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Commit Graph

17 Commits

Author SHA1 Message Date
Christian Weisgerber
30587b71c2 Bump PORTREVISION for ports that depend on libogg, directly or indirectly
(via libvorbis, libtheora).
2010-06-06 20:44:03 +00:00
Peter Pentchev
29863648e3 Chase the ftp/curl shlib version bump. 2010-04-03 10:44:36 +00:00
Pav Lucistnik
14ac881764 - Introduce USE_OPENAL variable for OpenAL consumers
- Switch to openal-soft as a default OpenAL implementation

PR:		ports/142123
Submitted by:	mva
Tested by:	pointyhat exp-run
Approved by:	portmgr (hat)
2010-01-25 19:15:18 +00:00
Christian Weisgerber
94d47b2ecd Bump PORTREVISION after libogg and libvorbisfile major version increment. 2009-07-06 21:25:59 +00:00
Peter Pentchev
c189a6b2da Bump the version of the curl shared library after the ftp/curl update
to 7.19.2.
Bump PORTREVISION, even on the ports that do not have a versioned
dependency, since the binaries will most probably still stop working.
2009-01-23 15:43:14 +00:00
Alejandro Pulver
89bf0f4b17 - Fix building of VM on i386 and amd64.
Reported by:	QA Tindy
2008-08-10 14:44:03 +00:00
Alejandro Pulver
5c591f8beb - Bump PORTREVISION.
- Fix GAMELIBS (both when required and optional).
- Remove pkg-message comment about CELLSHADING (removed in previous commits).
- Don't install game libraries for Q3 expansion (unused).
2008-07-17 22:43:57 +00:00
Alejandro Pulver
be0b5d9424 - Fix MASTER_SITES. 2008-07-07 01:46:18 +00:00
Alejandro Pulver
655848585f - Remove CELLSHADING option and corresponding patch (not supported). 2008-06-27 22:58:07 +00:00
Alejandro Pulver
ea7fddf3e1 - Add missing group to MASTER_SITES. 2008-06-23 20:32:16 +00:00
Alejandro Pulver
01ded3f68e - Update to version 1.2.20080621 (1.2 data with 20080621 code from SVN).
- Add maint-gen-distfile target (for personal use).
- Download source from an SVN snapshot hosted on MASTER_SITE_LOCAL.
- Avoid creating a botlib.log file in the current directory.
- Remove SDL_AUDIO and SDL_VIDEO options (they are mandatory now).
2008-06-21 23:53:15 +00:00
Martin Wilke
3e4ed01146 - Remove unneeded dependency from gtk12/gtk20 [1]
- Remove USE_XLIB/USE_X_PREFIX/USE_XPM in favor of USE_XORG
- Remove X11BASE support in favor of LOCALBASE or PREFIX
- Use USE_LDCONFIG instead of INSTALLS_SHLIB
- Remove unneeded USE_GCC 3.4+

Thanks to all Helpers:
	Dmitry Marakasov, Chess Griffin, beech@, dinoex, rafan, gahr,
	ehaupt, nox, itetcu, flz, pav

PR:		116263
Tested on:	pointyhat
Approved by:	portmgr (pav)
2008-04-19 17:56:05 +00:00
Alejandro Pulver
c56ba501d5 - USE_XLIB -> USE_XORG clean up.
Reported by:	miwi
2008-03-29 23:09:35 +00:00
Martin Wilke
2d73db3533 - Chase devel/sdl12 shlib version bump 2008-03-13 14:28:35 +00:00
Alejandro Pulver
12dfc40bee - Bump PORTREVISION.
- Fix CURL option (flag wasn't passed to the build).
- Fix CURL_DLOPEN option (was trying to open the wrong file, so remove version:
  libcurl.so.4 -> libcurl.so).

The original PR was for games/iourbanterror, but also applies to
games/worldofpadman.

PR:		ports/119813
Submitted by:	"Nerius Landys" <nlandys@gmail.com>
2008-01-29 04:10:56 +00:00
Alejandro Pulver
1c8f1757aa - Bump PORTREVISION.
- Install png icon.
- Rename bin/wop* -> bin/worldofpadman* to avoid conflicts with games/wop [1].

Reported by:	Dmitry Marakasov <amdmi3@amdmi3.ru> [1]
2008-01-14 02:15:45 +00:00
Alejandro Pulver
1c8a3b123f World of Padman (WoP) is an open source first-person shooter computer game
available in both English and German. Originally it was a modification for the
game Quake III Arena titled PadMod created in the year 2004. After the source
code for Quake III Arena was released, the game became standalone. The idea is
based on the Padman comic strip for the magazine PlayStation Games created by
the professional cartoon artist Andreas 'ENTE' Endres, who is also the man who
made many of the maps included with the game in 1998. The current version runs
on an enhanced version of the ioquake3 engine, which is based on the Quake III
Arena engine. Most of the maps in the game are lilliput style, and have a
commercial-quality level of graphic complexity. Because it was originally a
mod for Quake III Arena, most of the gameplay is similar. However, there is no
Capture the Flag mode in World of Padman. World of Padman fully supports bots
with a variety of skill levels in both online and offline play for all of the
game types included. A single-player mode has not yet been implemented.
Players can also record audio and video as they play. The game fully supports
modifications, and custom maps can be created.

WWW:	http://www.worldofpadman.com/
2008-01-12 02:20:47 +00:00