mirror of
https://git.FreeBSD.org/ports.git
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- Update to 4p9
PR: ports/138345 Submitted by: Glen Barber <glen.j.barber@gmail.com>
This commit is contained in:
parent
7d74a4e846
commit
f6b1f4f9c6
Notes:
svn2git
2021-03-31 03:12:20 +00:00
svn path=/head/; revision=242379
@ -6,8 +6,7 @@
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#
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PORTNAME= WildMagic
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DISTVERSION= 4p8
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PORTREVISION= 1
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DISTVERSION= 4p9
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CATEGORIES= graphics
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MASTER_SITES= http://www.geometrictools.com/Downloads/
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DISTNAME= ${PORTNAME}${DISTVERSION}
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@ -32,16 +31,8 @@ MAKE_ENV= GCC=${CXX} AR=${AR} EGL=${EGL} EGL0=glx EGL1=Glx \
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XLIBS="-lX11 -lXext" GLIBS="-lGL -lGLU"
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PLIST_SUB= CFG=${CONFIG} GRF=${GRF} WM=Wm${MV}
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.if defined(WITH_OPENGL)
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GRF= OpenGL
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EGL= Glx
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PLIST_SUB+= OGL="" SOFT="@comment "
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IGNORE= this version does not run with OpenGL
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.else
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GRF= Soft
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EGL= XSoft
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PLIST_SUB+= OGL="@comment " SOFT=""
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.endif
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MV= ${PORTVERSION:R}
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SAMPLEDIRS= SampleFoundation SampleGraphics SampleImagics SamplePhysics
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@ -1,3 +1,3 @@
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MD5 (WildMagic4p8.zip) = 591818e1fac323511229742c2b9cb5a9
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SHA256 (WildMagic4p8.zip) = a6fc3f8a0ebe28abff0ca2d928bb099830787fd8c385b72c86508fc9d7d47308
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SIZE (WildMagic4p8.zip) = 24941743
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MD5 (WildMagic4p9.zip) = 8a6773f4fc576869d3e74adab12367bc
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SHA256 (WildMagic4p9.zip) = 67aa9befdfddbec3664bfc36eab645fef39c364f6a02c56dee62f7f8012bda41
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SIZE (WildMagic4p9.zip) = 24963612
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@ -255,7 +255,6 @@ include/%%WM%%/%%WM%%FrameBuffer.h
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include/%%WM%%/%%WM%%FrameBuffer.inl
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include/%%WM%%/%%WM%%Frustum3.h
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include/%%WM%%/%%WM%%Frustum3.inl
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%%OGL%%include/%%WM%%/%%WM%%GlxRenderer.h
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include/%%WM%%/%%WM%%GMatrix.h
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include/%%WM%%/%%WM%%GMatrix.inl
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include/%%WM%%/%%WM%%GVector.h
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@ -341,6 +340,9 @@ include/%%WM%%/%%WM%%IntrLinComp2Triangle2.h
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include/%%WM%%/%%WM%%IntrLine2Arc2.h
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include/%%WM%%/%%WM%%IntrLine2Box2.h
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include/%%WM%%/%%WM%%IntrLine2Circle2.h
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include/%%WM%%/%%WM%%IntrLine2Line2.h
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include/%%WM%%/%%WM%%IntrLine2Ray2.h
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include/%%WM%%/%%WM%%IntrLine2Segment2.h
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include/%%WM%%/%%WM%%IntrLine3Box3.h
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include/%%WM%%/%%WM%%IntrLine3Capsule3.h
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include/%%WM%%/%%WM%%IntrLine3Cone3.h
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@ -363,6 +365,8 @@ include/%%WM%%/%%WM%%IntrPlane3Triangle3.h
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include/%%WM%%/%%WM%%IntrRay2Arc2.h
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include/%%WM%%/%%WM%%IntrRay2Box2.h
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include/%%WM%%/%%WM%%IntrRay2Circle2.h
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include/%%WM%%/%%WM%%IntrRay2Ray2.h
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include/%%WM%%/%%WM%%IntrRay2Segment2.h
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include/%%WM%%/%%WM%%IntrRay3Box3.h
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include/%%WM%%/%%WM%%IntrRay3Capsule3.h
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include/%%WM%%/%%WM%%IntrRay3Cylinder3.h
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@ -374,6 +378,7 @@ include/%%WM%%/%%WM%%IntrRay3Triangle3.h
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include/%%WM%%/%%WM%%IntrSegment2Arc2.h
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include/%%WM%%/%%WM%%IntrSegment2Box2.h
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include/%%WM%%/%%WM%%IntrSegment2Circle2.h
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include/%%WM%%/%%WM%%IntrSegment2Segment2.h
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include/%%WM%%/%%WM%%IntrSegment3Box3.h
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include/%%WM%%/%%WM%%IntrSegment3Capsule3.h
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include/%%WM%%/%%WM%%IntrSegment3Cylinder3.h
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@ -471,12 +476,6 @@ include/%%WM%%/%%WM%%OdeImplicitEuler.h
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include/%%WM%%/%%WM%%OdeMidpoint.h
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include/%%WM%%/%%WM%%OdeRungeKutta4.h
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include/%%WM%%/%%WM%%OdeSolver.h
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%%OGL%%include/%%WM%%/%%WM%%OpenGLBitmapFont.h
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%%OGL%%include/%%WM%%/%%WM%%OpenGLFrameBuffer.h
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%%OGL%%include/%%WM%%/%%WM%%OpenGLRenderer.h
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%%OGL%%include/%%WM%%/%%WM%%OpenGLRendererLIB.h
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%%OGL%%include/%%WM%%/%%WM%%OpenGLRendererPCH.h
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%%OGL%%include/%%WM%%/%%WM%%OpenGLResources.h
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include/%%WM%%/%%WM%%ParametricSurface.h
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include/%%WM%%/%%WM%%ParticleController.h
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include/%%WM%%/%%WM%%ParticleController.inl
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@ -538,7 +537,6 @@ include/%%WM%%/%%WM%%Quaternion.h
