1
0
mirror of https://git.FreeBSD.org/ports.git synced 2025-01-13 07:34:50 +00:00
Commit Graph

6900 Commits

Author SHA1 Message Date
Roman Bogorodskiy
26d33e9388 Chase gnutls shlib version change. 2006-07-06 17:41:23 +00:00
Alexey Dokuchaev
623741aebc Augment master sites. 2006-07-06 10:07:26 +00:00
Alexey Dokuchaev
2c855f24b5 Update to version 0.4.0. 2006-07-06 10:02:05 +00:00
Alexey Dokuchaev
18c0cff263 Provide a knob to disable kqueue support. 2006-07-05 13:14:37 +00:00
Alexey Dokuchaev
230cf41270 Update to version 0.20. 2006-07-05 13:00:35 +00:00
Alejandro Pulver
7f5bb6bf31 - Update to version 1.67. 2006-07-03 22:01:41 +00:00
Tilman Keskinoz
71f9abcd21 Mark BROKEN on CURRENT
Reported by:	pointyhat
2006-07-03 14:49:45 +00:00
Mark Linimon
102048cc5f Mark as BROKEN due to failure to install properly. 2006-07-03 05:11:43 +00:00
Alejandro Pulver
e3125a78fe - Make fetchable (author renamed QuDos.pk3 to match with program version). 2006-07-03 01:54:06 +00:00
Rong-En Fan
d54f49d90b - Update to 1.1
PR:		99620
Submitted by:	maintainer
Approved by:	maintainer, delphij (mentor)
2006-06-30 11:07:35 +00:00
Joe Marcus Clarke
ac9baad244 Update to 2.14.2.1. 2006-06-30 01:21:40 +00:00
Stefan Walter
9359a52a20 Update to version 1.0.
PR:		99372
Submitted by:	maintainer
Approved by:	arved (mentor)
2006-06-29 17:40:38 +00:00
Jean-Yves Lefort
8f27d010de Update to 20060629 2006-06-29 15:45:44 +00:00
Alexey Dokuchaev
f9d671cff0 - Fix potential mouse problems
- Utilize OPTIONS for granular build
- Bump PORTREVISION

PR:		ports/98774
Submitted by:	alepulver
2006-06-29 09:07:17 +00:00
Jean-Yves Lefort
a72f6a153e Since the default linux has been changed to fc4, these ports no longer
require linux-libgcc.
2006-06-29 00:05:18 +00:00
Alejandro Pulver
edc052cb31 - Avoid corrupting PNG files with USE_DOS2UNIX. 2006-06-28 21:59:26 +00:00
Emanuel Haupt
91323cc033 Add diameter, an arcade-style game with elements of economy and adventure.
PR:		99329
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-06-28 14:20:44 +00:00
Alexey Dokuchaev
2aaa975cee Update to version 2.0. 2006-06-28 10:57:21 +00:00
Alexey Dokuchaev
35d5dd4dae - Update to version 0.12
- Report correct build platform in "version" cvar
- Set and utilize DATADIR macro (Makefile/pkg-plist)
2006-06-28 09:18:21 +00:00
Shaun Amott
fb9f48e897 Switch to my @FreeBSD.org address.
Approved by:	ahze (mentor, implicit)
2006-06-28 01:32:29 +00:00
Colin Percival
84ab690e32 Attempt to fix INDEX build: We need bsd.port.pre.mk and bsd.port.post.mk
or bsd.port.mk; bsd.port.post.mk by itself isn't good enough.
2006-06-27 17:24:44 +00:00
Shaun Amott
0bb8337607 - Upgrade to 1.1.4
- Fix build on 4.x

Approved by:	ahze (mentor)
2006-06-27 14:53:49 +00:00
Alexey Dokuchaev
11b6b78152 Do not remove system files.
PR:		ports/99340
Submitted by:	shaun
2006-06-27 13:37:56 +00:00
Alejandro Pulver
8234e7b908 The objective of the PlaneShift is to create a virtual fantasy world in which a
player can start as a peasant in search of fame and become a hero. First of all
PlaneShift is a Role Playing Game. Be sure to read our Roleplay guidelines or
you will not be able to play this game. We will focus our efforts in the
reproduction of a real world with politics, economy, many non-player-characters
controlled by the server that will bring to life our world even without players
connected!

We want to give FREE access to everyone, without the need to either purchase
the game or pay a monthly fee. Servers and bandwidth will be donated by
sponsors.

Our virtual world is persistent, and this means you can connect to it at every
hour of day or night and you will always find players and npcs wandering our
realms. You will be able to disconnect and reconnect again, the server saves
the actual status of your character including his possessions.

You will use a client program to interact with our world, that enables you to
have a 3D view of the surroundings.

WWW:	http://www.planeshift.it

PR:		ports/94720
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
2006-06-25 23:09:35 +00:00
Ion-Mihai Tetcu
ba6a7f1de4 Update to version 0.9.4
PR:		ports/99044
Submitted by:	KATO Tsuguru <tkato432@yahoo.com>
2006-06-25 16:25:23 +00:00
Martin Wilke
6e9c04c4e7 Update to 2.4
PR:		ports/99411
Submitted by:	miwi
Approved by:	markus (co mentor)
2006-06-24 20:14:42 +00:00
Martin Wilke
8a1e3d716c Update to 1.4
PR:		ports/99414
Submitted by:	miwi
Approved by:	markus (co mentor)
2006-06-24 20:12:55 +00:00
Alejandro Pulver
da84bb0ebc - Update to version 2006.ue.
- Move to LOCALBASE.
- Support amd64 (Linux binary).

