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mirror of https://git.FreeBSD.org/ports.git synced 2024-11-21 00:25:50 +00:00

Game_Music_Emu is a collection of video game music file emulators that support

the following formats and systems:

AY       ZX Spectrum/Amstrad CPC
GBS      Nintendo Game Boy
GYM      Sega Genesis/Mega Drive
HES      NEC TurboGrafx-16/PC Engine
KSS      MSX Home Computer/other Z80 systems (doesn't support FM sound)
NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
SAP      Atari systems using POKEY sound chip
SPC      Super Nintendo/Super Famicom
VGM/VGZ  Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro

WWW: http://code.google.com/p/game-music-emu/

PR:		ports/146432
Submitted by:	Anonymous
This commit is contained in:
Martin Wilke 2010-05-10 05:47:48 +00:00
parent d23b003419
commit f822f25ed8
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=254047
5 changed files with 60 additions and 0 deletions

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@ -350,6 +350,7 @@
SUBDIR += libdiscid
SUBDIR += libdssialsacompat
SUBDIR += libgig
SUBDIR += libgme
SUBDIR += libgpod
SUBDIR += libid3tag
SUBDIR += libjackasyn

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audio/libgme/Makefile Normal file
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@ -0,0 +1,23 @@
# New ports collection makefile for: libgme
# Date created: 9 May 2010
# Whom: Anonymous
#
# $FreeBSD$
#
PORTNAME= libgme
PORTVERSION= 0.5.5
CATEGORIES= audio
MASTER_SITES= GOOGLE_CODE
DISTNAME= ${PROJECTHOST}-${PORTVERSION}
EXTRACT_SUFX= .tbz2
MAINTAINER= swell.k@gmail.com
COMMENT= A collection of video game music emulators
PROJECTHOST= game-music-emu
USE_BZIP2= yes
USE_CMAKE= yes
USE_LDCONFIG= yes
.include <bsd.port.mk>

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audio/libgme/distinfo Normal file
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@ -0,0 +1,3 @@
MD5 (game-music-emu-0.5.5.tbz2) = 94459001a763fb76209a550a03b7949e
SHA256 (game-music-emu-0.5.5.tbz2) = ecb3586aac9feff2b3141167835f73da0c997efbdd32e559f99477ad01e19089
SIZE (game-music-emu-0.5.5.tbz2) = 161954

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audio/libgme/pkg-descr Normal file
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@ -0,0 +1,14 @@
Game_Music_Emu is a collection of video game music file emulators that support
the following formats and systems:
AY ZX Spectrum/Amstrad CPC
GBS Nintendo Game Boy
GYM Sega Genesis/Mega Drive
HES NEC TurboGrafx-16/PC Engine
KSS MSX Home Computer/other Z80 systems (doesn't support FM sound)
NSF/NSFE Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound)
SAP Atari systems using POKEY sound chip
SPC Super Nintendo/Super Famicom
VGM/VGZ Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro
WWW: http://code.google.com/p/game-music-emu/

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audio/libgme/pkg-plist Normal file
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@ -0,0 +1,19 @@
include/gme/Blip_Buffer.h
include/gme/Classic_Emu.h
include/gme/Data_Reader.h
include/gme/Dual_Resampler.h
include/gme/Effects_Buffer.h
include/gme/Fir_Resampler.h
include/gme/Gme_File.h
include/gme/M3u_Playlist.h
include/gme/Multi_Buffer.h
include/gme/Music_Emu.h
include/gme/blargg_common.h
include/gme/blargg_config.h
include/gme/blargg_source.h
include/gme/gme.h
include/gme/gme_types.h
lib/libgme.so
lib/libgme.so.0
lib/libgme.so.0.5.3
@dirrm include/gme