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include/%%WM%%/%%WM%%Quaternion.inl
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include/%%WM%%/%%WM%%QuaternionArray.h
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include/%%WM%%/%%WM%%Query.h
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include/%%WM%%/%%WM%%Query.inl
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include/%%WM%%/%%WM%%Query2.h
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include/%%WM%%/%%WM%%Query2.inl
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include/%%WM%%/%%WM%%Query2Filtered.h
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@ -608,28 +606,28 @@ include/%%WM%%/%%WM%%SkinController.h
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include/%%WM%%/%%WM%%SkinController.inl
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include/%%WM%%/%%WM%%SmartPointer.h
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include/%%WM%%/%%WM%%SmartPointer.inl
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%%SOFT%%include/%%WM%%/%%WM%%SoftArray.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftArray.inl
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%%SOFT%%include/%%WM%%/%%WM%%SoftFrameBuffer.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftFrameBuffer.inl
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%%SOFT%%include/%%WM%%/%%WM%%SoftRenderer.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftRenderer.inl
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%%SOFT%%include/%%WM%%/%%WM%%SoftRendererLIB.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftRendererPCH.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftResources.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftSampler.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftSampler1.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftSampler2.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftSampler2.inl
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%%SOFT%%include/%%WM%%/%%WM%%SoftSampler3.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftSampler3.inl
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%%SOFT%%include/%%WM%%/%%WM%%SoftSamplerCube.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftSamplerProj.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftSamplerProj.inl
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%%SOFT%%include/%%WM%%/%%WM%%SoftShaderLibrary.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftShaderLibraryMCR.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftShaderUtility.h
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%%SOFT%%include/%%WM%%/%%WM%%SoftUtilityMCR.h
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include/%%WM%%/%%WM%%SoftArray.h
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include/%%WM%%/%%WM%%SoftArray.inl
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include/%%WM%%/%%WM%%SoftFrameBuffer.h
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include/%%WM%%/%%WM%%SoftFrameBuffer.inl
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include/%%WM%%/%%WM%%SoftRenderer.h
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include/%%WM%%/%%WM%%SoftRenderer.inl
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include/%%WM%%/%%WM%%SoftRendererLIB.h
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include/%%WM%%/%%WM%%SoftRendererPCH.h
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include/%%WM%%/%%WM%%SoftResources.h
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include/%%WM%%/%%WM%%SoftSampler.h
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include/%%WM%%/%%WM%%SoftSampler1.h
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include/%%WM%%/%%WM%%SoftSampler2.h
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include/%%WM%%/%%WM%%SoftSampler2.inl
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include/%%WM%%/%%WM%%SoftSampler3.h
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include/%%WM%%/%%WM%%SoftSampler3.inl
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include/%%WM%%/%%WM%%SoftSamplerCube.h
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include/%%WM%%/%%WM%%SoftSamplerProj.h
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include/%%WM%%/%%WM%%SoftSamplerProj.inl
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include/%%WM%%/%%WM%%SoftShaderLibrary.h
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include/%%WM%%/%%WM%%SoftShaderLibraryMCR.h
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include/%%WM%%/%%WM%%SoftShaderUtility.h
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include/%%WM%%/%%WM%%SoftUtilityMCR.h
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include/%%WM%%/%%WM%%Spatial.h
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include/%%WM%%/%%WM%%Spatial.inl
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include/%%WM%%/%%WM%%Sphere3.h
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@ -760,14 +758,8 @@ include/%%WM%%/%%WM%%WindowApplication.inl
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include/%%WM%%/%%WM%%WindowApplication2.h
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include/%%WM%%/%%WM%%WindowApplication3.h
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include/%%WM%%/%%WM%%WireframeState.h
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%%SOFT%%include/%%WM%%/%%WM%%XSoftRenderer.h
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include/%%WM%%/%%WM%%XSoftRenderer.h
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include/%%WM%%/%%WM%%ZBufferState.h
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lib/lib%%WM%%%%GRF%%Application.a
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lib/lib%%WM%%%%GRF%%Application.so
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lib/lib%%WM%%%%GRF%%Application.so.0
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lib/lib%%WM%%%%GRF%%Renderer.a
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lib/lib%%WM%%%%GRF%%Renderer.so
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lib/lib%%WM%%%%GRF%%Renderer.so.0
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lib/lib%%WM%%Foundation.a
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lib/lib%%WM%%Foundation.so
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lib/lib%%WM%%Foundation.so.0
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@ -780,6 +772,12 @@ lib/lib%%WM%%Imagics.so.0
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lib/lib%%WM%%Physics.a
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lib/lib%%WM%%Physics.so
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lib/lib%%WM%%Physics.so.0
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lib/lib%%WM%%%%GRF%%Application.a
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lib/lib%%WM%%%%GRF%%Application.so
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lib/lib%%WM%%%%GRF%%Application.so.0
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lib/lib%%WM%%%%GRF%%Renderer.a
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lib/lib%%WM%%%%GRF%%Renderer.so
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lib/lib%%WM%%%%GRF%%Renderer.so.0
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%%DATADIR%%/Data/Im/Binary.im
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%%DATADIR%%/Data/Im/Head.im
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%%DATADIR%%/Data/Im/Molecule.im
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