1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-10-19 19:59:43 +00:00

- reset maintainer per maintainer

- while here...
  - fix MASTER_SITES
  - use optionsNG for DOCS
  - add additional CATEGORIES
  - adjust COMMENT
  - update WWW address and pkg-descr

PR:		172097
Submitted by:	maintainer, jonc@chen.org.nz
This commit is contained in:
Jason Helfman 2012-09-27 23:03:38 +00:00
parent 36b26734d3
commit fed1744b45
Notes: svn2git 2021-03-31 03:12:20 +00:00
svn path=/head/; revision=304978
2 changed files with 12 additions and 10 deletions

View File

@ -8,14 +8,15 @@
PORTNAME= java3d
PORTVERSION= 1.5.2
PORTREVISION= 1
CATEGORIES= java graphics
MASTER_SITES= http://daemon.wizard.googlepages.com/
CATEGORIES= java graphics games devel
MASTER_SITES= https://sites.google.com/site/daemonwizard/
DISTNAME= java3d-${PORTVERSION}
MAINTAINER= jonc@chen.org.nz
COMMENT= Java3D Kit ${PORTVERSION}
MAINTAINER= ports@FreeBSD.org
COMMENT= Provides API for creating and manipulation of 3D geometry
USE_BZIP2= yes
FETCH_ARGS= -Fpr
USE_JAVA= yes
USE_GL= gl
@ -26,15 +27,15 @@ USE_ANT= yes
PLIST_SUB+= JAVA_HOME=${JAVA_HOME:S/^${PREFIX}\///} ARCH=${ARCH}
.if !defined(NOPORTDOCS)
DOCSSRC= ${WRKSRC}/j3d-core/build/freebsd/javadocs/docs-public
PORTDOCS= *
.endif
.include <bsd.port.options.mk>
do-build:
cd ${WRKSRC}/vecmath && ${ANT} dist
cd ${WRKSRC}/j3d-core && ${ANT} -Dbuild.type=fcs -Dis${OPSYS}=yes -Dports.localbase=${LOCALBASE} jar-opt
.if !defined(NOPORTDOCS)
.if ${PORT_OPTIONS:MDOCS}
cd ${WRKSRC}/j3d-core && ${ANT} -Dbuild.type=fcs -Dis${OPSYS}=yes docs-public
.endif
@ -49,7 +50,7 @@ do-install:
${JAVA_HOME}/jre/lib/${ARCH}
post-install:
.if !defined(NOPORTDOCS)
.if ${PORT_OPTIONS:MDOCS}
${MKDIR} ${DOCSDIR}
cd ${DOCSSRC} && ${COPYTREE_SHARE} \* ${DOCSDIR}
.endif

View File

@ -1,6 +1,7 @@
The Java 3D API enables the creation of three-dimensional graphics
applications and Internet-based 3D applets. It provides high-level
constructs for creating and manipulation 3D geometry and building the
structures used in rendering that geometry.
structures used in rendering that geometry. With this sof tware, you
can efficiently define and render very large virtual worlds.
WWW: https://java3d.dev.java.net/
WWW: http://java3d.java.net/