Approved by:	maintainer
2006-06-24 20:03:27 +00:00
Alejandro Pulver
2473f7bd83 - Update to version 2006.ue.
- Move to LOCALBASE.
- Fix double mouse speed.
2006-06-24 20:01:41 +00:00
Alejandro Pulver
3348b4fc66 - Update to version 2006.ue.
- Move to LOCALBASE.
2006-06-24 20:00:26 +00:00
Alejandro Pulver
63066bc9b1 - Do not install standard libraries since they are now present in
linux_base-fc4.

Approved by:	maintainer
2006-06-24 19:58:50 +00:00
Alejandro Pulver
bbf8808ac1 - Make fetchable (patch disappeared from PATCH_SITES, so I mirrored it). 2006-06-24 15:00:40 +00:00
Thomas Gellekum
325fb9b152 Upgrade to 0.5.0. 2006-06-23 21:12:26 +00:00
Martin Wilke
795942afcf Update to 1.34
PR:		ports/99273
Submitted by:	miwi
Approved by:	markus (co mentor), maintainer
2006-06-23 19:49:51 +00:00
Shaun Amott
82357e3da4 Add games/nuclearchess
NuclearChess is a chess variant. Whenever a piece is captured, both
pieces and all pieces on neighbour fields die. Games are short and fun
even for people who usually don't play chess.

PR:		ports/97944
Submitted by:	shaun (me)
Approved by:	ahze (mentor)
2006-06-23 03:48:14 +00:00
Emanuel Haupt
9e057f48ec - Update to 0.5.1
- Install highscores in /var/games/typespeed
2006-06-22 11:28:04 +00:00
Alejandro Pulver
a065d07423 - Update to version 0.54. 2006-06-21 19:09:21 +00:00
Alejandro Pulver
34174703e7 - Update to version 0.40.1.
- Make fetchable.
2006-06-21 19:07:15 +00:00
Aaron Dalton
f3c942e08d - Update to v0.13
Approved by:	tobez (implicit)
2006-06-21 17:15:25 +00:00
Pav Lucistnik
2ac27965a9 - Update MASTER_SITES, WWW 2006-06-21 11:11:03 +00:00
Alejandro Pulver
34b6b6b34b - IGNORE on all architectures with FreeBSD < 500000, not only i386 (now
x11-toolkits/paragui will be built in !i386, so non-i386 4.X builds will be
  attempted, which are going to fail).
- Minor change on IGNORE message.
2006-06-20 23:56:11 +00:00
Shaun Amott
5361678373 Switch to my @FreeBSD.org address.
Approved by:	ahze (mentor)
2006-06-19 20:06:59 +00:00
Alejandro Pulver
82d09b0f76 - Update to version 20050603-1400.
- Fix (was marked as BROKEN).
2006-06-17 21:53:27 +00:00
Alejandro Pulver
dc044fd8e7 - Fix mouse problems.
- Fix sound problems.
- Fix building on !i386.
- Fix writting personal configuration, and do it in ~/.tenebrae, to avoid
  conflicts with other engines since they usually have different variables.
- Use USE_DOS2UNIX.
- Remove unneeded information from pkg-message (it depends on quake-data so it
  will be installed automatically, also quake-data installs the demo so
  tenebrae is playable after installation).
- Use release target instead of the debug one.
- Clean-up.

PR:		ports/98783
Approved by:	maintainer (timeout)
2006-06-17 21:32:32 +00:00
Stefan Walter
c975d28ce0 - Update to 0.14.
- Add dependency on newly-created games/scourge-data.
- Remove USE_X_PREFIX.

PR:		98926
Submitted by:	maintainer
Approved by:	arved (mentor)
2006-06-17 18:05:19 +00:00
Stefan Walter
016ac5bb36 Add games/scourge-data, a port for the S.C.O.U.R.G.E. data files.
PR:		98925
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
Approved by:	arved (mentor)
2006-06-17 17:50:04 +00:00
Pav Lucistnik
9d53c83155 - Drop dependency on sdl_image
PR:		ports/99004
Submitted by:	Li-Lun Wang (Leland Wang) <llwang@infor.org> (maintainer)
2006-06-16 22:19:03 +00:00
Emanuel Haupt
46c6b6b898 - Update to 0.1.16
- Move from lua 5.0 (lang/lua50) to lua 5.1 (lang/lua)

PR:		99000
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru> (maintainer)
2006-06-16 12:40:25 +00:00
Ion-Mihai Tetcu
422b6e5c91 The aim of this game is to shoot colored balls so the form similarily
colored groups, causing them to fall out of the screen. You can
either win by clearing your entire field, or lose if any balls
attach below the white line near the bottom.

The main difference between this game and the classic Bust a Move,
is online multiplayer support, with menu options for playing against
random opponents, or starting or joining a named (private) game.

WWW: http://www.junoplay.com/

PR:		ports/98966
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-06-16 12:06:00 +00:00
Emanuel Haupt
bab0c51054 Add fwp 0.0.7, a multiplayer first person shooter.
PR:		94936
Submitted by:	Dmitry Marakasov <amdmi3@mail.ru>
2006-06-16 11:51:55 +00:00