mirror of
https://git.FreeBSD.org/ports.git
synced 2025-01-12 07:27:57 +00:00
Merge shareware WAD support from sdlquake. Now sdlquake is ready to be nuked
from the tree.
This commit is contained in:
parent
5ed70c7617
commit
f5a29435ca
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=28556
@ -10,6 +10,10 @@ PORTVERSION= 0.1.1
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CATEGORIES= games
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CATEGORIES= games
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MASTER_SITES= http://download.sourceforge.net/quake/
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MASTER_SITES= http://download.sourceforge.net/quake/
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DISTNAME= quakeforge-${PORTVERSION}
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DISTNAME= quakeforge-${PORTVERSION}
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.if !defined(NO_WAD)
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MASTER_SITES+= http://www.devolution.com/~slouken/SDL/projects/quake/data/
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX} ${WADFILE}
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.endif
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MAINTAINER= darius@dons.net.au
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MAINTAINER= darius@dons.net.au
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@ -17,6 +21,7 @@ BUILD_DEPENDS= aclocal:${PORTSDIR}/devel/automake
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LIB_DEPENDS= SDL-1.0.2:${PORTSDIR}/devel/sdl \
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LIB_DEPENDS= SDL-1.0.2:${PORTSDIR}/devel/sdl \
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${GL_DEPENDS}
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${GL_DEPENDS}
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WADFILE= quakesw-1.0.6.tar.gz
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USE_BZIP2= yes
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USE_BZIP2= yes
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USE_GMAKE= yes
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USE_GMAKE= yes
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USE_AUTOCONF= yes
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USE_AUTOCONF= yes
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@ -37,19 +42,41 @@ BINARIES+= quake-gl qw-client-gl
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GL_DEPENDS=
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GL_DEPENDS=
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CONFIGURE_ARGS+=--without-opengl
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CONFIGURE_ARGS+=--without-opengl
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.endif
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.endif
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.if !defined(NO_WAD)
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EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
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BINDIR= ${PREFIX}/share/quakeforge
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.else
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BINDIR= ${PREFIX}/bin
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.endif
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pre-configure:
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pre-configure:
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@${CP} ${PKGDIR}/PLIST ${PLIST}
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.if !defined(USE_GLX)
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.if defined(USE_GLX)
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${CAT} ${PKGDIR}/PLIST.glx >>${PLIST}
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.else
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@${ECHO_MSG} "Define USE_GLX to use GLX (otherwise it is explicitly disabled!)"
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@${ECHO_MSG} "Define USE_GLX to use GLX (otherwise it is explicitly disabled!)"
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.endif
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.endif
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do-install:
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do-install:
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@${CP} ${PKGDIR}/PLIST ${PLIST}
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.if defined(USE_GLX)
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@${CAT} ${PKGDIR}/PLIST.glx >>${PLIST}
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.endif
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.if !defined(NO_WAD)
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${MKDIR} ${PREFIX}/share/quakeforge
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${TAR} xfz ${DISTDIR}/${WADFILE} -C ${PREFIX}/share/quakeforge
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.for binary in ${BINARIES}
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.for binary in ${BINARIES}
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${INSTALL_PROGRAM} ${WRKSRC}/targets/${binary} ${PREFIX}/bin/
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@printf "#!/bin/sh\ncd ${PREFIX}/share/quakeforge\n./${binary} \$$@" > \
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${WRKDIR}/${binary}.sh
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${INSTALL_SCRIPT} ${WRKDIR}/${binary}.sh ${PREFIX}/bin/${binary}
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@${ECHO} share/quakeforge/${binary} >>${PLIST}
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.endfor
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.endfor
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@${CAT} ${PKGDIR}/PLIST.wad >>${PLIST}
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.endif
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.for binary in ${BINARIES}
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${INSTALL_PROGRAM} ${WRKSRC}/targets/${binary} ${BINDIR}/
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.endfor
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.if !defined(NOPORTDOCS)
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.if !defined(NOPORTDOCS)
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${MKDIR} ${PREFIX}/share/doc/quakeforge
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${MKDIR} ${PREFIX}/share/doc/quakeforge
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cd ${WRKSRC}/doc && \
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cd ${WRKSRC}/doc && \
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@ -1 +1,2 @@
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MD5 (quakeforge-0.1.1.tar.bz2) = 7cf29a1a21e5c736bf0cb148417ef337
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MD5 (quakeforge-0.1.1.tar.bz2) = 7cf29a1a21e5c736bf0cb148417ef337
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MD5 (quakesw-1.0.6.tar.gz) = 663b749612d55de29f74966ec3168918
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3
games/quakeforge/pkg-plist.wad
Normal file
3
games/quakeforge/pkg-plist.wad
Normal file
@ -0,0 +1,3 @@
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share/quakeforge/id1/pak0.pak
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@dirrm share/quakeforge/id1
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@dirrm share/quakeforge
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