1ed3308b111e2
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SIZE (psurface-psurface-2.0.0-13-gb5b6825_GH0.tar.gz) = 220846
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12
math/psurface/pkg-descr
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math/psurface/pkg-descr
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Psurface is a C++ library that handles piecewise linear bijections between
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triangulated surfaces. These surfaces can be of arbitrary shape and need not
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even be manifolds.
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There are two main uses for psurface. When doing adaptive finite element
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simulations on grids with parametrized boundaries, psurface can store the
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parametrization. Boundary parametrizations are practically mappings from the
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coarse grid boundary to the actual boundary, and if that actual boundary is a
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triangulated surface then psurface can handle it. This is implemented, for
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example, in the dune-grid module of Dune.
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WWW: https://github.com/psurface/psurface
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math/psurface/pkg-plist
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math/psurface/pkg-plist
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bin/psurface-convert
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bin/psurface-simplify
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bin/psurface-smooth
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include/psurface/AmiraMeshIO.h
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include/psurface/Box.h
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include/psurface/CircularPatch.h
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include/psurface/ContactMapping.h
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include/psurface/DirectionFunction.h
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include/psurface/DomainPolygon.h
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include/psurface/Domains.h
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include/psurface/EdgeIntersectionFunctor.h
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include/psurface/GlobalNodeIdx.h
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include/psurface/GmshIO.h
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include/psurface/Hdf5IO.h
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include/psurface/HxParamToolBox.h
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include/psurface/IntersectionPrimitive.h
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include/psurface/IntersectionPrimitiveCollector.h
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include/psurface/MultiDimOctree.h
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include/psurface/Node.h
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include/psurface/NodeBundle.h
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include/psurface/NormalProjector.h
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include/psurface/PSurface.h
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include/psurface/PSurfaceFactory.h
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include/psurface/PSurfaceSmoother.h
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include/psurface/PathVertex.h
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include/psurface/PlaneParam.h
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include/psurface/PointIntersectionFunctor.h
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include/psurface/QualityRequest.h
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include/psurface/SparseMatrix.h
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include/psurface/StaticMatrix.h
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include/psurface/StaticVector.h
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include/psurface/SurfaceBase.h
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include/psurface/SurfaceParts.h
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include/psurface/TargetSurface.h
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include/psurface/Triangulator.h
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include/psurface/VertexHeap.h
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include/psurface/VtkIO.h
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include/psurface/b64enc.hh
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include/psurface/common.hh
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include/psurface/dataarraywriter.hh
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include/psurface/indent.hh
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include/psurface/psurfaceAPI.h
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include/psurface/streams.hh
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include/psurface/vtuwriter.hh
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lib/libpsurface.a
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lib/libpsurface.so
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lib/libpsurface.so.0
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lib/libpsurface.so.0.0.0
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libdata/pkgconfig/psurface.pc
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